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Author Topic: NFT is an curiously space  (Read 191 times)
Joseph93 (OP)
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November 15, 2021, 06:47:45 AM
 #1

Non-Fungible Tokens (NFTs) has been beneath the radar for the longest time, other than when cryptokitties stuck the Ethereum network. The beginning impression of NFTs is fair a pleasant to have collectible, but on the off chance that you see profound sufficient NFT can really lead the industry a long way. The most curiously concept of NFT at the minute is within the conventional gaming industry, all the characters, things, skins, types of gear and abilities you claim in one diversion can as it were be utilized inside that diversion itself. But with NFT, all these collections that you simply have seem possibly be transferable and usable in other diversions as well. One critical distinction is the money you went through in one amusement will not go to squander, whereas the other chance that are taken off is in the event that the amusement designers does not need to back the diversion any longer, your collections can still be utilized in other games. At the minute, gaming is the biggest potential for NFT, but lets not avoid any conceivable outcomes of it being utilized in other businesses.
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November 19, 2021, 08:30:31 AM
 #2

Why are games alone the main potential for NFTs? Today Twitter also allows them to be used as avatars, doesn't it? It seems to me that shortly, many social networks will have such a function.
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November 19, 2021, 10:59:59 AM
 #3

Why are games alone the main potential for NFTs?
It's because they're usable for the game. Unlike the NFT arts and other static NFTs, they're good like you're holding a painting and any other memorabilia and you'll only make a profit out of it upon selling it.
But with NFT games, you buy the NFT alone and that's going to be your starter that you'll use to generate income as you play the game. That's why the potential of the NFT games is very big.

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November 19, 2021, 12:55:35 PM
 #4

NFT seems more popular with gamers only. I’m little upset that they are not doing much to acquire the artists around the globe so that they can create whole new universe of real-world-NFTs. Frankly speaking, there are number of platforms who will sell your art based on NFT acquisition. The problem is they are not popular with the greatest artists around the world.

I know many of you will say that we already have the platform where you can go and auction your NFT linked artwork but how many interested peeps are out there you can imagine? Well, practically none who are actual artist.

Hope this so called curiosity of NFT will change sooner or later.
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November 19, 2021, 02:40:26 PM
 #5

I also consider NFTs to be a promising sphere. Nowadays NFTs are mostly associated with entertainment such as gaming and digital art, but it is not its limit because Non-Fungible Tokens (ERC721) can be used for transferring and storage of information and different documents. NFTs can be used wherever there are different lists and registers. Everything from the real world can be tokenized and sold through blockchains.

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November 19, 2021, 02:57:57 PM
 #6

Why are games alone the main potential for NFTs?
It's because they're usable for the game. Unlike the NFT arts and other static NFTs, they're good like you're holding a painting and any other memorabilia and you'll only make a profit out of it upon selling it.
But with NFT games, you buy the NFT alone and that's going to be your starter that you'll use to generate income as you play the game. That's why the potential of the NFT games is very big.
Not all things have to be motivated by money. in retrospect, people are collecting a stamp, card, and even a mug. There exist the kind of people who like to collect antique things. I believe NFT have the possibility to serve that kind of people, the ability to showcase things/art and with a verifiable of ownership could become an awesome technology that many can be benefited from.

So I disagree if gaming is the main potency of NFT, not to mention, people are playing a game to have fun, not making money. Although some people monetize their gaming experience, if the core motive of people playing games is solely based on money, it won't sustain.
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November 19, 2021, 03:14:28 PM
 #7

Why are games alone the main potential for NFTs?
Games aren't the only potential projects for NFTs we still have NFT scattered across other entertainment industries. But gaming is taking the lead maybe because it's more profitable In gaming compared to other entertainment or the marketing approach for most entertainment NFT aren't good enough just thinking
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November 19, 2021, 03:18:59 PM
 #8

Why are games alone the main potential for NFTs? Today Twitter also allows them to be used as avatars, doesn't it? It seems to me that shortly, many social networks will have such a function.
It's only related to the development and response of a lot of what has been developed by the team, so there's no need to hesitate about such things as long as it's for the good of social media account users and also NFT users through the games they like

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November 19, 2021, 04:49:56 PM
 #9

Who wants to put tokens as an avatar on social networks? Why is this? As for me, it is always better to set a standard photo so that people can see who they are talking to.
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November 20, 2021, 07:11:27 AM
 #10

And what, I would also not mind using some unusual NTF as an avatar, not only in a computer game or social selves, the main thing is to pick up something distinctive and original, which no one has for sure.
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November 20, 2021, 08:36:11 AM
 #11

Why are games alone the main potential for NFTs?
It's because they're usable for the game. Unlike the NFT arts and other static NFTs, they're good like you're holding a painting and any other memorabilia and you'll only make a profit out of it upon selling it.
But with NFT games, you buy the NFT alone and that's going to be your starter that you'll use to generate income as you play the game. That's why the potential of the NFT games is very big.
Not all things have to be motivated by money. in retrospect, people are collecting a stamp, card, and even a mug. There exist the kind of people who like to collect antique things. I believe NFT have the possibility to serve that kind of people, the ability to showcase things/art and with a verifiable of ownership could become an awesome technology that many can be benefited from.

So I disagree if gaming is the main potency of NFT, not to mention, people are playing a game to have fun, not making money. Although some people monetize their gaming experience, if the core motive of people playing games is solely based on money, it won't sustain.
That is actually what NFTs are first in the market. They're the collectible arts from cryptopunks to the apes and other digital arts. There's no need for you to disagree since there's no argument that's being built here. It is that there's really the potential for the NFT games to be the market leader in terms of NFTs for which started with the craze for the arts. And there are those two type of gamers, those die hard players that are passionate about it and the other ones are those for the passion and as well as monetization.

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November 20, 2021, 09:36:34 AM
 #12

Non-Fungible Token (NFT) has become a very popular phenomenon and has been discussed by many in recent times. The repercussions are huge given its scope for digital assets that include images, videos, music, games, and other digital art and related cutting-edge technologies.
The popularity of NFT has also shaken up the game industry, where developers and players are starting to take part in the use of NFT and other things that surround it, such as crypto currency and blockchain technology.
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November 20, 2021, 03:31:51 PM
 #13

And what, I would also not mind using some unusual NTF as an avatar, not only in a computer game or social selves, the main thing is to pick up something distinctive and original, which no one has for sure.
What do you think is something interesting? Is Crypto Punk original enough for you? They have a considerable cost. Can an avatar be worth that kind of money?
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November 21, 2021, 05:52:27 AM
 #14

And what, I would also not mind using some unusual NTF as an avatar, not only in a computer game or social selves, the main thing is to pick up something distinctive and original, which no one has for sure.
What do you think is something interesting? Is Crypto Punk original enough for you? They have a considerable cost. Can an avatar be worth that kind of money?
No, Crypto Punk is already a hackneyed topic. It seems to me that everyone is already bored with them. I recently read about a new, more exciting project - FAPP. Here is a link to it https://bitcointalk.org/index.php?topic=5370296.0  I think it will be much more enjoyabl
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November 23, 2021, 03:19:24 AM
 #15



Personally, I would always prefer NFTs that are connected to something that people are using like games though just like the real-world of arts there can be some who prefer to collect anything they can see some value in the hope that they can be sold for profits. Well, as long as there can be a good market for them then there is a good business that can be made, for sure. Eventually, as years can pass, the NFT industry is going to mature and be transformed. One day, the market can have a different standard of what can be a valuable NFT and what can be just shit NFTs.

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November 23, 2021, 03:51:47 AM
 #16

At the minute, gaming is the biggest potential for NFT, but lets not avoid any conceivable outcomes of it being utilized in other businesses.
Actually, I agree with you that maybe NFTs have found their greatest use in gaming as for now as there are a lot of people who are willing to play and it is a great thing for them that they can make money on their hobby. Nevertheless, NFTs are used by collectors as well as there are many people who have collecting also as their hobby so they want to have something unique and NFTs allow them to have unique pieces of art.
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November 23, 2021, 05:04:07 AM
 #17

Apart from games, I think that the next hype in NFT sphere will be around NFT music. All kinds of digital art can be tokenized and sold as Non-fungible tokens. ERC721 are unique and it gives them additional value.  As there are a lot of people who like collecting things and like music, I think that NFT-music platforms will be extremely popular in the nearest future, so Memusic,OPUS and Musicoin is likely to become as well-known as Open Sea for digital pictures.



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November 24, 2021, 03:36:56 AM
 #18

NFT is really interesting, more and more people are starting to notice it, and it deserves so many people's attention Smiley
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November 27, 2021, 01:16:06 PM
 #19

Non-Fungible Token (NFT) has become a very popular phenomenon and has been discussed by many in recent times. The repercussions are huge given its scope for digital assets that include images, videos, music, games, and other digital art and related cutting-edge technologies.
The popularity of NFT has also shaken up the game industry, where developers and players are starting to take part in the use of NFT and other things that surround it, such as crypto currency and blockchain technology.

You are absolutely right, in fact one of the best communities is the gamer community, where it has many followers, apart from this I am seeing that by 2022 more interesting things will come with respect to the NFT Games, which are the metaverses, that even the Most will go through the Polygon network where the fees are usually very cheap, in this case I think they should improve the economy, make it sustainable, because I have seen that the most popular game like Axie Infinity has decreased its popularity and it is normal, because its earnings have dropped enormously, and that without naming other games that have been the total disappointment, however I like the NFTs and I think they are here to stay.

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beerlover
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November 27, 2021, 10:08:41 PM
 #20

I believe social media profile pictures are not really the key demographic here. I know that people are using it that way right now but how many people are interested in NFT's and how many of them have twitter accounts and how many of them buy it just so they could use it for twitter pp? I am not saying it is zero, but the number is not so huge and millions of dollars are not spent just so people could use it for twitter pp.

This means that we are in a situation where NFT could be used for many things, surely games are a big reason but looking at the top collections most of them are there because of hype and rarity. If you have a great cryptopunks then you are going to be rich, if you have a rare one, you are going to be wealthy. This is what I believe to be true and I honestly hope that people will realize there are more than one reason to buy NFT's.

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