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Author Topic: That is why play to earn concept is a massive failure  (Read 383 times)
laredo7mm (OP)
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February 10, 2022, 04:35:56 PM
 #1

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The play-to-earn model on its own is unsustainable. By its very nature, it creates an unsustainable pyramid scheme-like system where new players buy in only to create and sell digital goods to those who buy in after them. Above and beyond that, it creates a culture of virtual indentured servitude where individuals are dragged forward by the threat of a lost investment to play a video game at the cost of their own mental and physical health.

All the games build upon this same structure and there is nothing new other than skin color and weapon design. High entry fees in the game and high challenge for new users is demotivating new users to join the system. Only early adopters are earning massively because of those unique teams they got. Unique users registration is decreasing day by day which shows the hype is going down with flame.
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February 10, 2022, 05:19:43 PM
 #2

Still it depends on how fun the game is, skin colour means a lot for we hardcore gamers, I'd want to wear Arnold Schwarzenegger skin in call of duty multiplayer or use some custom skin in ninja like format, people spend money on skins mate but it depends on how fun the game is anyways.

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February 10, 2022, 07:03:51 PM
 #3

For most of the games, approach is wrong from the start. Not only the game looks and mechanism are similar, they are more interested in making the people buy the tokens than actually making a playable game and a working earn and pay mechanism.
And with so much of new games everyday, people keep switching and the older ones keeps dying as the same people travels from one to another.



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February 10, 2022, 07:28:55 PM
 #4

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The play-to-earn model on its own is unsustainable. By its very nature, it creates an unsustainable pyramid scheme-like system where new players buy in only to create and sell digital goods to those who buy in after them. Above and beyond that, it creates a culture of virtual indentured servitude where individuals are dragged forward by the threat of a lost investment to play a video game at the cost of their own mental and physical health.

All the games build upon this same structure and there is nothing new other than skin color and weapon design. High entry fees in the game and high challenge for new users is demotivating new users to join the system. Only early adopters are earning massively because of those unique teams they got. Unique users registration is decreasing day by day which shows the hype is going down with flame.

Well, it's no secret that the play-to-earn business model only works because money is constantly being put into the tokens, and the tokens gain value as a result. That's way, it is still possible to hide the fact that the business model is failed and that it will have to collapse sooner or later.
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February 10, 2022, 07:31:33 PM
 #5

First. I am not really interested and not good at playing games, and secondly that the first person to enter early is the one who will loot the profits. Because after the hype, it fell apart and people flocked to take advantage, not to enjoy the game. So the hype play to earn is only used as a source of income. However, as the P2E hype grows, it is now difficult to be the first to enter other than those who have booked seats in advance. Plus the gamers clearly master the game.

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February 10, 2022, 07:35:19 PM
 #6

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The play-to-earn model on its own is unsustainable. By its very nature, it creates an unsustainable pyramid scheme-like system where new players buy in only to create and sell digital goods to those who buy in after them. Above and beyond that, it creates a culture of virtual indentured servitude where individuals are dragged forward by the threat of a lost investment to play a video game at the cost of their own mental and physical health.

All the games build upon this same structure and there is nothing new other than skin color and weapon design. High entry fees in the game and high challenge for new users is demotivating new users to join the system. Only early adopters are earning massively because of those unique teams they got. Unique users registration is decreasing day by day which shows the hype is going down with flame.
I agree with your second point that individuals obviously are dragged forward by the lure of playing a game at cost of their health but don't all the avenues of earning have the same problem? You just have to somehow sacrifice your mental and physical health to earn money. Talking about the first problem, I don't agree with it, as games become more like ecosystems, we might get more intuitive games where the cost doesn't only comes from the early adoption of the player but also from the skill set of the player in that particular game. Comparing it with a pyramid scheme is like comparing the whole real estate industry with a pyramid scheme or complete bullion industry as pyramid scheme.
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February 10, 2022, 08:32:11 PM
 #7

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The play-to-earn model on its own is unsustainable. By its very nature, it creates an unsustainable pyramid scheme-like system where new players buy in only to create and sell digital goods to those who buy in after them. Above and beyond that, it creates a culture of virtual indentured servitude where individuals are dragged forward by the threat of a lost investment to play a video game at the cost of their own mental and physical health.

All the games build upon this same structure and there is nothing new other than skin color and weapon design. High entry fees in the game and high challenge for new users is demotivating new users to join the system. Only early adopters are earning massively because of those unique teams they got. Unique users registration is decreasing day by day which shows the hype is going down with flame.
Never tried any of those play to earn games, but all I know is that this is something new and still on their early stage. Right now only small independent developers are making the games. They may all be similar, but eventually some better and good games might be developed in the future by some AAA industries.
And the play to earn mechanism will never work. As more people starts to play, the less people will be earning. Only early birds that are lucky will be able to make some good fortune. Rest will have to spend money and try their luck.

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February 10, 2022, 08:40:05 PM
 #8

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The play-to-earn model on its own is unsustainable. By its very nature, it creates an unsustainable pyramid scheme-like system where new players buy in only to create and sell digital goods to those who buy in after them. Above and beyond that, it creates a culture of virtual indentured servitude where individuals are dragged forward by the threat of a lost investment to play a video game at the cost of their own mental and physical health.

All the games build upon this same structure and there is nothing new other than skin color and weapon design. High entry fees in the game and high challenge for new users is demotivating new users to join the system. Only early adopters are earning massively because of those unique teams they got. Unique users registration is decreasing day by day which shows the hype is going down with flame.
Never tried any of those play to earn games, but all I know is that this is something new and still on their early stage. Right now only small independent developers are making the games. They may all be similar, but eventually some better and good games might be developed in the future by some AAA industries.
And the play to earn mechanism will never work. As more people starts to play, the less people will be earning. Only early birds that are lucky will be able to make some good fortune. Rest will have to spend money and try their luck.

These P2E gaming platforms are banking on the players that will buy their access to get in their site as well as buy the items (character, skin, power, etc.) needed to play the game. That alone, they can already generate good amount of money. But this is still up to the player if he will join the game or not. In the end, it is the choice of the user if he will play or not. Now, some are offering free P2E games, so if a user doesn't want to spend money, look for this kind of platform. No one is obliging to buy and join in this kind of gaming model. And right now, it is not yet considered failure as more projects are introducing this kind of gaming concept.
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February 10, 2022, 09:36:25 PM
 #9

Aside from an economic perspective, the P2E game whose concepts are built without a proper game design in mind will deem to fail in the long run. Their economical parts may help the longevity of the game but if the only that part is missing, which is to make their users earn money, it will come to an end.

If we are talking about a game, there is a lot of factors that make a user will keep loyal to playing the game. That is the part where the concept as a whole and the game design play their part to make the interaction between the user and the game are entertaining. If only all of those P2E game makers are whole fully considering it, I believe there will be a game that much fun to play.
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February 10, 2022, 10:03:41 PM
 #10

Failure of a P2E project is going to be related on how the developers are coping with the need to continue developing what they've started. It's always the balance that everyone is looking for not just with the game but as well as the token economy of that project.
There's a hard truth with this topic but not all of them are the same scheme.

High entry fees in the game and high challenge for new users is demotivating new users to join the system.
About this, if the project is fresh and it's on the hype. It's really discouraging to buy them because they're too expensive but wait until the hype neutralizes and the price for sure of that any character or requirement to play that P2E will become cheaper.

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February 10, 2022, 10:15:30 PM
 #11

Unique users registration is decreasing day by day which shows the hype is going down with flame.

Concentration are more on price of the tokens of project and how popular the games are getting instead of how the games graphic are developing and encouraging new years to join. Most of the games are not interesting and yes the concept are always alike.

When it comes to gaming with the blockchain, We are still early though and I believe things will improve as the industry grows. Immediately more partnership takes coming in and develop are made on the graphic if the games and concept, new members will begin to join the games.
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February 10, 2022, 10:28:16 PM
 #12

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The play-to-earn model on its own is unsustainable. By its very nature, it creates an unsustainable pyramid scheme-like system where new players buy in only to create and sell digital goods to those who buy in after them. Above and beyond that, it creates a culture of virtual indentured servitude where individuals are dragged forward by the threat of a lost investment to play a video game at the cost of their own mental and physical health.
That is like blaming BTC for crimes like money laundering which is happening before crypto became popular. People have been investing in a lot of games by buying items for their favorite characters prior to the introduction of P2E NFT games.

Quote
All the games build upon this same structure and there is nothing new other than skin color and weapon design. High entry fees in the game and high challenge for new users is demotivating new users to join the system. Only early adopters are earning massively because of those unique teams they got. Unique users registration is decreasing day by day which shows the hype is going down with flame.
Can you provide data or statistics about the "decreasing day by day"?

P2E concept isn't a massive failure but it's a fact that some existing legitimate projects are failing due to their flawed reward system.
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February 10, 2022, 10:36:06 PM
 #13

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The play-to-earn model on its own is unsustainable. By its very nature, it creates an unsustainable pyramid scheme-like system where new players buy in only to create and sell digital goods to those who buy in after them. Above and beyond that, it creates a culture of virtual indentured servitude where individuals are dragged forward by the threat of a lost investment to play a video game at the cost of their own mental and physical health.

All the games build upon this same structure and there is nothing new other than skin color and weapon design. High entry fees in the game and high challenge for new users is demotivating new users to join the system. Only early adopters are earning massively because of those unique teams they got. Unique users registration is decreasing day by day which shows the hype is going down with flame.

Maybe for other things its completely failure especially on the copy ones but not all of them is completely failure since there are play to earn games which is totally good to play at. And don't be surprise for having an advantage if you are early adopters since that's your reward for believing their project. Also to make sure that you are in play 2 earn games then better avoid who use BSC tokens and project owner which copy certain successful p2e project since most of them are there to scam.

R


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redwine49
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February 10, 2022, 10:40:00 PM
 #14

Quote
The play-to-earn model on its own is unsustainable. By its very nature, it creates an unsustainable pyramid scheme-like system where new players buy in only to create and sell digital goods to those who buy in after them. Above and beyond that, it creates a culture of virtual indentured servitude where individuals are dragged forward by the threat of a lost investment to play a video game at the cost of their own mental and physical health.

All the games build upon this same structure and there is nothing new other than skin color and weapon design. High entry fees in the game and high challenge for new users is demotivating new users to join the system. Only early adopters are earning massively because of those unique teams they got. Unique users registration is decreasing day by day which shows the hype is going down with flame.
NFT games are new compared to cryptocurrencies that have been around for more than a decade.
In my opinion play to earn model is almost like staking cryptocurrency, it's basically staking NFTs vs staking Coin
But play-to-earn model is still untested even now people are talking about the future of the metaverse.
The big question is....

will it work or not?
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February 10, 2022, 11:15:09 PM
 #15



That's a bit different with what already implemented by PYR. You can play to earn for free without needed tp buy NFT like another shit scam pyramid platform such as axie infinity, bombcrypto and many more. Remember that so many dead projects have been using this scheme like PVU, SKILL and these tokens are dead. Recently a gaming token called bombcrypto is almost dead as well. I rarely seen gaming crypto that didn't force its users to pay some money on the early game to be able to participated in the play to earn game. Only 1 or two gamest that let the new gamers to participate in the play to earn for free such as PYR.
I can't deny the fact that i can earn abouit $10 - $20 everyday from there. I know that's quite small but it's free.



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February 11, 2022, 09:02:27 AM
 #16

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The play-to-earn model on its own is unsustainable. By its very nature, it creates an unsustainable pyramid scheme-like system where new players buy in only to create and sell digital goods to those who buy in after them. Above and beyond that, it creates a culture of virtual indentured servitude where individuals are dragged forward by the threat of a lost investment to play a video game at the cost of their own mental and physical health.
That is like blaming BTC for crimes like money laundering which is happening before crypto became popular. People have been investing in a lot of games by buying items for their favorite characters prior to the introduction of P2E NFT games.

Quote
All the games build upon this same structure and there is nothing new other than skin color and weapon design. High entry fees in the game and high challenge for new users is demotivating new users to join the system. Only early adopters are earning massively because of those unique teams they got. Unique users registration is decreasing day by day which shows the hype is going down with flame.
Can you provide data or statistics about the "decreasing day by day"?

P2E concept isn't a massive failure but it's a fact that some existing legitimate projects are failing due to their flawed reward system.


Look at this chart of one of the popular P2E game axis infinity. Data shows the number of active users is in decline but the fact is the number is much higher. Because many of these active users are not unique and already existing users who play from other user accounts and share the profit 50-50 between them. This system become very popular in the Philippines and 40% of total users are from that particular country.

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February 11, 2022, 09:21:51 AM
 #17

The whole idea of using blockchain in games looks strange to me. Every game has its limits of interest and things to do. To make people stay, developers must release DLC, updates and etc. All the new stuff and mechanics makes the impact on old stuff and mecanics. That forces developers to make changes in old part of the game - to balance things in game. If the idea of blockchain is "what is in there, it can not be changed or deleted", that it does not come together with balancing. Imagine what would be, if you can edit your confirmed transaction.

R


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February 11, 2022, 11:25:28 AM
 #18

Yes, you are right, but what's gonna happen when AAA games come into contact with crypto world?
Sure, these browser games do what you said, but check out some more serious games where crypto is just a bonus. Like Dustlands or Gold Fever
what do you know about those game? will it take a lot of time to play?

That's a bit different with what already implemented by PYR. You can play to earn for free without needed tp buy NFT like another shit scam pyramid platform such as axie infinity, bombcrypto and many more. Remember that so many dead projects have been using this scheme like PVU, SKILL and these tokens are dead. Recently a gaming token called bombcrypto is almost dead as well. I rarely seen gaming crypto that didn't force its users to pay some money on the early game to be able to participated in the play to earn game. Only 1 or two gamest that let the new gamers to participate in the play to earn for free such as PYR.
I can't deny the fact that i can earn abouit $10 - $20 everyday from there. I know that's quite small but it's free.
Backthen i know about PYR. It's a really good game ecosystem. the dev can be trusted to provide many quality games to play. there are many promotions which you can get income & free NFT, but now there are not many promotions since they entered the binance exchange. i don't know which game you play there. but now i don't follow much because i don't have much time
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February 11, 2022, 11:43:40 AM
 #19

Backthen i know about PYR. It's a really good game ecosystem. the dev can be trusted to provide many quality games to play. there are many promotions which you can get income & free NFT, but now there are not many promotions since they entered the binance exchange. i don't know which game you play there. but now i don't follow much because i don't have much time
The main capital in playing any game is time, and when you don't have much time, then obviously there is nothing new that you can explore for now because every day there is always something new that may also be very important for those who can use it to know at a certain place.

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February 11, 2022, 12:04:09 PM
 #20

IMO, I believe that blockchain base P2E games are no different from any other crypto-based platform in the industry and it was bound to fade or even failed later, maybe they were just created for that purpose. But anyway, we should learn how the crypto industry works because all of these crypto-related things are working similarly, just like the other existing platforms, that's why most of the crypto projects are failing sooner or later and P2E games are not exempted from this reality.  
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