Hello everyone,
A quick update on the project:
We have released a closed alpha on the 15th of June, which was meant to showcase the game mechanics and give the players a feel about the game.
Stage 1: Dungeon(PvE), Skills & Character equipment
In this stage, players will be able to compete in an unlimited dungeon, test out different skills and change their equipment.
Duration: 1 week (15th to 22nd of June)
Stage 2: Player-versus-player (PvP), improved battle mechanics, additional skills, improved UI/animations
Duration: 2 to 4 weeks
The reveal of PvP will be huge and we are excited about it. Tell us which builds should be nerfed or which class you enjoyed playing the most, we will implement these changes for the Beta release.
Stage 3: Polished PvP and PvE, crafting, character upgrades, AND a sneak peek on the Clan Lands!
This stage will represent the go-to-version, which is designed to simulate the actual game economy. Players will be earning testSRV which will be convertible to actual SRV. Rate of conversion TBA.
We had over 70 people for Stage 1 of the closed alpha testing and we expect these numbers to increase with the release of the PvP (1 on 1) mode.
Clan lands & Global Map:
We have started working on the Global Map visualization and we aim to implement it within the next two development milestones. The Global Map will feature a dynamic environment with resource farming and hostile encounters along the way.
Until next time