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Author Topic: Market for turning real life objects to 3D digital assets (NFTs/Metaverse)  (Read 317 times)
yazher
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September 14, 2022, 08:00:34 AM
 #21

NFTs trend is over bro.

You can feel free to change any 3D into NFTs, the big question "How you're gonna sell it ?". You're from no-body and most the time who are successfully selling their own NFTs is from Artist with have a powers (Follower).

Regular person is hard to sell their NFTs.

Yeah! no matter how good it is, it's really hard to sell them right now without anything valuable stories behind it or some hype by some of the known people. Your art will become just trash and no one will get interested in it. Metaverse is heading in a different direction where it creates new hype and trend. We should know how to take some ride whenever there is a new trend but of course in a moderation manner without being exaggerated and risking our money. As of now, NFT arts are not the hype anymore like how it was back then.

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September 14, 2022, 01:14:50 PM
 #22

not everything has to be digitized. some things we can virtualize will make it easier for a lot of work. such as NFT for corporate ID or access or certain access. Metaverse for those who want to connect feels real in a virtual form so you don't have to come to work or make presentations.

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September 15, 2022, 07:34:22 AM
 #23


In my opinion, that's the reason why the project is based of recognition. Copies can be ruled out of the blockchain.
However, the initial rights on 3D object might still be arguable.

Initial rights for anything as a permissionless token holder are shaky at best. You would need whole new approach.

It doesn't seem like that. The asset is defined by a bunch of properties of the object including oner's biometric data. So it's not a classic NFT, it's rather a multi-object identity providing zero knowledge proof. So, the asset contains all the data you can make a deal with even offline. Blockchain is just a storage capable to protect the identity from copying in digital (1 pixel problem solves this way).

The only question i see is the initial origin of the object. It' seems to be solvable, though.
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September 16, 2022, 08:42:43 PM
 #24

Back in the day people believed that if you owned an image that would have some value, but they forgot that there was a big deal about it and that is why they used to worth something. Bored Ape Yacht Club still goes for 100k+ each at the lowest price point, hell CryptoPunks doesn't even have anyone selling them right now unless you offer something insane.

So at the end of the day, they were the big names and they made sense, if you keep on spewing like bears, tigers, cats, dogs, zombies, aliens, elves, hobbits etc etc but keep on that "different type of same base with 10k collection" type of deal that we are so accustomed to, then you are going to fail to sell it unless you spend like 50k on marketing.

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September 22, 2022, 11:10:23 AM
 #25

Don't even know what to expect in the future if even now literally everyone can create their own virtual space in DREEM and do whatever they want there. From hanging out with buddies to running entire online art shows.
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October 16, 2022, 12:46:59 PM
Last edit: October 16, 2022, 01:34:11 PM by Cee2
 #26

bump

update video to show that the technology work and is coming along nicely.

Check out this video of me using the tech show how well it works for recognising opjects.

https://www.youtube.com/watch?v=5TlDE69Tmms

3DPass: Proof of Scan (PoScan) Consensus Mechanism that makes the tokenisation of objects onto the blockchain trustless, decentralized, secure and limitless. This will revolutionize decentralized identification, asset tokenisation of anything and everything from gemstones to precious metals.

Homepage - https://3dpass.org/
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