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Author Topic: How I feel about play to earn games  (Read 667 times)
Oasisman
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September 21, 2022, 08:35:18 PM
 #21

At the end of it all no play to earn games can gives player the satisfying reward they deserve, there is no unlimited reward in play to earn games, the only thing that matters is how fun the game can get, people needs to feel like ' well I am ok with the fun more than the payout' its not how much people are going to be earning its how much fun people will have. The game needs to be addicting enough. Am I wrong?

See, that's the bad thing that could happen when you incorporate an earning mechanism to an online game. People are not motivated to play the game and be competitive to have fun, instead they are motivated to earn more and to take back what they spent asap.
P2E is never ever sustainable in terms of game economy.
Devs are only creating games that doesn't even make sense as long as there is an earning mechanism to it. That only makes the game less enjoyable.

R


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September 21, 2022, 08:40:08 PM
 #22

I've been playing onlinbe games, mostly MMORPGs, for a long time and IMO these games are better to earn money compared to P2E crypto games that they are trying to get out in the market. Most of the P2E games that they are trying to get out in the market looks like it was made for kids due to how simple the mechanics are and how childish the art style is. Also, knowing that this is crypto, a lot of people can intentionally farm all the rewards by putting in a lot of bots out there for themselves, which in turn will drastically lower the value of the coins that these games represent. It's not a viable niche as people already know it's a P2E: they'll never enjoy the game and help make it big. They're just there for the rewards and that's it.

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September 22, 2022, 04:28:26 AM
 #23

At the end of it all no play to earn games can gives player the satisfying reward they deserve, there is no unlimited reward in play to earn games, the only thing that matters is how fun the game can get, people needs to feel like ' well I am ok with the fun more than the payout' its not how much people are going to be earning its how much fun people will have. The game needs to be addicting enough. Am I wrong?

No, you are completely right. The current problem with P2E projects is like that, people in crypto are looking for profit more than fun playing the game until in the end the ecosystem on tokens is broken as a whole.

About P2E games themselves, until now I didn't find a game that was really addictive. How come? Since the beginning, P2E developers have only focused on hype and looking for players who want to play the games they made with the offer of money profits.

Maybe we'll see quality P2E projects if the AAA game studios have their own crypto projects

R


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September 22, 2022, 05:48:26 AM
 #24

Almost every play to earn game I've seen has had some issues which made them not worth playing. A lot of times you need to invest a significant amount upfront and there is no guarantee you will be able to recoup this. When these games become really popular they get flooded by bots who overwhelm the game servers and cause a lot of inconvenience to real players. The bot owners will cash out their tokens as quickly as possible and end up tanking the price.

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September 22, 2022, 07:25:04 AM
 #25

At the end of it all no play to earn games can gives player the satisfying reward they deserve, there is no unlimited reward in play to earn games, the only thing that matters is how fun the game can get, people needs to feel like ' well I am ok with the fun more than the payout' its not how much people are going to be earning its how much fun people will have. The game needs to be addicting enough. Am I wrong?
Players will never get satisfied because they will "never" get satisfied.
People has a nature that whenever they received a reward, they will find ways to find more, and they don't see the satisfied with the rewards that they're getting.

It's not only in Play to Earn games but all games in general, fun and enjoyment while playing the game matters. There are problems both with the Play to Earn games themselves and the users themselves as well. Play to earn games focuses more on the rewards than the fun. You will see that most of the play to earn games are boring. I still remember Pegaxy where you can just click a few times and then you will just watch you Pega run and run until you win. I mean it's very boring, but people are only playing just because of the rewards. Surprisingly, the project is still developing until now and there has been some updates on it.

On the other hand, users are focusing more on the amount of money that they can get and if they see that they can't get money anymore, they will just quit. I mean people are playing for the rewards and not for the fun. Both the games and the users are focused more on the reward part more than the fun part that's why users are quitting. Overall, there is no 100% working formula right now with play to earn games and we've seen many games who are just doing a rug pull because they see that it isn't sustainable in the long term.

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September 22, 2022, 08:36:20 AM
 #26

The Play2earn platform allows players to earn money with their abilities in certain games.

This ecosystem could become more widespread over time as more and more crypto projects are implementing P2E models. Why?

The crypto world has revolutionized the way users can exchange their skills for monetary gain, make a living and changed the dynamics of the global economy for the future.

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September 22, 2022, 08:39:15 AM
 #27

At the end of it all no play to earn games can gives player the satisfying reward they deserve, there is no unlimited reward in play to earn games, the only thing that matters is how fun the game can get, people needs to feel like ' well I am ok with the fun more than the payout' its not how much people are going to be earning its how much fun people will have. The game needs to be addicting enough. Am I wrong?

People are buying these items because some of these play-to-earn games make their investors believe that they are going to make a profit from the task they are going to do on their platform, and if you are not getting excited anymore and you are not getting the rewards that you expected you begin to lose interest.

One of my experiences is on DPET, the game is quite boring, it thrives because of the hype and the promised value of the elixir that you can exchange to DPET but look at the price now, and the rewards players are getting, many or the majority of players quit playing here because it's not worth it anymore, the sad part is they can't trade their pets and the rewards will take you years before you get back what you've invested.

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September 22, 2022, 09:58:26 AM
 #28

Almost every play to earn game I've seen has had some issues which made them not worth playing. A lot of times you need to invest a significant amount upfront and there is no guarantee you will be able to recoup this. When these games become really popular they get flooded by bots who overwhelm the game servers and cause a lot of inconvenience to real players. The bot owners will cash out their tokens as quickly as possible and end up tanking the price.
Things like that do happen often and it makes some people don't believe in games that make money,
this is normal because it is a form of people's irritation,
better invest our money in the right things to minimize risk

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September 22, 2022, 10:40:33 AM
 #29

A good idea because I am a fan of games, can play and earn token, for fans of games, of course this is a good idea, the success of Mobile Legends is certainly worth imitating developers so that it can make a big better project.

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September 22, 2022, 11:32:42 AM
 #30

At the end of it all no play to earn games can gives player the satisfying reward they deserve, there is no unlimited reward in play to earn games, the only thing that matters is how fun the game can get, people needs to feel like ' well I am ok with the fun more than the payout' its not how much people are going to be earning its how much fun people will have. The game needs to be addicting enough. Am I wrong?
P2E games attracted many gamers because of the rewards but look, after a drastic dump of prices where they can just only earn small, these gamers have been gone. For now, real gamers remain and it doesn't matter if they earn money or not because what their mind is to make fun of it and it was not a business for them, unlike those who just come for money.
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September 22, 2022, 11:42:48 AM
 #31

At the end of it all no play to earn games can gives player the satisfying reward they deserve, there is no unlimited reward in play to earn games, the only thing that matters is how fun the game can get, people needs to feel like ' well I am ok with the fun more than the payout' its not how much people are going to be earning its how much fun people will have. The game needs to be addicting enough. Am I wrong?
P2E games attracted many gamers because of the rewards but look, after a drastic dump of prices where they can just only earn small, these gamers have been gone. For now, real gamers remain and it doesn't matter if they earn money or not because what their mind is to make fun of it and it was not a business for them, unlike those who just come for money.

Players are just playing this games because they are earning so it’s obvious that they will leave if they don’t get any profit anymore because play to earn game design is not for gaming purposes only. Besides this kind of project source of income and incentives to the players are from the player itself too. They are just liquidating tokens on the orderbook and keep minting the game tokens to rewards players. This kind of reward model is not sustainable if no one is buying tokens while all players is just playing to earn worthless tokens.

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September 22, 2022, 09:54:38 PM
 #32

At the end of it all no play to earn games can gives player the satisfying reward they deserve, there is no unlimited reward in play to earn games, the only thing that matters is how fun the game can get, people needs to feel like ' well I am ok with the fun more than the payout' its not how much people are going to be earning its how much fun people will have. The game needs to be addicting enough. Am I wrong?

Not actually addicting enough, in order for the play to earn games to sustain its reward, the game should make the player to voluntarily spend money in the game.  P2E may use the ranking system which is done by Axie infinity to reward their players.
Another thing is through competition (aside from ranking).  A seasonal tournament may be a good way to make players spend money to upgrade their character.  Another thing is to develop a social community within the game where they can interact freely.  A guild competition and many more.  Anything that will make their player spend money to support the game ecosystem is needed for the P2E to survive/prosper.

A good idea because I am a fan of games, can play and earn token, for fans of games, of course this is a good idea, the success of Mobile Legends is certainly worth imitating developers so that it can make a big better project.
if Mobile Legend is integrated with the blockchain and makes the game Play To Earn of course we will all be happy,
because we know playing games a lot does not find good things, but if play to earn is applied in Mobile Legend and other esport games,
of course this will make players like it even more, just imagine we play games and have money from there, it's very fun

Looking at your reply, why does people spend lots of money on Mobile legends even though they don't offer P2E?  Because the game is entertaining and often triggers a personal ego, or bragging rights  Grin.

So the P2E game should have the needed element to make a player hooked and willing to spend.

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September 22, 2022, 10:34:49 PM
 #33

The game should be quite addictive, and it's true. If people feel comfortable playing the game and can't quit easily, they won't consider the payouts or prizes the game can get because it's a bonus. But if someone sees an opportunity to get a prize from the game, they will be eager to try to get as many prizes as possible, making them chase it relentlessly. So it will depend on how people play that one game, how they can enjoy it, and their goals for playing that game.
They will stay if they won't consider earning prizes as their goal from doing this. But as I see, P2E games gain interest from the community even if it was not a gamer because they know that it gives them some money while spending their playing which is an absolute reason. But as the market turn bearish where major P2E gaming sites offer fewer rewards, many gamers had stop and turns out that many of these platforms had also stopped as well.
It found not addictive for me, unlike casinos.

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September 22, 2022, 10:37:40 PM
 #34

At the end of it all no play to earn games can gives player the satisfying reward they deserve, there is no unlimited reward in play to earn games, the only thing that matters is how fun the game can get, people needs to feel like ' well I am ok with the fun more than the payout' its not how much people are going to be earning its how much fun people will have. The game needs to be addicting enough. Am I wrong?

See, that's the bad thing that could happen when you incorporate an earning mechanism to an online game. People are not motivated to play the game and be competitive to have fun, instead they are motivated to earn more and to take back what they spent asap.
P2E is never ever sustainable in terms of game economy.
Devs are only creating games that doesn't even make sense as long as there is an earning mechanism to it. That only makes the game less enjoyable.
You cant really tell because even if it wasnt enjoyable but as long people could make earnings then they would be definitely dealing or engaging on it no matter what and snipping out money as much as they could.

But we know that the real essence of these P2E is that you do really need to invest on something to make yourself able to start up which is totally opposing on what you do know about play to earn.Its not the
main concept but rather it is really just been covered up with that kind of title.

Games now existing are utterly shit or useless because they do eventually die or rugpull in the end.

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September 22, 2022, 11:41:57 PM
 #35

Play to earn needs to gain importance similar to normal gaming. When we sit for hours and at the end of we don't get anything, it disappoints. When we spend as playing a game, and when rewarded there'll be satisfaction. Read in an article about a school kid from a third world country daily spending hours after school to earn something. The play to earn games have supporting his life, because his father is a drunkard and doesn't support the family financially. He and his brother does it for life, and I don't know will this turn to be addiction in the long run.

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September 22, 2022, 11:53:31 PM
 #36

At the end of it all no play to earn games can gives player the satisfying reward they deserve, there is no unlimited reward in play to earn games, the only thing that matters is how fun the game can get, people needs to feel like ' well I am ok with the fun more than the payout' its not how much people are going to be earning its how much fun people will have. The game needs to be addicting enough. Am I wrong?

If you are new to these online games regardless if it's a Play-to-Earn or a common online game, you will really have that mindset that it's a failure if you didn't meet your expectations. The key to enjoying the game you decided to play is actually, you really hooked on that game and not because you saw others are getting profits on that game.

If you are just riding the trend without any knowledge, you are not ready yet to face the risks.

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September 23, 2022, 01:20:23 AM
 #37

If you are new to these online games regardless if it's a Play-to-Earn or a common online game, you will really have that mindset that it's a failure if you didn't meet your expectations. The key to enjoying the game you decided to play is actually, you really hooked on that game and not because you saw others are getting profits on that game.

If you are just riding the trend without any knowledge, you are not ready yet to face the risks.
well it is better to play the game or decide to play the game when we are really hooked and interested in the game. and not because of the income offered. because if we are already interested in the games we play. sometimes we don't really care about the income from the game. but unfortunately it is rare for P2e games to attract gamers. because most of the p2e games tend to be monotonous and undeveloped. because the devs only focus on making players captivated by income and they are not optimal in building games to be more interesting so gamers are more interested in playing the game than producing it.

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September 23, 2022, 02:23:35 AM
 #38

At the end of it all no play to earn games can gives player the satisfying reward they deserve, there is no unlimited reward in play to earn games, the only thing that matters is how fun the game can get, people needs to feel like ' well I am ok with the fun more than the payout' its not how much people are going to be earning its how much fun people will have. The game needs to be addicting enough. Am I wrong?

Well of course it can't be infinite otherwise people will.learn how to game the system and exploit it.  Games will always come down to the playability.  I mean they have faucets which are free money but no one can continually just go to faucets, its like watching paint dry.  Play to earn still needs to have a good game for it to be successful.  The pay is the bonus but if it's unplayable then it will ultimately fail in the end.

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September 23, 2022, 10:53:33 AM
 #39

Almost every play to earn game I've seen has had some issues which made them not worth playing. A lot of times you need to invest a significant amount upfront and there is no guarantee you will be able to recoup this. When these games become really popular they get flooded by bots who overwhelm the game servers and cause a lot of inconvenience to real players. The bot owners will cash out their tokens as quickly as possible and end up tanking the price.
That's the problem we are facing right now, the play to earn games are not made to be played on the long run, it was made to make money to the creator and that's why they are thrown together too quickly. Reality is that if we managed to build something that is risky, then we are investing into something risky as well, creators are making games that are half finished, or maybe not even finished.

Look at Star Citizen, it collected so much money, insane amount of money so far and they do not even have a game, they have some trailers which I can build for under a thousand dollars, which means that people are investing into thinks that are troubling at all.

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September 23, 2022, 08:45:52 PM
 #40

I have the same thoughts as you. Games that are made for fun, of course, will be more exciting than those made for income, until now there has been no Play To Earn Game that is truly stable for its players. there was always inflation until they left the project.

There is none because most of the play-to-earn games released in the previous hype of P2E are designed in the same way as Ponzi Scheme,  Initial buyer gets to profit from the upcoming buyer, and so on.  Most of the game released are not enjoyable and is focused on selling the NFT character created for the game.  It entices the player not because of the game features but because of the promised profit.

Who would enjoy a turn-based rpg game without any story behind it and a time interval battle to beat mobs to earn a reward.  If the P2E game developer creates a game like WEMADE did and is able to limit or nullify bots, I think the potential of P2E will be huge.  Even axie infinity is boring and I feel that it is a half-baked game and is lucky enough to be the pioneer to exploit the P2E and NFT trend.

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