Completed Undeads development this week:
✅ Fixed #NPC movement.
✅ Animator Onboarding.
✅ Standalone Map Widget Map Rendering.
✅ Standalone Map Widget Dead Zone Data display Logic.
✅ Admin Panel Exploding Barrels bugs fixing.
✅ Configuration #API synchronization with typed config APIs.
✅ Dto Validation for typed config APIs.
✅ Status Effect API and Admin Panel page.
✅ Consumables API and Admin Panel pages.
✅ QA services branches prepared.
✅ Speed up movement for characters, bots and NPCs Character resists.
✅ Animated tree and grass with #GPU insctancing feature for better performance
✅ Grass shader which paints grass via ground texture (Blending feature)
✅ Optimisation of visual improvements
Coming to UDS community on Steam by May 31st 2025
https://undeads.com