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Author Topic: Heroic Adventures. Hero in real life. [pre-sale]  (Read 175 times)
Adventum (OP)
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April 14, 2023, 11:18:26 AM
Last edit: April 18, 2023, 06:06:32 PM by Adventum
 #1

Always dreamed of becoming like Indiana Jones? Nathan Drake? Lara Croft? Robert Langdon?...

WE WILL HELP!

Heroic Adventures - this is a journey-adventure created for you, with prepared locations around the world, with the main scenario and additional tasks, game money that you can spend in game locations (bars, rental points, points of sale of equipment and game weapons).
You will be the main character!
Professional actors will help or hinder you from completing tasks, and a personal assistant, security service, doctors, assistants working with insurance and equipment in extreme locations, videographers will accompany you for comfort.

How much will it cost?
Adventures will cost anywhere from $10,000 to $10,000,000. If you go through the entire scenario with virtually no mistakes, you can get back 20 to 50% of what you paid for the scenario!

How it will work.

Collecting data for the scenario

1. You contact us.
2. We discuss the budget.
3. We discuss your skills:
3.1. Driver's license (yes/no, which categories)
3.2. Skydiving?
3.3. Diving?
3.4. Mountaineering?
3.5. Physical training?
3.6. Airsoft gun shooting skills?
4. We are listening to your preferences about the content of the story:
4.1. Movements:
4.1.1. on an airplane. Private, general, light (by yourself or with an actor pilot)?
4.1.2. Car. Alone or with a driver-actor?
4.1.3. Yacht, boat, sailboat?
4.1.4. Motorbike?
4.2. Armed conflicts (yes/no)? Airsoft guns.
4.3. Alone or with an actor partner? In some tasks, the actors will participate in any case.
4.4. Which countries, sights, events do you like, which do not?
4.5. What movie/game/book characters do you like?
4.6. More activity or puzzles?
4.7. Participate with family/friends? Will they know about the story or not?
4.8. What dates would you like to participate in the adventure?

After we develop a story for you...

1. On the appointed day, a transfer arrives for you. The driver will give you an envelope containing a mobile phone and a pack of play money.
2. The cell phone will have limited functionality. It will have only one application installed, which will have the following menu sections:
2.1. Story completion percentage. At the very beginning there will be 0%.
2.2. Remaining time to complete the story. The countdown will begin only after the start of the plot, in the first game location.
2.3. Next task(s). At the very beginning, there will most likely be your point of departure from the country (airport, port, train station).
2.4. Location map. Game points will be indicated on the map. These will be bars, vehicle rentals, sales of equipment, game weapons, locations with riddles or extreme tasks. All these locations will be ordinary, accessible to everyone, but only for you there will be actors with whom you have to interact to complete the story.
2.5. Help of a personal assistant. These can be questions about the passage of the plot, or problems associated with errors on our part.
2.6. Health care. Doctors will work at each location.
2.7. Help of the security service. At each location, a security service will work imperceptibly.
2.8. The number of tokens you will receive after completing the story. Yes, if you successfully complete all the tasks, you will be able to return part of the funds spent on the plot. At the very beginning, there will be 20-50% of the amount that you pay for the plot. How can you lose them? Very simple:
- did not complete the current task on time
- Asked the help of an assistant in completing assignments
- you were "killed" in armed conflicts
- you "died" during the passage of extreme locations
- did not solve the riddle for a certain number of attempts
3. All major tickets and visas for moving between countries will be issued in advance so that you do not waste time on this.
4. After you arrive in the first country of the story, a countdown starts in the app. The game has begun!


Why invest in Heroic Adventures?

We are creating a project that will work entirely in the real world, with real people, real estate, but in order to participate in it, the client will need tokens of our company.

Distribution of funds.

Before the appearance of the first clients, funds for the development of the project will be taken from the funds collected during the crowdsale. 10-50% of the funds will be set aside for a future liquidity pool.
From each sold adventure, 10-30% of the funds will remain in tokens. 3-10% will be spent on marketing. The rest of the funds will be used to pay salaries to employees, expenses at locations, and taxes.
Tokens of early investors and participants who received coins through airdrop will be locked for 6 months, after IDO(ICO). Further, every month 7% will be unlocked.
Team tokens will be locked for 12 months after the IDO(ICO). Further, every month 7% will be unlocked.

A bonus for first investors is the opportunity to buy an adventure for 30% of the cost.

Roadmap

1. When $200,000 is raised, there will be a company registration in a cryptocurrency-friendly country.
2. When $300,000 is raised - development of an application to accompany players.
3. When $3,000,000 is raised - preparing selected locations.
4. When 5.000.000$ will be collected - purchase of Airsoft weapons, mobile phones, security cameras, recording, motion sensors and other gadgets to accompany the scenario.
5. When $7,000,000 is raised - we will hire actors and train them in the stories.
6. New site, with details, with the possibility of ordering an adventure.
Further - more .... buyout of real estate, land, construction of large-scale locations and more...

Interested? Write to us and we will send you an offer!

Gmail: adventum.mail@gmail.com
Telegram: @AdventumMaks
Twitter: https://twitter.com/Heroinreallife
https://www.adventums.org
Adventum (OP)
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April 18, 2023, 06:08:56 PM
 #2

We are in the process of registering a company. We had to change the name to an alternative one, since the previous one was already taken.
holydarkness
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April 20, 2023, 11:42:43 AM
 #3

Let's see if I understand your proposal correctly. To play your game, in individual need to pay at least 10,000 USD and up to 10,000,000 USD, which will converted into your token, and you'll design a real world game for them, like in a real abandoned train station or Chernobyl?

The most important question first, why do they have to buy your token if it'll be more convenient to just pay in fiat? I assume from your MOC your clients are not an average citizen, I don't think they'll bother converting to your native token if they can just use their fiat

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 MΞTAWIN  THE FIRST WEB3 CASINO   
.
.. PLAY NOW ..
Adventum (OP)
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April 21, 2023, 09:18:41 AM
 #4

Let's see if I understand your proposal correctly. To play your game, in individual need to pay at least 10,000 USD and up to 10,000,000 USD, which will converted into your token, and you'll design a real world game for them, like in a real abandoned train station or Chernobyl?

The most important question first, why do they have to buy your token if it'll be more convenient to just pay in fiat? I assume from your MOC your clients are not an average citizen, I don't think they'll bother converting to your native token if they can just use their fiat

Thanks for the questions.
1. The more complex the story request, the more expensive it will cost. This makes sense. At first, we expect orders where only a slight modification of existing real locations will be required, with actors, adding mysteries and extreme events.
2. The customer will be interested in the availability of tokens, because if the story is successful, he will be reimbursed in tokens. If the story will be bought exclusively for fiat, we will buy the necessary part of tokens from the market ourselves.

holydarkness
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April 21, 2023, 11:24:04 AM
 #5

Let's see if I understand your proposal correctly. To play your game, in individual need to pay at least 10,000 USD and up to 10,000,000 USD, which will converted into your token, and you'll design a real world game for them, like in a real abandoned train station or Chernobyl?

The most important question first, why do they have to buy your token if it'll be more convenient to just pay in fiat? I assume from your MOC your clients are not an average citizen, I don't think they'll bother converting to your native token if they can just use their fiat

Thanks for the questions.
1. The more complex the story request, the more expensive it will cost. This makes sense. At first, we expect orders where only a slight modification of existing real locations will be required, with actors, adding mysteries and extreme events.
2. The customer will be interested in the availability of tokens, because if the story is successful, he will be reimbursed in tokens. If the story will be bought exclusively for fiat, we will buy the necessary part of tokens from the market ourselves.

If any, I think your explanation of why you should have your project in token instead of fiat [point number 2] just make things worse. Have you considered and think thoroughly the very possible scenario that will happen with your current proposal? Let's assume a client take an average scene, not too complex but not simple either, that put us on a 1,000,000 USD. I imagine your client --or you, if the client prefers to do fiat-- will buy 1M worth of token the close to the day they're about to sign a deal with you, and then when he managed to clear the story and got reimbursed, he'll liquidate the token back to fiat. Other than this scenario, the token will remains stagnant as there's no reason to hold your token if someone doesn't plan on buying a scenario --with MOC 10,000 USD-- Imagine the price fluctuation happened upon every contract signed.

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.
 MΞTAWIN  THE FIRST WEB3 CASINO   
.
.. PLAY NOW ..
Adventum (OP)
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April 22, 2023, 09:12:49 AM
 #6

Let's see if I understand your proposal correctly. To play your game, in individual need to pay at least 10,000 USD and up to 10,000,000 USD, which will converted into your token, and you'll design a real world game for them, like in a real abandoned train station or Chernobyl?

The most important question first, why do they have to buy your token if it'll be more convenient to just pay in fiat? I assume from your MOC your clients are not an average citizen, I don't think they'll bother converting to your native token if they can just use their fiat

Thanks for the questions.
1. The more complex the story request, the more expensive it will cost. This makes sense. At first, we expect orders where only a slight modification of existing real locations will be required, with actors, adding mysteries and extreme events.
2. The customer will be interested in the availability of tokens, because if the story is successful, he will be reimbursed in tokens. If the story will be bought exclusively for fiat, we will buy the necessary part of tokens from the market ourselves.

If any, I think your explanation of why you should have your project in token instead of fiat [point number 2] just make things worse. Have you considered and think thoroughly the very possible scenario that will happen with your current proposal? Let's assume a client take an average scene, not too complex but not simple either, that put us on a 1,000,000 USD. I imagine your client --or you, if the client prefers to do fiat-- will buy 1M worth of token the close to the day they're about to sign a deal with you, and then when he managed to clear the story and got reimbursed, he'll liquidate the token back to fiat. Other than this scenario, the token will remains stagnant as there's no reason to hold your token if someone doesn't plan on buying a scenario --with MOC 10,000 USD-- Imagine the price fluctuation happened upon every contract signed.

Before the token is available for purchase, we will create a sufficient pool of liquidity. If someone wants to buy an adventure for $1000000, that won't be a problem.
The main purpose of creating the token is to provide additional funds for project development. A secondary goal is to draw a nice equity graph. Smiley
Investors will understand what the token is for.
For traders I can only advise to calculate the mathematical expectation of cryptocurrency trading, taking into account all the costs of commissions, spreads and funds transfers. Smiley
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