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Author Topic: Play to earn model vs move to earn model.  (Read 354 times)
joniboini
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April 12, 2024, 09:42:00 PM
 #21

Upon reading, Sweatcoin and Sweat Economy are just one right?
That seems to be the case. Sweatcoin is basically a product for non-crypto users while they offer Sweat Walelt for crypto users, at least that's what they said on their website. Sounds like Uniswap and their UNI token, or just any altcoin project in general.

This reminds me, I used to track my physical activity with an app a few years ago. They offered rewards in the form of free stickers or wallpaper if I reached a certain milestone. Some argue that these rewards can help my brain feel rewarded for every exercise, but I never feel that way. I'm not sure how I'd feel if I got a token for doing exercise, but I'd feel terrible if my goal is to earn money by doing squats and I only earn $1 after a month or so.

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April 12, 2024, 10:13:35 PM
 #22

It's not a solution to anything. Microearnings have always been a waste of time. Only the poorest and most desperate people do them, and still it's not worth for them. They would have been better off spending that time on developing skills that could help them earn better money - these days you can learn almost anything on the Internet.

And even thinking about macroeconomic effects of microearnings is just funny.
Microearnings have already helped early BTC adopters to earn from zero considerable sums of money in current BTC rates. It's not always a waste of time. Sometimes there is long term potential on microearnings offers and they should be analyzed by people who are looking for opportunities and can't find them on their local communities. Each case is one case. What works for you might not work for someone else, but what works for him, might not work for you.

Therefore, I don't discourage anyone from seeking for offers, even inside the microearnings niche. The important thing is to be constantly searching something to make an income from, even when it seems nothing is going to work for you. It's necessary to be attentive to what life is bringing and trying to show. There might lie the opportunity you have been looking for, but couldn't find so far.

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Cryptomultiplier (OP)
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April 12, 2024, 10:15:53 PM
 #23

Upon reading, Sweatcoin and Sweat Economy are just one right?
That seems to be the case. Sweatcoin is basically a product for non-crypto users while they offer Sweat Walelt for crypto users, at least that's what they said on their website. Sounds like Uniswap and their UNI token, or just any altcoin project in general.

This reminds me, I used to track my physical activity with an app a few years ago. They offered rewards in the form of free stickers or wallpaper if I reached a certain milestone. Some argue that these rewards can help my brain feel rewarded for every exercise, but I never feel that way. I'm not sure how I'd feel if I got a token for doing exercise, but I'd feel terrible if my goal is to earn money by doing squats and I only earn $1 after a month or so.
Hehehehe, at least you would get to grow big muscles after doing the squats faithfully.
Obviously, the move to earn model of business will not help even the micro economy of any individual and am sure play to earn follows same suit, unless for airdrops and other tokens that can't be converted to cash but used to purchase items online that the play to earn model allows.

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April 12, 2024, 10:21:25 PM
Last edit: April 12, 2024, 11:51:18 PM by stompix
 #24

Can the 'move to earn model' offered by a company like Sweatcoin, of whom are willing to pay tokens to users who have either sweated using the app while running or swimming, be a micro or macro solution to economic problems, if adopted on a large scale?

When you're getting paid for something in a token, the rule is this:
If for the said action in the normal world nobody would pay you a cent, then the amount of tokens you will receive for that "work" of yours will also be worth less than a cent.

Simple economics!
Nobody is interested in paying you to walk as you don't generate any revenue.
Nobody is interested in you playing games as long as you don't pay first to play!

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April 12, 2024, 11:09:56 PM
 #25

It is of course not as it used to be before when the talk of cryptocurrencies or the Blockchain network was a myth and everyone including me, wanted nothing to do with it, because it felt like a Ponzi scheme or the subject of cryptocurrency was just too complex and incomprehensible to understand.

How can they say money is invisible and decentralized and it can hardly be tracked and it can only be available online and has the same purchasing power as the fait we have grown accustomed to from birth; this was my thoughts until now having known better and understand to the point where I can say that in this world currently, the cryptocurrencies exchanges and the decentralized network use a 'play to earn model' which is different from the 'move to earn model' that apps offering same prices and rewards in tokens like Sweatcoin among others use.
This is the business strategy for most emerging and upgrading technology companies that have been created sinçe and before the bloom, acceptance, regulation and advancement in cryptocurrency and its investment.

Which model has been more beneficial to you, when you think of investing time and resources to earn a passive income?

Can the 'move to earn model' offered by a company like Sweatcoin, of whom are willing to pay tokens to users who have either sweated using the app while running or swimming, be a micro or macro solution to economic problems, if adopted on a large scale?

Or would this 'move to earn model' just follow its hype and fade into existence leaving cryptocurrencies to be the only better innovation that is much more helpful to the economy?

Your thoughts are welcomed!


As anyone else says, this is a minor side hustle at best and chasing scraps at worst - neither is particularly appealing when you've got a much larger source of income like a salary. Sometimes these new coins prove profitable if you get in and out at the right points in time, but it's much like winning the lottery. Make money while working out is simply a gimmick that will not last and has no basis. If you cannot see how you are earning money, then it's because you are the product and giving up your personal information - but these trash promotions aren't even focused around that, they are just trying to build a user base of people who might able to sell some worthless cryptocurrency on to another user before it implodes.

R


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April 12, 2024, 11:23:00 PM
Last edit: April 12, 2024, 11:39:14 PM by AmoreJaz
 #26

Can the 'move to earn model' offered by a company like Sweatcoin, of whom are willing to pay tokens to users who have either sweated using the app while running or swimming, be a micro or macro solution to economic problems, if adopted on a large scale?

When you're getting paid for something in a token, the rule is this:
If for the said action a normal world nobody would pay you a cent, then the amount of tokens you will receive for that "work" of yours will also be worth less than a cent.

Simple economics!
Nobody is interested in paying you to walk as you don't generate any revenue.
Nobody is interested in you playing games as long as you don't pay first to play!


That is exactly true! And maybe, that's the reason why most of these projects failed to go mainstream because how can they earn money out of this project? How many projects have tried this "move-to-earn" model, and yet, you can't see them in popular trading platforms. Most even didn't get the chance to be listed in the exchange. The sustenance of this niche seems to be quite challenging as they need to find a way how to generate their income such as getting ads or sponsorships from related companies.

But don't know how STEPN is doing in the market, one move-to-earn model that I know so far which is still alive, at least their app and website.

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April 12, 2024, 11:50:51 PM
 #27

Microearnings have already helped early BTC adopters to earn from zero considerable sums of money in current BTC rates. It's not always a waste of time. Sometimes there is long term potential on microearnings offers and they should be analyzed by people who are looking for opportunities and can't find them on their local communities. Each case is one case. What works for you might not work for someone else, but what works for him, might not work for you.

Therefore, I don't discourage anyone from seeking for offers, even inside the microearnings niche. The important thing is to be constantly searching something to make an income from, even when it seems nothing is going to work for you. It's necessary to be attentive to what life is bringing and trying to show. There might lie the opportunity you have been looking for, but couldn't find so far.

Maybe some people collected some sats from faucets in the yearly years and they went up x1000, but they would have been much richer if they went and found a job, even for a day or two, and used the earning to invest in Bitcoin. Those microearning yielded less than a dollar per hour, while in real life you can make at least a few dollars per hour.

The only argument is that someone had zero earning opportunities, but I don't believe a lot of people are in that position, especially in the age of Internet when you can do something online.
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April 12, 2024, 11:58:03 PM
 #28

I've been into P2E and they're profitable at the beginning but it's not a sustainable business model and the same goes with move to earn. But I think I like more the move to earn because it gives people the way to move their bodies and the main benefit of it is about being healthy as you need to move from here and there and you can just treat that as a favor to yourself and you're doing an exercise that's being incentivize but just do it mainly for your health.



 

 

 

 

 

 


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April 13, 2024, 04:33:58 AM
 #29

Is this play-to-earn model referred to in this topic section similar to the one before that made noise in the crypto industry? Right now, it seems like it's difficult to repeat what happened to Axie Infinity, right? Maybe if we just play, it will be fine because it gives us amusement.

Then it's really in favor of the gamers; now with the move-to-earn model, it's a wide issue. I remember last year there was an app on the cellphone that you could download that, when you played it, you'd earn money immediately, or something like this. We practice cryptocurrency, which also gives us profit through trading, right?


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April 13, 2024, 05:03:57 AM
 #30

I think you're confusing things a bit, Play to earn model and move to earn model are just some of the small apps that have emerged from blockchain technology and cryptocurrencies.

In fact, they do not constitute any important economic strategy and do not provide any solution to any economic or technological problem. They are just small applications for profit and nothing more, and the profits that come from them are very small and cannot constitute economic income for individuals, let alone support the economy or influence it.

While you've made it quite clear, I agree with you and then I can only say that those micro or macro development earning app systems are just so waste of time and much efforts are being expected while earning rates are being overrides. The so apps modernity were too congested to provide global economy up springs and its technological developments is concealed beyond comparison of the blockchain potentials to spread the wide range of blockchains of today's in a global circulations.

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April 13, 2024, 10:11:20 AM
 #31

Which model has been more beneficial to you, when you think of investing time and resources to earn a passive income?

Neither of the model is actually not a passive income, because you need to excel an effort to any of that model to get significant income.
Move to earn doesn't seem beneficial from the financial aspect in my opinion, because the coin you're earning on most of the platform are very little that it would literally take you a while to accumulate enough coins to qualify for the minimum withdrawal.
On the other hand, play to earn model will require you to at least spend a few hours everyday to keep the earning mechanism running. You will also need to spend money for you to maximize the earning potential and not to mention that you also need to compete with other players.
Therefore, both needs extra time and effort that would hinder your time with your business or 9 to 5 job.
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April 13, 2024, 02:20:30 PM
 #32

But don't know how STEPN is doing in the market, one move-to-earn model that I know so far which is still alive, at least their app and website.

If Bitcoin gold and Bitcoin SV are still surviving why wouldn't a coin that got millions from investors at the start and it's printing more millions still be alive? Rebrand, a bit of hype, trapped whales with millions of tokens, the usual...

Quote
All-time high
Apr 28, 2022 (2 years ago)
$4.11 -93.8%

Right now, it seems like it's difficult to repeat what happened to Axie Infinity, right? Maybe if we just play, it will be fine because it gives us amusement.

Difficult, no, everyone is copying the outcome
- 95.23% in two years despite a bull run now
- 90% drop in players

Every single one of those "pay to work doing a repetitive task that looks like a game in order to earn a penny" model is heading the same way.

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April 13, 2024, 04:21:32 PM
 #33

Which model has been more beneficial to you, when you think of investing time and resources to earn a passive income?
Neither of the model is actually not a passive income, because you need to excel an effort to any of that model to get significant income.
Move to earn doesn't seem beneficial from the financial aspect in my opinion, because the coin you're earning on most of the platform are very little that it would literally take you a while to accumulate enough coins to qualify for the minimum withdrawal.
On the other hand, play to earn model will require you to at least spend a few hours everyday to keep the earning mechanism running. You will also need to spend money for you to maximize the earning potential and not to mention that you also need to compete with other players.
Therefore, both needs extra time and effort that would hinder your time with your business or 9 to 5 job.
Some play to earn could be played idling and then I heard some of them had like a mining and staking feature. All of those are an example of passive income, while move to earn is obviously not like that because the main goal for us to earn is if we are only actively moving. I saw lots of comments that someone can make a living and earn a very good amount of profit from some play-to-earn games but I don't think move-to-earn can be like that because one can't just move unlimitedly. It's ridiculous even if you intentionally did it only for the sake of earning a reward. I'm not also sure if this can be considered as a side hustle but maybe this can only be done for fun.

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April 14, 2024, 11:25:20 AM
 #34

Maybe Davos has a good reason to promote SWEAT:

https://www.weforum.org/agenda/2022/11/this-entrepreneur-is-aiming-to-reverse-his-carbon-footprint-here-s-how/

To me it seems like an ESG project, so perhaps it could have some future on the way to Net Zero...

Don't think of it in strictly capitalist terms (banning cars and promoting bicycles doesn't make much financial sense either).

There's a huge ecological agenda going on right now. It is what it is.
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April 14, 2024, 11:55:08 AM
 #35

Can the 'move to earn model' offered by a company like Sweatcoin, of whom are willing to pay tokens to users who have either sweated using the app while running or swimming, be a micro or macro solution to economic problems, if adopted on a large scale?


It's not a solution to anything. Microearnings have always been a waste of time. Only the poorest and most desperate people do them, and still it's not worth for them. They would have been better off spending that time on developing skills that could help them earn better money - these days you can learn almost anything on the Internet.

And even thinking about macroeconomic effects of microearnings is just funny.

I agree. In the most of the cases micro-earnings are only appealing to people who are living in very extreme economical conditions, in countries where inflation has completely ground the value of their Fiat, so they need to ding alternatives for it in cryptocurrencies and other payment systems.
For a country to succeed and see some positive changes in their macroeconomics, it is necessary to do actual investment into the education sector, into job creation and building new universities and high education institutions of all kind.
At best, micro-earnings are a temporary solution for people who seek to accumulate a bit of extra money, at the worst, it is a complete loss of time.

Though, I am not going to lie, I first I felt optimistic with the concept of move to earn, but it does not sound to be a sustainable model to do sctisl business, unleds there id dome serious partnership behind all of it, like Adidas or Nike, so those users actually expecting to get paid for sweating could get something worth their time.

Currently currency prices are almost no longer balanced, especially when the market is all affected, the presence of crypto currency is an alternative for entrepreneurs to spend their money buying several types of coins, as to maintain their foundation. If at any time there is a high jump then these coins will be able to make money. other capital besides fiat money, there are many schemes that we have to play so that we don't just watch them but have to be among them to both benefit.

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April 14, 2024, 01:35:53 PM
 #36

I think you're confusing things a bit, Play to earn model and move to earn model are just some of the small apps that have emerged from blockchain technology and cryptocurrencies.

In fact, they do not constitute any important economic strategy and do not provide any solution to any economic or technological problem. They are just small applications for profit and nothing more, and the profits that come from them are very small and cannot constitute economic income for individuals, let alone support the economy or influence it.

It's not something to depend on for survival and upkeep,I heard that the earnings are relatively small compared to others.They're both gaming technology that requires users to function properly like performing various tasks and end up receiving cryptocurrency rewards.

I haven't really tried any of them before but that shouldn't discourage anyone too.Its doesn't really seem beneficial to me and its something that you can go into just for fun and during your leisure time and make extra income for yourself,Just so you can be able to stay fit and active earning crypto.

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April 18, 2024, 10:30:14 AM
 #37

If we go outside we will see that there is no shortage of employment in the world and different people are in different occupations. Some are selling fruits, some are cleaning the mess, some are office workers and some are office officials. The country is running according to someone's decision and someone is running according to someone else's decision, that is, everyone is working. If a doctor is asked to construct a building, he will not be able to construct the building, whereas if an engineer is asked to perform surgery, he will not be able to. That is, every person is right in every position if he chooses his desired profession. For some people playing sports is a profession and for some people watching sports is an addiction.

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April 18, 2024, 10:35:48 AM
 #38

-

I’m confused on how is this related to the topic about the comparison of play to earn on move to earn model.



Both model is just a sugar coat to create a fake euphoria about they are working hard to earn tokens while in the end both model are destined to failed because those work done by participants can’t gain profit for the company that rewards users who done the task.

It’s more realistic those who use ads task to pay users since the user work is earning money for the company.

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Stepstowealth
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April 18, 2024, 02:59:17 PM
 #39

I've been into P2E and they're profitable at the beginning but it's not a sustainable business model and the same goes with move to earn. But I think I like more the move to earn because it gives people the way to move their bodies and the main benefit of it is about being healthy as you need to move from here and there and you can just treat that as a favor to yourself and you're doing an exercise that's being incentivize but just do it mainly for your health.
There has been some kind of games developed, that used to offer real tokens  and any user who is good at playing them will be able to earn crypto depending on the games design.
I prefer them to the move to earn model which of course requires that I sweat to earn tokens that may not be converted to real coins or usable tokens.
The method of trading in-game tokens earned through the levels of achievements or as a reward when playing some of these play to earn games, for other cryptos or fiat on any exchange, makes the play to earn model a possibility for passive income.

Upon doing my own research on play to earn vs move to earn model, the play to earn is better and users can connect a wallet funded with purchased tokens to play and win as much as NFTs and utilities that can be traded of course.

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Antotena
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April 18, 2024, 09:53:27 PM
 #40

Which model has been more beneficial to you, when you think of investing time and resources to earn a passive income?

Can the 'move to earn model' offered by a company like Sweatcoin, of whom are willing to pay tokens to users who have either sweated using the app while running or swimming, be a micro or macro solution to economic problems, if adopted on a large scale?

Or would this 'move to earn model' just follow its hype and fade into existence leaving cryptocurrencies to be the only better innovation that is much more helpful to the economy?

Your thoughts are welcomed!


There is no model that we didn't see towards the beginning of 2023, different model just for the team to raise money and launch nonsense. All most all of those projects were nothing to speak about. The only model I like is that move to earn model, if we remove the hype and greed around these projects, they are actually good for the society particularly lazy people that doesn't want to work out will be motivated to some exercise because they know they are not doing that exercise for free.

Airdrops also has hands in why these project were killed. I just think there are some project who are not supposed to launch airdrop in the first otherwise the right purpose of the airdrop will be defeated, hence why many of them all died after the bear market.

R


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