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Author Topic: Developing a video game that will accept Bitcoin  (Read 467 times)
Pmalek
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December 24, 2024, 08:47:00 AM
 #21

I am not a gamer. I never really considered myself to be one in the past either, although I did play games when I was younger. Hence, my opinion might not be valuable and up-to-date, but I hate the direction that gaming has taken. I mean the in-game purchases and necessity to spend money over and over again in order to proceed with the story. I am of the opinion that you should buy for the game once before you can play it. It then becomes yours forever and you won't have to spend more money on it.

I see no reason why you couldn't add bitcoin as a payment method to a list of all other accepted payment options. If you are planning to add it as an in-game purchase option, it's a crappy way to go just like with the other in-game purchase methods.

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December 24, 2024, 10:27:40 AM
 #22

I've gone to events but there was no actual investors there, just other people trying to start a business.
~~
That is all I will disclose in a public forum. Thanks.
From what i understand, you are worried that if you share some part of your idea here, some people might steal you idea, while i don't think so, because you're surely not going to share everything, you are still within your right to think like this. What i suspect is that what you want to build is just an idea and you haven't answered all questions yourself.

Someone who wants to steal your idea, may go ahead to even shoot you that mail, don't you think so.

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December 24, 2024, 04:05:42 PM
 #23

I am of the opinion that you should buy for the game once before you can play it. It then becomes yours forever and you won't have to spend more money on it.

Like the old physical cartridges on gaming systems.   Intellivision, Coleco, Atari... I spent hours staring at their brochures growing up.

But games always have bugs (E.T. destroyed Atari) and certain games (MMORPGs) need constant updates to keep people interested.  I'm not bothered having to pay a "subscription" for a quality game, because I can always stop when the game is no longer fun.  What bothers me is buying a car then having to pay a subscription for heated seats.   Angry 


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December 24, 2024, 07:05:22 PM
 #24

This is the best response I have received. I've gone to events but there was no actual investors there, just other people trying to start a business.

Bitcoin isn't really a focus at all on what the game is. I will say there is a new control scheme meant to push third person shooters forward. And a monetary scheme that has no battle passes, and is fair but also has lot's of potential. That is all I will disclose in a public forum. Thanks.
Thank you, I'm happy for that. Yes, I also forgot to say that on events, mostly people like you try to attend but on most events, you have the possibility to meet game developers, those who work in top companies like Ubisoft, Crytek, EA and so on. Through these developers, you might be able to find people who are interested into game development. You need a connection to get a connection, it will help you to reach out to investors.

If you try to push third person shooters forward, then you are probably planning to do some gamechanger things.

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InariTheFox78 (OP)
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December 25, 2024, 12:26:04 AM
Last edit: May 06, 2025, 08:17:21 PM by mprep
 #25

I've gone to events but there was no actual investors there, just other people trying to start a business.
~~
That is all I will disclose in a public forum. Thanks.
From what i understand, you are worried that if you share some part of your idea here, some people might steal you idea, while i don't think so, because you're surely not going to share everything, you are still within your right to think like this. What i suspect is that what you want to build is just an idea and you haven't answered all questions yourself.

Someone who wants to steal your idea, may go ahead to even shoot you that mail, don't you think so.
Your suspicions are incorrect but thanks for your time.



This is the best response I have received. I've gone to events but there was no actual investors there, just other people trying to start a business.

Bitcoin isn't really a focus at all on what the game is. I will say there is a new control scheme meant to push third person shooters forward. And a monetary scheme that has no battle passes, and is fair but also has lot's of potential. That is all I will disclose in a public forum. Thanks.
Thank you, I'm happy for that. Yes, I also forgot to say that on events, mostly people like you try to attend but on most events, you have the possibility to meet game developers, those who work in top companies like Ubisoft, Crytek, EA and so on. Through these developers, you might be able to find people who are interested into game development. You need a connection to get a connection, it will help you to reach out to investors.

If you try to push third person shooters forward, then you are probably planning to do some gamechanger things.

Going to the publishers are my LAST OPTION. Personally I don't trust them to try and ruin my product with greed. Other developers also have massive egos and aren't willing to work with others.
I may try something like Kickstarter but I really don't want to go that route, but it is the option I take before going to Publishers.

People are concerned with what I have. What I have is books of development ready to immediately be given to artist and programmers to develope an Alpha within a year. I also have a rough concept trailer, so that with the Business Plan, with design documents and trailers after a NDA, I see is completely fair and more than enough to convince a investor.

Bitcoin investors are a special breed and understand risk but also numbers and I have confidence in this company it will be successful no matter what.

[moderator's note: consecutive posts merged]
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December 25, 2024, 01:04:27 AM
 #26

People are concerned with what I have. What I have is books of development ready to immediately be given to artist and programmers to develope an Alpha within a year. I also have a rough concept trailer, so that with the Business Plan, with design documents and trailers after a NDA, I see is completely fair and more than enough to convince a investor.

There are investors here, but you have to tell us what we are investing in.   I knew teenagers who spent years developing their own personal D&D (Dungeons and Dragons) scenarios, but not one of them was made into a movie - the amount of construction you have on a faulty foundation is useless

What do you want to convince an investor of?   What do you have to show right now that will convince a serious investor to spend time on your NDA?

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February 05, 2025, 08:33:41 AM
 #27

I’m not trying to bash your idea, but it kinda sounds unfinished and not that exciting. What's the deal with accepting bitcoin? Will it be used for payments, or will players be earning bitcoin as rewards? What’s even gonna motivate players to keep playing when there are plenty of established, reputable projects and video games out there worth checking out? For me, I’d see more value in either making a game like this or going with newer projects like earnm. At least they’re interesting for earning potential. I checked out their site and Telegram, and it’s easy to see that earnm can fit into both web2/web3 projects. Plus, it's accessible to regular users, so it reaches a broader audience, including investors and partners. Instead of crypto being used as payment, their own $earnm token rewards online activity, and the tasks needed to earn are super simple. I think these kinds of projects have more potential—don’t need to do much, and the token won’t lose value.
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February 15, 2025, 04:12:59 PM
 #28

No I'm not looking to remain anonymous. Great question! I'm very happy to meet Investors in person if they'd like.

Ok then, who are you?   If you post your experience and education, people will see you are more than just an idea.

Counter Strike has thirty full time developers.  They can add crypto faster than you can build a game.   Explain why crypto will make the game better.  Smiley

Developing a game isn't that easy but anyone can come up with a game building idea with the involvement of crypto and getting funds will not get the game better, but will surely get the OP some easy money  Wink


I’m not trying to bash your idea, but it kinda sounds unfinished and not that exciting. What's the deal with accepting bitcoin? Will it be used for payments, or will players be earning bitcoin as rewards?

It will help in getting the funds to scam for the development of the game. Another failed attempted by the newbie to generate some easy money in the name of investments.

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March 12, 2025, 11:24:10 AM
 #29

I am not a gamer. I never really considered myself to be one in the past either, although I did play games when I was younger. Hence, my opinion might not be valuable and up-to-date, but I hate the direction that gaming has taken. I mean the in-game purchases and necessity to spend money over and over again in order to proceed with the story. I am of the opinion that you should buy for the game once before you can play it. It then becomes yours forever and you won't have to spend more money on it.

I see no reason why you couldn't add bitcoin as a payment method to a list of all other accepted payment options. If you are planning to add it as an in-game purchase option, it's a crappy way to go just like with the other in-game purchase methods.

Lol. Though you had admitted earlier that you're not a gamer or a gaming fan, fair enough. However, these in-game purchases are not out of place, neither are they exclusive to gaming apps. It all depends on what appreciate you're engaging with. It is what I called a phase of development that we've all reached where games that used to be free in the past, are no longer available for free because the gaming companies and developers need to make some money out of their investments. It is only profitable, if they bait people which purchases once they've worked heavily on their initiative to serve you.

It is also important to know that it's not all premium games that have the in-game purchase features, some are still outright purchase. While you complained about the in-game purchases, another gamer out there is complaining about outright purchase because it doesn't give them the access to have a feel of the game until you make a purchase, whereas with in-game purchase, you are able to taste the feel of the game and then decide to purchase exclusive features.

The advantage of the in-game purchases sometimes is, for some games, the purchases are not really so expensive as it will be if you're to make am outright payment from the beginning. So it gives you a leverage to play more and buy little. Overall, these are all strategies implemented by game developers and big gaming companies to generate revenue for their investments while investing more on researching different means to make a user's experience better.

This is the best response I have received. I've gone to events but there was no actual investors there, just other people trying to start a business.

Bitcoin isn't really a focus at all on what the game is. I will say there is a new control scheme meant to push third person shooters forward. And a monetary scheme that has no battle passes, and is fair but also has lot's of potential. That is all I will disclose in a public forum. Thanks.
Thank you, I'm happy for that. Yes, I also forgot to say that on events, mostly people like you try to attend but on most events, you have the possibility to meet game developers, those who work in top companies like Ubisoft, Crytek, EA and so on. Through these developers, you might be able to find people who are interested into game development. You need a connection to get a connection, it will help you to reach out to investors.

If you try to push third person shooters forward, then you are probably planning to do some gamechanger things.

This will remain the best approach in my own opinion. The best form to get connected to these guys (developers) is by attending physical and public events organized by them. Attending annual conventions and gaming conferences like GDS (Game Developers Session) in Prague in November, Nordic Game Jam in Copenhagen in Denmark, DreamHack in France, Gamescom in Koln in August, UK Games Expo, USA games events and many more which I didn't mention is a sure way of getting connected and meeting with the right people to pitch your idea. All you have to do is to research each of these game conferences and filter the ones you can attend and aligns with your targets.

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