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Author Topic: Can Axie Infinity make a comeback in the bull run?  (Read 626 times)
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September 12, 2025, 11:18:40 PM
 #41

Axies Infinity is a boring 2D game. When it broke records, people flocked to Axies Infinity purely for the hype. I don't think many people enjoyed it, but they were only concerned with their money. It's not sustainable as a token, and it's already lost a lot of its value. It's hard to predict what will happen in this market. I don't think it'll be overhyped again. You never know, but things can happen.
Many enjoyed it actually but it's not about the game but the incentive when you play the game and the SLP that you'll get and have to sell afterwards. That's what the majority of its player went there and that's why it's no longer liked by many because of how low the distribution now per game. The devs should have recognized it early before that the model they have isn't sustainable not until everyone started to dump it. Jihoz even flaunted that this game could exist for more than a decade. While he can be right but with how many players?

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September 13, 2025, 12:37:42 PM
Last edit: September 13, 2025, 12:48:45 PM by markm
 #42

More than a decade doesn't necessarily mean sustainable.

The Galactic Milieu has been around for far longer than a decade and is really just barely starting-up, so it is possibly still too soon to tell about sustainability.

It is certainly feasible for unsustainable things to take much more than a decade to fall apart, weren't a whole lot of the various eco-catastrophes, both generally-accepted and still by many denied to even be real supposed to take well over a decade to become undeniable?

I definitely suspect that among the things learned so far from the Galactic Milieu is that if it had "enjoyed" the popularity that Axie did it would have gone down in flames (as Axie maybe did?)

Basically it seems to me that the game ultimately has to be huge compared to the population of "value-extracting" players otherwise, simply, all value will rapidly be extracted and it will die.

In other words it must be a store of value, and, more, it must accumulate value to store.

Thus ultimately it needs to be an economic engine that "ratchets" value, building layer upon layer upon layer much like the history and pre-history of human progress, with deeper layers thus becoming "less liquid, more infrastructural" as it were.

Presumably even now many bridges, roads, monuments and so on can in principle be bought and sold, but in practice I think a whole lot of that stuff tends to end up more like "public works" where it is not so much bought and sold between entities but, rather, where entities form around it, municipalities, nations, civilisations, foundations and so on grow around it.

In "Civilisation" type games like FreeCiv you do see buying and selling of cities, but by-and-large at that scale there is more involved in the changing "ownership" of things than just markets, there are gunships and gunship diplomacy and so on, ultimately empires and death-stars and on and on and on.

Thus ultimately I think it has to be about building accumulating and retaining value, not about "extracting" it.

Maybe almost like bitcoin's 51%-attack idea there has to be at least a slight majority of "makers not takers" else it simply all gets "taken" until nothing is left...

Fortunately for the Milieu it has not grown in player-base faster yet than it has grown in "take-able value", basically the pillagers have not yet overwhelmed the builders.

But it might very well be that ultimately that will come down to the players, can the builders out-pace the pillagers?

It is understandable that builders might see an incentive to keep the thing quiet and just build and build and build, rather than make noise attracting the attention of pillagers...


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September 13, 2025, 01:51:06 PM
 #43

Axies Infinity is a boring 2D game. When it broke records, people flocked to Axies Infinity purely for the hype. I don't think many people enjoyed it, but they were only concerned with their money. It's not sustainable as a token, and it's already lost a lot of its value. It's hard to predict what will happen in this market. I don't think it'll be overhyped again. You never know, but things can happen.

I have never played Axie Infinity myself, however I have done my on research on why the project has failed to make a comeback and it surprises me how there are so many people who claim the game was boring and lackluster, from the perspective of someone looking at it as an expectator, it does not look so bad, there are very entertaining games which are 2D turn based RPG on the market of videogames.

Though, if the game is actually that bad as people say, then there is no wonder why it failed and people ended up selling all their axles and smooth love potions. If a game is not good, people will only play it for the sake of making money.

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September 13, 2025, 02:28:00 PM
 #44

Axies Infinity is a boring 2D game. When it broke records, people flocked to Axies Infinity purely for the hype. I don't think many people enjoyed it, but they were only concerned with their money. It's not sustainable as a token, and it's already lost a lot of its value. It's hard to predict what will happen in this market. I don't think it'll be overhyped again. You never know, but things can happen.
Many enjoyed it actually but it's not about the game but the incentive when you play the game and the SLP that you'll get and have to sell afterwards. That's what the majority of its player went there and that's why it's no longer liked by many because of how low the distribution now per game. The devs should have recognized it early before that the model they have isn't sustainable not until everyone started to dump it. Jihoz even flaunted that this game could exist for more than a decade. While he can be right but with how many players?
That’s the thing axie infinity was never really about the gameplay it was about the economics it became a job rather than a game and when that happens the moment the earnings dip the fun is gone and so are the players. For a while the hype worked perfectly because people saw others making crazy returns so they rushed in too but once the tokenomics started collapsing with oversupply of slp and less demand it exposed how fragile the model was if the devs had balanced rewards earlier or made sure the economy had sinks to stabilize supply maybe it could’ve lasted longer.

The sad part is a lot of newcomers genuinely thought it would be their ticket to financial freedom and instead they got left holding worthless tokens while early players and investors cashed out it’s a harsh reminder that play-to-earn in its current form is still very experimental. Jihoz talking about axie lasting for a decade might technically be true in terms of servers being alive but the real question is how many active players will still be there because without incentives most people just won’t stick around for a basic 2d battling game unless the devs reinvent the gameplay or economy it’s unlikely we’ll ever see that same level of hype again.

R


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September 13, 2025, 02:31:58 PM
 #45

Even if people only play for the sake of making money though, they need not play as pillagers, they could at least in theory take the position that there is not going to be a lasting income from it if they drive other players away, make it not fun to play for other players, or maybe even just make it too unprofitable for other players.

In other words if ultimately the game is about building, about making rather than taking, it ought to boil down to whether the builders can build fast enough and strong enough that the pillagers drive themselves to extinction, if only by taking out wealth that could maybe if put into defenses have kept them alive and profitable.

It does seem important though that the income players are earning not come directly from other players; I still think the game needs at least one, and preferably many, "outside" incomes to work with.

Even if something so simple as a huge bitcoin-mining farm whose profits go to the players of the game in response to their in-game activities instead of going for example to traditional "shareholders" or whatever.

Heck you could have a bunch of mining farms all over the world each mapped to a different part of the in-game geography for example, each one's profits becoming the productivity of that part of the game's geography.

So that basically in a competetive game players would be competing for how much of the production of such outside sources they get.


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September 13, 2025, 04:17:21 PM
 #46

Axies Infinity is a boring 2D game. When it broke records, people flocked to Axies Infinity purely for the hype. I don't think many people enjoyed it, but they were only concerned with their money. It's not sustainable as a token, and it's already lost a lot of its value. It's hard to predict what will happen in this market. I don't think it'll be overhyped again. You never know, but things can happen.
Many enjoyed it actually but it's not about the game but the incentive when you play the game and the SLP that you'll get and have to sell afterwards. That's what the majority of its player went there and that's why it's no longer liked by many because of how low the distribution now per game. The devs should have recognized it early before that the model they have isn't sustainable not until everyone started to dump it. Jihoz even flaunted that this game could exist for more than a decade. While he can be right but with how many players?

Yes, Axie Infinity had a hype at one time but it didn't last long. I think around 6 to 8 months, the flaws of the system were visible and many new players stuck in this game as they have bought the game things for expensive and later the prices drop significantly. The SLP price never recovered because its supply was too much and when you win, you get the SLP token.

I know some of my friends keep on holding SLP token thinking that one they their price will pump and they can get out the seed money from this Axie Infinity game, but to their disappointment, this may never happen.

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September 13, 2025, 11:26:05 PM
 #47

That’s the thing axie infinity was never really about the gameplay it was about the economics it became a job rather than a game and when that happens the moment the earnings dip the fun is gone and so are the players. For a while the hype worked perfectly because people saw others making crazy returns so they rushed in too but once the tokenomics started collapsing with oversupply of slp and less demand it exposed how fragile the model was if the devs had balanced rewards earlier or made sure the economy had sinks to stabilize supply maybe it could’ve lasted longer.

The sad part is a lot of newcomers genuinely thought it would be their ticket to financial freedom and instead they got left holding worthless tokens while early players and investors cashed out it’s a harsh reminder that play-to-earn in its current form is still very experimental. Jihoz talking about axie lasting for a decade might technically be true in terms of servers being alive but the real question is how many active players will still be there because without incentives most people just won’t stick around for a basic 2d battling game unless the devs reinvent the gameplay or economy it’s unlikely we’ll ever see that same level of hype again.
Many thought that we're already living in utopia with that play to earn game. But no, it's all a dream that had happened a bit and came true. And yet the economy of it isn't sustainable. The devs are the real winners here, we don't know how many millions they were able to pull out before the dumping process came.

Yes, Axie Infinity had a hype at one time but it didn't last long. I think around 6 to 8 months, the flaws of the system were visible and many new players stuck in this game as they have bought the game things for expensive and later the prices drop significantly. The SLP price never recovered because its supply was too much and when you win, you get the SLP token.

I know some of my friends keep on holding SLP token thinking that one they their price will pump and they can get out the seed money from this Axie Infinity game, but to their disappointment, this may never happen.
I also have some friends that keeps on holding their SLPs in hope that it might recover because that's the only crypto that they hold. If they have converted that during the hype to bitcoin or eth, they would have done it better.

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September 13, 2025, 11:53:22 PM
 #48

More coins will be created. Investors will move there as usual and dump most of the old coins. If Axie infinity is among the dumped coins, do not expect the coin to rise like before. But even if it will rise, do not expect all-time high for this coin anymore. All I know is that it may still fall further.
That's really a good one although there may still be hopes for the project considering their status in web3 Game-Fi  ecosystem in my opinion.
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September 14, 2025, 06:19:11 AM
 #49

I have never played Axie Infinity myself, however I have done my on research on why the project has failed to make a comeback and it surprises me how there are so many people who claim the game was boring and lackluster, from the perspective of someone looking at it as an expectator, it does not look so bad, there are very entertaining games which are 2D turn based RPG on the market of videogames.

Though, if the game is actually that bad as people say, then there is no wonder why it failed and people ended up selling all their axles and smooth love potions. If a game is not good, people will only play it for the sake of making money.
I have, and I agree that it is boring. The part about it being boring isn't how it looks, or what you do wit hit, it was the repetitive action. You would wake up, do the same thing whole day, and then you would be bored and then you would have to do that again tomorrow, and the day after that and every single day. Some rich people literally hired others to do it for them, and they would get a cut in exchange of providing some funding.

This is the proof that it is not a game that was fun to play. Sure on your first week, or maybe even on your first month you may like it, but in many cases we would not have a good entertainment value. This is why it is not really what we are looking for and should not be expecting to get better.

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September 15, 2025, 12:14:18 AM
 #50

Axie Infinity was inspired in Pokemon, which is a popular cartoon, so the 2D design fits the niche of customers they are aiming. On the other hand, if it was an 3D open world game, like GTA for an example, I have no doubts there would be many more people willing to play it, and probably not solely for the financial aspect of it, but also because it would be a game full of features and different activities to engage with.

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October 15, 2025, 02:32:00 PM
 #51

Axie Infinity was inspired in Pokemon, which is a popular cartoon, so the 2D design fits the niche of customers they are aiming. On the other hand, if it was an 3D open world game, like GTA for an example, I have no doubts there would be many more people willing to play it, and probably not solely for the financial aspect of it, but also because it would be a game full of features and different activities to engage with.

Can't they upgrade now ?
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October 16, 2025, 10:48:01 AM
 #52

Axie Infinity was inspired in Pokemon, which is a popular cartoon, so the 2D design fits the niche of customers they are aiming. On the other hand, if it was an 3D open world game, like GTA for an example, I have no doubts there would be many more people willing to play it, and probably not solely for the financial aspect of it, but also because it would be a game full of features and different activities to engage with.

Can't they upgrade now ?

They could upgrade it. But that would not be enough to make a serious come back and push prices to previous levels like those we saw back in 2021.
People do not longer follow Axie Infinity in the way manner they used to back in 2021. Also, you gotta keep in mind, if they updated it, it would turn inna different kind of game, an open world adventure instead a 2d turn based battle system.
It would also depend on graphical quality of he game and the upgrade, the most interesting and realistic the graphics become, then the most expensive it will be for the company to upgrade the experience.

I am just glad I did not buy anything related to Axie back when the prices was high and people were hyped up, I would have lost all my money.

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October 16, 2025, 01:00:45 PM
 #53

Can't they upgrade now ?
I think that they have a lot of games and attracting many developers to come to them and develop games where people can use AXS and RON for that purpose.

IMHO, they need to incentivize creators so that every gamer is going to be back at them. While Axie and the other games that are associated with it are still there.

The noticeable drop of its players is there and if they want to get them back, they need a sustainable way of incentivizing the playing investors too.

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October 16, 2025, 01:10:45 PM
 #54

Can't they upgrade now ?
I think that they have a lot of games and attracting many developers to come to them and develop games where people can use AXS and RON for that purpose.

IMHO, they need to incentivize creators so that every gamer is going to be back at them. While Axie and the other games that are associated with it are still there.

The noticeable drop of its players is there and if they want to get them back, they need a sustainable way of incentivizing the playing investors too.

But the problem is their reward is decreasing and also the price of their native coins also tokens are decreasing. That situation make people feel discourage to play or even buy coins in the market.

It will be so hard for Axie to get back on its past position since lots of their players leaves already on their platform.

I think majority of players left playing on that game are the old managers, which have lot's of axies left in their wallets and trying to earn some few bucks while the game still alive. Although they made some impressive updates recently but I think that's not enough especially the reward to give to their player is close to nothing.

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October 16, 2025, 02:57:34 PM
 #55

I think that project will find it difficult to return to its previous ATH (All-Time High) in the crypto market. That's because they changed the system after that, and that's when they started to decline little by little. Because of that, it also won't be able to recover to the peak price it reached before.

That's why the risk of expecting it to return to its former market performance is quite high. But if you were to ask me, it's still better to just look at the top altcoins
that are still genuinely delivering good performance in the market until now.

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October 16, 2025, 08:20:13 PM
 #56

Can't they upgrade now ?
I think that they have a lot of games and attracting many developers to come to them and develop games where people can use AXS and RON for that purpose.

IMHO, they need to incentivize creators so that every gamer is going to be back at them. While Axie and the other games that are associated with it are still there.

The noticeable drop of its players is there and if they want to get them back, they need a sustainable way of incentivizing the playing investors too.

But the problem is their reward is decreasing and also the price of their native coins also tokens are decreasing. That situation make people feel discourage to play or even buy coins in the market.

It will be so hard for Axie to get back on its past position since lots of their players leaves already on their platform.

I think majority of players left playing on that game are the old managers, which have lot's of axies left in their wallets and trying to earn some few bucks while the game still alive. Although they made some impressive updates recently but I think that's not enough especially the reward to give to their player is close to nothing.
I think that the demand will come back if they do something amusing. It's what they need to have, just one blow of come back and they'd be huge again.

And you're probably right that many of the investors are managers who have invested a lot of money and I hear life time savings. Good for those who truly made money.

But we know that many have break even and not even able to get the ROI they were expecting. There must be ways and the community has told them what to do before.

The burning mechanism of their tokens is one way but out of the many, there's gotta be more ways if they want their tokenomics to have a huuuge come back.

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October 22, 2025, 04:24:29 AM
 #57

I think that project will find it difficult to return to its previous ATH (All-Time High) in the crypto market. That's because they changed the system after that, and that's when they started to decline little by little. Because of that, it also won't be able to recover to the peak price it reached before.

That's why the risk of expecting it to return to its former market performance is quite high. But if you were to ask me, it's still better to just look at the top altcoins
that are still genuinely delivering good performance in the market until now.
What alternatives you suggest ?
noormcs5
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October 23, 2025, 05:59:08 PM
 #58

I think that project will find it difficult to return to its previous ATH (All-Time High) in the crypto market. That's because they changed the system after that, and that's when they started to decline little by little. Because of that, it also won't be able to recover to the peak price it reached before.

That's why the risk of expecting it to return to its former market performance is quite high. But if you were to ask me, it's still better to just look at the top altcoins
that are still genuinely delivering good performance in the market until now.
What alternatives you suggest ?

What do you mean by the alternatives ? Are you asking for the altcoins that are worth investing or are you asking about any altcoins which has a same model as it was with Axie and slp that gives you tokens on playing games.

I don't think that any game with the similar model can sustain for long so we should avoid investing in such tokens. Also it is better to invest in the top 20 altcoins as they are more secure and less likely to be manipulated. Also at least 50% of your portfolio should be in Bitcoin.

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October 23, 2025, 08:25:58 PM
 #59

I think that project will find it difficult to return to its previous ATH (All-Time High) in the crypto market. That's because they changed the system after that, and that's when they started to decline little by little. Because of that, it also won't be able to recover to the peak price it reached before.

That's why the risk of expecting it to return to its former market performance is quite high. But if you were to ask me, it's still better to just look at the top altcoins
that are still genuinely delivering good performance in the market until now.
What alternatives you suggest ?

What do you mean by the alternatives ? Are you asking for the altcoins that are worth investing or are you asking about any altcoins which has a same model as it was with Axie and slp that gives you tokens on playing games.

I don't think that any game with the similar model can sustain for long so we should avoid investing in such tokens. Also it is better to invest in the top 20 altcoins as they are more secure and less likely to be manipulated. Also at least 50% of your portfolio should be in Bitcoin.
Altcoins are gambling like and whatever that make you to invest in altcoins most especially those that have done some previously good market records have a lot of risks to bear with and for sure buying them at this point is like gambling on an already dead team, you may never get your expected results in the end, since as long as their prices crash once, it will become extremely difficult for them to ever recover back again.

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October 23, 2025, 11:01:50 PM
 #60

I think that project will find it difficult to return to its previous ATH (All-Time High) in the crypto market. That's because they changed the system after that, and that's when they started to decline little by little. Because of that, it also won't be able to recover to the peak price it reached before.

That's why the risk of expecting it to return to its former market performance is quite high. But if you were to ask me, it's still better to just look at the top altcoins
that are still genuinely delivering good performance in the market until now.
What alternatives you suggest ?

Don't take suggestions from anyone, my man.
The market of alternative currencies is pretty much the wild west, you are supposed to do your own research and trust yourself only.
I could guarantee you that anyone here who gives you an advise on where to invest your money would likely have their money also in that very same coin they tell you to invest in.

You felt optimistic on Axie Infinity because you saw something positive about it, but people gave you their honest opinion. That is valid, but never ask someone to tell you where to invest your money, it is almost impossible to be unbiased and give an honest opinion when each one of use are influence by our own portfolio.

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