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Author Topic: Will the gambling industry overtake the gaming industry  (Read 589 times)
Emjay24
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October 04, 2025, 09:21:36 PM
 #21

What is true is that the gaming industry brings in more money, it has advertising from influencers, streamers and YouTubers, and pay-to-win, loot boxes, and others that introduce betting into them have become very fashionable, so the video game industry has long seen the monetary potential of gambling and introduced it to generate more profits.
I think the gaming industry exists long before the gambling industry, so ordinarily it's expected to be bringing in more returns than the gambling industry for the time being. I can visualize gaming industry as good and gambling industry as Bitcoin when comparing them. It's obvious that the one that has stayed longer has more market and advertising presence than the later. With time, gambling industry would be a stronger contender for gaming industry as it develops more.

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October 04, 2025, 09:28:19 PM
 #22

Unless over 60% of the countries ease up on gambling restrictions, we will never see the gambling industry overtaking the gaming industry, as the gaming industry is considered a dominant entertainment industry with steady growth because of the acceptance of many countries compared to online gambling.
Both industries are solid in their own right in terms of growth, but online gaming is currently experiencing a fast and steady phase of growth, and it will likely remain that way.

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October 04, 2025, 09:34:03 PM
 #23

Despite the ban on online gambling by some countries, the gaming industry has been there for a very long time which has gained a lot of interest from the general public. I am not the game type but I’m always amuse by the large number of people that are actually into gaming, this is not even about age group anymore, it encompasses every age group of life that shows kin interest in gaming.

With the ban on online gambling more by some countries, I don’t see the probability of it overtaking the gaming industry, not now and not in a decade to come from now. It will take a huge clampdown on gaming activities online before we may see that coming close to happening.

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October 04, 2025, 09:42:39 PM
 #24

Restrictions are one of the main reasons why online gaming will always be ahead of the online gambling industry, as countries are more open to adopting gaming than gambling as their entertainment portal.

I don’t see the scenario changing, but I see online gambling growing on its own in countries that allow it. The gaming industry has a diverse revenue stream, so why is it so solidly ahead of the competition in online gambling.

Compared to gambling, gaming has few restrictions when it comes to age; you just have to look at Roblox to see the difference in restrictions.




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October 04, 2025, 09:54:17 PM
 #25

Despite the ban on online gambling by some countries, the gaming industry has been there for a very long time which has gained a lot of interest from the general public. I am not the game type but I’m always amuse by the large number of people that are actually into gaming, this is not even about age group anymore, it encompasses every age group of life that shows kin interest in gaming.

With the ban on online gambling more by some countries, I don’t see the probability of it overtaking the gaming industry, not now and not in a decade to come from now. It will take a huge clampdown on gaming activities online before we may see that coming close to happening.

Your right, asides what you've said, gambling is limited to certain age which is 18+ or 21+ in some countries and the most gender that gambles are males so the number of people that spend money on gambling can't be compared to the number of online gamers that requires no age limit, more open to women including the elderly that finds it interesting so the gambling industry would definitely surpass the online gaming platform. If you notice some countries are even placing bans on gambling but you'll rarely see any government banning online gamers.

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October 04, 2025, 10:19:12 PM
 #26

Based on these statistics, Online gaming non-gambling has doubled the market share over online gambling, but will there come a time when online gambling can surpass the Online Gaming industry, given that over 60% of countries are banning gambling

It's logical that this would be a natural evolution of the market, as the merger of the two concepts would contribute to the enrichment of both. However, the problem lies in the characteristics of each individual market. The gaming market is thriving because it is widespread in all countries of the world without restrictions, especially moral ones. There are no ethical or religious standards that prohibit gaming, even at a considerable cost. However, the possibility of profiting from this spending on gaming falls directly under gambling, which is forbidden by most religions and frowned upon in most cultures for various reasons. It is these ethical standards that prevent the merger of these two industries and limit their potential for growth.

However, let's not forget that development can occur in other ways, behind the scenes, if there are those capable of working on it.

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October 04, 2025, 10:51:24 PM
 #27

Based on these statistics, Online gaming non-gambling has doubled the market share over online gambling, but will there come a time when online gambling can surpass the Online Gaming industry, given that over 60% of countries are banning gambling
I feel that it will take a really long while for that to happen considering the gaming industry consist of those of age to gamble and those of age not to gamble, and since gaming is for all and gambling is not for all, the number of persons in the gaming industry will always be more. There are even also persons of age who do not gamble for religious reasons or for personal reasons, but they play games.
Maybe if there is a situation where regulations now permit more persons of lesser age to gamble, maybe then the gambling industry will then have a number of persons more than that of the gaming industry.

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October 04, 2025, 11:17:35 PM
 #28

Based on these statistics, Online gaming non-gambling has doubled the market share over online gambling, but will there come a time when online gambling can surpass the Online Gaming industry, given that over 60% of countries are banning gambling

Current Market Rankings (2024)
E-commerce: ~$6.3 trillion
Digital Advertising: ~$680 billion
Cloud Computing: ~$680 billion
Online Gaming (non-gambling): ~$250 billion
Online Gambling (iGaming): ~$100 billion
(Sources: Statista, Grand View Research)

What is the probability and the scenario that could make it happen?
In my estimation, I don't know. I am not big into gaming but I know that they are growing. One way to make good guess is to give up a comparison trend from the past five years for both industries, then we can at least answer the question properly.

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October 04, 2025, 11:31:51 PM
 #29

I don't think gambling can overtake gaming industry, unless gaming industry becomes overtaxed by governments, so their revenue will decrease, as gamers will approach to piracy once again, like it used to be in the early 2000's, before Steam platform and similars. Then we could see gambling moving larger sums of money.

And to say the truth, it's not that hard to happen for real, because here in my country, for an example, games and hardwares are already having taxes raised by the government.

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October 04, 2025, 11:37:44 PM
 #30

I feel that it will take a really long while for that to happen considering the gaming industry consist of those of age to gamble and those of age not to gamble, and since gaming is for all and gambling is not for all, the number of persons in the gaming industry will always be more. There are even also persons of age who do not gamble for religious reasons or for personal reasons, but they play games.
Maybe if there is a situation where regulations now permit more persons of lesser age to gamble, maybe then the gambling industry will then have a number of persons more than that of the gaming industry.

Despite all restriction, gambling is close to gaming in the ranking. However, you've just clarified why these two hot industries can't merge. Gaming has no restrictions or laws against it, that alone gives the industry upper hands in usage and distribution, yet the mix is on spot, gamers gamble, and gamblers play games too, they share almost the same customer base.

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October 04, 2025, 11:38:13 PM
 #31

The gaming industry is difficult to beat, as it hits the majority, and it has not been banned. Unlike gambling, some countries completely ban its existence. And I don't even expect it to happen in the future, knowing that gambling wasn't a destination for all, especially for younger individuals. The date may not feature all the events and market activities, but I believe that is close to reality. Of course, the gambling industry continues to grow and spread but the gaming industry is steadily growing as well.
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October 04, 2025, 11:40:45 PM
 #32

Based on these statistics, Online gaming non-gambling has doubled the market share over online gambling, but will there come a time when online gambling can surpass the Online Gaming industry, given that over 60% of countries are banning gambling

Current Market Rankings (2024)
E-commerce: ~$6.3 trillion
Digital Advertising: ~$680 billion
Cloud Computing: ~$680 billion
Online Gaming (non-gambling): ~$250 billion
Online Gambling (iGaming): ~$100 billion
(Sources: Statista, Grand View Research)

What is the probability and the scenario that could make it happen?
I think, it is difficult for online gambling to surpass the online gaming industry, because we know that online gambling has challenges, especially challenges regarding regulations in various countries, so they are still limited in their ability to go further, and that will be very different from the online gaming industry which has free steps to be able to penetrate various countries, even though we know there are some online games that require regulatory oversight, but that doesn't mean their progress has stopped.

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October 04, 2025, 11:42:01 PM
 #33

What is the probability and the scenario that could make it happen?
Maybe none? Gaming industry is so huge plus its open to all even for kids. So the users are many compared to users who are into gambling. Plus theres not much restriction on this while in gambling some countries are looking into banning some of it as reported to other news.

It’s most unlikely that the gambling industry would over take the gaming industry. Just as the gambling industry is constantly expanding with more and more casinos as much as sportbook coming out of the blue, so is the gambling industry facing a rapid expansion.
While the gambling industry faces a lot of restrictions and it isn’t particularly open to everyone, the gaming industry is open to everyone and there really are no restrictions except for games with explicit contents.
They both are an industry that would thrive.

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October 04, 2025, 11:51:20 PM
 #34

The surge in online gambling has been really huge, especially after the pandemic up until now. In my opinion, if other countries don’t put restrictions or implement stricter rules, online gambling might surpass gaming industry in the coming years. But since many countries are enforcing strict regulations to curb addiction, it’s kind of hard for online gambling to overtake the gaming industry. Meanwhile, the gaming industry has little to no restrictions, so its growth continues.

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October 05, 2025, 05:00:42 AM
 #35

gaming industry (non-gambling) will stay on top for a long time than gambling, We have more people in that platform and even with out money and even kids can play and grind.
Everyday or week there will be new games to play and gamers will come, everyday a lot of new gamers are coming. In gambling only with money can play and some people who gamble were not out and they are secretly playing.

 
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October 05, 2025, 05:43:46 AM
 #36

It may be difficult to overtake the gaming industry (non-gambling), as the majority of users in the gaming industry are of all ages. whether they are under 17, they can play any games they wants. While in Gambling, as we know, this industry has a minimum age restriction, which likely makes it difficult for users under 17 to withdraw funds unless they use someone else identity. For this reason, I personally believe it will be difficult for the gambling industry to achieve a higher valuation than the gaming industry.
I don’t think the gambling industry would overtake the gaming industry anytime soon and just as you mentioned, the gambling industry already has a lot of restrictions as compared to the gaming industry ranging from age to country bans on like the gaming (non- gambling) that basically has no age limit and basically no country bans and restrictions and you’ll be believe me that, people might want to quiet gambling because it deals with emotions while in gaming, entertainment is ensured.

@op, i am confused on the statistics you presented and I think you should make it clearer what those figures are for if they are total money spent or money flow in the industry for better clarity.
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October 05, 2025, 05:48:05 AM
 #37

Both industries are fast growing and the future will tell which one will surpass the other but for now I think that the gaming industry is ahead of gambling industry. Without even relying on reliable statistics we can understand that everybody can play games whether young or old but gambling has age restrictions. Some countries places ban on gambling but I doubt that there's a country that has a ban on gaming. You need money to stake in gambling but you don't need it to play games. If you consider these factors you will understand that gaming will naturally be ahead of gambling but it doesn't take anything away from gambling growth.

 
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October 05, 2025, 06:15:06 AM
 #38

It is not going to happen, I know many want to see this happen but it is impossible, with the way people consumes video games? It is night and day compare to gambling, this move is like a cult, from the days of sega saturn and Nintendo consoles there was gambling and casinos too, if gambling is so good for people everyone would have abandoned gaming.

The truth is you can't get the same fun you get from gaming in gambling, they are not the same and they will never be the same, right now online and offline gambling remains the same, the only little leap forward is implemeting AI features and that's it, but in gaming AI can build a better gaming experience, like worlds and newer stories in one same game, also play to earn is still a work in progress thing but it is still gaming, if we are to wager both gaming wins, no more debate.

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October 05, 2025, 08:59:32 AM
 #39

Don't think gambling industry will overtake gaming industry, irrespective of numbers, gaming is more accepted compared to gambling.

Personally I too, find gaming more worth for the money spent compared to gambling, and importantly it comes with no risks (there are cases where some gamers spend excessive amounts on game items, I am not talking about that).

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October 05, 2025, 09:33:07 AM
 #40

Gaming industry - that is video games? PC and console? I think gambling already generate more numbers than gaming industry. I dont have numbers, but I think that gaming industry if mostly for those who are under 18, and little part of adults play games. When gambling industry are for all people 18+. There are simply more users. In gaming industry, large AAA games are released only few per year, they cost 50-80 bucks, and lets take that millions buy them. While in gambling industry such numbers are spinning daily.

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