The “random block reward” + CPU-only mining combo is kinda interesting, feels like it’s trying to gamify mining a bit instead of the usual predictable emission. The mystery box every block idea definitely adds a hook, especially for smaller miners who normally get squeezed out. That said, from what I’ve seen around similar meme + mining hybrids, the real question is whether randomness actually helps retention or just creates short-term excitement. Unlimited supply + high early rewards can pull people in, but long-term value usually depends on consistent demand, not just lucky hits. Curious how you see this playing out once the initial mining hype settles, what keeps miners sticking around instead of hopping to the next “luck-based” coin?
Thanks — that’s a fair point.
We don’t see the random block reward as something meant to create only short-term excitement. The idea is to make mining more engaging, but not to rely on randomness alone.
Just one small correction: LuckyPepe isn’t CPU-only. YescryptR32 can be mined with either CPU or GPU. A more accurate description is CPU-friendly rather than CPU-only.
And to your main point, long-term retention has to come from more than random rewards. For us, that means keeping mining accessible, maintaining ongoing miner incentives through tail emission, and continuing to build ecosystem participation around the chain. The random reward model is part of the identity, but what keeps miners around is an active network, consistent incentives, and a community that keeps growing beyond the initial hype.