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Author Topic: The enshitification of online gambling  (Read 364 times)
Darker45
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May 09, 2026, 12:53:07 AM
 #41

I'm not necessarily saying there's indeed an "enshitification" happening right now in the online gambling scene but, yeah, I can still remember when I joined the forum years ago, the main thing was dice. There was the great Primedice. There was Betdice, or was it Bitdice, or was it both? There was the long-running campaign of Windice by Yahoo. It probably was the golden era of dice. Indeed, these days, it seems it's slots that are becoming dominant in the crypto casino scene.

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May 09, 2026, 02:32:58 AM
 #42

I'm not necessarily saying there's indeed an "enshitification" happening right now in the online gambling scene but, yeah, I can still remember when I joined the forum years ago, the main thing was dice. There was the great Primedice. There was Betdice, or was it Bitdice, or was it both? There was the long-running campaign of Windice by Yahoo. It probably was the golden era of dice. Indeed, these days, it seems it's slots that are becoming dominant in the crypto casino scene.
Indeed, when I found my way into this forum as well, it was dice that was on board then, Alot of online casinos back offered dice as the main game, though online casinos were as popular back then as they are today but then they operated well, but persons like myself didn't even take notice of any online casino until the covid-19 era came.

It's amazing to see how evolved the industry have grown and today, dice game has turned into one of the vintage casino games, its now considered a classic, gen z people will say it's a game that has gone out of style but the truth is that I enjoy playing dice better than any slot game but the thing is that I don't play it often because most time, I don't even remember it's there due to how unpopular it's become, unfortunately, dice is not the type of gambling game that can be recreated, else, I have no doubt that casinos of today would have recreated it in a different style to get it on board, just like they recreate crash.

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May 09, 2026, 03:02:22 AM
 #43

I'm not necessarily saying there's indeed an "enshitification" happening right now in the online gambling scene but, yeah, I can still remember when I joined the forum years ago, the main thing was dice. There was the great Primedice. There was Betdice, or was it Bitdice, or was it both? There was the long-running campaign of Windice by Yahoo. It probably was the golden era of dice. Indeed, these days, it seems it's slots that are becoming dominant in the crypto casino scene.
Indeed, when I found my way into this forum as well, it was dice that was on board then, Alot of online casinos back offered dice as the main game, though online casinos were as popular back then as they are today but then they operated well, but persons like myself didn't even take notice of any online casino until the covid-19 era came.

What the OP says sounds like a new version of that old ‘the past was better’ argument. Although I do feel that way to some extent too – with minimal KYC and better deals for players, such as higher RTP. But what happened was inevitable. The authorities weren’t going to let all the money flowing through gambling continue to run wild. When it was a small niche, they didn’t pay it much attention, but as it grew, regulations, taxes and KYC came along. We’re lucky that we can still gamble at cryptocurrency casinos that don’t require KYC; that doesn’t happen at fiat casinos, and when I first started gambling online, I did so at fiat casinos that didn’t require it.


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May 09, 2026, 03:26:50 AM
 #44

I dont believe in the "Provably fairness". It's a phrase used to deceive people. I think people want something to hold on to when gambling, something that gives them hope of winning the house.

Provably fair creates the impression that the house can be beaten. That idea alone gives the players a sense of reassurance. Well, the reality is that the house will always have an edge. No technical term will change that fact.
You are right, many casino sites advertise the term "provably fair" in a way that seems to create an advantage for players. But if we look at reality, it does not eliminate the house edge. Rather, the casino's mathematical advantage remains the same.
But do you know one advantage?
The term "provably fair" is important. Although it does not give us a chance to win. But it does give us the opportunity to be sure that the outcome of each round was not predetermined and was not changed arbitrarily during the game.
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May 09, 2026, 03:54:38 AM
 #45

When we bet, we try to bet on those games where the chances of winning seem high. Similarly, casino companies always want to make a profit. That is why their casino sites have all kinds of betting types and objectives so that they can make a profit. They are designed based on the entire emotions of people. one thing to note is that now, except for responsible gamblers, most addicted gamblers cannot stabilize their gambling for a long time. We should always be responsible.

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May 09, 2026, 05:09:53 AM
 #46

Counterpoint: Drug dealers are getting even worse!

First, they give you a few samples for free.
Then they support you, they introduce you to more friends to have fun, they give you discounts
Once you're hooked on they don't even visit you anymore, you have to go to certain spots
The prices rise, no discount, the stuff is diluted despite it not being that fun anymore!

Oh wait....
You were talking about a business making money out of people that stopped being enjoyable once they need to fleece you dry?
Mistook the two!
You will excuse me but I don't get the reference to drug dealers.
The world is full of vices. Even drug dealing can afford some innovation. But we're talking about that isn't killing you from within your veins so I can't find this example fitting.

The part where casinos try to get players hooked is a marketing tactic done within a week or so. If someone sticks, very well. It's not something done over the span of years. The lack of innovation in favour of profits is something that took years for large casinos to get to. And what's interesting is that among them there have been surprisingly little developments in terms of technology in the last few years.
Um, the truth is, casinos have been in the market even more than a decade ago, and alot of people have been hooked to it already, they barely need any short or long term strategy to get addictive users, but I understand what stompix is saying, and I understand u don't agree, but it's a kinda true.

Online casinos is a kinda relatively new, even now, not everyone is buying into the idea, so in the previous decade as u mentioned, they were just using a marketing strategy to having people onboard d idea, and it worked. Now, they're outta d market phase and are now in the business phase, that's what stompix was tryna say, and dats probably y tynz are now more profit focused with them.

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May 09, 2026, 06:01:41 AM
 #47

I think people who gamble can't deny your point. The amount of winnings that used to be won on gambling platforms is now much lower than it used to be. Although the number of gamblers has not decreased but the winning amount of gamblers should be increased to make this platform more attractive and long lasting. If only gambling platforms are profitable and gamblers are only losing then this platform will not thrive. Some addicted gamblers may try to continue their activities for a while but in the long run the gamblers lose interest. Casino platforms must be aware of this. If the gambling design including house edge is all for the platform and the gamblers get no advantage then the gamblers will be cheated. Along with the emphasis on casino profits, the gambler's return should also be emphasized.











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May 09, 2026, 06:16:48 AM
 #48

Promotion of slots: casinos realized they can rake in millions by promoting the most addictive games. Nice animations but terrible RTP.
Increasing house edge: Many casinos that focus on slots have been silently increasing the RTP on their slots. Stake is a major example. Some crypto casinos now even completely removed any crypto-dice games they had.
Increased volatility: Now without games like dice where players can play for low multipliers and enjoy longer runs, risk of ruin is higher and runs last a shorter time as aiming for high payouts can result in going bust much faster. It's all about fast money for the casinos now.
Step back from provable fairness: Many major casinos that used to host a plethora of provably fair games now feature thousands of games that aren't provably fair.

The popularity of slots has always been high. Even when there were no online casinos, physical slot machines were more popular than roulette. Because slots are a product for the mass segment. The majority of the profits in the gambling industry come from the mass segment, not from elite customers. Online casinos are generally focused only on the mass segment.

Therefore, slots will always be a priority. Why is it so popular? I guess it's about simplicity (no need to think about it, just click on the button) and the chance of a huge multiplier. The disadvantage of slots is opacity. The stated characteristics cannot be verified.

As for the increase in volatility, I don't think this is a disadvantage. Any gambler can choose a slot for himself according to his gambling style. In general, many of the negative aspects are contained in the gambler himself and not in slots or other gambling games. So I lost a lot of bets on the Polymarket. So do I really have to blame the Polymarket? The bets were very risky (approximately 1:9), this is an analogy of high volatility in slots. But I can only blame myself for taking too much risk.

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May 09, 2026, 06:51:49 AM
 #49

I think people who gamble can't deny your point. The amount of winnings that used to be won on gambling platforms is now much lower than it used to be. Although the number of gamblers has not decreased but the winning amount of gamblers should be increased to make this platform more attractive and long lasting.
The winning rate in the gambling industry have actually decreased simply because the majority of gamblers now focus on slot games more than other casino games like Dice and  Baraccat that usually has a high Return To Player (RTP) percentage and low House Edge than compared to the slot games that are very common now among the majority of gamblers. So until gamblers know that slot has one of the lowest Return to player percentage in long term, and try their luck and Dice and Baraccat, they will keep losing long term, but however, that doesn't mean we don't also have good slot game players.

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May 09, 2026, 06:56:29 AM
 #50

It seems to me that even now gambling is not so bad in terms of casino honesty, because there are many huge platforms such as Stake, for example. And they are absolutely open and act honestly, because they are very large-scale, and therefore, if I had a lot of money that I would like to spin in a casino, then I would go there. And I would be absolutely sure that I would not be deceived if I won huge amounts of money. This is not a small casino that can get bored, it is a large project, and there are many of them on our forum. For example, Rainbet and the like also deserve complete trust.

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May 09, 2026, 03:13:39 PM
 #51

It seems to me that even now gambling is not so bad in terms of casino honesty, because there are many huge platforms such as Stake, for example. And they are absolutely open and act honestly, because they are very large-scale, and therefore, if I had a lot of money that I would like to spin in a casino, then I would go there. And I would be absolutely sure that I would not be deceived if I won huge amounts of money. This is not a small casino that can get bored, it is a large project, and there are many of them on our forum. For example, Rainbet and the like also deserve complete trust.
Even Stake raised the house edge on their slot games lately, which are the most advertised game they have currently
 
Every stake sponsored streamer is playing slots and no other game at all. So in retrospect I'd say even though Stake used to be a leader in innovation, right now there's the exact opposite happening. After cementing themselves in #1 they're now showing the way that making player experience worse is not a big problem for the business model. At least so long as there's no viable competition.


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Today at 03:40:06 AM
 #52

The truth is, it's a related example, but what you mention has the hallmarks of planned obsolescence. Everything you buy now has an expiration date embedded in it; things aren't manufactured like they used to be...

So, in that sense, your point makes sense. Original games don't even bother to innovate or be different anymore; they're practically a template, and if they even have one.

But that's the nature of the gambling or where it tends to be heading. Fortunately, not everyone has that goal, or at least they try to maintain certain traditional approaches.
I don't see the connection with planned obsolescence.
Gambling innovation was something that crypto gambling was known for. Low house edge, no KYC and provable fairness. Nowadays it's all the same with traditional casinos mostly. Opacity over odds calculation on most games, no provable fairness, spam ads about high house edge games etc.

Gambling isn't compared to a 2023 iPhone becoming slower. You can still play the old games that are having provable algorithms behind them. But the issue here is something else. The overall experience becomes worse because now the main theme of most casinos is promoting the shittiest practices of gambling and you have to go out of your way to find a couple good games even.

Well, first of all, how wonderful it is to debate and compare ideas; that’s the essence of why we should always have our own opinions and support them with arguments.

I’m presenting this idea as a side note to what you mentioned, since that’s genuinely how I feel, and I say this from my own experience within the context of betting and from my professional experience in the world of technology.

That said, here are my points of view. But first, let’s focus on what each concept actually is.

Planned obsolescence isn’t a recent term, and that’s important to note. It took years to become implemented in practice, but in general, it’s based on designing something to last less than it technically could. The goal is to push the consumer into replacing it prematurely. But keep in mind, getting to this point took decades. Longevity used to be prioritized; the essence of durability was part of the feeling we had with appliances, light bulbs, etc.

Now, the term you mention is recent, so, many people might even be reading it for the first time in your Topic: “enshittification.” Ok, essentially, it describes another dynamic: digital platforms or services that start out excellent at attracting users, then gradually deteriorate in order to benefit advertisers, shareholders, or simply their executives, sacrificing the user experience in the process.
Then:
Many users experience it every moment, and you know it's there but you have no idea that there's an epitome to name it, but it doesn't matter, the important thing is to know that you suffer from it.

Why am I mentioning it? Because I think the two are related, but not necessarily intertwined, as a popular phrase in my language says (and I suppose something similar exists in English too: "Juntos pero no revueltos"). Anyway, my idea is to draw parallels in the following:

Both prioritize sustained economic profit, both deliberately degrade the user experience, and both exploit consumer dependency.

And perhaps this is where your insightful point, which I mentioned earlier, comes into play, since planned obsolescence usually targets hardware or physical lifespan.

Now, let’s talk about the new “enshittification.” It’s simple: it attacks the digital ecosystem and the user experience.

That means social networks filled with ads, worse algorithms, useful features locked behind subscriptions, marketplaces that prioritize advertising over quality, and platforms that start out “open” only to later become closed and hostile. (other examples OP)

The interesting thing is that today, both concepts can merge. The easiest example that comes to mind is the smartphone:

On one hand, smartphones are physically becoming more difficult to repair (planned obsolescence), while on the other, the software is increasingly filled with services, ads, restrictions, and limited updates (enshittification).

So, that’s how I see it, which is why I mention it. In any case, as I said in my other post, it’s a reality. Now, if you want to give it the technical label of “enshittification” and interpret it your own way, that’s fine, but in reality, both concepts are connected through the aspects I mentioned.  Smiley

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tread93
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Today at 05:53:09 AM
 #53

I hold the thesis that online gambling reached its peak in the 10s decade.

Provable fairness, low house edge, no KYC, instant crypto deposits and withdrawals, original browser-based games without add-ons or third party providers, custom win-rate games like with crypto-dice. It was all achieved within this timespan.

The trend now especially post-pandemic has been a reversal of nice trends that we saw in iGaming.

I'll summarize some of the worst trends I see now:

Promotion of slots: casinos realized they can rake in millions by promoting the most addictive games. Nice animations but terrible RTP.
Increasing house edge: Many casinos that focus on slots have been silently increasing the RTP on their slots. Stake is a major example. Some crypto casinos now even completely removed any crypto-dice games they had.
Increased volatility: Now without games like dice where players can play for low multipliers and enjoy longer runs, risk of ruin is higher and runs last a shorter time as aiming for high payouts can result in going bust much faster. It's all about fast money for the casinos now.
Step back from provable fairness: Many major casinos that used to host a plethora of provably fair games now feature thousands of games that aren't provably fair.

There are exceptions of course. For instance Stake recently made the slots they've made provably fair, which means hundreds of slot games on their site are now provably fair. But this also happened with an increase in house edge... Interesting to consider that while the game results are now proven to be pre-determined, the odds became worse alongside that.

There's very little innovation nowdays. Interesting how crypto casinos have come to function without competition in terms of innovation even though they're holding competing products, supposedly.

The only innovation they make is to make them more money.
The other day I was looking at live dealer baccarat, a very traditionally low risk casino game, and the dealer was forced to promote side bets every 2 rounds. Kinda makes sense because the house edge of baccarat is around 1.24% whereas side bets have a whooping 10% house edge which is so crazy to consider.

I wonder how the user base responds when a crypto gambling site removes a certain game in this case the dice games and completely focused on the slot gambling games. I know their profit goes uo but I wonder if the user base goes down as a result 🤔

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