TastyChillySauce00
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Today at 12:56:33 AM |
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The project you mentioned seems to be a fork of LISK to create their own appchain which helps reduce the fee needed. As far as I know to achieve high throughput, big data size, and keep things cheap, you're going to need an Appchain whether its a layer 1, layer 2, or layer 3. The Layer 3 is the cheapest and fastest which is why blockchain based games which need high throughput usually deploy their own.
Layer 1 is a lot of work , the Layer 2 is relatively easy and it bundled transactions which later get submitted to the Layer 1, Layer 3 is the cheapest because it bundled transactions to Layer 2 which is already cheap. Of course being cheapest come with a tradeoff, you'll have smaller access to liquidity or overall ecosystem from Layer 1.
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