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Author Topic: [ANN] [MNE] Munne丨POS 丨POD丨New Wallet丨Marketing丨Browser Game丨MunneU - University  (Read 300587 times)
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Clyze
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Invest in your future.


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October 22, 2014, 09:13:10 AM
 #321

I am quite sure the so desired 160+ btc will go through. The bitcointalk page looks neat, and there seems to be absolutely no FUD. I myself am an investor trying to expand my BTC portfolio just before the ICO closes. I am certain a lot of investors are trying to do this. Watch it, the ICO will blow through at the last day.

No worries.


Cheers,

Clyze

Invest in your future.
vindyne8
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October 22, 2014, 04:35:05 PM
 #322

Munne needs to sell a lot over the last 3 days to hit the minimum requirement. The amount of features and services onboard already is staggering. So many more are yet to come. Even if nothing else was added, it already surpasses every other ICO that existed up to this point. But, a lot more is yet to come! Keep spreading the word everyone!
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October 22, 2014, 05:47:24 PM
 #323

~30 BTC raised for the moment, if you don't get 165 BTC in total you'll refund every investors ?

An IPO with "low" investment can guarantee good ROI for early investors, but 165 BTC minimum... It's a little high. You can do a lot of things with 100 BTC... IMO dev became greedy nowadays Sad
Mchrono (OP)
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October 22, 2014, 06:07:28 PM
 #324

Sanglotslongs,

That rule is written from the first day. We will not change the rules at the end of the ICO, that would be unethical. We do because we are a legitimate team, with less than 165 btc we cant carry out the project we have in mind. If we were a group of scammers would put no minimum.

By the way, we believe it is not a very high amount and we can achieve it.
Sanglotslongs
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October 22, 2014, 06:25:38 PM
 #325

Sanglotslongs,

That rule is written from the first day. We will not change the rules at the end of the ICO, that would be unethical. We do because we are a legitimate team, with less than 165 btc we cant carry out the project we have in mind. If we were a group of scammers would put no minimum.

By the way, we believe it is not a very high amount and we can achieve it.


Thanks for the answer, wait & see Smiley
steady712
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October 22, 2014, 07:09:46 PM
 #326

I wish you luck for the final stretch. I support the project and hope to reach at least the minimum. You have demonstrated a lot of work and it is commendable that you have so much material (new wallet design with new features, video, comunne, website, marketing resources, etc) available now, before the ICO, is something that normally doesnt happen on others ICO (they normally are just promises, fake promises, pump/dump) . Personally I really liked the video, it's amazing.


But even so i will wait until the end of the ICO to invest.

+1000!  Grin
erwin45
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October 22, 2014, 07:41:05 PM
 #327

Sanglotslongs,

That rule is written from the first day. We will not change the rules at the end of the ICO, that would be unethical. We do because we are a legitimate team, with less than 165 btc we cant carry out the project we have in mind. If we were a group of scammers would put no minimum.

By the way, we believe it is not a very high amount and we can achieve it.



dont worry, the last day u can raise like 50 btc instantly Smiley people tend to wait till last minute to get on the train anyway

gongu
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October 22, 2014, 08:44:21 PM
 #328

i hope so. Best coin 2014 Smiley
degold
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October 22, 2014, 08:56:30 PM
 #329

i hope so. Best coin 2014 Smiley

Not yet, we have to give time to developer show us real technology.
We can't say just in begining.

■██████ PB Mining  ⌂  0.0016 BTC / GHS ██████■
LordPiccolo
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October 23, 2014, 05:59:58 AM
 #330

So this game looks good on the face of things, but I have a few questions and sorry if they have been asked before.

What makes it different from the other mafia style browser games?
How is it going to stand out from the crowd?
Are there are FMV's? - no matter how good the game is, it's always nice to see some natural breaks.
Will this coin be an asset in the game?
are there any browser specific requirements to play?

That'll do for now lol

LP

                                 
     ▄███████████████████████   
    █████████████████████████   
    █████████████████████████   
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    ████████████████████████▀   
    ███████████████████▀▀▀       
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    ▀▀▀                         
                                 
.phore.
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
██████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████
xD E L I V E R I N G   B L O C K C H A I N   T E C H N O L O G Yxx
xxxxxxxxxxxxxT O   T H E   R E A L   W O R L Dxxxxxxxxxxxxxx

██████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████
..Telegram....
..Facebook...
..Instagram...
..Youtube...
..LinkedIn...
..Twitter......
..Discord...
..Reddit.....
..Github.....
(██████████████████████████████
xphore.ioxx

██████████████████████████████████████
)
peppo13
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October 23, 2014, 10:48:40 AM
 #331

have you thought about joining blocknet?
Mchrono (OP)
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October 23, 2014, 11:58:12 AM
 #332

So this game looks good on the face of things, but I have a few questions and sorry if they have been asked before.

What makes it different from the other mafia style browser games?
How is it going to stand out from the crowd?
Are there are FMV's? - no matter how good the game is, it's always nice to see some natural breaks.
Will this coin be an asset in the game?
are there any browser specific requirements to play?

That'll do for now lol

LP

Munne-Project (temporary name) is not a common game, you can see in the pictures (have you seen the final presentation and the 3 albums?) is really a triple AAA project with a very high budget and hundreds of hours of work. As mentioned above, this is not our first game, and we got into the industry before entering this environment (crypto-world).
There will be some videos to narrate the main quest. About the coin, as we have explained, everything will revolve around Munne:

"We will include Munne as the coin in the game. Also, the game will have a casino (poker, blackjack, roulette) and earning rewards/prizes (weekly or monthly) in Munne."

"About in-game buying ? There is not much complexity at first. There will be an internal market where players can sell/buy items for MNE between them (or npc).
There are other more complex problems to solve, such as changing gold for munne or rewards for gambling (casino, poker).
Note: Gold will serve as premium currency (as in any browser game) and will serve to accelerate recovery times, health, etc, but the game is fully playable without spending gold (which can be bought with munne and fiat or just munne)."

In the browser version we're trying out for now with Chromo-IE-Firefox. As we have said, we are also preparing the mobile version of facebook (in the presentation you can see the design of a template for this version).

BUT our browser game, is only part of our project. Remember, Munne is not just the browser game, Munne-Project is not even mentioned in the roadmap. We have already announced many features (you can even download the new wallet, look the promotional video or enjoy Comunne). Also we still have features to describe (Munne University) and partnerships/agreements we have made to be announced.
Mr. Net
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October 23, 2014, 12:10:00 PM
 #333


Munne-Project (temporary name) is not a common game, you can see in the pictures (have you seen the final presentation and the 3 albums?) is really a triple AAA project with a very high budget and hundreds of hours of work. As mentioned above, this is not our first game, and we got into the industry before entering this environment (crypto-world).
There will be some videos to narrate the main quest. About the coin, as we have explained, everything will revolve around Munne:

"We will include Munne as the coin in the game. Also, the game will have a casino (poker, blackjack, roulette) and earning rewards/prizes (weekly or monthly) in Munne."

"About in-game buying ? There is not much complexity at first. There will be an internal market where players can sell/buy items for MNE between them (or npc).
There are other more complex problems to solve, such as changing gold for munne or rewards for gambling (casino, poker).
Note: Gold will serve as premium currency (as in any browser game) and will serve to accelerate recovery times, health, etc, but the game is fully playable without spending gold (which can be bought with munne and fiat or just munne)."

In the browser version we're trying out for now with Chromo-IE-Firefox. As we have said, we are also preparing the mobile version of facebook (in the presentation you can see the design of a template for this version).

BUT our browser game, is only part of our project. Remember, Munne is not just the browser game, Munne-Project is not even mentioned in the roadmap. We have already announced many features (you can even download the new wallet, look the promotional video or enjoy Comunne). Also we still have features to describe (Munne University) and partnerships/agreements we have made to be announced.

Now that is a great resume!  Smiley

Money Is Information
LordPiccolo
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October 23, 2014, 12:13:50 PM
 #334

So this game looks good on the face of things, but I have a few questions and sorry if they have been asked before.

What makes it different from the other mafia style browser games?
How is it going to stand out from the crowd?
Are there are FMV's? - no matter how good the game is, it's always nice to see some natural breaks.
Will this coin be an asset in the game?
are there any browser specific requirements to play?

That'll do for now lol

LP

Munne-Project (temporary name) is not a common game, you can see in the pictures (have you seen the final presentation and the 3 albums?) is really a triple AAA project with a very high budget and hundreds of hours of work. As mentioned above, this is not our first game, and we got into the industry before entering this environment (crypto-world).
There will be some videos to narrate the main quest. About the coin, as we have explained, everything will revolve around Munne:

"We will include Munne as the coin in the game. Also, the game will have a casino (poker, blackjack, roulette) and earning rewards/prizes (weekly or monthly) in Munne."

"About in-game buying ? There is not much complexity at first. There will be an internal market where players can sell/buy items for MNE between them (or npc).
There are other more complex problems to solve, such as changing gold for munne or rewards for gambling (casino, poker).
Note: Gold will serve as premium currency (as in any browser game) and will serve to accelerate recovery times, health, etc, but the game is fully playable without spending gold (which can be bought with munne and fiat or just munne)."

In the browser version we're trying out for now with Chromo-IE-Firefox. As we have said, we are also preparing the mobile version of facebook (in the presentation you can see the design of a template for this version).

BUT our browser game, is only part of our project. Remember, Munne is not just the browser game, Munne-Project is not even mentioned in the roadmap. We have already announced many features (you can even download the new wallet, look the promotional video or enjoy Comunne). Also we still have features to describe (Munne University) and partnerships/agreements we have made to be announced.

Thank you for taking the time to reply, looks great!

                                 
     ▄███████████████████████   
    █████████████████████████   
    █████████████████████████   
    ███████           ███████   
    ███████          ▄███████   
    ███████   ▄▄▄▄███████████   
    ████████████████████████▀   
    ███████████████████▀▀▀       
    █████████████▀▀▀             
    ███████▀▀                   
    █████▀▀                     
    ▀▀▀                         
                                 
.phore.
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
██████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████
xD E L I V E R I N G   B L O C K C H A I N   T E C H N O L O G Yxx
xxxxxxxxxxxxxT O   T H E   R E A L   W O R L Dxxxxxxxxxxxxxx

██████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████
..Telegram....
..Facebook...
..Instagram...
..Youtube...
..LinkedIn...
..Twitter......
..Discord...
..Reddit.....
..Github.....
(██████████████████████████████
xphore.ioxx

██████████████████████████████████████
)
btcsnippers
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October 23, 2014, 12:22:47 PM
 #335

So this game looks good on the face of things, but I have a few questions and sorry if they have been asked before.

What makes it different from the other mafia style browser games?
How is it going to stand out from the crowd?
Are there are FMV's? - no matter how good the game is, it's always nice to see some natural breaks.
Will this coin be an asset in the game?
are there any browser specific requirements to play?

That'll do for now lol

LP

Munne-Project (temporary name) is not a common game, you can see in the pictures (have you seen the final presentation and the 3 albums?) is really a triple AAA project with a very high budget and hundreds of hours of work. As mentioned above, this is not our first game, and we got into the industry before entering this environment (crypto-world).
There will be some videos to narrate the main quest. About the coin, as we have explained, everything will revolve around Munne:

"We will include Munne as the coin in the game. Also, the game will have a casino (poker, blackjack, roulette) and earning rewards/prizes (weekly or monthly) in Munne."

"About in-game buying ? There is not much complexity at first. There will be an internal market where players can sell/buy items for MNE between them (or npc).
There are other more complex problems to solve, such as changing gold for munne or rewards for gambling (casino, poker).
Note: Gold will serve as premium currency (as in any browser game) and will serve to accelerate recovery times, health, etc, but the game is fully playable without spending gold (which can be bought with munne and fiat or just munne)."

In the browser version we're trying out for now with Chromo-IE-Firefox. As we have said, we are also preparing the mobile version of facebook (in the presentation you can see the design of a template for this version).

BUT our browser game, is only part of our project. Remember, Munne is not just the browser game, Munne-Project is not even mentioned in the roadmap. We have already announced many features (you can even download the new wallet, look the promotional video or enjoy Comunne). Also we still have features to describe (Munne University) and partnerships/agreements we have made to be announced.

what if Facebook or something like that likes your game and it an offers to buy the game from u , will investors get a % of those proceeds?
Mchrono (OP)
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October 23, 2014, 12:32:31 PM
 #336

So this game looks good on the face of things, but I have a few questions and sorry if they have been asked before.

What makes it different from the other mafia style browser games?
How is it going to stand out from the crowd?
Are there are FMV's? - no matter how good the game is, it's always nice to see some natural breaks.
Will this coin be an asset in the game?
are there any browser specific requirements to play?

That'll do for now lol

LP

Munne-Project (temporary name) is not a common game, you can see in the pictures (have you seen the final presentation and the 3 albums?) is really a triple AAA project with a very high budget and hundreds of hours of work. As mentioned above, this is not our first game, and we got into the industry before entering this environment (crypto-world).
There will be some videos to narrate the main quest. About the coin, as we have explained, everything will revolve around Munne:

"We will include Munne as the coin in the game. Also, the game will have a casino (poker, blackjack, roulette) and earning rewards/prizes (weekly or monthly) in Munne."

"About in-game buying ? There is not much complexity at first. There will be an internal market where players can sell/buy items for MNE between them (or npc).
There are other more complex problems to solve, such as changing gold for munne or rewards for gambling (casino, poker).
Note: Gold will serve as premium currency (as in any browser game) and will serve to accelerate recovery times, health, etc, but the game is fully playable without spending gold (which can be bought with munne and fiat or just munne)."

In the browser version we're trying out for now with Chromo-IE-Firefox. As we have said, we are also preparing the mobile version of facebook (in the presentation you can see the design of a template for this version).

BUT our browser game, is only part of our project. Remember, Munne is not just the browser game, Munne-Project is not even mentioned in the roadmap. We have already announced many features (you can even download the new wallet, look the promotional video or enjoy Comunne). Also we still have features to describe (Munne University) and partnerships/agreements we have made to be announced.

what if Facebook or something like that likes your game and it an offers to buy the game from u , will investors get a % of those proceeds?


The game will serve two functions: 1) It will a platform for create adoption by people who dont know about the crypto world. 2) It will allow users use and earn more MNE.
On the other hand, will be a source of extra revenue for us. The rights of the game will be from us and not of munne investors. Our intention is never sell the game because it is a important platform in the ecosystem we are creating around Munne.
btcsnippers
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October 23, 2014, 12:47:33 PM
 #337

So this game looks good on the face of things, but I have a few questions and sorry if they have been asked before.

What makes it different from the other mafia style browser games?
How is it going to stand out from the crowd?
Are there are FMV's? - no matter how good the game is, it's always nice to see some natural breaks.
Will this coin be an asset in the game?
are there any browser specific requirements to play?

That'll do for now lol

LP

Munne-Project (temporary name) is not a common game, you can see in the pictures (have you seen the final presentation and the 3 albums?) is really a triple AAA project with a very high budget and hundreds of hours of work. As mentioned above, this is not our first game, and we got into the industry before entering this environment (crypto-world).
There will be some videos to narrate the main quest. About the coin, as we have explained, everything will revolve around Munne:

"We will include Munne as the coin in the game. Also, the game will have a casino (poker, blackjack, roulette) and earning rewards/prizes (weekly or monthly) in Munne."

"About in-game buying ? There is not much complexity at first. There will be an internal market where players can sell/buy items for MNE between them (or npc).
There are other more complex problems to solve, such as changing gold for munne or rewards for gambling (casino, poker).
Note: Gold will serve as premium currency (as in any browser game) and will serve to accelerate recovery times, health, etc, but the game is fully playable without spending gold (which can be bought with munne and fiat or just munne)."

In the browser version we're trying out for now with Chromo-IE-Firefox. As we have said, we are also preparing the mobile version of facebook (in the presentation you can see the design of a template for this version).

BUT our browser game, is only part of our project. Remember, Munne is not just the browser game, Munne-Project is not even mentioned in the roadmap. We have already announced many features (you can even download the new wallet, look the promotional video or enjoy Comunne). Also we still have features to describe (Munne University) and partnerships/agreements we have made to be announced.

what if Facebook or something like that likes your game and it an offers to buy the game from u , will investors get a % of those proceeds?


The game will serve two functions: 1) It will a platform for create adoption by people who dont know about the crypto world. 2) It will allow users use and earn more MNE.
On the other hand, will be a source of extra revenue for us. The rights of the game will be from us and not of munne investors. Our intention is never sell the game because it is a important platform in the ecosystem we are creating around Munne.

Well i really dont like that answer, i invested 10% of total so far and was planning on investing more but u just told me we are not buying part of everything .. what your intention is at this time is irrelevant fact is that you could sell the game or the whole campany at any time and we wouldnt get anything we would just have to hope the new buyer keeps the coin in.

Mchrono (OP)
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October 23, 2014, 01:19:00 PM
 #338

Well i really dont like that answer, i invested 10% of total so far and was planning on investing more but u just told me we are not buying part of everything .. what your intention is at this time is irrelevant fact is that you could sell the game or the whole campany at any time and we wouldnt get anything we would just have to hope the new buyer keeps the coin in.

I understand your concern but we will not sell the game browser, that's not a possibility. Dont worry about that.
Since we never sell the game browser, I have no problem putting a clause that says: "If we sell, 100% of the sale will be divided among the holders of Munne or used as a buy wall."

Remember: "our browser game, is only part of our project. Remember, Munne is not just the browser game, Munne-Project is not even mentioned in the roadmap. We have already announced many features (you can even download the new wallet, look the promotional video or enjoy Comunne). Also we still have features to describe (Munne University) and partnerships/agreements we have made to be announced."

Mchrono (OP)
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October 23, 2014, 01:21:40 PM
 #339

Tomorrow we will present another platform: Munne University. Stay tuned.
btcsnippers
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October 23, 2014, 01:24:48 PM
 #340

Well i really dont like that answer, i invested 10% of total so far and was planning on investing more but u just told me we are not buying part of everything .. what your intention is at this time is irrelevant fact is that you could sell the game or the whole campany at any time and we wouldnt get anything we would just have to hope the new buyer keeps the coin in.

I understand your concern but we will not sell the game browser, that's not a possibility. Dont worry about that.
Since we never sell the game browser, I have no problem putting a clause that says: "If we sell, 100% of the sale will be divided among the holders of Munne or used as a buy wall."

Remember: "our browser game, is only part of our project. Remember, Munne is not just the browser game, Munne-Project is not even mentioned in the roadmap. We have already announced many features (you can even download the new wallet, look the promotional video or enjoy Comunne). Also we still have features to describe (Munne University) and partnerships/agreements we have made to be announced."



well 100% wouldnt be fair to u guys , but thats the answer i was looking for ty, now ill buy some more before to time runs out.
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