Bitcoin Forum
September 19, 2019, 10:12:45 PM *
News: If you like a topic and you see an orange "bump" link, click it. More info.
   Home   Help Search Login Register More  
Pages: [1]
Author Topic: [WTS]Programming Books  (Read 764 times)
Offline Offline

Activity: 23
Merit: 0

View Profile
May 14, 2012, 11:47:40 PM

I am selling off my library of classic computer and programming books.
They are all in excellent condition, and are priced at rock bottom!
Shipping is included and all books cost 1 BTC unless indicated otherwise.
Books will only ship within the United States.

The books available are as follows:

---------------------Programming: C++----------------------------
*Sam's C++ In 21 Days 2nd Ed. / Jessie Liberty
ISBN: 0-672-31070-8

*The Best C/C++ Tips Ever / Anthony Porter / McGraw Hill
ISBN: 0-07-0881820

*C++ Programming: From Problem Analysis to Program Design / DS Malik / Thomson
ISBN: 0-619-10642-X

*C How to Program / Deitel
ISBN: 0-13-226119-7
---------------------Programming: .NET Framework-----------------
*Professional C# 2005 / Wrox P2P
ISBN: 0-7645-7534-1

*Microsoft XNA Unleashed
ISBN: 0-672-32964-6

*Programming in VB.Net
ISBN: 0-07-245903-4

---------------------Programming: Win 32--------------------------
*Advanced Windows, 3rd Edition Jeffrey Ritcher / Microsoft Press
ISBN: 1-57231-548-2

---------------------Programming: Scripting-----------------------
*Windows Script Host 2.0 Developer's Guide / Gunter Born / Microsoft Press
ISBN: 0-7356-0931-4

*Learning Python / O'Reilly
ISBN: 978-0-596-51398-6

*AppleScript - The Definitive Guide / O'Reilly
ISBN: 0-596-00557-1

---------------------Programming: Game Development------------------
*Game Artificial Intelligence / John B. Ahlquist / Thomson
ISBN: 1-4120-3857-1

*Game Programming For Teens / Maneesh Sethi / Premier Press
ISBN: 1-59200-834-8

*3D Game Programming All-In-One / Kenneth C Finney / Thomson
ISBN: 1-59200-136-X

*Patterns In Game Design / Steffan Bjork / Thomson
ISBN: 1-58450-354-8

*Game Programming in C++: Start to finish / Thomson
ISBN: 1-58450-432-3

---------------------3D Modeling and Multimedia--------------------
*Maya at a Glance / George Maestri / Sybex
ISBN: 0-7821-4404-7

*Maya Character Modeling and Animation
ISBN: 1-58450-440-4

*Game Character Development with Maya / Antony Ward / New Riders
ISBN: 0-7357-1438-X

*Game Animator's Guide to Maya / Michael McKinley / Sybex
ISBN: 0-470-03857-8

*Advanced Maya Texturing and Lighting
ISBN: 0-471-79404-X

*Flash 8 Bible / Wiley
ISBN: 0-471-74676-2

*Red Hat Linux 7 Unleashed / Bill Ball / Sams
ISBN: 0-672-31985-3

Send me a reply or pm if you're interested  Smiley
Hero Member
Offline Offline

Posts: 1568931165

View Profile Personal Message (Offline)

Reply with quote  #2

Report to moderator
There are several different types of Bitcoin clients. The most secure are full nodes like Bitcoin Core, but full nodes are more resource-heavy, and they must do a lengthy initial syncing process. As a result, lightweight clients with somewhat less security are commonly used.
Advertised sites are not endorsed by the Bitcoin Forum. They may be unsafe, untrustworthy, or illegal in your jurisdiction. Advertise here.
Hero Member
Offline Offline

Activity: 560
Merit: 500

Ad astra.

View Profile
May 15, 2012, 12:59:05 AM

Interested pending references. Wink

-- BinaryMage -- | OTC | PGP
Offline Offline

Activity: 23
Merit: 0

View Profile
May 15, 2012, 01:39:21 AM

Check private messages
Pages: [1]
Jump to:  

Sponsored by , a Bitcoin-accepting VPN.
Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2006-2009, Simple Machines Valid XHTML 1.0! Valid CSS!