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Author Topic: [NXT] Development Discussion - The dev plan that keeps on delivering  (Read 22078 times)
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Daedelus
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October 22, 2014, 09:15:36 AM
Last edit: November 24, 2015, 12:37:00 AM by Daedelus
 #1

Nxt has a long standing development plan that it has consistently delivered on (and more since there are features live today that were never in the plan)

The Nxt Development plan was created in partnership with Come-from-Beyond and based on the notes passed to him by BCNext. This thread will allow you to discuss each feature and become acquainted with future features before they are released.

The most up to date (and pretty   Wink ) development plan can be found at nxttechnologytree.com

Development Roadmap

Disclaimer:
The NXT developers provide no commitment to deliver any of the features described herein, and reserve the right to change this product roadmap from time to time at their sole discretion.


NXT 1.7 (Dec 2015)
Coin shuffling
Account control for phased transactions
Immediate execution of phased transaction on approval
Stable block times, 60 s average, max 10 min
Fee spreading and throttling of unique resource allocation
Account properties
Singleton assets
Mac installer

NXT 1.8 (April 2016)
Two factor authentication
Account transfer (panic button)
Account control
Controllable assets
Exchange API

NXT 2.0 (December 2016)
White label prunable blockchains
Source: https://nxtforum.org/general-discussion/%28marketing-business-and-development%29-the-tennessee-project-fundraiser/msg197291/#msg197291





CORE FEATURE RELEASE HISTORY
Guidance on how you can build your project on Nxt using some of its hundreds of APIs can be found here. Examples are also provided, making them simple and easy to use.
Nxt's full release note histories can be found here and here.


NRS v0.4.8 - LAUNCHED at block 30,000 (1st Jan 2014)

Transparent Forging - WIKI   |   Video Discussion   |   Advantages of Transparent Forging (Login Required)   |   Sub Forum



NRS v0.5.4e - LAUNCHED at block 40,000 (13th Jan 2014)

Arbitrary Messages - WIKI   |   Video Discussion


[Further feature history to be added, watch this gap  Grin]


NRS v1.1 - LAUNCHED on 11th May 2014
Fundamental change as attachments switched to being stored in the database as
byte arrays instead of serialized objects, allowing the database to shrink back even more (about 25%).
V1.1.0 Release Notes


NRS v1.2 - LAUNCHED at block 213,000 (~15th Aug 2014)
Nxt Marketplace (previously Digital Goods Store) - WIKI   |   Video Walkthrough
Alias Transfer
Encrypted Messages


NRS v1.3 - LAUNCHED on 14th Oct 2014
Fundamental change from storing derived objects in memory to storing in a database,
enabling scaling to much higher number of assets, orders, and goods, without requiring an ever growing
amount of memory for each node.
V1.3.0 Release Notes


NRS v1.4 - LAUNCHED at block 330,000 (10th Jan 2015)

Monetary System - Documentation   |   WIKI   |   Video Walkthrough
Minting (Mining) of Monetary System Currencies - Documentation   |   WIKI
Dividend Payments
Alias Deletion


NRS v1.5 LAUNCHED at block 445,000 (~6 Jun 2015)

Voting System - WIKI   |   Teaser   |   Video Walkthrough
2-phased transactions (Advanced Multisig) - WIKI   |   Video Walkthrough
Plug-ins/Apps System - WIKI   |   Video Walkthrough
Prunable Data (Plain, Encrytped & Tagged) - WIKI
Windows Installer
Offline Transaction Signing (Cold Wallet) support - Release Notes
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ShroomsKit_Disgrace
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October 22, 2014, 09:52:06 AM
 #2

That tree is lovely.  Smiley

version 1.4 means NXT price to da moon.
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October 22, 2014, 09:56:16 AM
 #3

very beautiful site, but seems a little slow .  bug Huh
Daedelus
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October 22, 2014, 10:03:15 AM
 #4

very beautiful site...

Props go to QBTC.


... but seems a little slow .  bug Huh

Works ok for me.
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October 22, 2014, 10:53:23 AM
 #5

Is Smart Contracts feature not included in the tree?
Daedelus
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October 22, 2014, 11:10:06 AM
 #6

Is Smart Contracts feature not included in the tree?

It is mid height on the left. On it's lonesome  Smiley
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October 22, 2014, 12:36:29 PM
 #7

Very nice overview! I'm very excited about the future of Nxt. Smiley

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October 22, 2014, 02:26:29 PM
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This is what I like to see. Amazing

At least there are some people around here who are still being productive
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October 22, 2014, 05:09:50 PM
 #9

Well that escalated quicly
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October 22, 2014, 08:05:25 PM
 #10

Meanwhile, back at the ranch:

Love the graphics, and Nxt progress itself is looking pretty good, almost one year old, and around 1/3 of the roadmap implemented, with a lot of non-core stuff like MGW, Nxtty, AT, etc already up and running or close to it.
 
Not bad for a decentralised. open source, bootstrapped project.

Nulli Dei, nulli Reges, solum NXT
Love your money: www.nxt.org  www.ardorplatform.org
www.nxter.org  www.nxtfoundation.org
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October 22, 2014, 09:32:40 PM
 #11

That tree is lovely.  Smiley

version 1.4 means NXT price to da moon.

Indeed it will.

1.3.0 laid out the foundation for 1.4.

1.4 on the other hand will include another hard fork in order to enable the Monetary System.
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October 22, 2014, 10:24:32 PM
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Whoop whoop
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October 22, 2014, 11:30:13 PM
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Has anyone got a link to bitcoin's technology tree? I want to know how it'll compare in 5 years....

Bitrated user: vanlovely.
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October 23, 2014, 08:15:11 AM
 #14

Has anyone got a link to bitcoin's technology tree? I want to know how it'll compare in 5 years....

You'll be lucky I think   Smiley
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October 23, 2014, 08:20:27 AM
 #15

1.4 on the other hand will include another hard fork in order to enable the Monetary System.


Here is the description of Monetary System from the Nxt Glossary, part of the Nxt Wiki.

****

Monetary System


Monetary System will allow you to create currencies backed by NXT. New coins are created by "locking" NXTs. This could be thought as similar to “burning” Nxt but this is inaccurate as the process can be reversed. If you destroy 7% of the supply the created coins then you get 7% of the locked NXTs back. You are unable to lock more NXTs into the coin once it is created so the supply can’t be inflated. Transaction fees for coins created in the Monetary System can only be paid in NXT. To join the discussion, see the Nxtforum.org dedicated subforum at https://nxtforum.org/monetary-system/.

***
Source: Nxt Glossary - http://wiki.nxtcrypto.org/wiki/Glossary


There is also be decentralised escrows between Nxt and new currencies that run on top of Nxt.
https://nxtforum.org/monetary-system/atomic-currency-exchange/
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October 23, 2014, 01:32:33 PM
 #16

where can i found roadmap of features?
Daedelus
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October 23, 2014, 03:07:08 PM
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where can i found roadmap of features?

Exact timings of each you won't be able to pin down.

ChuckOne knows the most likely features for the next few releases, check through his recent posts on Nxtforum or maybe he will give us an update here.
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October 23, 2014, 05:56:46 PM
 #18

Visit the Nxt Technology Tree at nxttechnologytree.com to view the features that have been implemented in Nxt and find out more about the plans for the future.



I love this tree, but is there a way to find out which devs are working on each project.  I would love to read their updates the same way James does his updates. 

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October 23, 2014, 06:10:35 PM
 #19

Visit the Nxt Technology Tree at nxttechnologytree.com to view the features that have been implemented in Nxt and find out more about the plans for the future.



I love this tree, but is there a way to find out which devs are working on each project.  I would love to read their updates the same way James does his updates.  

For core devs Jean-Luc/Mrv777/lyaffe/ChuckOne/CfB (not so much now)/might have missed someone, it is best to follow the Nxt Commits Twitter:  https://twitter.com/nxtcommit


For James type updates, Kushti and Jones each have started their own threads-

Kushti: https://nxtforum.org/general/kushti%27s-topic/

Jones: https://nxtforum.org/general-discussion/the-official-jones-thought-thread/

I am not sure if Wesley has got his own thread, they work him hard on the GUI so I think he does that 24/7 now (had to give up working on Jinn to keep up)



Kushti is knee deep with another phd student, a maths professor on sabatical and CfB digging deep into the forging algo here...

https://nxtforum.org/general/nxt-forging-algorithm-simulating-approach/

... so you might not hear from him for a while. I think CfB is hoping Kushti gets a better knowledge of Transparent Forging than him so he can take a back seat on the technical side  Cheesy


Failing that, you just have to ask them  Cheesy
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October 24, 2014, 09:39:42 AM
 #20

@Jabo38, update from Wesley on GUI progress

TL:DR
i) Wesley (GUI dev) very busy with RL work. We have two new GUI devs.
ii) Re-skin of client theme being developed by Mrv777.
iii) Monetary system confirmed by two devs now as being in version 1.4.0
iv) Due to public demand, Jones&Wesley working on a wallet.dat system for Nxt
v) A fourth GUI dev, Crimi, may be joining soon. I believe Crimi currently runs the very useful peerexplorer.com atm.
vi) Humanfractal's idea of QR login/signing seems to be in the pipeline.
vii) Having more GUI devs will speed up the releases of Nxt (and get us along the tech tree quicker  Grin)


As you may have noticed I have been absent from the forum these past few weeks. As I have said in some of my last posts, this is due to "real world commitments" (job) that are taking up all my time.

Fortunately, we already have 2 new GUI developers working on core that are doing a great job. Mrv777 is working on his theme changer, a feature that I didn’t have time to develop, and is also working on the UI for a 1.4 feature, the "monetary system".

Jones as I understand it is working on wallet.dat and a few other things. And I hear crimi may also be interested in joining the GUI developers sometime soon.

Having multiple GUI developers just makes sense, it was never good to rely on a single person (me) in the past. It should also bring new ideas and innovations, such as the QR login / signing idea from HumanFractal. And of course it will speed up development, which sometimes has to wait for GUI development before being able to test things properly (this was partly why 1.3 took so long).

*snip*
Source: https://nxtforum.org/technical-development-committee/gui/msg122194/#msg122194
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