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Author Topic: ☑ CALLING All MOBILE APP Coders ⚠⚠⚠ Bounties 4-Apps. ▄︻̷̿┻̿═━一 ⚝  (Read 2335 times)
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MikeMike (OP)
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November 28, 2014, 03:32:32 AM
Last edit: January 06, 2015, 06:48:56 AM by MikeMike
 #1


Services Requested for Coding Apps:


PLEASE SEE MAIN SIGN UP and QUESTION THREAD HERE:

https://bitcointalk.org/index.php?topic=875195.msg9670502#msg9670502

We've developed a new Smart Phone OS called Æther v 0.1  

It's a unique code you will find easy and very efficient to work with.

XDA Developers Forum Thread Listing.
http://forum.xda-developers.com/android/apps-games/ther-apps-coders-shout-ground-floor-t2956802

If you have an account please make a post and include your nick from this Forum.
If not please create an account and use the XDA Forum Thread
after you sign up here for your apps, other services or contributions.
Please remember to make a post and include your nick from this Forum.      


We're looking to attract quality individuals/coders who will want
to be involved at the ground floor of a new game changing
impervious platform unique to the korephone.

This is a rare opportunity.
Working with us here where it's starting will earn you an Æther "Guru status"
since you are the first and will be the most knowledgeable.

The API Reference is under development and will be posted in increments.

We have a list of Apps we'd like to see first, are listed below
including their Bounties and we are open to recommendations.
Updates will follow as progress is made and will be often, daily to weekly.
IF you have specific APPS you've developed and would like to see them
on the Æther OS please advise.

Please familiarize yourself with what we have up till today and check back often.
Let's DO THIS!
 Smiley

QUESTIONS:

Q: "What language is this?”
A: Details are yet to be announced.

Q: “What do we export it to?”
A: To be announced.

Q: "When can I start"
A: 6th December earliest.  December 12th is the official anticipated start date.

Q: "Why then for such an early thread?"
A: To line up the coders for a fast track completion of all Apps
and in case we get some API references done early.



Below is a GIF of the KorePhone OS running in the KorePhone Emulator.
Notice the GIF's Physical Size, Quality and tiny file size.
This was accomplished through the KorePhone's Æther OS v 0.1

https://i.imgur.com/pMjkxaf.gif



This Section will contain the Updates listed by Date. Most recent first.


____________________________________________________________________
1-6-15

Æther OS incorporates seamless Tor and VPN privacy protections. Developers need code only with similar objects and classes they are already familiar with within the .NET/Mono API and Æther takes care of the rest; however, this is merely the first implementation of the privacy layer and more seamless protections are being planned to be added: For example, what we shall refer to at present as "Tor 2.0" will add additional security and privacy protections to the platform and apps running on it.

NOTE: To Counteract the typical,...More than one person is in possession of the Source Code.
 Wink

____________________________________________________________________
1-5-15 SDK UPDATE:
New Release Additions:


+ Video Input (input as webcam for emulation purposes)
+ Audio Output
+ Example app (including course code) showcases video input (as a box that can be moved around with the pointer) and audio output by audio generation when buttons are clicked.
+ Fully transparent Tor- and VPN-targeted classes which can be used (as alternatives) to the standard .NET implementations (e.g. AEtherSocket.) Full backend Tor and VPN infrastructure will be implemented on the device. For now the classes are there to be the methods and code building blocks by which seamless TCP security operations will take place in future, on the KOREphone.
+ Bug fixes

Æther SDK 0.3 Installer:
https://mega.co.nz/#!uRlHAaKS!Wzw8Q_0UhxMXFQN31NqnH5PMTAx1kDSpz29uKn0yeM8

All necessary APIs required in order to write 99% of apps is now complete (the exception being some games and apps that do 3D graphics.) Any extras which may be required will be added by request from any devs writing apps, of course.

The hardware rendering infrastructure is next, followed by hardware integration. In the meantime devs have essentially everything they would need in order to write their apps.

FYI: Attached is a summary of the OS components, it’s currently at just under 17K lines of code. That’s a lot more actual code; I’ve still yet to determine exactly how much that is but it’s easily double or triple the number.

____________________________________________________________________
12-22-14 MANDATORY UPDATE:

Updated API's, SDK, Documentation, Libraries, Explanations and Emulator info.
https://mega.co.nz/#!2AswGBKL!pXYsEs8jFVNbrq3PUlAwI57PYrOHTa0jnlGGwDnkn7w
INSTALLER:
https://mega.co.nz/#!GI1H3IyI!v1GY3jSKnIkJfmQQV7bWEjwYNDL5pz7jUNMXu5P0Mlg
"I've made an installer, which takes care of stuff like adding assemblies to the GAC (so you don't need to do it manually).
[Which I tried to post here but the forum won't allow me to post links yet. I will ask HD2 to post it for me.]

The folders will go to the "Program Files (x86)" folder and a standalone emulator icon should be found on your Start Menu after the installation.

There are both C# and VB.NET Hello World examples with some added code demonstrating how to receive some events from the OS, such as "pointer down" and "pointer up" events, and "end app" event, delivered to the methods going by those names.

More to come within the next few days"

_________________________________________________
12-15-14

Here is the Initial Introduction and essential API's and working Emulator. RE: the Components of the SDK.
This is undeniable evidence the Æther Kripton Mobile OS has been coded.
 Smiley
Detailed Explanation being compiled...
OUTDATED:
https://mega.co.nz/#!qFlRkTpQ!Yn64mclLI4LnFz7iPYowf4LoJMBjOwch-egT3ueg4i8

Details are in the included NotePad File.

___________________________________________________
11-27-14
We are in the process of requesting a separate Æther OS section on the XDA Forums.
The thread will be notified the outcome and if we cannot work something out there
we will create our own unique KorePhone Æther OS Developers Forum.
EDIT:
XDA Developers forum thread started. See link above. ^
____________________________________________________
"Hi,
A new phone OS has been developed.
We are requesting it be listed as:
Æther OS
Could it be listed in it's above unique form.

Sincerely,
____________________________________________________
Sent to XDA Forums Administrator:
11-28-14

Hi,

I'm doing some leg work for a new OS under development called Æther OS.
It's booted in the Emulator and in next few weeks hope to have it on a device.
The RPI Reference is under development and may be posted in increments
so Apps could be developed sooner.
We would like to get a listing located next to "Jolla SailFish" , "Ubuntu Touch" and "Firefox OS"
since it is an OS.
I emailed twice over the last few days with no reply and we were hoping to get the listing
by Monday 12-1-14.
Please advise.

Most Sincerely,
___________________________________________________





















Our Press Release as featured on Yahoo Finance:
Though some of our original wording was changed by them.


http://finance.yahoo.com/news/korecoin-team-announces-korephone-smart-041800325.html





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December 08, 2014, 10:06:50 PM
 #2

UPDATE:

http://thebitcoinnews.com/2014/12/08/the-korecoin-team-is-hard-at-work-developing-their-aether-kripton-os/

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December 13, 2014, 05:32:27 PM
 #3




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December 16, 2014, 01:01:56 PM
 #4




Here is the Initial Introduction and essential API's and working Emulator. RE: the Components of the SDK.
This is undeniable evidence the Æther Kripton Mobile OS has been coded.
 Smiley
Detailed Explanation being compiled...

https://mega.co.nz/#!qFlRkTpQ!Yn64mclLI4LnFz7iPYowf4LoJMBjOwch-egT3ueg4i8

Details are in the included NotePad File.

Cheers!
 Smiley

MM

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December 19, 2014, 05:33:44 AM
 #5


More API's Completed:


+ GPS

+ Gyroscope

+ Accelerometer

+ ÆtherTextBox

Plus a bug or two fixed!

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December 23, 2014, 12:54:57 AM
Last edit: December 23, 2014, 01:28:14 PM by MikeMike
 #6


MANDATORY UPDATE!

Please use this link below for the new API Download and delete the old one you may have downloaded in the last day.


____________________________________________________________________
12-22-14


Updated API's, SDK, Documentation, Libraries, Explanations and Emulator info.
https://mega.co.nz/#!2AswGBKL!pXYsEs8jFVNbrq3PUlAwI57PYrOHTa0jnlGGwDnkn7w
INSTALLER:
https://mega.co.nz/#!GI1H3IyI!v1GY3jSKnIkJfmQQV7bWEjwYNDL5pz7jUNMXu5P0Mlg
"I've made an installer, which takes care of stuff like adding assemblies to the GAC (so you don't need to do it manually).
[Which I tried to post here but the forum won't allow me to post links yet. I will ask HD2 to post it for me.]

The folders will go to the "Program Files (x86)" folder and a standalone emulator icon should be found on your Start Menu after the installation.

There are both C# and VB.NET Hello World examples with some added code demonstrating how to receive some events from the OS, such as "pointer down" and "pointer up" events, and "end app" event, delivered to the methods going by those names.

More to come within the next few days"

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December 23, 2014, 01:28:26 PM
 #7

____________________________________________________________________
12-23-14

Combined and updated SINGLE DOWNLOAD Link:

 Cool
https://mega.co.nz/#!GI1H3IyI!v1GY3jSKnIkJfmQQV7bWEjwYNDL5pz7jUNMXu5P0Mlg
"I've made an installer, which takes care of stuff like adding assemblies to the GAC (so you don't need to do it manually).
[Which I tried to post here but the forum won't allow me to post links yet. I will ask HD2 to post it for me.]

The folders will go to the "Program Files (x86)" folder and a standalone emulator icon should be found on your Start Menu after the installation.

There are both C# and VB.NET Hello World examples with some added code demonstrating how to receive some events from the OS, such as "pointer down" and "pointer up" events, and "end app" event, delivered to the methods going by those names.

More to come within the next few days"

MikeMike (OP)
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January 05, 2015, 05:03:04 AM
Last edit: January 06, 2015, 05:45:29 AM by MikeMike
 #8

1-5-15 SDK UPDATE:
New Release Additions:


+ Video Input (input as webcam for emulation purposes)
+ Audio Output
+ Example app (including course code) showcases video input (as a box that can be moved around with the pointer) and audio output by audio generation when buttons are clicked.
+ Fully transparent Tor- and VPN-targeted classes which can be used (as alternatives) to the standard .NET implementations (e.g. AEtherSocket.) Full backend Tor and VPN infrastructure will be implemented on the device. For now the classes are there to be the methods and code building blocks by which seamless TCP security operations will take place in future, on the KOREphone.
+ Bug fixes

Æther SDK 0.3 Installer:
https://mega.co.nz/#!uRlHAaKS!Wzw8Q_0UhxMXFQN31NqnH5PMTAx1kDSpz29uKn0yeM8

All necessary APIs required in order to write 99% of apps is now complete (the exception being some games and apps that do 3D graphics.) Any extras which may be required will be added by request from any devs writing apps, of course.

The hardware rendering infrastructure is next, followed by hardware integration. In the meantime devs have essentially everything they would need in order to write their apps.

FYI: Attached is a summary of the OS components, it’s currently at just under 17K lines of code. That’s a lot more actual code; I’ve still yet to determine exactly how much that is but it’s easily double or triple the number.

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January 06, 2015, 05:38:36 AM
Last edit: January 06, 2015, 06:38:47 AM by MikeMike
 #9

1-6-15

Æther OS incorporates seamless Tor and VPN privacy protections. Developers need code only with similar objects and classes they are already familiar with within the .NET/Mono API and Æther takes care of the rest; however, this is merely the first implementation of the privacy layer and more seamless protections are being planned to be added: For example, what we shall refer to at present as "Tor 2.0" will add additional security and privacy protections to the platform and apps running on it.


NOTE: To Counteract the typical,...More than one person is in possession of the Source Code.
 Wink

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February 17, 2015, 03:42:17 PM
 #10

Why Æther OS has been developed: ☑
https://www.youtube.com/watch?v=yy8r8TPiajA

‘Most hackers are good people’ – fmr spy, author on cyber-attacks & NSA

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April 30, 2015, 01:31:28 AM
Last edit: April 30, 2015, 02:42:18 AM by MikeMike
 #11


★  TAKE THE POLL!  ★

 

This is a very important part of the process to meet user needs and wants
which could greatly impact public adoption. It only takes a minuet.  Smiley

We want to know your thoughts on the most important features
you deem necessary to get you to switch Mobile Devices.
We value your contribution in being part of the poll and in the development
of the KorePhone's Æther OS.

http://forum.xda-developers.com/android/apps-games/ther-apps-coders-shout-ground-floor-t2956802



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September 19, 2015, 09:44:29 PM
Last edit: September 19, 2015, 11:05:20 PM by MikeMike
 #12

9-12-15
UPDATE:
The Coder who fell seriously ill a few months back is feeling well enough to do only the easiest coding work
so they decided they could at least make some simple apps and He recently posted them. If He feels a bit better
in the coming weeks and months He might tackle some of the more difficult apps and eventually be able to get the Æther OS on a device. One step at a time though. Just an hour meeting I recently had totally drained him and anyone who's been that ill knows what that is like.


Copy of his post below
:

 Smiley
It’s been a while since there’s been some activity here and that’s because I’ve been dealing with some serious health issues. I’m finally doing a bit better now and am still committed to this project.
We still have the app bounties up for grabs and I decided to do the 2 easiest ones so long!
Clock: DONE!
Alarm Clock: DONE!

Code and files to follow…

---------- Post added at 10:18 AM ---------- Previous post was at 10:12 AM ----------

Here are the new apps which can be directly loaded into the emulator.
(Remember: The emulator looks for them in C:\Program Files (x86)\Æther\ )
For example: Create a sub folder called Clock (C:\Program Files (x86)\Æther\Clock\ ) and put Clock.dll into it. In the emulator, under ‘Load’, enter “Clock”.



[I tried posting the link, but the forum won't allow me to post links yet. I will ask HD2 Crosshair to post it.]
""The Dev asked me to post this link to his latest work on the apps.
Cheers!""
https://mega.nz/#!fNlB1BpJ!oXW3m4R6fd3kMiBJzH1FwPKQiwDC8JeYqxZTe1iqUio

---------- Post added at 10:22 AM ---------- Previous post was at 10:18 AM ----------

CLOCK APP CODE

Option Strict On
Option Explicit On

Imports System
Imports Æther
Imports Æther.UI
Imports Æther.UI.UIobjects
Imports System.Threading

Public Class Program

Inherits ÆtherAppBase

Private Shared MainThread As Thread

Private Shared Running As Boolean

Shared Sub Main()

Running = True

MainThread = New Threading.Thread(AddressOf DoMainThread)
MainThread.Start()

End Sub

Private Shared B1 As AEtherButton
Private Shared TX As AEtherTextBox

Private Shared BackgroundColour As AEtherColour = New AEtherColour(24, 45, 228)

Private Shared Sub DoMainThread()

_PrimarySurface = New AEtherSurface
_PrimarySurface.BackgroundColour = BackgroundColour

Const X0 As Single = 0.27!
Const Y0 As Single = 0.35!
Const SX As Single = 0.48!
Const SY As Single = 0.35!

Dim C1 = New AEtherRectangle("Display Background",
New AEtherPoint(X0, Y0),
New AEtherSize(SX, SY),
New AEtherColour(255, 255, 0))
_PrimarySurface.AddControl(C1)

Dim T1 = New AEtherLabel("Time",
New AEtherPoint(C1.Position.X + SX / 2.0!,
C1.Position.Y + SY / 2.0!),
New AEtherColour(30, 144, 255),
"Segoe UI", 35.0!,
AEtherFontStyle.Bold,
AEtherTextAlignment.Centre)
T1.Text = "00:00:00"
_PrimarySurface.AddControl(T1)

Dim Pulse = New AutoResetEvent(False)

Dim S As Stopwatch = New Stopwatch
S.Start()

While Running
Dim CurrentTime As DateTime = DateTime.Now
Dim Seconds As Single = CSng(S.Elapsed.TotalSeconds) * 0.72!
Dim Seconds2 As Single = Seconds * 0.333!
T1.Text = String.Format("{0:HH:mm:ss}", CurrentTime)
C1.Position.X = X0 + CSng(Math.Sin(S.Elapsed.TotalSeconds)) * 0.12!
C1.Position.Y = Y0 - CSng(Math.Cos(S.Elapsed.TotalSeconds)) * 0.12!
C1.FillColour = New AEtherColour(CInt(Math.Abs(Math.Sin(Seconds2) * 255)),
CInt(Math.Abs(Math.Sin(Seconds2 + 0.7!) * 255)),
CInt(Math.Abs(Math.Sin(Seconds2 + 1.5!) * 255)))
T1.FillColour = New AEtherColour(CInt(Math.Abs(Math.Cos(Seconds * 1.5!) * 255)),
CInt(Math.Abs(Math.Cos(Seconds * 1.5! + 0.7!) * 255)),
CInt(Math.Abs(Math.Cos(Seconds * 1.5! + 1.5!) * 255)))
T1.Position = New AEtherPoint(C1.Position.X + SX / 2.0!,
C1.Position.Y + SY / 2.0!)
RaiseEvent_UpdateSurface()
Pulse.WaitOne(48)
End While

End Sub

Public Shared Shadows Sub EndApp()

Running = False

Debug.Print("End App!")

End Sub

Public Shared Shadows Sub PointerDown()

Debug.Print("Pointer Down!")

End Sub

Public Shared Shadows Sub PointerUp()

Debug.Print("Pointer Up!")

End Sub

End Class

---------- Post added at 10:27 AM ---------- Previous post was at 10:22 AM ----------

ALARM CLOCK APP CODE:

Option Strict On
Option Explicit On

Imports System
Imports System.Threading
Imports Æther
Imports Æther.UI
Imports Æther.UI.UIobjects

Public Class Program

Inherits ÆtherAppBase

Private Shared MainThread As Thread

Private Shared Running As Boolean

Shared Sub Main()

Running = True

MainThread = New Threading.Thread(AddressOf DoMainThread)
MainThread.Start()

End Sub

Private Shared B1 As AEtherButton
Private Shared TX As AEtherTextBox

Private Shared AlarmSet As Boolean = False
Private Shared AlarmTime As DateTime

Private Shared AlarmSetColour As AEtherColour = New AEtherColour(0, 192, 0)
Private Shared AlarmNotSetColour As AEtherColour = New AEtherColour(129, 129, 129)
Private Shared AlarmNotifyColour As AEtherColour = New AEtherColour(255, 0, 0)

Private Shared AlarmButtonSetColour As AEtherColour = New AEtherColour(255, 0, 0)
Private Shared AlarmButtonNotSetColour As AEtherColour = New AEtherColour(192, 48, 48)

Private Shared BackgroundColour As AEtherColour = New AEtherColour(24, 45, 228)
Private Shared BackgroundNotifyColour As AEtherColour = New AEtherColour(255, 0, 0)

Private Shared Sub DoMainThread()

_PrimarySurface = New AEtherSurface
_PrimarySurface.BackgroundColour = BackgroundColour

Const SX As Single = 0.48!
Const SY As Single = 0.35!

'Const SX2 As Single = 0.48!
'Const SY2 As Single = SY * 0.66!

Const X0 As Single = 0.27!

Dim C1 = New AEtherRectangle("Display Background",
New AEtherPoint(X0, 0.15),
New AEtherSize(SX, SY),
New AEtherColour(255, 255, 0))
_PrimarySurface.AddControl(C1)

Dim T1 = New AEtherLabel("Time 1",
New AEtherPoint(C1.Position.X + SX / 2.0!,
C1.Position.Y + SY / 2.0!),
New AEtherColour(30, 144, 255),
"Segoe UI", 35.0!,
AEtherFontStyle.Bold,
AEtherTextAlignment.Centre)
T1.Text = "00:00:00"
_PrimarySurface.AddControl(T1)

'C2 = New AEtherRectangle("Display Background 2",
' New AEtherPoint(X0, 0.75),
' New AEtherSize(SX2, SY2),
' AlarmNotSetColour)
'_PrimarySurface.AddControl(C2)

'Dim T2 = New AEtherLabel("Time 2",
' New AEtherPoint(C2.Position.X + SX2 / 2.0!,
' C2.Position.Y + SY2 / 2.0!),
' AlarmNotSetColour,
' "Segoe UI", 35.0!,
' AEtherFontStyle.Bold,
' AEtherTextAlignment.Centre)
'T2.Text = "00:00"
'_PrimarySurface.AddControl(T2)
'AddHandler T2.Focus, AddressOf HandleTextClick1

B1 = New AEtherButton("Button 1",
"Set Alarm",
New AEtherPoint(C1.Position.X + SX / 2.0! - 0.27! / 2.0!,
0.66!),
New AEtherSize(0.27!, 0.084),
AlarmButtonNotSetColour)
AddHandler B1.Focus, AddressOf HandleButton1Down
_PrimarySurface.AddControl(B1)


TX = New AEtherTextBox("TextBox 1",
New AEtherPoint(B1.Position.X - 0.012!,
B1.Position.Y + 0.15!),
New AEtherSize(0.12, 0.012),
AlarmNotSetColour,
"Segoe UI", 35.0!,
AEtherFontStyle.Bold,
AEtherTextAlignment.Left)
TX.Text = "00:00"
_PrimarySurface.AddControl(TX)
AddHandler TX.Focus, AddressOf HandleTextClick1
' AddHandler TX.ValueChanged, AddressOf HandleTextChanged1

Dim Pulse = New AutoResetEvent(False)

While Running
Dim CurrentTime As DateTime = DateTime.Now
T1.Text = String.Format("{0:HH:mm:ss}", CurrentTime)
If AlarmSet AndAlso CurrentTime.Hour = AlarmTime.Hour AndAlso CurrentTime.Minute = AlarmTime.Minute Then
AlarmActivated()
End If
HandleTextChanged1()
RaiseEvent_UpdateSurface()
Pulse.WaitOne(48)
End While

End Sub

Private Shared Sub HandleButton1Down()

ToggleAlarmSet()

End Sub

Private Shared Sub HandleTextClick1()

If Not AlarmSet Then
ToggleAlarmSet()
End If

End Sub

Private Shared Sub HandleTextChanged1()

Static TextChanged As String

If TX.Text <> TextChanged Then
If TX.Text.Length > 3 Then
DateTime.TryParse(TX.Text, AlarmTime)
End If
End If

TextChanged = TX.Text

End Sub

Private Shared Sub ToggleAlarmSet()

AlarmSet = Not AlarmSet

If AlarmSet Then
B1.Text = "Alarm Set"
B1.FillColour = AlarmButtonSetColour
TX.FillColour = AlarmSetColour
Else
B1.Text = "Set Alarm"
B1.FillColour = AlarmButtonNotSetColour
TX.FillColour = AlarmNotSetColour
End If

End Sub

Private Shared Sub AlarmActivated()

Static T As Stopwatch = New Stopwatch

If Not T.IsRunning Then
T.Start()
End If

If CInt(T.Elapsed.Seconds) Mod 2 = 0 Then
_PrimarySurface.BackgroundColour = BackgroundNotifyColour
Else
_PrimarySurface.BackgroundColour = BackgroundColour
End If

End Sub

Public Shared Shadows Sub EndApp()

Running = False

Debug.Print("End App!")

End Sub

Public Shared Shadows Sub PointerDown()

Debug.Print("Pointer Down!")

End Sub

Public Shared Shadows Sub PointerUp()

Debug.Print("Pointer Up!")

End Sub

End Class

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