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Author Topic: Facebook removes his "credits" and introduces local currencies  (Read 2845 times)
Dusty (OP)
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June 20, 2012, 08:06:37 PM
Last edit: September 27, 2012, 09:43:06 AM by hazek
 #1

https://developers.facebook.com/blog/post/2012/06/19/introducing-subscriptions-and-local-currency-pricing/

Facebook admits that their credits was not working at all:
Quote
Since we introduced Credits in 2009, most games on Facebook have implemented their own virtual currencies, reducing the need for a platform-wide virtual currency. As a result, we are updating our payments product to support pricing in local currency (ex: US dollar, British pound and Japanese yen) instead of Credits.

I wonder if this is because of the strange "credits" issue (and thus be related to bitcoins too), or to avoid the 30% fee that facebook keeps...

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June 20, 2012, 08:14:19 PM
 #2

I developed an MMO gaming engine that was an over head 2d flash game. It had zombies, survivors, shooting guns, lots of weapons, flame throwers, side missions, lag reduction algorithims, and anti hack check sums the game was open world with vast levels to explore.  Right when i was about release it facebook scraped the option to allow credit card and put in their policy that any one not using facebook credits would have their game removed so i made my own website to facilitate alt payments of course scince it wasnt on facebook any more no body was interested and all my beta testers dropped off and everyone lost interest. Lol no im kinda mad i didnt save my code now that they brought the policy back to normal. Maybe illl just use jmonkeyengine next time instead.
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June 20, 2012, 08:15:33 PM
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Lol no im kinda mad i didnt save my code now that they brought the policy back to normal.
Why would you ever delete any source code? Why?

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June 20, 2012, 08:22:39 PM
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The 30% fee is probably enough to upset many people.

There are some lawsuits/cases against Facebook: http://stopfacebookcredits.com/
This may be another reason.



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June 20, 2012, 08:28:10 PM
 #5

I doubt they'll allow bitcoins but interesting nonetheless.

Actually scratch that, why focus on the negative right? I guess the good news is their experiment of digital currency failed which eliminates a Bitcoin's potential competitor.

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June 20, 2012, 10:13:01 PM
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tl;dr...  (IMO) producing a virtual currency is hard, and the governments would prefer that we use fiat

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molecular
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June 20, 2012, 10:54:00 PM
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I developed an MMO gaming engine that was an over head 2d flash game. It had zombies, survivors, shooting guns, lots of weapons, flame throwers, side missions, lag reduction algorithims, and anti hack check sums the game was open world with vast levels to explore.  Right when i was about release it facebook scraped the option to allow credit card and put in their policy that any one not using facebook credits would have their game removed so i made my own website to facilitate alt payments of course scince it wasnt on facebook any more no body was interested and all my beta testers dropped off and everyone lost interest. Lol no im kinda mad i didnt save my code now that they brought the policy back to normal. Maybe illl just use jmonkeyengine next time instead.

You wrote a huge game, even had it beta-tested and didn't bother to "save" it? How do you even test it without "saving" it?

seriously dude, we're supposed to believe you deleted the sourcecode to a game you probably spent months coding?

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June 20, 2012, 10:59:45 PM
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I developed an MMO gaming engine that was an over head 2d flash game. It had zombies, survivors, shooting guns, lots of weapons, flame throwers, side missions, lag reduction algorithims, and anti hack check sums the game was open world with vast levels to explore.  Right when i was about release it facebook scraped the option to allow credit card and put in their policy that any one not using facebook credits would have their game removed so i made my own website to facilitate alt payments of course scince it wasnt on facebook any more no body was interested and all my beta testers dropped off and everyone lost interest. Lol no im kinda mad i didnt save my code now that they brought the policy back to normal. Maybe illl just use jmonkeyengine next time instead.

You wrote a huge game, even had it beta-tested and didn't bother to "save" it? How do you even test it without "saving" it?

seriously dude, we're supposed to believe you deleted the sourcecode to a game you probably spent months coding?


Uh sourcecontrol? I still have all of code from 10 years ago... And most of revisions.
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June 21, 2012, 08:11:56 PM
 #9

My knowledge and experience is constantly evolving, If I save my code how will I ever know my true potential if I'm always locked in the past of old problems?  Cool
But really, Its all in my head, if i wanted to rewrite the engine I could do it again in about a day(even though the engine took 3 months to build originally) since I've embedded everything to memory it s just better to recall my research and write code in real time so that way I can incorporate my older research with new experience.

Ka peesh?

ps. now that i think about it im more mad at face book putting in that poclicy when i was finished then the fact that i deleted my source code.
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June 21, 2012, 09:48:59 PM
 #10

The question of course is can a bitcoin exchange be a facebook app ?


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June 22, 2012, 01:11:09 AM
 #11

My knowledge and experience is constantly evolving, If I save my code how will I ever know my true potential if I'm always locked in the past of old problems?  Cool
But really, Its all in my head, if i wanted to rewrite the engine I could do it again in about a day(even though the engine took 3 months to build originally) since I've embedded everything to memory it s just better to recall my research and write code in real time so that way I can incorporate my older research with new experience.

Ka peesh?

ps. now that i think about it im more mad at face book putting in that poclicy when i was finished then the fact that i deleted my source code.



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June 22, 2012, 02:52:27 AM
 #12

The question of course is can a bitcoin exchange be a facebook app ?



My guess: Yes, but only a fiat-to-btc exchange, not the other way around.

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Dusty (OP)
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June 22, 2012, 05:12:58 AM
 #13

My guess: Yes, but only a fiat-to-btc exchange, not the other way around.
Also, it would not be very conveniente, because you would loose 30% on every transaction...

But could it be useful for someone nonetheless?

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June 22, 2012, 06:36:57 AM
 #14


Uh sourcecontrol? I still have all of code from 10 years ago... And most of revisions.


This, I still have source code from when I was learning how to program 8 years ago... I like to go back and lol to myself at how stupid I did things and how much I've advanced.
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June 22, 2012, 03:02:55 PM
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My guess: Yes, but only a fiat-to-btc exchange, not the other way around.
Also, it would not be very conveniente, because you would loose 30% on every transaction...

But could it be useful for someone nonetheless?

Losing 30% on every transaction will send the business to the poor house in a very short time. Unless, the 30% FB fee only applies when cashing out?
 

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June 22, 2012, 03:33:57 PM
 #16

My knowledge and experience is constantly evolving, If I save my code how will I ever know my true potential if I'm always locked in the past of old problems?  Cool
But really, Its all in my head, if i wanted to rewrite the engine I could do it again in about a day(even though the engine took 3 months to build originally) since I've embedded everything to memory it s just better to recall my research and write code in real time so that way I can incorporate my older research with new experience.

Ka peesh?

ps. now that i think about it im more mad at face book putting in that poclicy when i was finished then the fact that i deleted my source code.

Don't take the criticism to harshly, it is just that most programmers learn that source control is vital to projects, even personal ones. Yes it is "all in your head", but that is just perception. It takes a lot to pull it back out of your head.

Really, take a look at git or svn. One day you will thank yourself for doing it.

Once set up all you need to do is

"git init" in a new project directory

and

git commit -am 'DESCRIPTION OF WHAT CHANGED SINCE LAST COMMIT'

It is all local, and no need for a server to set up. Of course you can push to a server, roll back changes, have multiple branches, .... But as long as you do those two commands in the root directory of your project (the second one every time a feature is complete), you will have all of those deeper options available for you whenever you like, and you will be able to see a full history of your project evolution.

This is an important step learning to work on larger projects, and most novice programmers reject it, but do so at their own peril.

-RobKohr (slight-gray-beard)

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June 22, 2012, 07:05:59 PM
 #17

Nice advice mates, Id just rather not spam my computer with folders or take up github space(for free, im no leech).
I have an odd ability to recall code line by line with little errors, but now when my friends or family ask me about <insert some moment here> it takes awhile before i can recall what they are talking about-- those who know me think i have bad memory but i just tell them they need say the right things to trigger my brain to recall what they are referring too. Its a curse in social situations but makes me highly efficient in programming situations.

For serious project or open source projects of course i use source control its essential, in the event too many merges happened and the whole thing gets fubar'd
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June 22, 2012, 09:17:27 PM
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No need to use github or any other server. Git init creates a local source control system in a hidden directory in the project root. I use them all over my computer for little test projects, notebooks, docs etc. Git is much more lightweight than the server oriented svn and is great for random light weight junk.

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June 23, 2012, 07:56:57 AM
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Nice advice mates, Id just rather not spam my computer with folders or take up github space(for free, im no leech).
I have an odd ability to recall code line by line with little errors, but now when my friends or family ask me about <insert some moment here> it takes awhile before i can recall what they are talking about-- those who know me think i have bad memory but i just tell them they need say the right things to trigger my brain to recall what they are referring too. Its a curse in social situations but makes me highly efficient in programming situations.

You, my friend, are one exceptional person. (please don't take this the wrong way)

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Xenland
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June 24, 2012, 02:30:29 AM
 #20

Nice advice mates, Id just rather not spam my computer with folders or take up github space(for free, im no leech).
I have an odd ability to recall code line by line with little errors, but now when my friends or family ask me about <insert some moment here> it takes awhile before i can recall what they are talking about-- those who know me think i have bad memory but i just tell them they need say the right things to trigger my brain to recall what they are referring too. Its a curse in social situations but makes me highly efficient in programming situations.

You, my friend, are one exceptional person. (please don't take this the wrong way)

None taken  Cool

No need to use github or any other server. Git init creates a local source control system in a hidden directory in the project root. I use them all over my computer for little test projects, notebooks, docs etc. Git is much more lightweight than the server oriented svn and is great for random light weight junk.

I didn't think about strictly storing locally.
My situation is still the same though.
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