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Author Topic: [Pokereum] - An Ethereum-Telehash based provably fair decentralized Poker  (Read 9749 times)
innovator256 (OP)
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February 22, 2015, 05:54:10 PM
Last edit: March 02, 2015, 12:27:10 PM by innovator256
 #1

Uniting all coin communities while increasing utility through mass adoption.



 







Intro :: What is Pokereum
Pokereum is an experimental contemporary community driven idea of using flat virtual decentralized autonomous organizations (DAO) to manage and develop a decentralized application (DAPP) that solves the mental poker problem using Ethereum smart contracts, Telehash mesh networking and a consensus network. The Poker app or DAPP basically lets you play a game of poker while ensuring random number generation and card shuffling are fair and transparent while reducing cost for poker players, reducing the possibilities of collusion and enabling cheap boundless payments and withdrawals using cryptocurrencies and smart contracts. Mechanisms to enable easy on-boarding of non crypto-currency users and stable value crypto currencies are detailed in the white paper.


Pokereum, the Ethereum - Telehash based provably fair decentralized poker DAO & DAPP project is intended to unite all coin communities and spur mass adoption of crypto currencies. The Dapp aspect is made possible through the use of smart contracts, a unique proof of stake/participation based jury consensus system and a mini blockchain weakly subjected to the Ethereum chain.

The Pokereum poker app is a DAPP(decentralized app) managed by the evolving Pokereum DAO (decentralized autonomous organization): a collective community people from all coin communities working together to achieve a common goal, voting on key issues and direction and development of the Pokereum DAPP, assisted by DAO delegates and autonomous agents.

Every decision is controlled by the community as a whole using tokens associated with the Pokereum DAO. Governance and other organizational activities will start out on the Nxt Voting enabled platform and gradually move to the Ethereum platform; a more robust system for automated enforceable decisions and distributed trust / security. All Pokereum DAPP smart contracts will be built on the Ethereum platform. For more information on how DAO’S might work see this recent article detailing a overall sample framework :: http://www.coindesk.com/succeed-as-decentralized-autonomous-organization/



White paper : https://docs.google.com/document/d/1vxjxE-7QMAvo95UzhWftWJ3Ke_gAoNLTQQEudNeUQeY/edit




Screenshot


This is by no means an indication of our current development stage, This is just a sneak peak to the quality of interface we hope you’d love. Expect a video teaser overview of an actual gameplay experience of the client in a few days. ( See “Project status” section)



Purpose:
  • Bring in the massive poker user base using a beautiful and enticing front-end user experience
  • Leverage crypto currency core users to make payments easy for new crypto poker players
  • Provide a provably fair system, fairly resistant to collusion and impossible to game
  • Unite crypto-currency communities making Pokereum games currency agnostic
  • Improve the utility of your “coin while helping to bring in massive poker user base



Project Highlights:
  • Impeccable front end user experience, not just any ol “GUI”
  • Easy new crypto user on-boarding by providing new users with options to pre-fund accounts, requesting funds from other crypto poker players localbitcoins style with smart contract escrow
  • Provably fair random number generation and encrypted card permutation generation
  • Multiple anti-collusion mechanisms including :
      -Table stake group access randomization and challenge response jury pool authentication
      -deployment of low EV dispersible bots at low capacity
  • Leveraging stable value currencies like Nubits or BITUSD in addition to projects like “etherex" decentralized exchange for pokereum game chips
  • Dapp reserves; valid DAO tokens access Pokereum dapp smart contract holdings of earnings proportional to token amounts



Notable Portions of System of contracts
  • Stable value currencies
  • Alt-coin payment integration (coin community collaborations needed)
  • Request and exchange :: Fiat payments easy access regular players
  • Dapp reserves



Project Status :
  • Front-end client : 85 % complete (lookout for a video teaser next monday march 2nd)
  • Telehash based p2p poker chat component : 95%
  • Poker library : 100% complete
  • White paper : refinement stage
  • Backend smart contract system : refining stage / some development
  • Consensus systems : refining stage / some development



Dev Team
  • Innovator256 (Ola)
  • Momentum
  • Juan
  • Salam
  • Armator
  • You +  see link on how to get involved :

we use a javascript stack from front-end to back except for the ethereum solidity

Need more Devs, full time, part time and or coin collaborators. salaries, tokens, bounties. Get in where you fit in. All tokens earnings are on a vested schedule
See link on how to get involved :  https://nxtforum.org/stark-industries-(nxtdice)/dao-board-and-workers-(-decentralized-autonmous-organisation-)/


Social Media Manager
  • Jacelace



Community Managers
  • You + see link on how to get involved :
https://nxtforum.org/stark-industries-(nxtdice)/dao-board-and-workers-(-decentralized-autonmous-organisation-)/
[/list]

Need up to 7 to start out, you should poses a rational mind and good forum history. Also an understanding of the DAO vision is a must (Read white paper, bylaws etc).  All tokens earnings are on a vested schedule. Contact Stark and see link for more details :



Pokereum DAO Delegates

  • Stark (Temporary executor)
  • Ron Gross (Tentative)
  • Ericcart (Pending)
  • You + see link on how to get involved :
    • https://nxtforum.org/stark-industries-(nxtdice)/dao-board-and-workers-(-decentralized-autonmous-organisation-)/
        Need up to 7 for DAO Multi-signature distributed trust of resources and DAO community voting. Must understand DAO vision, trustworthy public and private entities with good reputations and forum history welcome. Tokens are earned on a vested schedule. Contact Stark and see links for more details :

        Vesting basics :
      http://thestartuptoolkit.com/blog/2013/02/equity-basics-vesting-cliffs-acceleration-and-exits/

      Bylaws :
      https://nxtforum.org/stark-industries-(nxtdice)/bylaws-and-terms-of-nxtpoker-dao/

      Board member oath :
      https://nxtforum.org/stark-industries-(nxtdice)/board-member-oath/

      Spending policy :
      https://nxtforum.org/stark-industries-(nxtdice)/spending-policy-and-ground-rules/



      Last but not least :: See information on how to get free tokens :

      100 million tokens total, 7 million given out for free. 5 million during the crowdfunding period. 2 million given out before crowdfunding for marketing help.
       https://nxtforum.org/stark-industries-(nxtdice)/marketing-5288/


      White Paper tl;dr Important Tidbits


      Parent chain and Security

      Parent chain is the ethereum chain on which the Pokereum “Ringed chain” relies. Information block information is stored and retrieved from the ethereum blockchain by new nodes joining the network
         
      Anti-collusion
         
      Multi-strategy anti-collusion mechanisms using:
      -Table stake group access randomization and challenge response jury pool authentication
      -deployment of low EV dispersible bots at low capacity

         
      Trustworthiness and Sybil Resilience

      Foundation for anti-collusion and a basis for the security of the jury pool consensus system. Using an account effective stake, account velocity and participation as a unit for determining eligibility to the jury consensus pools

      Provably fair random number and shuffling
      Multiple random inputs from jury pool nodes are sent to contracts and combined for an increased entropic seed to random number generation, generating multiple encrypted decks by adding and increasing nonces. Multitude of encrypted cards and keys can be generated and stored in decentralized storage until ready for use by the network.

      Multi-Networks Player Nodes:
      A pokereum node consist of  an ethereum connected light client , ability to use the whisper protocol alongside decentralized storage and telehash enabled mesh RTC


      Jury Pools
      These are subsets of the network nodes selected to pools using random information passed to the Pokereum network by the system of ethereum contract in addition to their effective stake, account velocity/participation to perform important task on behalf of the Pokereum network as a whole



      Check Points
      Specific points in the Ethereum blockchain where new nodes can download old information to be sure they have the correct state of the network


      Epochs Ringed blockchain   
      24 hour, 1 hour intervals. 1 hour is an epoch. Every 25th hour epoch is overwritten by a new 1st hour epoch. each current hour represents the current state of the network

      Player gamification point system
      Ten ranks represented by 10 badges. Each rank constitutes a certain number of points. Top ranking nodes are rewarded with rake backs, free private tables, free tournament entries and more as the network matures

      Pokereum DAO
         The Pokereum DAO  is in charge of the management of the Pokereum DAPP.
         Members consists of individuals, establishments or autonomous agents. Every
         member of the DAO is incentivized to contribute to the long term success of the DAPP



      Crowdfunding date: TBD by DAO (DAO delegates needed)


      Most of all, no promises made, no outcome is certain. This is an experiment and you are welcome to be part of it, to help dictate its future. Thank you.

      Innovator256
patrickgamer
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February 22, 2015, 06:53:53 PM
 #2

Hey guys, I'm part of the core dev team, and I'm lurking here on this thread. So if you have any questions about the project, I'd be happy to answer as best I can.
elm
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February 22, 2015, 07:23:54 PM
 #3

will follow this thread. good luck
innovator256 (OP)
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February 22, 2015, 07:28:18 PM
 #4

will follow this thread. good luck

Thanks
doof
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February 22, 2015, 11:37:35 PM
 #5

Reading the white paper now.  I'd been thinking about a similar project, but wouldn't have the resources to do it.  Looks good!
doof
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February 22, 2015, 11:46:25 PM
 #6

Quote
reducing the possibilities of collusion and enabling cheap boundless payments and withdrawals using cryptocurrencies and smart contracts.
Isn't this an oxymoron?  By implementing it as a DOA and anonymous players, collusion becomes very easy.
doof
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February 22, 2015, 11:59:27 PM
 #7

Quote
reducing the possibilities of collusion and enabling cheap boundless payments and withdrawals using cryptocurrencies and smart contracts.
Isn't this an oxymoron?  By implementing it as a DOA and anonymous players, collusion becomes very easy.
I see "Ron Gross" discusses this point in the white paper.
patrickgamer
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February 23, 2015, 02:14:04 AM
 #8

Quote
reducing the possibilities of collusion and enabling cheap boundless payments and withdrawals using cryptocurrencies and smart contracts.
Isn't this an oxymoron?  By implementing it as a DOA and anonymous players, collusion becomes very easy.
I see "Ron Gross" discusses this point in the white paper.

A few points of clarification:
  • You don't have to be part of the DOA to enjoy the game. It will be made available to everyone
  • Collusion requires players being able to play at the same table. Pokereum removes the ability for people to pick and choose their tables (randomized assignment as per the white paper description), thereby making it a statistical improbability that two or more colluders will land at the same tables.

I certainly don't want to appear hostile or defensive, but I get the sense that the criticism about collusion are born out of an incomplete understanding of what we are talking about (for this aspect of security). I'll try to sum it up colloquially here:
To collude in traditional online poker systems, two or more people are typically in contact with each other outside the game system and share knowledge of their hands without others at the table knowing. This happens today when online poker games let people pick their tables, and they can direct their colluders to the same table. Pokereum does not let you pick a table - you are assigned (according to our matchmaking algorithms). So two people are randomly assigned to tables. There are stats and maths to discusss how likely/unlikely these two people land in the same game, but intuitively, we know that as the number of games increase, the chances of them getting in the same game drop (rapidly).

So, the cheaters face two options (once they've chosen to take their chances at collusion):
  • play the table assigned, thereby be unable to cheat
  • quit the table (and lose the buy-in) and try again

Any team looking to try option number two will quickly find that the costs of quitting tables will always be higher than whatever they can get IF they ever land at the same table (esp. since BOTH cheaters have to walk away from their buy-ins).

I thought this concept was pretty clearly explained in the paper - but maybe the confusion around the topic is a good indicator that we should take another stab at that section.

Hope this clarifies things for you! Smiley

EDIT
PS: There will be a "play with friends" feature, but it's not fully spec'd out yet, so I don't have a lot to share with you on that part just yet.
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February 23, 2015, 05:52:04 AM
 #9

A few points of clarification:
  • Collusion requires players being able to play at the same table. Pokereum removes the ability for people to pick and choose their tables (randomized assignment as per the white paper description), thereby making it a statistical improbability that two or more colluders will land at the same tables.

Just read the white paper.  I saw that solution.  You might have issues with table balancing.

I certainly don't want to appear hostile or defensive, but I get the sense that the criticism about collusion are born out of an incomplete understanding of what we are talking about (for this aspect of security). I'll try to sum it up colloquially here:
To collude in traditional online poker systems, two or more people are typically in contact with each other outside the game system and share knowledge of their hands without others at the table knowing. This happens today when online poker games let people pick their tables, and they can direct their colluders to the same table. Pokereum does not let you pick a table - you are assigned (according to our matchmaking algorithms). So two people are randomly assigned to tables. There are stats and maths to discusss how likely/unlikely these two people land in the same game, but intuitively, we know that as the number of games increase, the chances of them getting in the same game drop (rapidly).

No offence taken.  I've played over 100,000 hands online (hit a RFlush online on Friday too!)  Been playing since 2002 and cashed in tournaments in the UK, Poland, Canada and Australia.  Just trying to make sure it cant be gamed.

One of my old work colleges used to work for Stars, doing heuristics on cheats.  So we often have discussions on this topic.
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February 23, 2015, 05:55:51 AM
 #10

Quote
So two people are randomly assigned to tables. There are stats and maths to discusss how likely/unlikely these two people land in the same game, but intuitively, we know that as the number of games increase, the chances of them getting in the same game drop (rapidly).

Not entirely true.  The number of games in play does not matter; the number of open seats does.  Sites will table balance to ensure full tables are running.  By randomly allocating, as opposed to table balancing, it may degrade the player experience.

Cheats could wait for opportune times, such as when all tables are full, or a table has < empty seats.

Quote
•quit the table (and lose the buy-in) and try again
So its tournament only, not cash games?
doof
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February 23, 2015, 06:17:41 AM
 #11

Ill sign up to the nxt forum tonight, and comment over there.

How can I add comments to the document?  You have a spelling mistake on page 12.

How will the system handle slow to act players?

"The punishment may rage from losing a round to getting kicked out from the table and losing the table stake depending on the frequency of offences."
innovator256 (OP)
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February 23, 2015, 07:39:20 AM
 #12

Ill sign up to the nxt forum tonight, and comment over there.

How can I add comments to the document?  You have a spelling mistake on page 12.

How will the system handle slow to act players?

"The punishment may rage from losing a round to getting kicked out from the table and losing the table stake depending on the frequency of offences."
corrected  Smiley this is why we need community participation. You all own this project!

Has anyone seen the bounties yet? There are free tokens available here: https://nxtforum.org/stark-industries-(nxtdice)/marketing-5288/
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February 23, 2015, 02:51:19 PM
 #13

Quote from: patrickgamer
So two people are randomly assigned to tables. There are stats and maths to discusss how likely/unlikely these two people land in the same game, but intuitively, we know that as the number of games increase, the chances of them getting in the same game drop (rapidly).

Not entirely true.  The number of games in play does not matter; the number of open seats does.  Sites will table balance to ensure full tables are running.  By randomly allocating, as opposed to table balancing, it may degrade the player experience.
That's a very important distinction. When I said "based on tables" I meant to imply seats at those tables (obviously, full tables are immaterial to these stats). Sorry for being imprecise. Still, the rest of the point still stands: the more games are being played, the more table seats open up, ergo the more unlikely that two colluders will land at the same table.

Quote from: doof
Quote from: patrickgamer
•quit the table (and lose the buy-in) and try again
So its tournament only, not cash games?

Cash tables are on the roadmap, but because of the collusion aspect, we're going to be putting some very cool mechanics in place to rate-limit joins/quits by activity (i.e. the more you stick around in games, the more easier it will be to leave). So cheaters that keep table-hopping will quickly find themselves throttled in this activity.
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February 23, 2015, 10:51:21 PM
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Quote from: patrickgamer
So two people are randomly assigned to tables. There are stats and maths to discusss how likely/unlikely these two people land in the same game, but intuitively, we know that as the number of games increase, the chances of them getting in the same game drop (rapidly).

Not entirely true.  The number of games in play does not matter; the number of open seats does.  Sites will table balance to ensure full tables are running.  By randomly allocating, as opposed to table balancing, it may degrade the player experience.
That's a very important distinction. When I said "based on tables" I meant to imply seats at those tables (obviously, full tables are immaterial to these stats). Sorry for being imprecise. Still, the rest of the point still stands: the more games are being played, the more table seats open up, ergo the more unlikely that two colluders will land at the same table.

Quote from: doof
Quote from: patrickgamer
•quit the table (and lose the buy-in) and try again
So its tournament only, not cash games?

Cash tables are on the roadmap, but because of the collusion aspect, we're going to be putting some very cool mechanics in place to rate-limit joins/quits by activity (i.e. the more you stick around in games, the more easier it will be to leave). So cheaters that keep table-hopping will quickly find themselves throttled in this activity.

Ok, these are pretty important distinctions.  Perhaps add that to the paper, saying it would be initially Tournament or Sit and Go style games.  Then yes, you argument about player randomization is valid.

Happy to help proof and contribute to the idea.
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February 24, 2015, 06:03:18 AM
 #15

Thanks for sharing, I'll have to check it out.

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February 24, 2015, 06:49:30 AM
 #16

Following this thread for sure, electrum has a lot to offer im glad this team is taking the advantage of it.

Best of luck, sign up on the website!
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February 24, 2015, 11:14:55 AM
 #17

Looks crazy the project! Lets see!

innovator256 (OP)
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February 24, 2015, 12:11:20 PM
 #18

remember guys we are seeking collaborations,  board members, community manangers, more devs etc...there are even marketing bounties for menial work see here : https://nxtforum.org/stark-industries-(nxtdice)/marketing-5288/
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February 24, 2015, 04:40:39 PM
 #19

So just to clarify, I looked at Pokereum's whitepaper a bit and provided a few comments; I'm not any kind of official advisor. But will be interesting to see this progress.

Argumentum ad lunam: the fallacy that because Bitcoin's price is rising really fast the currency must be a speculative bubble and/or Ponzi scheme.
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February 24, 2015, 04:42:44 PM
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So just to clarify, I looked at Pokereum's whitepaper a bit and provided a few comments; I'm not any kind of official advisor. But will be interesting to see this progress.

I wonder how many other people in that list were included without their notification

"If we don't hang together, by Heavens we shall hang separately." - Benjamin Franklin

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