Hello again,
Long time no hear
First of all, thank you everyone for your patience and belief in FreshCoin. I know that this development took longer than initially said, but there were some quirks which needed to be polished along the way. We could not just leave them "hanging" because most of those quirks that we do not fix right at the root, will come back to hunt us later, so it had to be done.
As you probably heard from Frangomel, FreshOnline is now on the new server, locked and secure. Whole API has been pushed live, and paypal transactions are working as anticipated and are no longer sandbox (we are talking real money here). Also, naturally, security is a must for this type of software, so whole server has been analyzed and tested more than once, so we are safe on that side.
Big kudos to Frangomel and marcetin: Frangomel for keeping you all up to date when I could not, sharing ideas and contructive critics and generally being all around guy. Huge kudos to marcetin, as he has done most of the work with me on the server, including transfers, maintenance, ideas. He is one of the few who does not have a phrase "I do not know" in his vocabulary, really. Thanks man.
Last but not the least the dev of HungryDude (not sure if he has account on here, if he does let me know and I'll update) for being here every moment to test every new thing in the api, and for letting me know how Android devs see our API and what's the fastest way to intergrate API in his game. Thanks to him, our API now fully supports Unity (using WebView) and raw json communication. As I understood, large number of devs use Unity to build games, so this is a huge plus for FreshCoin as it allows real fast integration in games created in Unity.
Finally, great kudos to the community for bearing with us. We have completed one huge phase of the FreshCoin plan, but we are about to embark on even the greater one, so we anticipate great things to come. Future seems really bright right now
Also, if anyone of you is a game dev, and works with Unity, you are welcome to contact me so we can do mutual test on the API to see if it works for you. Also, if you create games in anything else, and have a specific set of requirement, I will be more than glad to create whatever is needed to integrate it into your game.
Once again, thank you everyone, and let's move forward together.
Let me know whatever you think about all this