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1281  Local / Альтернативные криптовалюты / Re: [ANN]HYPER ~Разработка MMO ~Bittrex ~PoS 5% месячных ежедневно on: July 31, 2014, 07:33:21 AM
Именно так. Если не пришли, пишите им об этом. Видимо у них процесс не автоматизирован и случаются осечки.  Вот пример. Со второго раза всё пришло.

Спасибо, что напомнили об этой раздаче! Smiley

Вниманию остальных: здесь раздают по 30 монет за каждый пост о HYPER на других игровых и криптофорумах:

http://hypercrypto.com/forum/index.php?topic=162.msg4341#msg4341
1282  Local / Альтернативные криптовалюты / Re: [ANN]HYPER ~Разработка MMO ~Bittrex ~PoS 5% месячных ежедневно on: July 31, 2014, 06:35:07 AM
Ничего не заплатили ни за одно задание!!!

Советую связаться с разработчиком через ЛС. Разработчик ответственный и приветливый человек, и я уверена, что Вы получите все свои монеты.
1283  Local / Альтернативные криптовалюты / Re: [ANN]HYPER ~Разработка MMO ~Bittrex ~PoS 5% месячных ежедневно on: July 30, 2014, 07:55:59 PM
Новая бесплатная раздача ( 5 HYPER в час ):

http://hypercrypto.com/forum/index.php?topic=180.msg4386#msg4386
1284  Alternate cryptocurrencies / Announcements (Altcoins) / Re: [SKY] Skycoin Launch Announcement on: July 30, 2014, 09:35:38 AM
I don't think there's a need to wait till the Ethereum IPO is over. This will be a small IPO, unlike Ethereum's which is completely ridiculous.

Anyway, great to see the project moving forward. I'll continue watching this closely.

We are about to go singularity.We have a road map to where we want to be in the long term. We split it up into small projects and libraries, then are able to delegate them. A very concrete infrastructure we can move rapidly on, is coming together.

Architecture is slow unfortunately. It is only something that becomes good through experience.

Glad to hear about the progress! I believe that you will succeed. Can not wait to start IPO.
1285  Local / Альтернативные криптовалюты / Re: [ANN]HYPER ~Разработка MMO ~Bittrex ~PoS 5% месячных ежедневно on: July 30, 2014, 08:14:25 AM
Насчёт CS хочу уточнить, там какой принцип, просто за игру зарабатываешь или ставишь свои монеты?

Дополнительное оружие и снаряжения можно покупать за HYPER, которые перевели со своего кошелька или заработали в процессе игры. То есть, в начале игры можете заработать какое-то количество HYPER базовым оружием. Затем, на эти монеты можете купить доп оружие.


Я могу зарабатывать ничего не тратя, или мне придётся ставить свои деньги? Если бесплатно можно зарабатывать, то какой в этом смысл разработчикам?

Смысл в том, чтобы увеличить популярность монеты. По тому же принципу все разработчики монет запускают бесплатные раздачи и faucet-ы.

Quote

Дак эти монеты потом можно будет обналичить из игрыHuh

Да, можно вывести на свой кошелек HYPER.
1286  Local / Альтернативные криптовалюты / Re: [ANN]HYPER ~Разработка MMO ~Bittrex ~PoS 5% месячных ежедневно on: July 29, 2014, 06:13:21 PM
Насчёт CS хочу уточнить, там какой принцип, просто за игру зарабатываешь или ставишь свои монеты?

Дополнительное оружие и снаряжения можно покупать за HYPER, которые перевели со своего кошелька или заработали в процессе игры. То есть, в начале игры можете заработать какое-то количество HYPER базовым оружием. Затем, на эти монеты можете купить доп оружие.
1287  Local / Альтернативные криптовалюты / Re: [ANN]HYPER ~Разработка MMO ~Bittrex ~PoS 5% месячных ежедневно on: July 29, 2014, 06:11:54 PM
Важная новость из английской ветки:



Important announcement by David Seaman regarding the HYPER game he is working on that will bring cryptocurrency into the real world via Android and iPhone augmented reality geocaching and gaming (with official HYPER backing from myself and the rest of the team) and much more. His vision for HYPER is revolutionary and will certainly speed things up for us becoming the definitive online (and real world) gaming currency. Thank you David!

60 days from today, at around 4pm Pacific, he will be buying at market rate 1,000,000 PINK's worth of HYPER (approximately 10 BTC or more). His assumption is that by that time a PINK/HYPER trading pair will exist, but if not, the 1,000,000 PINK in his possession will be first traded to a currency which can trade directly against HYPER.

https://plus.google.com/+DavidSeamanUS/posts/YQcD1Vycq9K

Here is the full announcement:

HYPER is an electronic proof-of-stake currency traded on major exchanges. I am going to use it to test out a theory in-field over the next 6 months.

Bitcoin and other successful cryptocurrencies including Litecoin, over time, go from arbitrary bits of data on a public distributed ledger to valuable currencies due to the "miner dynamic".

This is not a new assertion. We all know that miners sinking time, energy costs, and hardware into mining is part of what creates the value ecosystem. This ecosystem mimics the economic processes that once gave natural rare commodities such as gold and silver their value.

I will posit here, and prove with HYPER over the next six months, that the "miner dynamic" is only one of several ways in which a currency can be psychologically accepted and successfully capitalized by the masses.

"Game rarity" is a second dynamic that has not been properly explored yet - things like arcade tickets and air miles are examples of game rarity-derived currency.

After researching HYPER's past activity, their current and pending in-roads into game communities, and their ambitious massive multiplayer "virtual world" project, no other currency would work quite as well for proving this theory.

What HYPER is doing already is creating a psychological value for players of games including Counter Strike and Zandagort (HYPER servers run both, with more games planned for inclusion). Whereas gamers used to seek "high scores" or simple reputational gain, they will soon seek HYPER - a supranational digital currency with properties altogether different from Bitcoin.

Since HYPER is 100% proof-of-stake, every user who keeps the wallet open and running on their machine is doing their part to verify transactions and keep the network decentralized.

HYPER pays 5% monthly interest, compounded daily. This is part of the secret sauce: too much higher, and eventually you'd see PoS centralization, which would weaken the network. Too much lower, and there is not a solid incentive for gamers who earn or win HYPER to hold onto some and grow the network's strength, as well as reduce unexpected "dumps" on the exchanges.

This is in stark contrast to the alt coin communities which seem to be a kind of high-tech arms race to see which miners can make the most, sometimes to the detriment of long-term stakeholders and users.

By being an interest-bearing coin that is simultaneously not subject to miner-created inflation, it is intrinsically "desirable".

Which brings me to the announcement. We're going to speed up a natural process. What would otherwise take HYPER three to four years will only take three to four months.

With the help of HYPER's official support (financial, as well as their marketing channels), I'm launching development of an Android / iOS HYPER app that has two levels: 1) the first level is a "HYPER locator" that shows you gamers in your area willing to sell you some of their Hyper for cash immediately 2) entering an unlock code also shows where "HYPER portals" are located- specific points where if you visit and check in from that exact location within a certain time frame, you get the Hyper that's loaded in that portal. These bounties will be pre-coded and already set aside, so that even as HYPER increases in price, the portals become even more lucrative to chase after.

This creates a social experience, and helps gamers meet each other, with HYPER as the catalyst.

Since I believe gaming credits will soon be a commodity, and will be a big one, it is important to be the brand people associate with something fun and challenging.

Some of the bigger alts are pursuing ATM machines and Prypto cards - they aim to mimic the trappings of the banks they will replace, which makes a degree of sense and is absolutely the right move... for them.

But as a gaming currency, we need to do things differently. HYPER should be fun to deal with at every moment of the currency's life cycle: obtaining it should be fun, social, and subversive -- finding it should be fun -- earning it should be fun -- and owning it is fun, because who doesn't like seeing new coins in their wallet every morning.

The app will allow for a global ongoing scavenger hunt, since the portals/bounties are programmed, rather than paper wallets placed under a park bench.

Further, the unlock code for the second functionality of the app is only given after the user completes an online competitive puzzle, solving "Hyperblocks" faster than other players -- during this process, the user will be asked for an email address and offered an opt-in subscription to HYPER's monthly deals and news update.

Given how alt currencies in many ways function like ecommerce brands, it is ludicrous how few of them think as such. In 2014, obtaining an opt-in email address from a loyal user is an absolute must. And when we have 20,000, 50,000+ people on the newsletter, there is very little reason for a large merchant to say "no" to HYPER acceptance: there's a measured market of consumers, with only so many places to spend. We'll record metrics from the first few merchants to go this route, and that will be all the proof other merchants will need to enter HYPER space.

And now, some words about commitment. 60 days from today, at around 4pm Pacific, I'll be buying at market rate 1,000,000 PINK's worth of HYPER. My assumption is that by that time a PINK/HYPER trading pair will exist, but if not, the 1,000,000 PINK in my possession will be first traded to a currency which can trade directly against HYPER.

This creates a psychological floor for HYPER's value, allowing all of us to move beyond speculation and focus on building. This should achieve that. The last thing HYPER's developers should need to do at this point is calm the nerves of return-hungry day traders or answer the inevitable made-up FUD from troll accounts. They should be allowed to continue their work - onboarding new game communities, running games on HYPER servers, and furthering the development of HYPER's "virtual world" space strategy MMO (due for public release around June, according to their documents).

Secondly, I have purchased a percentage of the HYPER network, and that stake is not for sale - at any price. When the market begins to realize that a significant portion of HYPER believed to be up for grabs at any moment is simply unavailable, at any rate, I think we'll see the beginnings of genuine stability.

This is a great currency that has been a bit overlooked by the wild onslaught of new coins, each of them drain a bit of the wealth out of the market and make it harder for great coins like HYPER to achieve what they set out to do.

With survival no longer in question, I'm very excited for HYPER (and for PINK, which I perceive as a complementary game coin - rather than competitor; HYPER's devs have no interest in pursuing the sorts of games PINK creates, and vice versa, to my knowledge).

A higher PINK valuation will mean a larger buyback amount. And should FUD or temporary adversity affect the price of HYPER or PINK, wealth may move back and forth between the two coins speculatively until fear subsides, rather than jumping back out into BTC or fiat and permanently harming the ecosystem. This economic tweak, although experimental, was successfully pioneered by the financial cryptocurrencies Dirac and Nautilus earlier this year. I'm simply stealing a good idea and applying it to the two most promising game coins.

If you have a background in iOS / Android app development and want to help, I would love to hear from you.

Links-
Hyper http://hypercrypto.com
Pinkcoin http://crypto.pink


Вкратце, David Seaman ( https://twitter.com/d_seaman ) заключил договор с разработчиками HYPER. Он пишет, что твердо уверовал в разработчиков HYPER и решил поддержать проект финансами. Он будет скупать ежедневно в 4 часа по Тихоокеанскому времени HYPER-монеты по рыночному курсу на сумму 1.000.000PINK (около 10BTC).

Кроме того, он запускает 2 вспомогательных проекта. В рамках этих проектов будут разработаны iOC и Android-приложения, которые позволят пользователям торговать игровыми монетами HYPER с находящимися рядом игроками (по геолокации). Другой проект будет чем-то вроде игры в пеленгацию. Каждый день в определенной точке геолокации пользователи могут принять на свои Android смартфоны коды с монетами HYPER. Это позволит игрокам чаще встречаться, общаться и обмениваться впечатлениями. И в конечном итоге, позволит расширить круг пользователей.
1288  Alternate cryptocurrencies / Announcements (Altcoins) / Re: [ANN] HYPER ~The Game Currency ~5% Monthly Interest Paid Daily ~ Games Are Live on: July 29, 2014, 05:55:51 PM
Important announcement by David Seaman regarding the HYPER game he is working on that will bring cryptocurrency into the real world via Android and iPhone augmented reality geocaching and gaming (with official HYPER backing from myself and the rest of the team) and much more. His vision for HYPER is revolutionary and will certainly speed things up for us becoming the definitive online (and real world) gaming currency. Thank you David!

60 days from today, at around 4pm Pacific, he will be buying at market rate 1,000,000 PINK's worth of HYPER (approximately 10 BTC or more). His assumption is that by that time a PINK/HYPER trading pair will exist, but if not, the 1,000,000 PINK in his possession will be first traded to a currency which can trade directly against HYPER.

https://plus.google.com/+DavidSeamanUS/posts/YQcD1Vycq9K

Here is the full announcement:

HYPER is an electronic proof-of-stake currency traded on major exchanges. I am going to use it to test out a theory in-field over the next 6 months.

Bitcoin and other successful cryptocurrencies including Litecoin, over time, go from arbitrary bits of data on a public distributed ledger to valuable currencies due to the "miner dynamic".

This is not a new assertion. We all know that miners sinking time, energy costs, and hardware into mining is part of what creates the value ecosystem. This ecosystem mimics the economic processes that once gave natural rare commodities such as gold and silver their value.

I will posit here, and prove with HYPER over the next six months, that the "miner dynamic" is only one of several ways in which a currency can be psychologically accepted and successfully capitalized by the masses.

"Game rarity" is a second dynamic that has not been properly explored yet - things like arcade tickets and air miles are examples of game rarity-derived currency.

After researching HYPER's past activity, their current and pending in-roads into game communities, and their ambitious massive multiplayer "virtual world" project, no other currency would work quite as well for proving this theory.

What HYPER is doing already is creating a psychological value for players of games including Counter Strike and Zandagort (HYPER servers run both, with more games planned for inclusion). Whereas gamers used to seek "high scores" or simple reputational gain, they will soon seek HYPER - a supranational digital currency with properties altogether different from Bitcoin.

Since HYPER is 100% proof-of-stake, every user who keeps the wallet open and running on their machine is doing their part to verify transactions and keep the network decentralized.

HYPER pays 5% monthly interest, compounded daily. This is part of the secret sauce: too much higher, and eventually you'd see PoS centralization, which would weaken the network. Too much lower, and there is not a solid incentive for gamers who earn or win HYPER to hold onto some and grow the network's strength, as well as reduce unexpected "dumps" on the exchanges.

This is in stark contrast to the alt coin communities which seem to be a kind of high-tech arms race to see which miners can make the most, sometimes to the detriment of long-term stakeholders and users.

By being an interest-bearing coin that is simultaneously not subject to miner-created inflation, it is intrinsically "desirable".

Which brings me to the announcement. We're going to speed up a natural process. What would otherwise take HYPER three to four years will only take three to four months.

With the help of HYPER's official support (financial, as well as their marketing channels), I'm launching development of an Android / iOS HYPER app that has two levels: 1) the first level is a "HYPER locator" that shows you gamers in your area willing to sell you some of their Hyper for cash immediately 2) entering an unlock code also shows where "HYPER portals" are located- specific points where if you visit and check in from that exact location within a certain time frame, you get the Hyper that's loaded in that portal. These bounties will be pre-coded and already set aside, so that even as HYPER increases in price, the portals become even more lucrative to chase after.

This creates a social experience, and helps gamers meet each other, with HYPER as the catalyst.

Since I believe gaming credits will soon be a commodity, and will be a big one, it is important to be the brand people associate with something fun and challenging.

Some of the bigger alts are pursuing ATM machines and Prypto cards - they aim to mimic the trappings of the banks they will replace, which makes a degree of sense and is absolutely the right move... for them.

But as a gaming currency, we need to do things differently. HYPER should be fun to deal with at every moment of the currency's life cycle: obtaining it should be fun, social, and subversive -- finding it should be fun -- earning it should be fun -- and owning it is fun, because who doesn't like seeing new coins in their wallet every morning.

The app will allow for a global ongoing scavenger hunt, since the portals/bounties are programmed, rather than paper wallets placed under a park bench.

Further, the unlock code for the second functionality of the app is only given after the user completes an online competitive puzzle, solving "Hyperblocks" faster than other players -- during this process, the user will be asked for an email address and offered an opt-in subscription to HYPER's monthly deals and news update.

Given how alt currencies in many ways function like ecommerce brands, it is ludicrous how few of them think as such. In 2014, obtaining an opt-in email address from a loyal user is an absolute must. And when we have 20,000, 50,000+ people on the newsletter, there is very little reason for a large merchant to say "no" to HYPER acceptance: there's a measured market of consumers, with only so many places to spend. We'll record metrics from the first few merchants to go this route, and that will be all the proof other merchants will need to enter HYPER space.

And now, some words about commitment. 60 days from today, at around 4pm Pacific, I'll be buying at market rate 1,000,000 PINK's worth of HYPER. My assumption is that by that time a PINK/HYPER trading pair will exist, but if not, the 1,000,000 PINK in my possession will be first traded to a currency which can trade directly against HYPER.

This creates a psychological floor for HYPER's value, allowing all of us to move beyond speculation and focus on building. This should achieve that. The last thing HYPER's developers should need to do at this point is calm the nerves of return-hungry day traders or answer the inevitable made-up FUD from troll accounts. They should be allowed to continue their work - onboarding new game communities, running games on HYPER servers, and furthering the development of HYPER's "virtual world" space strategy MMO (due for public release around June, according to their documents).

Secondly, I have purchased a percentage of the HYPER network, and that stake is not for sale - at any price. When the market begins to realize that a significant portion of HYPER believed to be up for grabs at any moment is simply unavailable, at any rate, I think we'll see the beginnings of genuine stability.

This is a great currency that has been a bit overlooked by the wild onslaught of new coins, each of them drain a bit of the wealth out of the market and make it harder for great coins like HYPER to achieve what they set out to do.

With survival no longer in question, I'm very excited for HYPER (and for PINK, which I perceive as a complementary game coin - rather than competitor; HYPER's devs have no interest in pursuing the sorts of games PINK creates, and vice versa, to my knowledge).

A higher PINK valuation will mean a larger buyback amount. And should FUD or temporary adversity affect the price of HYPER or PINK, wealth may move back and forth between the two coins speculatively until fear subsides, rather than jumping back out into BTC or fiat and permanently harming the ecosystem. This economic tweak, although experimental, was successfully pioneered by the financial cryptocurrencies Dirac and Nautilus earlier this year. I'm simply stealing a good idea and applying it to the two most promising game coins.

If you have a background in iOS / Android app development and want to help, I would love to hear from you.

Links-
Hyper http://hypercrypto.com
Pinkcoin http://crypto.pink


Oh, yes! This is a real revolution! Congratulations to the HYPERdevelopers and the HYPERcommunity!
1289  Alternate cryptocurrencies / Marketplace (Altcoins) / Re: HYPER Signature Campaign. Get Paid For Your Signature! Space MMO, 5% PoS Monthly on: July 29, 2014, 05:17:54 PM
What is the current price of 1 hyper in bitcoins?

5000 Satoshi per hyper, price increase last 1 week.

9000sat today...
1290  Local / Альтернативные криптовалюты / Re: [ANN]HYPER ~Разработка MMO ~Bittrex ~PoS 5% месячных ежедневно on: July 29, 2014, 05:09:25 PM
На Bittrex средняя цена на сегодня 6000sat. Smiley

Какие прогнозы по курсу в перспективе? А насчёт  контры, то пока в неё только в 1.6 играют, впрочем, как и всегда  Smiley

Перспективы очень благоприятные, на мой взгляд. Пока еще основной проект все еще на стадии разработки. Монета поднялась до отметки 9000sat даже со вспомогательными проектами.
1291  Local / Альтернативные криптовалюты / Re: [ANN]HYPER ~Разработка MMO ~Bittrex ~PoS 5% месячных ежедневно on: July 29, 2014, 04:04:52 PM
На Bittrex средняя цена на сегодня 6000sat. Smiley
1292  Alternate cryptocurrencies / Announcements (Altcoins) / Re: █[ANN][3AC]3ACoin |50 million Coins| IPO | Free | POS 10% per year █web-game██ on: July 29, 2014, 03:07:55 PM
Count me in! Signature updated. I love PoS coins!
1293  Local / Альтернативные криптовалюты / Re: [ANN]HYPER ~Разработка MMO ~Bittrex ~PoS 5% месячных ежедневно on: July 29, 2014, 02:17:10 PM
Ghbdtn! как говорится  Smiley и сколько можно на контре заработать среднестатистическому игроку?

Новости проекта HYPER:

HYPER Counter Strike: Global Offencive Server

Наряду с сервером CS 1.6 HYPER также запустил Counter-Strike: Global Offencive server. Каждый желающий может присоединиться к онлайн игре и зарабатывать монеты HYPER убивая противников и ботов. Это первый в мире CS: GO сервер, использующий криптовалюту. Вы также можете отправлять свои монеты HYPER для покупки снаряжения для игры.

Чтобы начать играть, просто создайте соединение с CS:GO csgo.microngaming.com:27016

1,000 игровых очков равно 1 HYPER.

Количество зарабатываемых вами очков зависит от выбранного вами оружия и составляет ~300-1500 очков за убийство.

Официальный документ Концепции HYPER MMO-игры:
http://hypercrypto.com/wp-content/uploads/2014/06/HYPER-MMO-Game-Concept-Document-V-1.01.pdf

Пишет, что на сервер имеют доступ только легальные игроки... это что же, придётся ещё и на Steam потратиться, смысл тогда покупать... я так понял, что за 1000 очков дают 1 гипер, что по нынешнему курсу составляет 3 цента. Так там наверное ещё и оружие придётся покупать за реал. деньги? Вы сами то играли?

Да, все именно так. Из официальной ветки:

Quote
There is currently a sale going on and CS:GO can be had for under $10! http://store.steampowered.com/app/730/  

Но, с другой стороны, обладатели легальных копий уже режутся вовсю. Лидер имеет уже более 14.000 убийств, и это при том, что конкурс стартовал только 26 июля.

Дополнительное оружие и снаряжения можно покупать за HYPER, которые перевели со своего кошелька или заработали в процессе игры. То есть, в начале игры можете заработать какое-то количество HYPER базовым оружием. Затем, на эти монеты можете купить доп оружие.

Сама не играла. Меня более интересуют стратегии.

Есть другие способы зарабатывать HYPER совершенно легально. Например, за голосование на обменниках можно получить по 30 монет в час. Еще за подпись хорошо платят.
1294  Alternate cryptocurrencies / Announcements (Altcoins) / Re: [ANN][CRYSTAL] CrystalCoin - X15 - Escrowed IPO - Mining Game!!! - 06/08/14 on: July 29, 2014, 01:58:04 PM
0.015BTC received. Thank you, Dev!
1295  Alternate cryptocurrencies / Announcements (Altcoins) / Re: [ASCE] Ascentcoin|Anonymous Transaction | The First Dedicated Academic Service | on: July 29, 2014, 10:01:20 AM
Ascent University is a real innovation in the cryptocurrency, and I think it will be a success after we work hard on it Smiley

Fully endorse your decision! Info-business is very prosperous niche of Internet business today. And if used properly, coin will find a huge success.
1296  Alternate cryptocurrencies / Announcements (Altcoins) / Re: [ANN] HYPER ~The Game Currency ~5% Monthly Interest Paid Daily ~ Games Are Live on: July 29, 2014, 09:51:50 AM
The first hyper know, it looks like first-HYPER BTC trade value around, 0.00019, but why now only about 0.00001-0.00004BTC

Wait a little...
1297  Alternate cryptocurrencies / Announcements (Altcoins) / Re: [ANN][PHS][50 % PoS] PhilosopherStone | NoPremine | 10 month Distro | 1.6.4.1 on: July 29, 2014, 08:54:38 AM







Happy BirthDay!!! I believe in the success of this coin!!!
1298  Local / Альтернативные криптовалюты / Re: [ANN][DOLP] ★★DolphinCoin★★| 100% POS | Новый алгоритм PoD | Реал проекты on: July 29, 2014, 08:09:29 AM
А в чём проблема? Если пишет, что разблокировано, значит так и есть ...
Так и есть, но посов нет :-) :-(

Проверьте размеры Ваших блоков через CoinControl. Скорее всего, блоки стали слишком мелкими. Я об этом недавно писала в этой ветке, пролистайте назад.
1299  Local / Альтернативные криптовалюты / Re: [ANN]HYPER ~Разработка MMO ~Bittrex ~PoS 5% месячных ежедневно on: July 29, 2014, 07:36:33 AM
Ghbdtn! как говорится  Smiley и сколько можно на контре заработать среднестатистическому игроку?

Новости проекта HYPER:

HYPER Counter Strike: Global Offencive Server

Наряду с сервером CS 1.6 HYPER также запустил Counter-Strike: Global Offencive server. Каждый желающий может присоединиться к онлайн игре и зарабатывать монеты HYPER убивая противников и ботов. Это первый в мире CS: GO сервер, использующий криптовалюту. Вы также можете отправлять свои монеты HYPER для покупки снаряжения для игры.

Чтобы начать играть, просто создайте соединение с CS:GO csgo.microngaming.com:27016

1,000 игровых очков равно 1 HYPER.

Количество зарабатываемых вами очков зависит от выбранного вами оружия и составляет ~300-1500 очков за убийство.

Официальный документ Концепции HYPER MMO-игры:
http://hypercrypto.com/wp-content/uploads/2014/06/HYPER-MMO-Game-Concept-Document-V-1.01.pdf
1300  Alternate cryptocurrencies / Announcements (Altcoins) / Re: [ANN][CRYSTAL] CrystalCoin - X15 - Escrowed IPO - Mining Game!!! - 06/08/14 on: July 29, 2014, 07:29:39 AM
Russian translation:

https://bitcointalk.org/index.php?topic=715415.0
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