Bitcoin Forum
May 24, 2024, 12:06:23 PM *
News: Latest Bitcoin Core release: 27.0 [Torrent]
 
  Home Help Search Login Register More  
  Show Posts
Pages: « 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 [35] 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 ... 1224 »
681  Economy / Economics / Re: Can Blockchain Gaming Drive Cryptocurrency Adoption? on: September 27, 2020, 10:37:53 AM
To me it looks like blockchain companies are very desperately trying to find use for their revolutionary technology and failing miserably

This is a general rule applicable to any area. In most cases, you can't know in advance whether some product or service will be a wild success or a monumental failure. And you won't know until you actually offer it to the public

All what gamers want is for games to be fun, update content frequently, be priced fairly, run smooth and have less bugs. Blockchain isn't helping with anything of that

That's the most important thing after blockchain is technically capable of supporting such games. It already is, to a certain extent, as you can't throw out the window the popularity of CryptoKitties, however short lived it had been. But it is probably not the kind of game that the majority of gamers are looking for. With that I agree
682  Economy / Economics / Re: Can Blockchain Gaming Drive Cryptocurrency Adoption? on: September 26, 2020, 05:32:10 PM
After Enjin, I kind of lost interest in the gaming paradigm as there weren't many good or novel things on offer but just more of the same community rush to grab the best loot drops in the beginning. I would explore some of these other platforms mentioned in that article to see how far it has gone. Do share your own experience with blockchain games deisik. Its a topic i am interested in and would like a tip or two if you have found something exciting

Well, I'm in fact more of a gambler type

But I can relate to the fact that blockchain games, especially the ones involving some kind of team action (think Counter-Strike here) are terribly slow. I've been trying to gamble on-chain (just dipping my toes into gaming on-chain), and it was also excruciatingly slow. I'm an algorithmic guy and obviously look for things like autobet. But it is not really possible with on-chain gambling unless you are happy with making a couple bets a minute. In this way, autobet in blockchain casinos can be used as a yardstick for measuring the currently available potential in on-chain gaming at large
683  Economy / Economics / Re: Can Blockchain Gaming Drive Cryptocurrency Adoption? on: September 26, 2020, 04:44:17 PM
The biggest problem with these games being adopted is that they are not attracting real gamers or even serious game developers. This is because most people are just interested in making a killing by hoarding all the NFTs and hoping to sell them for a fortune in some hypothetical future when blockchain gaming would become the norm and their NFTs would be treated as antiques. Its a classic case of counting your chickens before they hatch. Both the developers as well as the community suffers from this

So far NFTs (of CryptoKitties' fame) seem to be the best that blockchain gaming can come up with

I agree that it is a sort of chicken-and-egg problem. However, I'm more optimistic, and the reason for my optimism is simple. Blockchain gaming is basically a side effect to blockchain use for cryptocurrencies. In other words, no matter how chicken-and-egg the problem of the game developers versus the community is, the tech will continue to evolve for other purposes, more original ones (read, financial ones). And once it is good enough for the tasks outlined in the article, this problem should go away on its own
684  Economy / Economics / Re: Can Blockchain Gaming Drive Cryptocurrency Adoption? on: September 26, 2020, 03:24:46 PM
But seriously, why would anyone want to read a boring article and then come to complain about that? To me, it doesn't make a lot of sense

And while we are at it, does gambling (e.g. dice) count as gaming in the context of cryptocurrency adoption?
685  Economy / Economics / Can Blockchain Gaming Drive Cryptocurrency Adoption? on: September 26, 2020, 01:14:55 PM
For your reading pleasure, I'm sharing my article about crypto gaming, originally published on Stealthex.io. And it mentions Bitcointalk.org!

Warning! A longread below!*
*But short version is available too


Can Blockchain Gaming Drive Cryptocurrency Adoption? (Short version)

For the blockchain gaming to drive cryptocurrency adoption, we essentially need the combination of two things. The first condition is that the blockchain tech must be capable of running games similar to the multiplayer hits from studios like Blizzard, Valve, Ubisoft, and their caliber. And the second condition is that we actually need such games (after the first condition has been met)


Can Blockchain Gaming Drive Cryptocurrency Adoption? (Long version*)
*You've been warned

The gaming industry, with its approximately 2.5 billion gamers worldwide, is a lucrative target and an immense field of application for blockchain itself, Bitcoin and other cryptocurrencies that could no doubt give a mighty push toward taking and making the technology mainstream. Honestly, this is not quite a news as the efforts to establish cryptocurrencies in the entertainment sector have gone a long way, with varying degrees of success.

What they were, how it fared, and where things are going now – these questions deserve their own inquiry. So let’s take a look at how gaming facilitates cryptocurrency adoption, in what ways, and whether exposing the blockchain tech to a user base of a third of the world’s population would help oil the wheels of this sportster in a major way and ultimately cause a tectonic shift in the gaming industry itself.

A Little Bit of History

As Bitcoin kicked off in late 2008, with its first transaction hitting, or effectively starting, the blockchain in early January of 2009, it had taken well over two years till the cryptocurrency got involved in online gambling. It was the now-defunct mobile poker platform, Switchpoker, a developer of an online poker room that started to accept Bitcoin as a deposit and payment option. You can still find a topic on Bitcointalk.org about this news dated back to November 23, 2011.

In April 2012, Erik Voorhees, an American entrepreneur and early Bitcoin adopter, founded Satoshi Dice, arguably the oldest online cryptocasino on the block, which is still pretty much alive today, although Voorhees sold it in a year. What makes it truly intriguing is the fact that during its early years the casino was generating half of all the transactions on the Bitcoin network. In short, online gambling was critically important in Bitcoin’s infancy years as it helped promote cryptocurrency awareness that led to future growth and expansion into other areas.

Some folks are certainly going to argue that gambling is not the same thing as gaming. The commonly accepted view is that gaming is based on skill while gambling on chance. We won’t debate over this point. However, as every poker player knows, the outcome of a poker game depends not only on luck, but also on skill and expertise. Put simply, there are large gray areas and overlaps. All things considered, our exposition would be missing a big chunk of significant history without giving due credit to gambling and how it helped Bitcoin adoption.

Now that online gambling is off our chest, we can safely turn to gaming as it is understood in the industry, and look at how it helped the blockchain space. One of the first uses of Bitcoin in a major game that we are aware of started in 2014 with the launch of BitQuest, a Minecraft server that used Bitcoin for in-game transactions. Within the gaming environment you could buy valuable in-game stuff from other users with the so-called bits, small fractions of a Bitcoin, and earn them by completing in-game tasks or challenges like killing local monsters.

BitQuest closed the server in summer of 2019, and its brand name now belongs to a different entity not involved with gaming, but it still produced an impact. In essence, this effort successfully demonstrated how a cryptocurrency, in this case Bitcoin, can be used in lieu of a native in-game currency that players can earn, buy and spend as well as withdraw. This has serious implications for two main reasons. First, Bitcoin, unlike any other purely in-game currency, has uses outside the game and its ecosystem, and, second, its supply cannot be manipulated by the game developers, which makes the game by far more fair and square.

Needless to say, the example that BitQuest had set encouraged other market participants to look into Bitcoin as an alternative option for in-game currencies. Another popular Minecraft server, PlayMC, also introduced Bitcoin into its world in 2015, but ceased the operation just two years later. There were a few other servers experimenting with altcoins, more specifically, Dogecoin, but most of them disappeared from the scene shortly thereafter, failing to attract enough die-hard Minecraft fans.

What Has Changed?

With the arrival of smart contract-enabled blockchains such as Ethereum, EOS and TRON, the phrase “blockchain gaming” has taken on a more literal meaning as these blockchains allow games to be designed and played entirely on-chain in much the same manner trades are made on a decentralized exchange. While TRON stands for “The Real-time Operating system Nucleus”, there is an obvious reference to a once popular arcade game based on a titular 1982 science fiction film that ultimately garnered a cult following.

CryptoKitties is likely the most popular game ever released in the Ethereum ecosystem and probably in the whole crypto space so far. Its test version was made available on October 19, 2017, and it was an instant success. By the end of 2017 over 200,000 people signed up for the game, spending over $20 million in Ether. We won’t delve into its “gameplay” as it is beyond the scope of this article, and most certainly you are well familiar with it anyway. But what we absolutely should write about is the effect it made and the repercussions it produced.

It could be said that CryptoKitties was to the Ethereum blockchain what Satoshi Dice had been to Bitcoin in the early days of crypto. At the peak of its popularity the game reportedly accounted for 20-25% of all Ethereum’s traffic that clogged the entire Ethereum network, with transaction fees skyrocketing. No wonder lots of people got pissed off with this turn of events. However, despite all the rage and fury, CryptoKitties amply demonstrated what a success means in the blockchain gaming field, how it looks and feels in practice.

It is hard to estimate how much CryptoKitties contributed to cryptocurrency adoption. But given that a few hundred thousand people got involved in this game alone and many more with dozens of blockchain games that it has spawned, like Etherbots, Gods Unchained, The Six Dragons, etc, this indisputable triumph surely counts as a massive contribution by any metric or definition. Moreover, it also revealed the weaknesses of the contemporary blockchain solutions and what exactly should be done to overcome them.

Evolution never goes linearly. In fact, it generally doesn’t go in curves, circles, or zig zags, either. It always moves along very diverse routes, directions and entire dimensions like plants and animals, viruses and bacteria, and, well, dinosaurs and mammals. The evolution of gaming in crypto space is no different. CryptoKitties and other games share essentially the same tech under the hood – building games on some advanced general-purpose blockchain such as Ethereum. But it is not the only front that crypto gaming has been advancing on, nor is it the only way to introduce gaming to cryptocurrencies, and vice versa.

A more recent approach is based on designing either a standalone cryptocurrency or a token on a smart contract-enabled blockchain to be used across many games that support it as an in-game currency. As a result, gamers can enjoy true ownership of their in-game assets (the so-called non-fungible tokens, or NFTs), safe item trading outside the game, and cross-game compatibility. This path has been taken by such projects as Enjin, GAME Credits, Decentraland and others, with their respective cryptocurrencies fueling a range of games.

A somewhat different avenue is taken by Funfair and Lucid Sight, which are offering platforms that blockchain games can be built on. Thus, Lucid Sight’s Scarcity Engine is focused more on game creators than end users, that is to say, gamers, allowing developers to integrate blockchain into their games. It aims to obliterate the difference between blockchain-based games and traditional gaming platforms. Funfair, on the other hand, leans more toward creating custom-built blockchain casinos, with its FUN token as a casino “chip”. So much for no more gambling, huh.

Our account of events would be incomplete if we didn’t mention yet another attempt to make use of Minecraft for the purpose of introducing cryptocurrencies to the gaming public. This time, a new Minecraft mod called SatoshiQuest has emerged. To participate in it, the gamers pay $1 in Bitcoin and get one in-game life. The pooled coins make up the loot, and the challenge is to find a minimum of 400 key fragments into which the keys to the Bitcoin wallet containing the prize are divided. And who said that evolution doesn’t loop?

Challenges and Future Prospects

The knockout popularity of CryptoKitties has clearly shown the scale of cryptocurrency mass adoption that blockchain gaming can trigger. As the game developers themselves put it, their “goal is to drive mainstream adoption of blockchain technology”. They believe that “the technology has immense benefits for consumers, but for those benefits to be realized, it needs to be experienced to be understood”. Speaking more broadly, as more people start using cryptocurrencies for gaming, they may eventually become interested in using their coins for purposes other than playing one game or another.

With that said, it is now as clear that there are two main barriers on the way there. The first is the limitations of the blockchain tech itself that essentially limits blockchain gaming to NFTs, in-game currencies, streamlined payments, and similar stuff. This is mostly a technical challenge anyway, and we could realistically expect it to be solved sooner or later. The other issue is applicable to the gaming industry as a whole. People en masse would only play games that are truly engaging and immersive, technical issues aside.

So the bottom line is that we need the convergence of these two vectors to make blockchain a dominating force in the gaming industry. First, the blockchain tech should have the capacity for running multiplayer games that major video game developers like Blizzard, Valve and Ubisoft produce, no trade-offs here. Then, we actually need the games like Warcraft, Counter-Strike or Far Cry that can be played on blockchain, to make it matter. Only after we get there, the gaming industry will likely become a primary driver behind cryptocurrency adoption.
686  Local / Бизнес / Re: Качественные переводы и мощный копирайт on: September 26, 2020, 01:05:01 PM
Добавлено короткое эссе по поводу ограничения Роскомнадзором доступа к Binance: Russia Outlaws Binance

Оригинальная ссылка



В Москве недорогую квартиру можно снять только на фотоаппарат
687  Other / Off-topic / Re: The Pun & Fun Thread on: September 26, 2020, 12:49:33 PM


I tried cooking with wine for the first time yesterday... After 5 glasses I forgot why I was in the kitchen
688  Economy / Services / Re: ➤ Top-notch Cryptowriting & Eng⬄Ru Translation Services [AVAILABLE] on: September 25, 2020, 02:27:12 PM
Added a short essay about Russia blocking Binance: Breaking News: Russia Outlaws Binance

Original link
689  Other / Off-topic / Re: The Pun & Fun Thread on: September 25, 2020, 11:08:27 AM


I have a pet tree... It's like a pet dog, but the bark is quieter
690  Local / Бизнес / Re: Качественные переводы и мощный копирайт on: September 25, 2020, 08:19:07 AM
Добавлена большая статья про использование криптовалют для игр: Can Blockchain Gaming Drive Cryptocurrency Adoption?

Оригинальная ссылка
Обсуждение здесь




Все знают, что раньше в Индии были касты, но лишь немногие, что были еще и подкасты
691  Economy / Services / Re: ➤ Top-notch Cryptowriting & Eng⬄Ru Translation Services [AVAILABLE] on: September 24, 2020, 09:36:58 AM
Added an article about crypto in gaming and how they can help each other: Can Blockchain Gaming Drive Cryptocurrency Adoption?

Original link
Join the discussion here

692  Other / Off-topic / Re: The Pun & Fun Thread on: September 23, 2020, 08:01:15 PM


I come from a family of magicians, and I have two half sisters
693  Local / Бизнес / Re: Качественные переводы и мощный копирайт on: September 23, 2020, 05:42:56 PM
Добавлена вторая часть большой статьи про DeFi: Decentralized Finance Explained – Part 2

Оригинальная ссылка



Я доверяю только своему дивану. На него всегда можно положиться!
694  Economy / Services / Re: ➤ Top-notch Cryptowriting & Eng⬄Ru Translation Services [AVAILABLE] on: September 23, 2020, 08:29:30 AM
The second part of the article explaining DeFi added: Decentralized Finance Explained – Part 2

Original link
695  Other / Off-topic / Re: The Pun & Fun Thread on: September 22, 2020, 08:23:45 PM


My dog ate two Bibles last week... Holy shit
696  Other / Off-topic / Re: The Pun & Fun Thread on: September 20, 2020, 10:15:07 PM


My mailman has fallen into a coma... Letters pray
697  Other / Off-topic / Re: The Pun & Fun Thread on: September 17, 2020, 08:31:32 PM


I hosted a party for people who struggle to reach orgasm but nobody came
698  Other / Off-topic / Re: The Pun & Fun Thread on: September 16, 2020, 06:54:13 PM


Give me the keys and I will drive you crazy
699  Economy / Services / Re: ➤ Top-notch Cryptowriting & Eng⬄Ru Translation Services [AVAILABLE] on: September 16, 2020, 05:03:10 PM
The first part of a new big article explaining DeFi in every detail added: Decentralized Finance Explained – Part 1

Original link



700  Local / Бизнес / Re: Качественные переводы и мощный копирайт on: September 16, 2020, 02:54:11 PM
Добавлена первая часть большой статьи про DeFi: Decentralized Finance Explained – Part 1

Оригинальная ссылка



Дела скалолазов всегда идут в гору
Pages: « 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 [35] 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 ... 1224 »
Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2006-2009, Simple Machines Valid XHTML 1.0! Valid CSS!