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Author Topic: MMORPG using bitcoins + IMPORTANT UPDATE, MUST READ  (Read 3019 times)
MarxGames (OP)
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December 07, 2012, 11:29:59 AM
Last edit: January 28, 2013, 10:59:50 PM by MarxGames
 #1

I am developing a MMORPG game called RPG MO (http://mo.ee) the game is free to play but you can donate to help (plus you get some stuff for exchange)
I was wondering if there are many Bitcoin users who would like to pay for in-game credits?
Let me know if you are out there and I will implement Bitcoin payments.

Here is a screenshot in case you are wondering what I'm talking about
http://mo.ee/img/1.jpg

for more images:
http://mo.ee/img/2.jpg
http://mo.ee/img/3.jpg

EDIT: Bitcoin payments have been added

EDIT, IMPORTANT UPDATE:
Everybody seems to like this idea - RPG game with bitcoin currency. I will do it but only if this page gets a 500 000 likes http://www.facebook.com/RpgMoCommunity
Good luck with that! If million likes are not reached by 1st of July then the offer is off.

Terms:
1) Everybody will have to pay a small entrance fee for it to work(about ~10 USD in BTC) to register an account and they can actually get BITCOINS for playing, I will invest $1500 myself and other money will come from sign-ups, in-game purchases(yes you can buy better gear) and supporters of this project.
2) The game will run for 3 months or longer(until 90% of bitcoins have been paid out), I will use the 5% to cover server costs. Other 5% will be divided between players who reach top 5 in highscores, there will be 15 different categories: Total skill points, Accuracy, Strength, Defense, Health, Magic, Alchemy, Woodcutting, Farming, Fishing, Cooking, Jewelry, Carpentry, Forging, Mining.
3) There is an anti-bot system that can ask at a random time(when you are performing a skill) for captcha code. Everytime you fail to complete the captcha challenge in 180 seconds you will get a penalty point - 5 points and your account will be banned, your bitcoins will be thrown back to the game pool. There is no way to revert the penalty points to ensure that everybody plays fair.
4) If account is inactive for 30 days(no login during that) account will be closed and earned bitcoins will be placed back to pool.
5) Payouts will be done manually to avoid hackers, there will be a minimum payout amount during the game but will be removed once game round is finished(stated in 2).

Terms can change a bit and new terms might be added, but they will be final once the game starts.
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Akka
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December 07, 2012, 01:14:50 PM
 #2

It doens't cost you anything to implement Bitcoin donations. There are no fees, no setup costs, no anything.

And Bitcoin is perfect for Micro Donations

So why even bother thinking about enabling it? Just do it!


All previous versions of currency will no longer be supported as of this update
DarkHyudrA
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December 07, 2012, 01:41:39 PM
 #3

It doens't cost you anything to implement Bitcoin donations. There are no fees, no setup costs, no anything.

And Bitcoin is perfect for Micro Donations

So why even bother thinking about enabling it? Just do it!



Exactly, you have nothing to lose.
You're only helping to spread Bitcoin Smiley

Working now, tonight I'll take a look in your game.

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greyhawk
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December 07, 2012, 01:45:25 PM
 #4

This looks like the most generic thing ever, right down to the rats. What sets your MMO apart that it makes me want to play it?
DarkHyudrA
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December 07, 2012, 04:28:10 PM
 #5

In some kind of magic your screenshot has loaded.
Well, unless the battles are strategy ones, like on Final Fantasy Tactics, this game is like greyhawk said: a generic game.
As I can see, you have jobs/professions, what since the first release of WoW, 90% of the MMO's added those things.
Isometric 2D basic graphics, not a detailed map, probably not so great BGM and others sounds(please, tell me that your game is not mute by default like Tibia).

There will be always someone to play, but to have a lot of players you must have something new.

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MarxGames (OP)
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December 07, 2012, 06:59:21 PM
Last edit: December 07, 2012, 07:23:27 PM by MarxGames
 #6

In some kind of magic your screenshot has loaded.
Well, unless the battles are strategy ones, like on Final Fantasy Tactics, this game is like greyhawk said: a generic game.
As I can see, you have jobs/professions, what since the first release of WoW, 90% of the MMO's added those things.
Isometric 2D basic graphics, not a detailed map, probably not so great BGM and others sounds(please, tell me that your game is not mute by default like Tibia).

There will be always someone to play, but to have a lot of players you must have something new.
Sorry about the big image size, decreased it  by 60%. Actually we havent added music/sounds yet.

This looks like the most generic thing ever, right down to the rats. What sets your MMO apart that it makes me want to play it?
We have awesome community and you can actually play the game on most devices(need HTML5 support). We are doing updates every week. Lots of content for months.

It doens't cost you anything to implement Bitcoin donations. There are no fees, no setup costs, no anything.

And Bitcoin is perfect for Micro Donations

So why even bother thinking about enabling it? Just do it!
As this is my hobby project and I am working on this in my free time. I dont have much time, so if there is nobody who is interested in donating with Bitcoins then I will better put my time into making new features rather than upgrading the payment system.
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December 07, 2012, 07:02:29 PM
Last edit: December 07, 2012, 07:32:38 PM by Akka
 #7

You only need to post a BTC address in the donation area. Done in 3 seconds, copy, paste, save. That's it.

And Bitcoin is a really cool project, so you should get a wallet anyway.

All previous versions of currency will no longer be supported as of this update
DarkHyudrA
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December 07, 2012, 07:17:55 PM
 #8

If you need to manipulate who donated the amount of BTC, then it's another history.
Most people generate a unique address and send it to a user. This way, every donation that came from 1xyz address came from the ABC user.

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greyhawk
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December 07, 2012, 07:34:32 PM
 #9

(please, tell me that your game is not mute by default like Tibia).


Good god, Tibia still exists?  Shocked
MarxGames (OP)
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December 07, 2012, 07:34:53 PM
 #10

If you need to manipulate who donated the amount of BTC, then it's another history.
Most people generate a unique address and send it to a user. This way, every donation that came from 1xyz address came from the ABC user.
Yes, I need to find out who donated so I can give a gift for the donation. For a fast and easy solution I found http://coinbase.com but they didnt answer my questions that I had with their product(payment button) so I still need to look around or start implementing it myself, but as there is noone who would like to donate with bitcoins and no easy solution to implement bitcoin payment I have to wait.
My questions about coinbase are here http://news.ycombinator.com/item?id=4878175
So if anyone knows a fast to integrate service for Bitcoin let me know. (I've looked at the Bitcoin API too, but it seems a bit complicated need to generate and constantly check for things - I prefer event based approach).
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December 07, 2012, 08:41:53 PM
 #11

You can't make a event thing.
Transactions of BTC aren't instant, and there's no webservice to tell that the BTC have "entered" in your address.
But you can take a look of a few PHP market codes, here in this forum, that can be useful.

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December 07, 2012, 09:33:11 PM
Last edit: December 08, 2012, 01:13:13 PM by Gatorhex
 #12

Yeah, bitcoin is perfect nobody take transaction fees off you, and no chargebacks.

Make sure it's fast leveling, evil and fun, to make up for the old graphics! Cheesy
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December 07, 2012, 09:37:56 PM
 #13

JUST DO WHAT EVER OTHER MMORPG IS DOING

-have free play version
-premium subscription version
-and let people buy items that will give them an advantage

60 GH/s BFL Single SC - Pre-Order Yours Today!
`````` Only $1299.99 -  *Link Removed*  ``````
MarxGames (OP)
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December 07, 2012, 10:05:54 PM
Last edit: December 08, 2012, 01:50:41 AM by MarxGames
 #14

I have started implementing Mt.Gox payment API. Expect to see BTC payments in next game version.
Edit: Good news, finished the integration, new version will be released on sunday/monday with the BTC option.  Grin
MarxGames (OP)
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December 12, 2012, 03:43:25 AM
 #15

Bitcoin payments are finally live, it would be great if someone could test them.
Go to game http://rpg.mo.ee:1337 -> Log in -> Buy items and coins -> BTC -> Choose appropriate package -> Make the payment and let me know if you got the credits or not.
Largo
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December 12, 2012, 04:28:44 AM
 #16

What i would really love to see is a game like yours adopting bitcoin as ingame credits.
Not just bitcoins as a payment method for donations or 'donators items' but the only currency used ingame.
Like for example 1 mBTC = 1 gold coin = 1000 silver coin etc to make it RPG compatible.
You could have NPCs sell things for goldcoins and the more coins get into the system that way the more you could add them as loot to monsters.
So inpatient players could just deposit BTC while players with alot of time could even earn Bitcoins that way!
Im sure such a game would get alot of traffic from players who want to earn money, but maybe they stay and even spend money!
You could take part of the money pool (5% maybe?) as fees for the service.

About your game:
I like it, reminds me a bit of Ultime Online, maybe the first real MMORPG on the market.
Maybe you should download it and try it out (But only the old 2d version), you could learn alot from it to make your own game better.


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December 12, 2012, 09:53:56 AM
 #17

What i would really love to see is a game like yours adopting bitcoin as ingame credits.
Not just bitcoins as a payment method for donations or 'donators items' but the only currency used ingame.
Like for example 1 mBTC = 1 gold coin = 1000 silver coin etc to make it RPG compatible.
You could have NPCs sell things for goldcoins and the more coins get into the system that way the more you could add them as loot to monsters.

Uhuh.... so who puts the bitcoins into the monsters for you to loot?
DarkHyudrA
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December 12, 2012, 09:59:58 AM
 #18

What i would really love to see is a game like yours adopting bitcoin as ingame credits.
Not just bitcoins as a payment method for donations or 'donators items' but the only currency used ingame.
Like for example 1 mBTC = 1 gold coin = 1000 silver coin etc to make it RPG compatible.
You could have NPCs sell things for goldcoins and the more coins get into the system that way the more you could add them as loot to monsters.

Uhuh.... so who puts the bitcoins into the monsters for you to loot?

Exactly... MT based stills a better idea.

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greyscale
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December 12, 2012, 10:19:01 AM
 #19

What i would really love to see is a game like yours adopting bitcoin as ingame credits.
Not just bitcoins as a payment method for donations or 'donators items' but the only currency used ingame.
Like for example 1 mBTC = 1 gold coin = 1000 silver coin etc to make it RPG compatible.
You could have NPCs sell things for goldcoins and the more coins get into the system that way the more you could add them as loot to monsters.

Uhuh.... so who puts the bitcoins into the monsters for you to loot?

I have an idea = make Nefario, Pirate and other known scammers ingame monster bosses! There are your bitcoins, and the revenge! Grin

yes! and ben bernanke can be the final boss!
Largo
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December 12, 2012, 04:47:22 PM
 #20

What i would really love to see is a game like yours adopting bitcoin as ingame credits.
Not just bitcoins as a payment method for donations or 'donators items' but the only currency used ingame.
Like for example 1 mBTC = 1 gold coin = 1000 silver coin etc to make it RPG compatible.
You could have NPCs sell things for goldcoins and the more coins get into the system that way the more you could add them as loot to monsters.

Uhuh.... so who puts the bitcoins into the monsters for you to loot?

Exactly... MT based stills a better idea.

Tbh i dont think its a bad idea, if noone tries it out maybe i will in the future  Wink
Most MMORPGs got really bad inflation, especially after a while when people stop playing and try to sell their ingame balance.
With bitcoins this could be a bit more balanced.

Maybe put 10 BTC into the game to bootstrap it, that would be 10.000 gold coins, or 10.000.000 silver coins.
Just have the smaller monsters drop a few silver coins only.

Then have them drop more once players deposit and spend bitcoins in the game, or make bigger monsters.
If there is more gold in the game it would only make sense that the monsters are richer too.
Depending on the gold in the pool you could either have the NPCs sell items for higher prices, or just add new higher priced items as the world progresses and gets richer.

Maybe im still missing a few things here, but i dont think we will know if its a good idea untill someone tries it out.
And im sure if it works, this could make an otherwise small game really huge if its the first bitcoin MMORPG.

I think that Dragons Tale, that gambling MMORPG, is already a good idea but i think it would need some regular gameplay too to get more people into it.

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