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Author Topic: EasyLTC--The Easiest Litecoin GUIMiner!  (Read 45335 times)
Vorksholk (OP)
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April 01, 2013, 11:15:36 PM
 #21

So this will detect and config up to how many gpus ?

It doesn't actually detect the GPU, it requires you to input the name of the GPU (5970, 6950 . . . ). If you have multiple GPUs, you can just launch multiple instances of the program. You need to know what device you have in which device order if your GPUs are different types. If all of your GPUs are the same type, it's real easy, just gotta increment the device number each time. Smiley

Could you add a button that creates a collapsible screen instead of opening the program multiple times? And then possibly have it write the config so it can be put into a batch for auto startup?

I plan to implement in the near future a version where you can have all GPUs mining from one window. As well, I also plan to add a feature for saving your configs. Smiley

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April 01, 2013, 11:17:36 PM
 #22

So this will detect and config up to how many gpus ?

It doesn't actually detect the GPU, it requires you to input the name of the GPU (5970, 6950 . . . ). If you have multiple GPUs, you can just launch multiple instances of the program. You need to know what device you have in which device order if your GPUs are different types. If all of your GPUs are the same type, it's real easy, just gotta increment the device number each time. Smiley

Could you add a button that creates a collapsible screen instead of opening the program multiple times? And then possibly have it write the config so it can be put into a batch for auto startup?

I plan to implement in the near future a version where you can have all GPUs mining from one window. As well, I also plan to add a feature for saving your configs. Smiley

Perhaps a bounty would convince you to do it sooner?

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Vorksholk (OP)
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April 02, 2013, 12:32:12 PM
 #23

Would people be more interested in seeing a aggregate panel (you could run it on a laptop, and control/view up to 16 different mining sessions from it) or in one window of the miner itself support multiple GPUs? Both will be implemented eventually, but I'd like to set priorities. Smiley

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April 02, 2013, 07:58:15 PM
Last edit: April 02, 2013, 08:09:27 PM by papamoi
 #24

Would people be more interested in seeing a aggregate panel (you could run it on a laptop, and control/view up to 16 different mining sessions from it) or in one window of the miner itself support multiple GPUs? Both will be implemented eventually, but I'd like to set priorities. Smiley

hi how to make it work for nvidia card?
geforce710m
seems not to work on it...
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April 03, 2013, 02:48:33 AM
 #25

i try used in my 5970 (runnin in win 7 64 bits) but nothing happening, i have the java installed, but the program dont run, i already try run the LitecoinGUIMiner.jar too  but nothing.....

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Vorksholk (OP)
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April 03, 2013, 12:10:49 PM
 #26

i try used in my 5970 (runnin in win 7 64 bits) but nothing happening, i have the java installed, but the program dont run, i already try run the LitecoinGUIMiner.jar too  but nothing.....

Sometimes you have to launch the program two or three times, wait a few minutes then try again.

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April 03, 2013, 04:27:15 PM
 #27

I may do a linux version soon, the only obstacle is having the program compile the reaper source code into linux binaries . . . Do you have knowledge on this you would be willing to share? Smiley

Considering its using java..... is it crazy to expect a Linux version anytime soon?
Will give it a show with wine later on.

Sorry, i'm about as useful as a newborn baby when it comes to coding. I'm lucky i can find my way around a terminal now and then.
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April 03, 2013, 10:25:52 PM
 #28

Hi,

I tried several miners, they all crashed or dont even start. This one does (the window opens...), but it doesnst start mining (0kh). I did all the steps mentioned, but only have a radeon hd 3850 card. Whats wrong?

Thanks, Hansen

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April 03, 2013, 10:32:28 PM
 #29

Hi,

I tried several miners, they all crashed or dont even start. This one does (the window opens...), but it doesnst start mining (0kh). I did all the steps mentioned, but only have a radeon hd 3850 card. Whats wrong?

Thanks, Hansen

Not sure if the 3xxx series supports OpenCL, that may be your issue. Do you have updated drivers?

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April 04, 2013, 08:31:54 AM
 #30

Drivers are up to date, here are the specifications (open gl 3.2 supported, I dont see anything about open cl...)?

 ATI Radeon™ HD 3800 Series GPU Specifications

    666 million transistors on 55nm fabrication process
    PCI Express 2.0 x16 bus interface5
    256-bit GDDR3/GDDR4 memory interface
    Ring Bus Memory Controller
        Fully distributed design with 512-bit internal ring bus for memory reads and writes
    Microsoft® DirectX® 10.1 support
        Shader Model 4.1
        32-bit floating point texture filtering
        Indexed cube map arrays
        Independent blend modes per render target
        Pixel coverage sample masking
        Read/write multi-sample surfaces with shaders
        Gather4 texture fetching
    Unified Superscalar Shader Architecture
        320 stream processing units
            Dynamic load balancing and resource allocation for vertex, geometry, and pixel shaders
            Common instruction set and texture unit access supported for all types of shaders
            Dedicated branch execution units and texture address processors
        128-bit floating point precision for all operations
        Command processor for reduced CPU overhead
        Shader instruction and constant caches
        Up to 80 texture fetches per clock cycle
        Up to 128 textures per pixel
        Fully associative multi-level texture cache design
        DXTC and 3Dc+ texture compression
        High resolution texture support (up to 8192 x 8192)
        Fully associative texture Z/stencil cache designs
        Double-sided hierarchical Z/stencil buffer
        Early Z test, Re-Z, Z Range optimization, and Fast Z Clear
        Lossless Z & stencil compression (up to 128:1)
        Lossless color compression (up to 8:1)
        8 render targets (MRTs) with anti-aliasing support
        Physics processing support
    Dynamic Geometry Acceleration
        High performance vertex cache
        Programmable tessellation unit
        Accelerated geometry shader path for geometry amplification
        Memory read/write cache for improved stream output performance
    Anti-aliasing features
        Multi-sample anti-aliasing (2, 4, or 8 samples per pixel)
        Up to 24x Custom Filter Anti-Aliasing (CFAA) for improved quality
        Adaptive super-sampling and multi-sampling
        Temporal anti-aliasing
        Gamma correct
        Super AA (ATI CrossFire™ configurations only)
        All anti-aliasing features compatible with HDR rendering
    Texture filtering features
        2x/4x/8x/16x high quality adaptive anisotropic filtering modes (up to 128 taps per pixel)
        128-bit floating point HDR texture filtering
        Bicubic filtering
        sRGB filtering (gamma/degamma)
        Percentage Closer Filtering (PCF)
        Depth & stencil texture (DST) format support
        Shared exponent HDR (RGBE 9:9:9:5) texture format support
    OpenGL 3.2 support
    ATI Avivo™ HD Video and Display Platform
        Dedicated unified video decoder (UVD) for H.264/AVC and VC-1 video formats
            High definition (HD) playback of both Blu-ray and HD DVD formats
        Hardware MPEG-1, MPEG-2, and DivX video decode acceleration
            Motion compensation and IDCT
        ATI Avivo Video Post Processor
            Color space conversion
            Chroma subsampling format conversion
            Horizontal and vertical scaling
            Gamma correction
            Advanced vector adaptive per-pixel de-interlacing
            De-blocking and noise reduction filtering
            Detail enhancement
            Inverse telecine (2:2 and 3:2 pull-down correction)
            Bad edit correction
        Two independent display controllers
            Drive two displays simultaneously with independent resolutions, refresh rates, color controls and video overlays for each display
            Full 30-bit display processing
            Programmable piecewise linear gamma correction, color correction, and color space conversion
            Spatial/temporal dithering provides 30-bit color quality on 24-bit and 18-bit displays
            High quality pre- and post-scaling engines, with underscan support for all display outputs
            Content-adaptive de-flicker filtering for interlaced displays
            Fast, glitch-free mode switching
            Hardware cursor
        Two integrated dual-link DVI display outputs
            Each supports 18-, 24-, and 30-bit digital displays at all resolutions up to 1920x120 (single-link DVI) or 2560x1600 (dual-link DVI)2
            Each includes a dual-link HDCP encoder with on-chip key storage for high resolution playback of protected content3
        Two integrated 400 MHz 30-bit RAMDACs
            Each supports analog displays connected by VGA at all resolutions up to 2048x15362
        DisplayPort output support4
            Supports 24- and 30-bit displays at all resolutions up to 2560x16002
        HDMI® output support
            Supports all display resolutions up to 1920x10802
            Integrated HD audio controller with multi-channel (5.1) AC3 support, enabling a plug-and play cable-less audio solution
        Integrated AMD Xilleon™ HDTV encoder
            Provides high quality analog TV output (component/S-video/composite)
            Supports SDTV and HDTV resolutions
            Underscan and overscan compensation
        MPEG-2, MPEG-4, DivX, WMV9, VC-1, and H.264/AVC encoding and transcoding
        Seamless integration of pixel shaders with video in real time
        VGA mode support on all display outputs
    ATI PowerPlay™
        Advanced power management technology for optimal performance and power savings
        Performance-on-Demand
            Constantly monitors GPU activity, dynamically adjusting clocks and voltage based on user scenario
            Clock and memory speed throttling
            Voltage switching
            Dynamic clock gating
        Central thermal management – on-chip sensor monitors GPU temperature and triggers thermal actions as required
    ATI CrossFireX™ Multi-GPU Technology
        Scale up rendering performance and image quality with two, three, or four GPUs
        Integrated compositing engine
        High performance dual channel bridge interconnect1

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April 05, 2013, 02:07:57 PM
 #31

Would people be more interested in seeing a aggregate panel (you could run it on a laptop, and control/view up to 16 different mining sessions from it) or in one window of the miner itself support multiple GPUs? Both will be implemented eventually, but I'd like to set priorities. Smiley

First of all, thank you for this! GUIminer kept crashing my PC and this has been working flawlessly for about an hour now.

I personally would much rather be able to control / view mining sessions from a laptop instead of a window within the miner itself. I use my laptop + remote desktop to do it now, it be awesome if I could just do it from my laptop without having to login to multiple mining rigs.
Vorksholk (OP)
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April 05, 2013, 09:26:17 PM
 #32

Would people be more interested in seeing a aggregate panel (you could run it on a laptop, and control/view up to 16 different mining sessions from it) or in one window of the miner itself support multiple GPUs? Both will be implemented eventually, but I'd like to set priorities. Smiley

First of all, thank you for this! GUIminer kept crashing my PC and this has been working flawlessly for about an hour now.

I personally would much rather be able to control / view mining sessions from a laptop instead of a window within the miner itself. I use my laptop + remote desktop to do it now, it be awesome if I could just do it from my laptop without having to login to multiple mining rigs.

Hopefully this weekend I will be implementing a remote management tool Smiley

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April 05, 2013, 09:40:05 PM
 #33

Yeah Ive been using this a bit, its nice as sometimes cgminer gets cranky with certain rigs so if Im having issues I will try this.

Right now its been running for 24 hours on a 2x6950 rig, no issues, nice and stable. Great work OP!
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April 06, 2013, 03:19:46 AM
 #34

Yeah Ive been using this a bit, its nice as sometimes cgminer gets cranky with certain rigs so if Im having issues I will try this.

Right now its been running for 24 hours on a 2x6950 rig, no issues, nice and stable. Great work OP!

Glad its working! What hash rate are you getting on each 6950? Smiley

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April 06, 2013, 08:54:35 PM
 #35

I Dled, extracted, Clicked MinerGUI, absolutely nothing happens... (running Win7)
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April 06, 2013, 09:01:43 PM
 #36

I Dled, extracted, Clicked MinerGUI, absolutely nothing happens... (running Win7)

Try launching it a few times, sometimes reaper bugs out on it.

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April 06, 2013, 09:03:31 PM
 #37

I Dled, extracted, Clicked MinerGUI, absolutely nothing happens... (running Win7)

Try launching it a few times, sometimes reaper bugs out on it.
just tried a bunch of times in a row, still failed to open
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April 06, 2013, 09:13:14 PM
 #38

I Dled, extracted, Clicked MinerGUI, absolutely nothing happens... (running Win7)

Try launching it a few times, sometimes reaper bugs out on it.
just tried a bunch of times in a row, still failed to open

Do you have Java installed?

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April 06, 2013, 09:14:45 PM
 #39

doesn't seem to want to fire up on my box. No gui, nothing new showing in the task list.

Vanilla Win 7 x64

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Vorksholk (OP)
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April 06, 2013, 09:21:21 PM
 #40

doesn't seem to want to fire up on my box. No gui, nothing new showing in the task list.

Vanilla Win 7 x64

Do you have Java installed? Try showing hidden files, and launching LitecoinGUIMiner.jar Smiley

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