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soul-impact
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April 20, 2017, 12:13:00 PM
 #81

Interesting projects but i think this kind of game are not really popular here. I think you do dice gambling site because its very attractive to most people here in forum as my observation dice game are very popular and attractive to players.
Many dice site are popular so maybe OP do different from all dice site. So that OP attract people many now are launching there own gambling site different features to attract people to play in there gambling sit.  Like admiral they give bonus after you deposit.

Do not be so naive, most of dice sites stats are fake. They have no millions of players and game plays.
So, relax. Dice sites are really not popular.

I do not mean to imply that the new site is fake, however, it is true, the majority of new sites are copied to scam others. We can not say anything about it. To be safe, we should use reputable and widely used websites. Safety is essential for everyone.





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April 20, 2017, 12:29:16 PM
 #82

Also while I am making a game, you can give me some advices and I can add something else (not only on single space game).

Please bring on something new, which has not yet been implemented before. For example, Pokemon Go type game where bitcoin can be won.

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April 20, 2017, 02:04:41 PM
 #83

Well Outer Space scheme would be great but not all players would totally be interested with that, but it might work a while until all your players would be tired of it and might get bored, why not put some other scheme of a game they can choose from well that would be my suggestion, of put some Gundam Mecha battle for some great animation, but I think that would be copyrights and you can be complaint for doing so, so try to think of something that is unique and your very own idea would do!
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April 20, 2017, 02:05:53 PM
 #84

I plan to make a lottery game with a possibility to win a Lexus GX 460 (or BTC Equal sum for choice) and with a clear hash sum verification.
may I ask why you choose this car exactly? Luxury SUV is not exactly the best stimulant for imagination.
Lexus GX 460 is worth more than $50.000 at this price you can buy Corvette Stingray or some other really good sport car.
But still, baiting people with car is good way to show them how much money they could win. Bitcoin users will always pick cash equivalent.

But with this lottery people will still wondering if they really got this cash or bitcoin equivalent or not. And I will want to see his address holding this coin before I start to play on his site. Because most of them do not want to show us their address and I do not know what is the reason here. I hope OP will staet to think about this thing and hope he can show us some proof
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April 20, 2017, 02:31:31 PM
 #85

Greetings!

UPD: I read a lot of your answers and chosen to make the space game first.

Here I will post some ideas about the game for discuss, and game will be created in interactive mode. If you want, you can say what would you like to see in a game and you will see it.

Also while I am making a game, you can give me some advices and I can add something else (not only on single space game).

If there are any artists or 3d-designers on BitcoinTalk, please p. m. me I can give you some tasks to draw (images or small animation). You can help me for free or for some reward in BTC.

Its a good step on developing first the space game than the lottery and i would like to add up that you can post on services section if you are looking for 3d designers and take note no one would able to give you the work for free and it always does have a price.They are giving which really needs to be rewarded.You can really expect advice from the community on which things that they would be interested.

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MyCoin.win (OP)
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April 20, 2017, 04:11:19 PM
 #86

I have already asked, but nobody answered, so, I am repeating:

The Battle system will be automatic. Ships will have weapons. Weapons have damage, accuracy and shooting speed.
The basic weapon will be a laser gun.
It will have 8-14 points of damage, 60% accuracy and 0.6 sec for shoot.

Firstly there will be 2 types of ships. 20 and 85 points of health. 85% and 50% of dodging.

The sample of the battles mechanic:
Ship 1 make a shot with laser gun 1 and damaged ship 2 for 8 points.
Ship 2 make a shot with laser gun 1 and missed.
Ship 2 make a shot with laser gun 2 and missed.
Ship 1 make a shot with laser gun 1 and missed.
Ship 2 make a shot with laser gun 1 and damaged ship 1 for 10 points.
Ship 2 make a shot with laser gun 2 and damaged ship 1 for 13 points.
Ship 1 destroyed.

Well, if it will be simple to draw, then battles will be shown in images, if not, in text mode.

How do you think is this battle system rather good? Maybe you have some suggestions?
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April 20, 2017, 04:45:51 PM
 #87

I have already asked, but nobody answered, so, I am repeating:

The Battle system will be automatic. Ships will have weapons. Weapons have damage, accuracy and shooting speed.
The basic weapon will be a laser gun.
It will have 8-14 points of damage, 60% accuracy and 0.6 sec for shoot.

Firstly there will be 2 types of ships. 20 and 85 points of health. 85% and 50% of dodging.

The sample of the battles mechanic:
Ship 1 make a shot with laser gun 1 and damaged ship 2 for 8 points.
Ship 2 make a shot with laser gun 1 and missed.
Ship 2 make a shot with laser gun 2 and missed.
Ship 1 make a shot with laser gun 1 and missed.
Ship 2 make a shot with laser gun 1 and damaged ship 1 for 10 points.
Ship 2 make a shot with laser gun 2 and damaged ship 1 for 13 points.
Ship 1 destroyed.

Well, if it will be simple to draw, then battles will be shown in images, if not, in text mode.

How do you think is this battle system rather good? Maybe you have some suggestions?
This would be nice if those battles would be shown on images because it does really give the chills on firing another ship with laser guns and also i would like to know if how those ships gonna be upgraded? You will need to buy or something? If thats the thing then those have money have really the advantage since they can purchase advance guns or whatsoever.

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April 20, 2017, 04:57:57 PM
 #88

I have already asked, but nobody answered, so, I am repeating:

The Battle system will be automatic. Ships will have weapons. Weapons have damage, accuracy and shooting speed.
The basic weapon will be a laser gun.
It will have 8-14 points of damage, 60% accuracy and 0.6 sec for shoot.

Firstly there will be 2 types of ships. 20 and 85 points of health. 85% and 50% of dodging.

The sample of the battles mechanic:
Ship 1 make a shot with laser gun 1 and damaged ship 2 for 8 points.
Ship 2 make a shot with laser gun 1 and missed.
Ship 2 make a shot with laser gun 2 and missed.
Ship 1 make a shot with laser gun 1 and missed.
Ship 2 make a shot with laser gun 1 and damaged ship 1 for 10 points.
Ship 2 make a shot with laser gun 2 and damaged ship 1 for 13 points.
Ship 1 destroyed.

Well, if it will be simple to draw, then battles will be shown in images, if not, in text mode.

How do you think is this battle system rather good? Maybe you have some suggestions?

if this is a naval combat where you can bet or maybe i earn point to convert in bitcoin if i destroy the opponent ship? it sounds interesting indeed, but on what is based the fact that one ship miss the shot and the other not, is it all random, or require some skill? i prefer if it is not all about luck, i also like that you want to keep it simple at first, but you can add upgrade and more weapons later, would make things more interesting

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April 20, 2017, 05:10:35 PM
 #89

if this is a naval combat where you can bet or maybe i earn point to convert in bitcoin if i destroy the opponent ship? it sounds interesting indeed, but on what is based the fact that one ship miss the shot and the other not, is it all random, or require some skill? i prefer if it is not all about luck, i also like that you want to keep it simple at first, but you can add upgrade and more weapons later, would make things more interesting

Yes, if you will destroy an enemy ship you will be able to gain some parts from his ship and cell it for Bitcoins. If you will destroy an upgraded ship you will receive more. But upgraded ship is hardly to destroy.
You will be able to add some equipment on your ship, different guns, shields.
Will your gun miss or not it depends not only on a luck, but also on the dodge rate of your enemy ship, accuracy of your gun, your current battle's random accuracy bonus and skill of your pilot.

But firstly I think the game will be very simple, to start it faster. After that I will add some new elements.
Firstly ships will just collect garbage without battles.

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April 21, 2017, 01:48:33 PM
 #90

if this is a naval combat where you can bet or maybe i earn point to convert in bitcoin if i destroy the opponent ship? it sounds interesting indeed, but on what is based the fact that one ship miss the shot and the other not, is it all random, or require some skill? i prefer if it is not all about luck, i also like that you want to keep it simple at first, but you can add upgrade and more weapons later, would make things more interesting

Yes, if you will destroy an enemy ship you will be able to gain some parts from his ship and cell it for Bitcoins. If you will destroy an upgraded ship you will receive more. But upgraded ship is hardly to destroy.
You will be able to add some equipment on your ship, different guns, shields.
Will your gun miss or not it depends not only on a luck, but also on the dodge rate of your enemy ship, accuracy of your gun, your current battle's random accuracy bonus and skill of your pilot.

But firstly I think the game will be very simple, to start it faster. After that I will add some new elements.
Firstly ships will just collect garbage without battles.



Hmm, what I think about this is that how can you make this fair for everyone? How can you make this into some kind of gambling game where you have to have some sort of way to make everything be based off chance. Maybe instead of a gambling game, you could make a real game based on your idea. There aren't many games that are based off bitcoins.
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April 21, 2017, 02:00:05 PM
 #91

if this is a naval combat where you can bet or maybe i earn point to convert in bitcoin if i destroy the opponent ship? it sounds interesting indeed, but on what is based the fact that one ship miss the shot and the other not, is it all random, or require some skill? i prefer if it is not all about luck, i also like that you want to keep it simple at first, but you can add upgrade and more weapons later, would make things more interesting

Yes, if you will destroy an enemy ship you will be able to gain some parts from his ship and cell it for Bitcoins. If you will destroy an upgraded ship you will receive more. But upgraded ship is hardly to destroy.
You will be able to add some equipment on your ship, different guns, shields.
Will your gun miss or not it depends not only on a luck, but also on the dodge rate of your enemy ship, accuracy of your gun, your current battle's random accuracy bonus and skill of your pilot.

But firstly I think the game will be very simple, to start it faster. After that I will add some new elements.
Firstly ships will just collect garbage without battles.


Are you going to implement some sort of pay to win system where you can just buy better gear (ships, guns)? Or will it be totally free?
If it's completely free, I can't imagine that you're going to be able to pay out a lot of Bitcoin, probably more like what faucets pay out...

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April 21, 2017, 02:26:05 PM
 #92

if this is a naval combat where you can bet or maybe i earn point to convert in bitcoin if i destroy the opponent ship? it sounds interesting indeed, but on what is based the fact that one ship miss the shot and the other not, is it all random, or require some skill? i prefer if it is not all about luck, i also like that you want to keep it simple at first, but you can add upgrade and more weapons later, would make things more interesting

Yes, if you will destroy an enemy ship you will be able to gain some parts from his ship and cell it for Bitcoins. If you will destroy an upgraded ship you will receive more. But upgraded ship is hardly to destroy.
You will be able to add some equipment on your ship, different guns, shields.
Will your gun miss or not it depends not only on a luck, but also on the dodge rate of your enemy ship, accuracy of your gun, your current battle's random accuracy bonus and skill of your pilot.

But firstly I think the game will be very simple, to start it faster. After that I will add some new elements.
Firstly ships will just collect garbage without battles.


Are you going to implement some sort of pay to win system where you can just buy better gear (ships, guns)? Or will it be totally free?
If it's completely free, I can't imagine that you're going to be able to pay out a lot of Bitcoin, probably more like what faucets pay out...

Yes, users will buy new gears, guns and ships for BTC, and other users who will beat them will receive this BTC.
If your ship laser gun chance not to miss is 60%, you can buy advanced anti-missing system and it will be 80% etc.
But firstly I will repair exciting games on my site... Zero edge for me now ) Heh.
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April 21, 2017, 02:28:24 PM
 #93

Hmm, what I think about this is that how can you make this fair for everyone? How can you make this into some kind of gambling game where you have to have some sort of way to make everything be based off chance. Maybe instead of a gambling game, you could make a real game based on your idea. There aren't many games that are based off bitcoins.

If stronger player will always beat weak one, it's not good. There will be a chance for weaker player to beat a strong one. But this chance will not be really big.

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April 22, 2017, 10:57:51 AM
 #94

if this is a naval combat where you can bet or maybe i earn point to convert in bitcoin if i destroy the opponent ship? it sounds interesting indeed, but on what is based the fact that one ship miss the shot and the other not, is it all random, or require some skill? i prefer if it is not all about luck, i also like that you want to keep it simple at first, but you can add upgrade and more weapons later, would make things more interesting

Yes, if you will destroy an enemy ship you will be able to gain some parts from his ship and cell it for Bitcoins. If you will destroy an upgraded ship you will receive more. But upgraded ship is hardly to destroy.
You will be able to add some equipment on your ship, different guns, shields.
Will your gun miss or not it depends not only on a luck, but also on the dodge rate of your enemy ship, accuracy of your gun, your current battle's random accuracy bonus and skill of your pilot.

But firstly I think the game will be very simple, to start it faster. After that I will add some new elements.
Firstly ships will just collect garbage without battles.



that's interesting i like this kind of game, but you didn't answer to my question about the pure gamble or skill, there is any meaning behind how a ship get hit? i mean can you maneuver the ship or it's only enterily on the ship to survive based on its specifications?

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MyCoin.win (OP)
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April 22, 2017, 01:01:26 PM
 #95

that's interesting i like this kind of game, but you didn't answer to my question about the pure gamble or skill, there is any meaning behind how a ship get hit? i mean can you maneuver the ship or it's only enterily on the ship to survive based on its specifications?

You will not be able to drive the ship real-time, otherwise I will have to do full 3d online space simulator, which is not the point for me now.

Your abilities to hit will depend on your ship's characteristics and on a random events. It's like battles in MOO2 in automatic mode.
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April 22, 2017, 02:04:08 PM
 #96

that's interesting i like this kind of game, but you didn't answer to my question about the pure gamble or skill, there is any meaning behind how a ship get hit? i mean can you maneuver the ship or it's only enterily on the ship to survive based on its specifications?

You will not be able to drive the ship real-time, otherwise I will have to do full 3d online space simulator, which is not the point for me now.

Your abilities to hit will depend on your ship's characteristics and on a random events. It's like battles in MOO2 in automatic mode.

oh ok that's was my worry, well i guess will make for a more easy game, when can we expect a release for this game, any ETA?

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April 22, 2017, 03:32:44 PM
 #97

Also while I am making a game, you can give me some advices and I can add something else (not only on single space game).

Please bring on something new, which has not yet been implemented before. For example, Pokemon Go type game where bitcoin can be won.

There is already one, if I'm not mistaken, it is a Ponzi site out there where you are going to collect pokemons and you are going to battle it with somebody or to the A.I on their site (I'm not sure, correct me if I'm wrong), but is not a 3D game, so if OP will going to put this Pokémon Go in his gambling site, then, maybe, it will become popular in the gambling world.

But it is still depends on OP though if he is going to put this up on his site, though, a really unique game would really do, and not the existing one.
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April 22, 2017, 05:32:01 PM
 #98

Hmm, what I think about this is that how can you make this fair for everyone? How can you make this into some kind of gambling game where you have to have some sort of way to make everything be based off chance. Maybe instead of a gambling game, you could make a real game based on your idea. There aren't many games that are based off bitcoins.

If stronger player will always beat weak one, it's not good. There will be a chance for weaker player to beat a strong one. But this chance will not be really big.


I think power is not the decisive thing here, luck and intelligence always help you win. Think of the story in fact, if you're an agile guy, you can win over some formidable but stupid guy. For gambling the same is true, the tactics will work. Conversely, if you have a lot of money, but you do not know how to use it, it will not be your money.





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April 22, 2017, 07:12:50 PM
 #99

Greetings!

UPD: I read a lot of your answers and chosen to make the space game first.

Here I will post some ideas about the game for discuss, and game will be created in interactive mode. If you want, you can say what would you like to see in a game and you will see it.

Also while I am making a game, you can give me some advices and I can add something else (not only on single space game).

If there are any artists or 3d-designers on BitcoinTalk, please p. m. me I can give you some tasks to draw (images or small animation). You can help me for free or for some reward in BTC.

Original post:
Quote
I am creating sites and I am good in Maths. I already have an experience in creating games with HASH SUM verifications (games, where result is predefined and you cannot be cheated).
I have two ideas to create.

I plan to make a lottery game with a possibility to win a Lexus GX 460 (or BTC Equal sum for choice) and with a clear hash sum verification.

Or I can add a new Space game, where you will be able to upgrade your ship, collect trash from a space and extract some good resources from trash. Also later will be added an ability to fight with other ships and winner will get resources, loser will lose his ship.

What is better to add, how do you think?

Or if you can suggest any other Idea, I will review it and create too. I want to discuss some of the ideas of games to make a decision what to create.
I think you should go with game. Implement marketplace so people can buy and sell equipment, resources etc. If your game become popular than implement lottery, don't do it before because no one will play game.
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April 22, 2017, 07:39:20 PM
 #100

I have already asked, but nobody answered, so, I am repeating:

The Battle system will be automatic. Ships will have weapons. Weapons have damage, accuracy and shooting speed.
The basic weapon will be a laser gun.
It will have 8-14 points of damage, 60% accuracy and 0.6 sec for shoot.
-snipped
This would be nice if those battles would be shown on images because it does really give the chills on firing another ship with laser guns and also i would like to know if how those ships gonna be upgraded? You will need to buy or something? If thats the thing then those have money have really the advantage since they can purchase advance guns or whatsoever.

Animations and special effect will greatly make players hooked to the game, it would be better if it is not a turn base game since.

I think power is not the decisive thing here, luck and intelligence always help you win. Think of the story in fact, if you're an agile guy, you can win over some formidable but stupid guy. For gambling the same is true, the tactics will work. Conversely, if you have a lot of money, but you do not know how to use it, it will not be your money.

Oh well this is the main problem of most games, obviously the one with advance weaponry and defence have bigger possibility to win.  But it would be best if the game is not pay to win.  It should be play to win instead.

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