Here are a few things I find discouraging about this project:
Gamers greatly benefit from Robot Cache’s unique distribution approach. Previously, gamers could only resell physical retail copies of a video game, but now they can resell digital games purchased on the Robot Cache platform using the blockchain and retain 25% of the proceeds from the resale.
This statement is ridiculous. The person reselling the games only gets 30% of the profits when they were getting 100% of the profits and you're trying to say this "greatly benefits" gamers. Reselling games digitally is much more convenient than hard copies so that is an advantage but not worth 70% less profit.
In addition, Robot Cache’s revolutionary digital resale market allows developers and publishers to set resale pricing and earn 70% of the resale proceeds.
What if they sell it for cheaper than they bought it? The original devs and publishers get nothing. And who would pay more to buy a digital copy of a game secondhand from a reseller instead of directly from the devs and publishers? There won't even be a market for that unless there are limited copies of the game. But it doesn't make sense financially for devs and publishers to agree to that. They get 95% of their sales and only 70% of resells according to the business model listed in the original post.
Can anyone on the Robot Cache team respond to these concerns? A decentralized video game marketplace has a lot of value in it and the partnership with WAX is a huge plus.