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Author Topic: [EDTECH - Educational Game] Soqqle: A social game online to spent time better  (Read 354 times)
soqqledan (OP)
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February 07, 2018, 03:33:19 PM
Last edit: November 03, 2018, 03:30:13 PM by soqqledan
 #1

Hi everyone!

I would like to introduce a cool new education game that helps Millennials better prepare for the future through a challenge-driven task system to make learning fun.

We are looking for educators, students who are keen to participate.

Queries pls reach out to talk@soqqle.com

Articles to read:
The role of educational games in education for the 21st century
Game Creation Made Easy at EduTech Asia 2018
Our Iterations

Last 3 updates:
Oct 27 updates — Rage the Storm
October 20 Updates
October 14 Updates

Soqqle - Gamified Social Learning
Project Development Page | Twitter. We don't telegram, don't need.  | Our Site | Looking for: Educator, Human Resource
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soqqledan (OP)
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February 10, 2018, 01:48:41 AM
 #2

Here's a post about the vision for the platform!

https://medium.com/soqqle/our-vision-for-soqqle-decentralized-tokenized-learning-6f334dc188e1

Soqqle - Gamified Social Learning
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February 10, 2018, 06:30:56 AM
 #3

If I understand it correctly,is this kinda of an Ed-Tech venture ? Sorry but your info-graphic is hard to follow.I also don't get the idea of Education into E-Sports when you have used terms like "Future" & "Internet of Things".Maybe you could link us to a white paper of something ? The end product would be an app or something where people can login and solve questions etc ?
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February 10, 2018, 06:55:42 AM
 #4

Thanks for your feedback. Yes it's EdTech. I will certainly take a look at how the infographic can be sharper and clearer, and fix that by this weekend.

Here "putting the education into esports" refers the concept of edu-gaming. Closer to a world of warcraft (therefore esports) in education: Where the campaign / storyline is linked towards what trends are happening in the future. The goal is to help Millennial students go through a method of learning that is more fun, more engaging and self-motivational. The platform aims to reduce the barrier to entry to self-discover passion, and create towards their goals.

Yes people will login, solve questions/challenges set out by the platform, and unlock special tasks / skills that allow the ability to help each other (goodwill), and through that earn tokens between each other. An example of a challenge could be :"build the first quantum computer" which the system will outline the skills needed for that, eg quantum physics, engineering which will push the users to complete tasks around the topics and gain levels.

Our Alpha will be ready next few weeks so hopefully that will be clearer by then.

Here's the whitepaper that has been drafted:
https://drive.google.com/open?id=1u33oN85MMQ-YX2wfAlIQp-9EpJuk7DA3

If I understand it correctly,is this kinda of an Ed-Tech venture ? Sorry but your info-graphic is hard to follow.I also don't get the idea of Education into E-Sports when you have used terms like "Future" & "Internet of Things".Maybe you could link us to a white paper of something ? The end product would be an app or something where people can login and solve questions etc ?

Soqqle - Gamified Social Learning
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February 10, 2018, 07:02:03 AM
 #5

Here "putting the education into esports" refers the concept of edu-gaming. Closer to a world of warcraft (therefore esports) in education: Where the campaign / storyline is linked towards what trends are happening in the future. The goal is to help Millennial students go through a method of learning that is more fun, more engaging and self-motivational. The platform aims to reduce the barrier to entry to self-discover passion, and create towards their goals.
Yes I get that part but what platform are your targeting ? To simplify it further,what exactly are you trying to teach the millennials ? Is it the tech or general school subjects in a fancier way ?  Does the project actively promotes adaptive learning ?

Yes people will login, solve questions/challenges set out by the platform, and unlock special tasks / skills that allow the ability to help each other (goodwill), and through that earn tokens between each other. An example of a challenge could be :"build the first quantum computer" which the system will outline the skills needed for that, eg quantum physics, engineering which will push the users to complete tasks around the topics and gain levels.
That sounds great ! What are the rewards on successful completion of the program ? The token will be the virtual currency used on the platform to buy more challenges or unlock other cool stuff right ?
soqqledan (OP)
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February 10, 2018, 07:13:13 AM
 #6

Yes I get that part but what platform are your targeting ? To simplify it further,what exactly are you trying to teach the millennials ? Is it the tech or general school subjects in a fancier way ?  Does the project actively promotes adaptive learning ?

We are aiming Millennial students. So far I am planning integration with some education institues here in Singapore in pre-university and university (17-24yrs). Once our Alpha is successful, a few have indicated to integrate with their classes to boost student's motivation to learn.
Adaptive learning (i actually had to google it) seems like a part of where we are going. We are also trying to make it social by bringing online to offline. For example, instead of you having to hunt for people with similar interests, the platform is a auto-matching for people who have similar interest as you. In games we have a concept of LFM or LFG (looking for members/group): Exactly the same concept.

You seem like into learning yourself! Is this your domain of expertise?

That sounds great ! What are the rewards on successful completion of the program ? The token will be the virtual currency used on the platform to buy more challenges or unlock other cool stuff right ?

Yes token will be used to buy more challenges, unlock cool stuff. The tokens can also be used as an "experience-booster pack" which can give a 10-20% bonus of XP for each completion of challenge (which will psychologically make them want to learn more). Or they could form teams with the tokens and ask friends within the network to crowd-source tasks. For example, a team can form and want to build a blockchain-powered cafe (which could be a challenge itself). They can gather help within their immediate 'friend list' who may have skilsets around design.. accounting, f&b and others.

There's a lot of possibilities! One of the final aims is to really give more insights over what your friends want to do and achieve (not just mindless endless loops on current social networks)

Soqqle - Gamified Social Learning
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February 10, 2018, 08:20:05 AM
 #7

You seem like into learning yourself! Is this your domain of expertise?
Precisely! I'm associated with an Ed-Tech firm which conducts logical reasoning tests for high school kids.We actively use adaptive learning programs to customise questions according to students initial mental capabilities.That's why I was interested to know further  Smiley
Just so you know,I'm also a Software professional.
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February 10, 2018, 08:38:57 AM
 #8

can this still list?
is the ICO time out?

please inform me Smiley
soqqledan (OP)
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February 10, 2018, 10:47:35 AM
 #9

Precisely! I'm associated with an Ed-Tech firm which conducts logical reasoning tests for high school kids.We actively use adaptive learning programs to customise questions according to students initial mental capabilities.That's why I was interested to know further  Smiley
Just so you know,I'm also a Software professional.

Sent you a PM mate! Can't wait to chat.


can this still list?
is the ICO time out?

please inform me Smiley

It'd be in Q2~

Soqqle - Gamified Social Learning
Project Development Page | Twitter. We don't telegram, don't need.  | Our Site | Looking for: Educator, Human Resource
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February 12, 2018, 02:08:08 AM
 #10

Dan from Soqqle presents Innovation in Tokenization in an Innovation Rainforest Workshop in Singapore (9 Feb)
Link

Soqqle - Gamified Social Learning
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February 12, 2018, 08:14:40 AM
 #11

What a revolutionary education system. We know nowadays school education system is really bad. I believe we need much more invention that focused in the education system. And this project is fit perfectly.

But looks like you only try planning the system to be adapted in the Singapore school. Singapore has the best education system in the world, and I believe if you try the system in other countries the statistics of how the project affects the student motivations is more clear and legitimate.
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February 12, 2018, 11:01:47 AM
 #12

Hi Daniel,

I hope that you are doing well and I wish you good luck for your future endeavors.

I have skimmed through your whitepaper just to get the idea of your project. It looks interesting.
As a video production and explainer video company, we always love to work on projects related to Education and Renewable Energy. It will be our honor to make an ICO video for Soqqle. Please visit our website for our sample videos.

http://showanimations.com/portfolio/

We have created 3 ICO videos but due to NDA, we cannot publish videos here. Kindly pm me or share your personal email. Thank you and looking forward to helping you for your ICO video.

p.s. Our charges are very reasonable. We will take 40% of the cost in FIAT currency and the remaining 60% in the form of Soqqle tokens.
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February 12, 2018, 12:37:26 PM
 #13

Hi everyone!

I would like to introduce, as the founder of this new learning economy social network (LESN), a platform that helps Millennials better prepare for the future through a challenge-driven task system to make learning fun.

We are looking for people who are interested to help, bounties and so forth. In particular students in universities (bonus for influencers) in Asia.
Queries pls reach out to talk@soqqle.com

- Dan (Do join our telegram)

Here's an infographic !
https://i.imgur.com/Hrn3Rim.png
thank you, will join
soqqledan (OP)
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February 12, 2018, 03:26:37 PM
Last edit: February 13, 2018, 12:06:12 AM by soqqledan
 #14

What a revolutionary education system. We know nowadays school education system is really bad. I believe we need much more invention that focused in the education system. And this project is fit perfectly.

But looks like you only try planning the system to be adapted in the Singapore school. Singapore has the best education system in the world, and I believe if you try the system in other countries the statistics of how the project affects the student motivations is more clear and legitimate.

Thanks for your encouragement! Actually my background is in JPMorgan, and i was lucky with career development with my managers. I wish to take the best in learning and development and spread them to the masses. And power it x100 with tokens as a behavioral incentive.

Singapore is the starting base given it's support for a Smart Nation. The next milestones will go into North East Asia (VN/PH/JP/CN/KR).  

Soqqle - Gamified Social Learning
Project Development Page | Twitter. We don't telegram, don't need.  | Our Site | Looking for: Educator, Human Resource
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February 12, 2018, 03:28:59 PM
 #15

Hi Daniel,

I hope that you are doing well and I wish you good luck for your future endeavors.

I have skimmed through your whitepaper just to get the idea of your project. It looks interesting.
As a video production and explainer video company, we always love to work on projects related to Education and Renewable Energy. It will be our honor to make an ICO video for Soqqle. Please visit our website for our sample videos.

http://showanimations.com/portfolio/

We have created 3 ICO videos but due to NDA, we cannot publish videos here. Kindly pm me or share your personal email. Thank you and looking forward to helping you for your ICO video.

p.s. Our charges are very reasonable. We will take 40% of the cost in FIAT currency and the remaining 60% in the form of Soqqle tokens.

Thank you.

Soqqle - Gamified Social Learning
Project Development Page | Twitter. We don't telegram, don't need.  | Our Site | Looking for: Educator, Human Resource
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February 13, 2018, 01:44:52 AM
 #16

We had a podcast last week and it's out here: link

Topic:
  • Why technological advancement can be problematic
  • How it is crucial to use technology for good
  • The early stages of Soqqle and the barrier of irrationality
  • Why digital tokens can help overcome that barrier
  • How decentralized systems fare against centralized ones
  • What a fully decentralized system will mean for individuals
  • How Soqqle’s gamification will make self-improvement fun

Soqqle - Gamified Social Learning
Project Development Page | Twitter. We don't telegram, don't need.  | Our Site | Looking for: Educator, Human Resource
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February 23, 2018, 02:54:16 PM
 #17

Soqqle presents in a couple of speeches about Blockchain and how to design a power-solution.

Talks were done in Singapore, Silicon Valley, and Chennai. Read about it here.

Soqqle - Gamified Social Learning
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February 24, 2018, 04:31:04 PM
 #18

If you can combine fun with educational programs, then you will have a winning combination. A few years ago I introduced

Bitcoin to my Niece and Nephew, but I used a popular faucet and a game where they could earn bitcoin, whilst playing a

game. They spend weeks playing around with this and when I spoke to them again, they were showing me all their money

{a whole $100 worth} and all the other things they have learned about Bitcoin. {stuff I did not show them}  Tongue

THE FIRST DECENTRALIZED & PLAYER-OWNED CASINO
.EARNBET..EARN BITCOIN: DIVIDENDS
FOR-LIFETIME & MUCH MORE.
. BET WITH: BTCETHEOSLTCBCHWAXXRPBNB
.JOIN US: GITLABTWITTERTELEGRAM
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February 25, 2018, 02:46:11 AM
 #19

If you can combine fun with educational programs, then you will have a winning combination. A few years ago I introduced

Bitcoin to my Niece and Nephew, but I used a popular faucet and a game where they could earn bitcoin, whilst playing a

game. They spend weeks playing around with this and when I spoke to them again, they were showing me all their money

{a whole $100 worth} and all the other things they have learned about Bitcoin. {stuff I did not show them}  Tongue

Wow! They must be happy that they were learning it few years ago Tongue

The first step is fun with education. 2nd step is to incentivize with tokens, 3rd step is to exchange it for fancy items. People could also purchase tokens for special in-game bonuses, or obtain mentorships. That's the overarching idea. If anyone has other ideas on what else could be purchased for - pls pm me. I would like to invite all hardcore gamers (world of warcraft!) to help us with the brainstorm. haha.

Soqqle - Gamified Social Learning
Project Development Page | Twitter. We don't telegram, don't need.  | Our Site | Looking for: Educator, Human Resource
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February 25, 2018, 02:54:39 AM
 #20

The Goal~


Inviting Educators / Gamers / Raiders to Join our Community~

Soqqle - Gamified Social Learning
Project Development Page | Twitter. We don't telegram, don't need.  | Our Site | Looking for: Educator, Human Resource
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