I know there are a handful of tools out there to design and craft games to your desire. However, I am not a game developer (though I have an understanding of a handful of languages), but more importantly, I am not a designer. There are a handful of games I used to play on a platform which has basically been dead for the past 4-6 years. However, there were some games that were fun that I think, if developed correctly and marketed, could serve as a good source of income / fun.
I was wondering if anyone here has had any experience with such an adventure, or knew of how it could be marketed properly to top tiered gaming companies (with a bonus of being able to assist if possible).
If you want to start developing games. And if you already know C#. Then Unity engine is a good tool to create alot of stuff.
Start small, by making an easy and simple desktop version. From there, once you feel comfy, its about expanding your concept.
I was once told that. Making a great game with good mechanics and nice looking diverse graphics. is 10% developing, 80% graphic design and 10% hiring for small codings, you dont know how to yourself. So design and getting graphics is what takes up the most time. (of course this depends on the concept of the game, if it includes a story mode or not)
BTW: all i ever made was some shitty @ss mobile device game-apps with bad graphics. So dont expect me to know a whole lot. Im just trying to help out as good as i can.
Im more into IoT/microcontrollers myself.