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Author Topic: [ANN][CGO][Canceled] Clash & GO - AR strategy game  (Read 12824 times)
ricardovaldossa
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July 08, 2018, 02:01:49 AM
 #1741

what will influence my rating? What can you comment?
Your rating will respectively influence the difficulty of capturing)!
selskoidima
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July 08, 2018, 02:14:53 AM
 #1742

what will influence my rating? What can you comment?
Your rating will respectively influence the difficulty of capturing)!
And the defending the objects on the GO-map.
zajtsewatan
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July 08, 2018, 02:32:23 AM
 #1743

What can you say about the battle rating? Who know it?
Boooogieeee
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July 08, 2018, 02:45:25 AM
 #1744

What can you say about the battle rating? Who know it?
It doesn’t affect battles on the GO-map! You can be sure
ApehaFan777
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July 08, 2018, 04:04:23 AM
 #1745

What can you say about the battle rating? Who know it?
It doesn’t affect battles on the GO-map! You can be sure
How big maps will we have? And how many maps will be?
nofork_man
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July 08, 2018, 04:19:15 AM
 #1746

What can you say about the battle rating? Who know it?
It doesn’t affect battles on the GO-map! You can be sure
How big maps will we have? And how many maps will be?
More important how many players may be at one mao simultaniously?
DIXItip4ik
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July 08, 2018, 04:45:14 AM
 #1747

What can you say about the battle rating? Who know it?
It doesn’t affect battles on the GO-map! You can be sure
How big maps will we have? And how many maps will be?
More important how many players may be at one mao simultaniously?
Any amount. If servers are powerful enough they will handle the traffic
ricardovaldossa
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July 08, 2018, 05:19:56 AM
 #1748

What can you say about the battle rating? Who know it?
It doesn’t affect battles on the GO-map! You can be sure
How big maps will we have? And how many maps will be?
More important how many players may be at one mao simultaniously?
Any amount. If servers are powerful enough they will handle the traffic
As for servers.. Would not it be more convenient to rely on aws?
ClashGO (OP)
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July 08, 2018, 05:32:25 AM
 #1749

What can you say about the battle rating? Who know it?
It doesn’t affect battles on the GO-map! You can be sure
How big maps will we have? And how many maps will be?
More important how many players may be at one mao simultaniously?
Any amount. If servers are powerful enough they will handle the traffic
As for servers.. Would not it be more convenient to rely on aws?
Hi!  For this project is more suitable to use servers.  They will be located both in Europe and US.
antropogen0009
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July 08, 2018, 06:02:38 AM
 #1750

What can you say about the battle rating? Who know it?
It doesn’t affect battles on the GO-map! You can be sure
How big maps will we have? And how many maps will be?
More important how many players may be at one mao simultaniously?
Any amount. If servers are powerful enough they will handle the traffic
As for servers.. Would not it be more convenient to rely on aws?
Hi!  For this project is more suitable to use servers.  They will be located both in Europe and US.
Have u purchased them already or u only plan to do that?
ClashGO (OP)
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July 08, 2018, 06:19:03 AM
 #1751

What can you say about the battle rating? Who know it?
It doesn’t affect battles on the GO-map! You can be sure
How big maps will we have? And how many maps will be?
More important how many players may be at one mao simultaniously?
Any amount. If servers are powerful enough they will handle the traffic
As for servers.. Would not it be more convenient to rely on aws?
Hi!  For this project is more suitable to use servers.  They will be located both in Europe and US.
Have u purchased them already or u only plan to do that?
We plan to install them and the number of servers will depend on users amount in each region.
Kevinvaonav
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July 08, 2018, 06:24:38 AM
 #1752

What can you say about the battle rating? Who know it?
It doesn’t affect battles on the GO-map! You can be sure
How big maps will we have? And how many maps will be?
More important how many players may be at one mao simultaniously?
Any amount. If servers are powerful enough they will handle the traffic
As for servers.. Would not it be more convenient to rely on aws?
Hi!  For this project is more suitable to use servers.  They will be located both in Europe and US.
Have u purchased them already or u only plan to do that?
We plan to install them and the number of servers will depend on users amount in each region.
is there any addition of server to asian area it seems like many users in that area for ..

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surtur001s
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July 08, 2018, 06:38:04 AM
 #1753

What can you say about the battle rating? Who know it?
It doesn’t affect battles on the GO-map! You can be sure
How big maps will we have? And how many maps will be?
More important how many players may be at one mao simultaniously?
Any amount. If servers are powerful enough they will handle the traffic
As for servers.. Would not it be more convenient to rely on aws?
Hi!  For this project is more suitable to use servers.  They will be located both in Europe and US.
Have u purchased them already or u only plan to do that?
We plan to install them and the number of servers will depend on users amount in each region.
is there any addition of server to asian area it seems like many users in that area for ..
I guess all the traffic from asian countries will be handled by servers in EU
all_inman
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July 08, 2018, 07:10:21 AM
 #1754

What can you say about the battle rating? Who know it?
It doesn’t affect battles on the GO-map! You can be sure
How big maps will we have? And how many maps will be?
More important how many players may be at one mao simultaniously?
Any amount. If servers are powerful enough they will handle the traffic
As for servers.. Would not it be more convenient to rely on aws?
Hi!  For this project is more suitable to use servers.  They will be located both in Europe and US.
Have u purchased them already or u only plan to do that?
We plan to install them and the number of servers will depend on users amount in each region.
is there any addition of server to asian area it seems like many users in that area for ..
I guess all the traffic from asian countries will be handled by servers in EU
Nevertheless if there is very big teaffic the server only for asian countries will be obligatory
karlos_545
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July 08, 2018, 07:35:06 AM
 #1755

Despite idea of the game is not unique, due to blockchain implementation it will be in demand
ClashGO (OP)
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July 08, 2018, 07:38:05 AM
 #1756

Despite idea of the game is not unique, due to blockchain implementation it will be in demand
Thank you for the feedback Wink
ClashGO (OP)
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July 08, 2018, 07:47:31 AM
 #1757

What can you say about the battle rating? Who know it?
It doesn’t affect battles on the GO-map! You can be sure
How big maps will we have? And how many maps will be?
More important how many players may be at one mao simultaniously?
Any amount. If servers are powerful enough they will handle the traffic
As for servers.. Would not it be more convenient to rely on aws?
Hi!  For this project is more suitable to use servers.  They will be located both in Europe and US.
Have u purchased them already or u only plan to do that?
We plan to install them and the number of servers will depend on users amount in each region.
is there any addition of server to asian area it seems like many users in that area for ..

Hi! Smiley
The number of servers we have will depend on the number of users, the more they are, the more servers we will connect. By location: we have data centers all over Europe and in America too. Therefore, here too, targeting the users: for us the main thing is that nothing do not slow down, so servers will be connected where are many users (for example, if there are many Asians, then we will connect the server in the Asian countries, etc.) Wink
johnywalkerrr
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July 08, 2018, 08:07:56 AM
 #1758

Despite idea of the game is not unique, due to blockchain implementation it will be in demand
No one knows how will it be.
By the way will u have publick beta test? I would like to join beta testers
semiwylson
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July 08, 2018, 08:50:07 AM
 #1759

Despite idea of the game is not unique, due to blockchain implementation it will be in demand
No one knows how will it be.
By the way will u have publick beta test? I would like to join beta testers
As far as I know no. The final realese will be made in august
prygunovpasha
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July 08, 2018, 09:23:49 AM
 #1760

Despite idea of the game is not unique, due to blockchain implementation it will be in demand
No one knows how will it be.
By the way will u have publick beta test? I would like to join beta testers
As far as I know no. The final realese will be made in august
Okay. Realese will be made during ICO? Could we consider this realese as mvp?
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