ricardovaldossa
Member
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Activity: 406
Merit: 10
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July 08, 2018, 02:01:49 AM |
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what will influence my rating? What can you comment?
Your rating will respectively influence the difficulty of capturing)!
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selskoidima
Newbie
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Activity: 308
Merit: 0
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July 08, 2018, 02:14:53 AM |
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what will influence my rating? What can you comment?
Your rating will respectively influence the difficulty of capturing)! And the defending the objects on the GO-map.
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zajtsewatan
Jr. Member
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Activity: 308
Merit: 1
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July 08, 2018, 02:32:23 AM |
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What can you say about the battle rating? Who know it?
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Boooogieeee
Jr. Member
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Activity: 308
Merit: 1
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July 08, 2018, 02:45:25 AM |
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What can you say about the battle rating? Who know it?
It doesn’t affect battles on the GO-map! You can be sure
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ApehaFan777
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July 08, 2018, 04:04:23 AM |
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What can you say about the battle rating? Who know it?
It doesn’t affect battles on the GO-map! You can be sure How big maps will we have? And how many maps will be?
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nofork_man
Member
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Activity: 406
Merit: 10
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July 08, 2018, 04:19:15 AM |
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What can you say about the battle rating? Who know it?
It doesn’t affect battles on the GO-map! You can be sure How big maps will we have? And how many maps will be? More important how many players may be at one mao simultaniously?
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DIXItip4ik
Member
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Activity: 406
Merit: 29
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July 08, 2018, 04:45:14 AM |
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What can you say about the battle rating? Who know it?
It doesn’t affect battles on the GO-map! You can be sure How big maps will we have? And how many maps will be? More important how many players may be at one mao simultaniously? Any amount. If servers are powerful enough they will handle the traffic
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ricardovaldossa
Member
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Activity: 406
Merit: 10
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July 08, 2018, 05:19:56 AM |
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What can you say about the battle rating? Who know it?
It doesn’t affect battles on the GO-map! You can be sure How big maps will we have? And how many maps will be? More important how many players may be at one mao simultaniously? Any amount. If servers are powerful enough they will handle the traffic As for servers.. Would not it be more convenient to rely on aws?
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ClashGO (OP)
Copper Member
Newbie
Offline
Activity: 168
Merit: 0
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July 08, 2018, 05:32:25 AM |
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What can you say about the battle rating? Who know it?
It doesn’t affect battles on the GO-map! You can be sure How big maps will we have? And how many maps will be? More important how many players may be at one mao simultaniously? Any amount. If servers are powerful enough they will handle the traffic As for servers.. Would not it be more convenient to rely on aws? Hi! For this project is more suitable to use servers. They will be located both in Europe and US.
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antropogen0009
Member
Offline
Activity: 406
Merit: 11
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July 08, 2018, 06:02:38 AM |
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What can you say about the battle rating? Who know it?
It doesn’t affect battles on the GO-map! You can be sure How big maps will we have? And how many maps will be? More important how many players may be at one mao simultaniously? Any amount. If servers are powerful enough they will handle the traffic As for servers.. Would not it be more convenient to rely on aws? Hi! For this project is more suitable to use servers. They will be located both in Europe and US. Have u purchased them already or u only plan to do that?
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ClashGO (OP)
Copper Member
Newbie
Offline
Activity: 168
Merit: 0
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July 08, 2018, 06:19:03 AM |
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What can you say about the battle rating? Who know it?
It doesn’t affect battles on the GO-map! You can be sure How big maps will we have? And how many maps will be? More important how many players may be at one mao simultaniously? Any amount. If servers are powerful enough they will handle the traffic As for servers.. Would not it be more convenient to rely on aws? Hi! For this project is more suitable to use servers. They will be located both in Europe and US. Have u purchased them already or u only plan to do that? We plan to install them and the number of servers will depend on users amount in each region.
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Kevinvaonav
Member
Offline
Activity: 414
Merit: 10
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July 08, 2018, 06:24:38 AM |
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What can you say about the battle rating? Who know it?
It doesn’t affect battles on the GO-map! You can be sure How big maps will we have? And how many maps will be? More important how many players may be at one mao simultaniously? Any amount. If servers are powerful enough they will handle the traffic As for servers.. Would not it be more convenient to rely on aws? Hi! For this project is more suitable to use servers. They will be located both in Europe and US. Have u purchased them already or u only plan to do that? We plan to install them and the number of servers will depend on users amount in each region. is there any addition of server to asian area it seems like many users in that area for ..
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surtur001s
Member
Offline
Activity: 406
Merit: 22
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July 08, 2018, 06:38:04 AM |
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What can you say about the battle rating? Who know it?
It doesn’t affect battles on the GO-map! You can be sure How big maps will we have? And how many maps will be? More important how many players may be at one mao simultaniously? Any amount. If servers are powerful enough they will handle the traffic As for servers.. Would not it be more convenient to rely on aws? Hi! For this project is more suitable to use servers. They will be located both in Europe and US. Have u purchased them already or u only plan to do that? We plan to install them and the number of servers will depend on users amount in each region. is there any addition of server to asian area it seems like many users in that area for .. I guess all the traffic from asian countries will be handled by servers in EU
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all_inman
Member
Offline
Activity: 406
Merit: 10
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July 08, 2018, 07:10:21 AM |
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What can you say about the battle rating? Who know it?
It doesn’t affect battles on the GO-map! You can be sure How big maps will we have? And how many maps will be? More important how many players may be at one mao simultaniously? Any amount. If servers are powerful enough they will handle the traffic As for servers.. Would not it be more convenient to rely on aws? Hi! For this project is more suitable to use servers. They will be located both in Europe and US. Have u purchased them already or u only plan to do that? We plan to install them and the number of servers will depend on users amount in each region. is there any addition of server to asian area it seems like many users in that area for .. I guess all the traffic from asian countries will be handled by servers in EU Nevertheless if there is very big teaffic the server only for asian countries will be obligatory
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karlos_545
Member
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Activity: 406
Merit: 10
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July 08, 2018, 07:35:06 AM |
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Despite idea of the game is not unique, due to blockchain implementation it will be in demand
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ClashGO (OP)
Copper Member
Newbie
Offline
Activity: 168
Merit: 0
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July 08, 2018, 07:38:05 AM |
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Despite idea of the game is not unique, due to blockchain implementation it will be in demand
Thank you for the feedback
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ClashGO (OP)
Copper Member
Newbie
Offline
Activity: 168
Merit: 0
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July 08, 2018, 07:47:31 AM |
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What can you say about the battle rating? Who know it?
It doesn’t affect battles on the GO-map! You can be sure How big maps will we have? And how many maps will be? More important how many players may be at one mao simultaniously? Any amount. If servers are powerful enough they will handle the traffic As for servers.. Would not it be more convenient to rely on aws? Hi! For this project is more suitable to use servers. They will be located both in Europe and US. Have u purchased them already or u only plan to do that? We plan to install them and the number of servers will depend on users amount in each region. is there any addition of server to asian area it seems like many users in that area for .. Hi! The number of servers we have will depend on the number of users, the more they are, the more servers we will connect. By location: we have data centers all over Europe and in America too. Therefore, here too, targeting the users: for us the main thing is that nothing do not slow down, so servers will be connected where are many users (for example, if there are many Asians, then we will connect the server in the Asian countries, etc.)
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johnywalkerrr
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Activity: 406
Merit: 11
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July 08, 2018, 08:07:56 AM |
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Despite idea of the game is not unique, due to blockchain implementation it will be in demand
No one knows how will it be. By the way will u have publick beta test? I would like to join beta testers
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semiwylson
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Activity: 406
Merit: 10
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July 08, 2018, 08:50:07 AM |
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Despite idea of the game is not unique, due to blockchain implementation it will be in demand
No one knows how will it be. By the way will u have publick beta test? I would like to join beta testers As far as I know no. The final realese will be made in august
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prygunovpasha
Newbie
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Activity: 308
Merit: 0
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July 08, 2018, 09:23:49 AM |
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Despite idea of the game is not unique, due to blockchain implementation it will be in demand
No one knows how will it be. By the way will u have publick beta test? I would like to join beta testers As far as I know no. The final realese will be made in august Okay. Realese will be made during ICO? Could we consider this realese as mvp?
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