fabiorod
|
|
November 02, 2018, 02:49:02 PM |
|
To be fair, Ether Kingdoms is relatively loyal to newcomers with the freeplay update - you can try the gameplay up to level 15 without investing anything and then decide if you`re going to join the Imp ranks or not. It was even more loyal before, during the Airdrop, as there were quests with bounty in IMPs (around 200 IMPs if my memory doesn`t fail me) that explained basic mechanics of the game. Who knows, may be it`ll happen again in the future?
Yes and its great, its hard to hit lvl 15 and do not keep playing, its addictive and the best part you can mine and make more coins! I love it! Freeplay mode is a really cool uldate. Earlier, when I was just getting into the project, I had to buy tokens to understand the essence of the project. Now everything is free. You can understand whether to invest your money in the project, or not. That just shows the process of this project and the time / afford from the team, getting everything better to new players! Keep the Good work, Im glad that Im investing On this Project!
|
|
|
|
WiresAreComing
Jr. Member
Offline
Activity: 97
Merit: 2
|
|
November 02, 2018, 04:58:54 PM |
|
That just shows the process of this project and the time / afford from the team, getting everything better to new players! Keep the Good work, Im glad that Im investing On this Project! Same here! I`m following the project development in TG group, the devs keep on working and releasing new updates. I wish them good luck and look forward to the new features - seems like the project is at the very beginning, I wonder how it`ll look in a year. BTW, the point that Ether Kingdoms is not an ICO project was the first thing that caught my attention (and investment).
|
|
|
|
Green_Bulb
Jr. Member
Offline
Activity: 261
Merit: 3
|
|
November 02, 2018, 05:54:47 PM |
|
Where`s the boss fight? I expected it to be released at the same time as Halloween, but it`s still not there as I see.
|
|
|
|
nastyagav
Jr. Member
Offline
Activity: 392
Merit: 4
|
|
November 02, 2018, 07:05:37 PM |
|
I'm really looking forward to the boss fight, too, but he's still not here. How do you think this boss fight will be realized?
1) We, the entire audience of the Ether Kingdoms, fighting against one global boss, and then, in the end, get different rewards depending on our performance in battle. 2) Each player will have a local boss, for the victory of which will be given some reward.
What's more interesting for you guys? I want to hear everyone's opinion
|
|
|
|
Stackbit
Newbie
Offline
Activity: 107
Merit: 0
|
|
November 03, 2018, 01:51:03 AM |
|
Where`s the boss fight? I expected it to be released at the same time as Halloween, but it`s still not there as I see.
Its on the next update 5.0 this week/next week
|
|
|
|
fabiorod
|
|
November 03, 2018, 01:55:57 AM |
|
I'm really looking forward to the boss fight, too, but he's still not here. How do you think this boss fight will be realized?
1) We, the entire audience of the Ether Kingdoms, fighting against one global boss, and then, in the end, get different rewards depending on our performance in battle. 2) Each player will have a local boss, for the victory of which will be given some reward.
What's more interesting for you guys? I want to hear everyone's opinion
I have no ideia but for sure It Will big amazing! But I think Will be option 2, or 3 lol
|
|
|
|
WiresAreComing
Jr. Member
Offline
Activity: 97
Merit: 2
|
|
November 03, 2018, 01:54:51 PM |
|
I'm really looking forward to the boss fight, too, but he's still not here. How do you think this boss fight will be realized?
1) We, the entire audience of the Ether Kingdoms, fighting against one global boss, and then, in the end, get different rewards depending on our performance in battle. 2) Each player will have a local boss, for the victory of which will be given some reward.
What's more interesting for you guys? I want to hear everyone's opinion
Option 1, I think, is most likely to happen. It brings up more player cooperation, as the whole community tries to defeat one giant boss. The interesting point is the reward: we`l get it regardless of win or lose depending on each one`s contribution, OR we will get nothing if we fail to defeat the boss in the stated time period? Hmmm...
|
|
|
|
bivaetjetakoe
Jr. Member
Offline
Activity: 420
Merit: 1
|
|
November 03, 2018, 07:38:40 PM |
|
I'm really looking forward to the boss fight, too, but he's still not here. How do you think this boss fight will be realized?
1) We, the entire audience of the Ether Kingdoms, fighting against one global boss, and then, in the end, get different rewards depending on our performance in battle. 2) Each player will have a local boss, for the victory of which will be given some reward.
What's more interesting for you guys? I want to hear everyone's opinion
I think the best option is the second. After all, why add a global boss, who will be killed in one week. It is better to make a chain of local single bosses, for example. Boss 1 lvl-500 HP, 10 Armour. Boss 2 lvl-1000 HP, 20 Armour. Boss 70 lvl-14000 HP, 200 Armour. How about that?
|
|
|
|
fabiorod
|
|
November 03, 2018, 08:25:34 PM |
|
I'm really looking forward to the boss fight, too, but he's still not here. How do you think this boss fight will be realized?
1) We, the entire audience of the Ether Kingdoms, fighting against one global boss, and then, in the end, get different rewards depending on our performance in battle. 2) Each player will have a local boss, for the victory of which will be given some reward.
What's more interesting for you guys? I want to hear everyone's opinion
I think the best option is the second. After all, why add a global boss, who will be killed in one week. It is better to make a chain of local single bosses, for example. Boss 1 lvl-500 HP, 10 Armour. Boss 2 lvl-1000 HP, 20 Armour. Boss 70 lvl-14000 HP, 200 Armour. How about that? Yes that looks cool, and the Stronger the Boss the better Rewards !
|
|
|
|
|
oneblagobl
Jr. Member
Offline
Activity: 378
Merit: 1
|
|
November 04, 2018, 11:10:11 AM |
|
I'm really looking forward to the boss fight, too, but he's still not here. How do you think this boss fight will be realized?
1) We, the entire audience of the Ether Kingdoms, fighting against one global boss, and then, in the end, get different rewards depending on our performance in battle. 2) Each player will have a local boss, for the victory of which will be given some reward.
What's more interesting for you guys? I want to hear everyone's opinion
I think the best option is the second. After all, why add a global boss, who will be killed in one week. It is better to make a chain of local single bosses, for example. Boss 1 lvl-500 HP, 10 Armour. Boss 2 lvl-1000 HP, 20 Armour. Boss 70 lvl-14000 HP, 200 Armour. How about that? Yes that looks cool, and the Stronger the Boss the better Rewards ! It looks kind of banal to me, it is present in all games. Personally, I'd like an event every month or an event (like leaderboard, for example) with temporary bosses. For example: Day 1-10 - leaderboard Day 10-20 - free time Day 20-31 - battles with bosses
|
|
|
|
fabiorod
|
|
November 04, 2018, 03:32:14 PM |
|
I'm really looking forward to the boss fight, too, but he's still not here. How do you think this boss fight will be realized?
1) We, the entire audience of the Ether Kingdoms, fighting against one global boss, and then, in the end, get different rewards depending on our performance in battle. 2) Each player will have a local boss, for the victory of which will be given some reward.
What's more interesting for you guys? I want to hear everyone's opinion
I think the best option is the second. After all, why add a global boss, who will be killed in one week. It is better to make a chain of local single bosses, for example. Boss 1 lvl-500 HP, 10 Armour. Boss 2 lvl-1000 HP, 20 Armour. Boss 70 lvl-14000 HP, 200 Armour. How about that? Yes that looks cool, and the Stronger the Boss the better Rewards ! It looks kind of banal to me, it is present in all games. Personally, I'd like an event every month or an event (like leaderboard, for example) with temporary bosses. For example: Day 1-10 - leaderboard Day 10-20 - free time Day 20-31 - battles with bosses Not for me I like It ALL the time something to do.. so the more we have the better
|
|
|
|
bivaetjetakoe
Jr. Member
Offline
Activity: 420
Merit: 1
|
|
November 04, 2018, 10:17:20 PM |
|
Over time the price of the token falls, do you think it is possible that after adding bosses to the game the rate will go back and become stable?
|
|
|
|
fabiorod
|
|
November 04, 2018, 10:46:02 PM |
|
Over time the price of the token falls, do you think it is possible that after adding bosses to the game the rate will go back and become stable?
The major problem its the market, its on bear market, so before bitcoin starts going up, its hard to get new people to the market and increase any altcoin price..
|
|
|
|
Green_Bulb
Jr. Member
Offline
Activity: 261
Merit: 3
|
|
November 05, 2018, 04:12:40 PM |
|
It looks kind of banal to me, it is present in all games. Personally, I'd like an event every month or an event (like leaderboard, for example) with temporary bosses. For example: Day 1-10 - leaderboard Day 10-20 - free time Day 20-31 - battles with bosses Event rotation is a great idea, I double it! Even more, they could add daily/weekly quests for more fun. Technically speaking there are already weekly quests in form of leaderboard, but I believe it will help to diversify gameplay possibilities.
|
|
|
|
Dextroboy
Full Member
Offline
Activity: 658
Merit: 101
Borderless Mobile Finance Marketplace
|
|
November 05, 2018, 04:22:43 PM |
|
Over time the price of the token falls, do you think it is possible that after adding bosses to the game the rate will go back and become stable?
The major problem its the market, its on bear market, so before bitcoin starts going up, its hard to get new people to the market and increase any altcoin price.. it's not a problem, indeed, bitcoin is still bearish right now, but if the development of Ether Kingdom is good and is always updated, maybe their prices can go up, and unfortunately today IMP drops to 20%!
|
|
|
|
IMPtoken (OP)
Copper Member
Newbie
Offline
Activity: 87
Merit: 0
|
|
November 05, 2018, 05:37:52 PM |
|
GIVEAWAY with the DAPP.com team! Special IMP Chests to only 10 lucky winners! Read more here
|
|
|
|
WiresAreComing
Jr. Member
Offline
Activity: 97
Merit: 2
|
|
November 05, 2018, 08:01:59 PM |
|
GIVEAWAY with the DAPP.com team! Special IMP Chests to only 10 lucky winners! Read more here Wow, that`s great collaboration! I wonder what the reward would be, as there are only 10 boxes is shall be HUGE. Good luck to all participants!
|
|
|
|
nastyagav
Jr. Member
Offline
Activity: 392
Merit: 4
|
|
November 05, 2018, 08:30:12 PM |
|
Very interesting interview with the head of Ether Kingdoms, learned a lot about the project
|
|
|
|
oneblagobl
Jr. Member
Offline
Activity: 378
Merit: 1
|
|
November 06, 2018, 08:33:32 AM |
|
The question to all of you: what do you think should happen to get the price of the token up? It is interesting to know your opinion.
|
|
|
|
|