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Author Topic: CoinUO - The first Ultima Online with Bitcoins! Free BTC  (Read 7067 times)
CoinUO (OP)
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February 13, 2014, 03:05:32 AM
 #21

Holy shit. I have been writing up plans to make a 2d rpg with bitcoin integration for ~3 weeks now. Downloading client now. So excited.

We are going to develop this one together with the community so you can be a part of it  Wink

Awesome, do you think you could add me on skype?

skype - j.miles338

Added

Is this like Dragontales ?

Ultima Online is literally the first MMORPG to have ever been made, it has essentially invented the genre. World of Warcraft was inspired by UO, it is a game of such scale that nothing compares to it by a long shot. It is beyond me how some people don't know what it is and ask if it's similar to Dragontales (lol? What the hell is that?).

Anyway thanks for all the help guys, we will put a lot more time into this in the coming weeks.
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February 13, 2014, 03:25:56 AM
 #22

Holy shit. I have been writing up plans to make a 2d rpg with bitcoin integration for ~3 weeks now. Downloading client now. So excited.

We are going to develop this one together with the community so you can be a part of it  Wink

Awesome, do you think you could add me on skype?

skype - j.miles338

Added

Is this like Dragontales ?

Ultima Online is literally the first MMORPG to have ever been made, it has essentially invented the genre. World of Warcraft was inspired by UO, it is a game of such scale that nothing compares to it by a long shot. It is beyond me how some people don't know what it is and ask if it's similar to Dragontales (lol? What the hell is that?).

Anyway thanks for all the help guys, we will put a lot more time into this in the coming weeks.

http://www.dragons.tl/

Its mmorpg bitcoin gambling , They called to be the first mmorpg casino
CoinUO (OP)
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February 13, 2014, 03:28:32 AM
 #23

Holy shit. I have been writing up plans to make a 2d rpg with bitcoin integration for ~3 weeks now. Downloading client now. So excited.

We are going to develop this one together with the community so you can be a part of it  Wink

Awesome, do you think you could add me on skype?

skype - j.miles338

Added

Is this like Dragontales ?

Ultima Online is literally the first MMORPG to have ever been made, it has essentially invented the genre. World of Warcraft was inspired by UO, it is a game of such scale that nothing compares to it by a long shot. It is beyond me how some people don't know what it is and ask if it's similar to Dragontales (lol? What the hell is that?).

Anyway thanks for all the help guys, we will put a lot more time into this in the coming weeks.

http://www.dragons.tl/

Its mmorpg bitcoin gambling , They called to be the first mmorpg casino


Ah, I think I have addressed that previously already:
Dragon's Tale is a MMO casino operated by eGenesis.
The game is a free download, and gives small amounts of free Bitcoins to get started.
They don't seem to have any RPG elements.
medUSA
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February 13, 2014, 04:28:41 AM
Last edit: September 25, 2014, 06:21:57 AM by medUSA
 #24

Ultima Online is literally the first MMORPG to have ever been made, it has essentially invented the genre.
...<snip>...
It is beyond me how some people don't know what it is and ask if it's similar to Dragontales (lol? What the hell is that?).

Ultima series was the BEST rpg in it's days, but it was in the 90s...
Shouldn't be surprised when teens have never heard of it
I was a great fan of Ultima 8 (which UO based on) and I never played UO Cheesy
Ruzka
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February 13, 2014, 11:13:46 PM
 #25

Was thinking of making something similar in Unity3D but then realized it would be way to much work. But using ultima is a great idea!

RGBKey
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February 13, 2014, 11:21:55 PM
 #26

Do I need an account to login? How does that work?
CoinUO (OP)
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February 14, 2014, 02:40:29 AM
 #27

Do I need an account to login? How does that work?
You register an account, confirm an email, login and download the client in the members area. I'm pretty surprised, there are quite a few active players already.

Was thinking of making something similar in Unity3D but then realized it would be way to much work. But using ultima is a great idea!
Haha great minds think alike!
Hpotsirc
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February 14, 2014, 02:40:29 PM
 #28

Hey guys,
first of all I have to say: Nice project you've got going on here!
I have been playing for 2 days now and everything seems fine. Currently the server seems to be down. Any news on that?
Some other questions/suggestions that have come up for me:
Is there currently a skillcap and what do you plan on that for the future?
How are skillgains handled? Even though the server has some of the newer features (such as crafting gumps) some things feel more like it was in the early days of UO. So are the skillgains just purely based on quantity or does the difficulty also play a role?
I guess its on purpose that you start with no skills at all. But would it be possible to at least enable using costum stats for the start? I would have preffered to start with a slightly different setup.
So much from me.
I really hope this project is going to work out well and am looking forward to seeing some of you guys Ingame.
Cheers
Hpotsirc
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February 14, 2014, 05:53:51 PM
 #29

Hey guys,
first of all I have to say: Nice project you've got going on here!
I have been playing for 2 days now and everything seems fine. Currently the server seems to be down. Any news on that?
Some other questions/suggestions that have come up for me:
Is there currently a skillcap and what do you plan on that for the future?
How are skillgains handled? Even though the server has some of the newer features (such as crafting gumps) some things feel more like it was in the early days of UO. So are the skillgains just purely based on quantity or does the difficulty also play a role?
I guess its on purpose that you start with no skills at all. But would it be possible to at least enable using costum stats for the start? I would have preffered to start with a slightly different setup.
So much from me.
I really hope this project is going to work out well and am looking forward to seeing some of you guys Ingame.
Cheers
Hpotsirc


Yes sorry that the server is down. Thanks for the hacker he has showed me some worrying security vulnerabilities that have been addressed although the website itself hasn't even been reviewed security wise previously since it's just a beta.

There is no skillcap, skills are harder to gain like back at the day, you will also notice that your character is significantly weaker than in other shards and that your strength gains are less linear, you can expect to be easily killed by a dog as a new player.

Thank you for your suggestions! I will look into enabling some custom stats.
Hpotsirc
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February 14, 2014, 06:00:06 PM
 #30

Ah ok, good luck then with fixing the crash! I already noticed that it's much harder than on most of todays shards and i have to say i really like it! Feels much more like the old days.
Thank you for your response and keep up the good work! Let us know when we can rush back on the server Wink
Oh and one more suggestion: A status page would be nice. But of course its clear to me that you propably have more urgent things to sort and i don't know how hard or easy it is to implement such thing.
Franky38
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February 14, 2014, 06:16:14 PM
 #31

How does that work?
CoinUO (OP)
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February 14, 2014, 06:29:08 PM
 #32

Ah ok, good luck then with fixing the crash! I already noticed that it's much harder than on most of todays shards and i have to say i really like it! Feels much more like the old days.
Thank you for your response and keep up the good work! Let us know when we can rush back on the server Wink
Oh and one more suggestion: A status page would be nice. But of course its clear to me that you propably have more urgent things to sort and i don't know how hard or easy it is to implement such thing.

Yes there will be a professional, full-featured website along with a wiki, craft table, PVP highscore, online statuses along with total online as well as many other things. Thanks for all your support! It's people like you that make me feel that all the work put into this was worth it.

BTW the server is already up.

How does that work?

What specifically?
Hpotsirc
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February 14, 2014, 06:29:40 PM
 #33

How does that work?
Please be a little more specific. If you want to know how to get started the answers are in this thread, but i'll sum them up:
1. Go to http://www.coinuo.com/
2. Click on here on the top right of the screen
3. Fill in the fields
- If you dont have a Testnet Adress use n1KQddYBP6THyFHt62gKran17fgNysGRRV as withdrawal adress. The coins will be donated to a faucet
4. Hit "Register now!"
5. Log in on the main page
6. Download the Client
7. Extract the Folder
8. Start client.exe
9. Use the Account name and Password you have specified earlier to login
10. Create you Character
If you have questions about UO feel free to ask. A lot of information can also be found on http://www.uoguide.com/Main_Page and http://uo2.stratics.com/
If you have any other question, as i already said: Please be more specific.
Cheers
Edit: Oh Coin i just saw your answer. Nice the server is up again! And also good to hear about your plans regarding the HP Smiley

Hpotsirc
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February 14, 2014, 06:37:58 PM
 #34

Update: I just logged in and got straight to the character creation screen. It seems like my Char is gone. Maybe because I have been online when the server crashed? Or is it possible that more chars are lost?
CoinUO (OP)
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February 14, 2014, 06:40:33 PM
 #35

Update: I just logged in and got straight to the character creation screen. It seems like my Char is gone. Maybe because I have been online when the server crashed? Or is it possible that more chars are lost?

It might be that it's gone if you have played less than half an hour on it since it didn't hit the save before I had to shut down the server, other than that I have yet to witness a character disappearing. I can give you some stuff to make up for it.
Hpotsirc
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February 14, 2014, 06:47:30 PM
 #36

It might be that it's gone if you have played less than half an hour on it since it didn't hit the save before I had to shut down the server, other than that I have yet to witness a character disappearing. I can give you some stuff to make up for it.
Hm I've been playing for about 2 days now. Already had Mining over 60, Tinkering over 50, some other skills bought up, about 5 gains each in dex and int and more than 20 gains in str. Thats a bummer, but hey its beta after all Wink I'll create a new char and make a support ticket. Maybe you can provide me with some coins, so i can buy up some skills and dont have to spend several hours on bashing birds again.
Anyway thank you for the support.
CoinUO (OP)
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February 14, 2014, 07:19:42 PM
 #37

It might be that it's gone if you have played less than half an hour on it since it didn't hit the save before I had to shut down the server, other than that I have yet to witness a character disappearing. I can give you some stuff to make up for it.
Hm I've been playing for about 2 days now. Already had Mining over 60, Tinkering over 50, some other skills bought up, about 5 gains each in dex and int and more than 20 gains in str. Thats a bummer, but hey its beta after all Wink I'll create a new char and make a support ticket. Maybe you can provide me with some coins, so i can buy up some skills and dont have to spend several hours on bashing birds again.
Anyway thank you for the support.

Sure thing, post/PM your nickname.

By the way lets get a welcome to the new developer Julian! Sorry for anyone who has been trolled by Julian or will be trolled by Julian in the future, since it's just a beta we let ourselves interfere a little bit more with the gameplay than what we would once we're out of beta.
Hpotsirc
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February 14, 2014, 07:21:36 PM
 #38

Sounds great, thank you Smiley My ingame name is Kurbelklaus. I have also created a support ticket IG.
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February 14, 2014, 07:25:08 PM
 #39

This game actually sounds/looks pretty sick haha might try it out  Grin
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February 16, 2014, 02:54:56 PM
 #40

This game actually sounds/looks pretty sick haha might try it out  Grin

For everyone who knows MMOs but not Ultima Online and wonders why, watch this:
http://www.youtube.com/watch?v=nvK8fua6O64

Thank you, CoinUO for this shard. I have one question which belongs to the bitcoin forum. You say that the gold in the loot is automatically adjusted to the amount of bitcoins. How does this work exactly? Does it mean there is a fixed rate of exchange between IG gold and bitcoin which your program tries to sustain? Is, for example, every goldcoin backed up by a satoshi or like 10% of all coins?
And whatfor is the bitcoin stone in game? It currently does nothing for me.
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