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Author Topic: 🔥🔥[ANN] [PreICO] [MVP LIVE BETA] GGPro – UNIQUE GAME MONETIZATION SYSTEM🔥🔥  (Read 4762 times)
luthvie
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October 03, 2018, 01:06:47 PM
 #61

one of they feature whos attract me was i can create my own Esport team, and then find sponsor for me and of course i will be payed for that, then i can become a manager on my Esport team and get more benefit from that.

do you think this will gonna hit in the gaming sector?
they need to attract as much a gamers out there to make this really active and get attention from esports gaming community.


im sure they will got that sector, at least they have a plan about it and it wrore in their roadmap plan, and one think, they will attract many gamers through famous game that they already partnered, lets say partnering with DOTA2, CS:GO and battlerite surely will give huge impact and make big demand from many gamers out there.

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jimmydvd
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October 04, 2018, 01:07:57 AM
 #62

From the increase in growth in the esports industry which is projected to reach $ 128.5 billion by 2020, what is the target of the GGPro platform for gamers around the world for the game offered?.
GGProTeam
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October 04, 2018, 07:43:13 AM
 #63

From the increase in growth in the esports industry which is projected to reach $ 128.5 billion by 2020, what is the target of the GGPro platform for gamers around the world for the game offered?.

Yes, today esports industry is one of fast growing market, and we are planning to become the most popular gaming blockchain platform around the world!
crazyer1976
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October 04, 2018, 08:11:17 AM
 #64

From the increase in growth in the esports industry which is projected to reach $ 128.5 billion by 2020, what is the target of the GGPro platform for gamers around the world for the game offered?.

Yes, today esports industry is one of fast growing market, and we are planning to become the most popular gaming blockchain platform around the world!

You have many competitors (Yamzu, Play2Live (eSports), eloplay...). What are your benefits and why will sponsors and eSports players use your platform? Than you better?
GGProTeam
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October 04, 2018, 08:27:19 AM
 #65

From the increase in growth in the esports industry which is projected to reach $ 128.5 billion by 2020, what is the target of the GGPro platform for gamers around the world for the game offered?.

Yes, today esports industry is one of fast growing market, and we are planning to become the most popular gaming blockchain platform around the world!

You have many competitors (Yamzu, Play2Live (eSports), eloplay...). What are your benefits and why will sponsors and eSports players use your platform? Than you better?

This is not our competitors, maybe potential partners)

Our main difference from same projects - this is our unique ecosystem, where every member usefull for everyone

Gamers take unique way to monetize their gaming activity from Unique Player2Player promotion system where players promoting the sponsors brands and products (also game products from developers) among themselves, and gamers can spend earn tokens through intraplatform services

Sponsors take new way to promote their brands directly to gamers and can sell their goods directly to gamers through the platform

Game developers take new way to promote they new games, and find sponsors and investors on platform in their start-up game projects

Profit for everyone
kastara
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October 04, 2018, 10:03:12 AM
 #66

From the increase in growth in the esports industry which is projected to reach $ 128.5 billion by 2020, what is the target of the GGPro platform for gamers around the world for the game offered?.

Yes, today esports industry is one of fast growing market, and we are planning to become the most popular gaming blockchain platform around the world!
by becoming the most popular blockchain-based gaming platform in the whole world, this will be the most awaited information for game lovers so they can feel the best game from GGPro.
GGProTeam
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October 04, 2018, 11:21:51 AM
 #67

From the increase in growth in the esports industry which is projected to reach $ 128.5 billion by 2020, what is the target of the GGPro platform for gamers around the world for the game offered?.

Yes, today esports industry is one of fast growing market, and we are planning to become the most popular gaming blockchain platform around the world!
by becoming the most popular blockchain-based gaming platform in the whole world, this will be the most awaited information for game lovers so they can feel the best game from GGPro.

Thank you! We very glad to hear it!
GGProTeam
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October 04, 2018, 12:22:13 PM
 #68

I've read the thread and it took my interest since I'm also like playing a game, in this case an esport.
I'll be looking forward for the best result of this project.

Thank you!

Join our beta version and earn GGP tokens!
aderidwan98
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October 04, 2018, 03:14:50 PM
 #69

Hello, I came here because I saw you in ICO BENCH, 4.5 is a high value. I will ask, what if in the specified time your sales reach hardcap? is it still continuing or stopping. and will there be any remaining Burned tokens?
CryptoCot
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October 04, 2018, 03:34:19 PM
 #70

I've read the thread and it took my interest since I'm also like playing a game, in this case an esport.
I'll be looking forward for the best result of this project.

I think that the best progress for the project will be cooperation with well-known eSports players. It will be good for everyone if the project chooses several popular types of competitions and enlist the support of professional cyber athletes. This will significantly increase the chances of successfully completing the ICO.
BitExalt
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October 04, 2018, 03:41:22 PM
 #71

I've read the thread and it took my interest since I'm also like playing a game, in this case an esport.
I'll be looking forward for the best result of this project.

I think that the best progress for the project will be cooperation with well-known eSports players. It will be good for everyone if the project chooses several popular types of competitions and enlist the support of professional cyber athletes. This will significantly increase the chances of successfully completing the ICO.
absolutely right, it needs support like you. and if this presale goes well, it isn't impossible they do it. viewed from the advisory side they have a good line in mapping the area, there are Asians who are famous for game enthusiasts
GGProTeam
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October 04, 2018, 05:28:45 PM
 #72

Hello, I came here because I saw you in ICO BENCH, 4.5 is a high value. I will ask, what if in the specified time your sales reach hardcap? is it still continuing or stopping. and will there be any remaining Burned tokens?

When we reach our harcap - we successfully stop our ICO and continue to work on project

If tokens remain - we add all of this tokens in our reserve fund

Reserve fund tokens are to be kept on a wallet with public access to all the information about balance and transactions.

This tokens will be only spent for promotional activities, for a gamer referral program rewards, for bonuses and also as a guaranteed gamer rewards in case of gamers’ numbers exceeding the demand from sponsors and developers.
GGProTeam
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October 04, 2018, 05:36:03 PM
Last edit: October 04, 2018, 09:07:10 PM by GGProTeam
 #73

I've read the thread and it took my interest since I'm also like playing a game, in this case an esport.
I'll be looking forward for the best result of this project.

I think that the best progress for the project will be cooperation with well-known eSports players. It will be good for everyone if the project chooses several popular types of competitions and enlist the support of professional cyber athletes. This will significantly increase the chances of successfully completing the ICO.

Of course, we plan this and we will be sponsoring for new promising teams and we will make online tournaments throught the our platform

We will can do all for popularity of our platform!
jimmydvd
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October 05, 2018, 03:45:37 AM
Last edit: October 05, 2018, 08:32:23 AM by jimmydvd
 #74

From the increase in growth in the esports industry which is projected to reach $ 128.5 billion by 2020, what is the target of the GGPro platform for gamers around the world for the game offered?.

Yes, today esports industry is one of fast growing market, and we are planning to become the most popular gaming blockchain platform around the world!
By establishing GGPro the most popular gaming platform in the world whether GGPro will be launching new games and embracing large companies to support game projects from GGPro
GGProTeam
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October 05, 2018, 07:26:48 AM
 #75

From the increase in growth in the esports industry which is projected to reach $ 128.5 billion by 2020, what is the target of the GGPro platform for gamers around the world for the game offered?.

Yes, today esports industry is one of fast growing market, and we are planning to become the most popular gaming blockchain platform around the world!
By becoming the most popular GGPro game platform in the blockchain-based game, what steps did GGPro do to make it happen? Is it by holding a game competition that GGPro has for gamers or introducing GGPro games with other games that are not blockchain-based

First - we will be add new not-blockchain popular games, then we will expand the platform's capabilities and realize all intraplatform services for more platform usability and for more tokens liquidity, also at the same time we will make strong marketing for attract new gamers, sponsors and game developers, this includes standard promotions, as well as cooperation with major esports studios and making online major tournaments with well-known esports teams
@jhon73
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October 05, 2018, 07:40:28 AM
 #76

I've read the thread and it took my interest since I'm also like playing a game, in this case an esport.
I'll be looking forward for the best result of this project.

I think that the best progress for the project will be cooperation with well-known eSports players. It will be good for everyone if the project chooses several popular types of competitions and enlist the support of professional cyber athletes. This will significantly increase the chances of successfully completing the ICO.

Of course, we plan this and we will be sponsoring for new promising teams and we will make online tournaments throught the our platform

We will can do all for popularity of our platform!
by holding a game tournament owned by the GGPro platform, it will be very helpful to introduce blockchain-based online games that GGPro has, hopefully it can attract the attention of gamers.
Ricecook
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October 05, 2018, 08:17:45 AM
 #77

From the increase in growth in the esports industry which is projected to reach $ 128.5 billion by 2020, what is the target of the GGPro platform for gamers around the world for the game offered?.

Yes, today esports industry is one of fast growing market, and we are planning to become the most popular gaming blockchain platform around the world!
By becoming the most popular GGPro game platform in the blockchain-based game, what steps did GGPro do to make it happen? Is it by holding a game competition that GGPro has for gamers or introducing GGPro games with other games that are not blockchain-based

First - we will be add new not-blockchain popular games, then we will expand the platform's capabilities and realize all intraplatform services for more platform usability and for more tokens liquidity, also at the same time we will make strong marketing for attract new gamers, sponsors and game developers, this includes standard promotions, as well as cooperation with major esports studios and making online major tournaments with well-known esports teams
a very interesting game platform to improve this game platform on GGPro game products so adding a new game so that it can attract the attention of game fans hopefully new games can be enjoyed by fans of online games all over the world
GGProTeam
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October 05, 2018, 09:04:07 AM
 #78

I have read this Ann thread. And there was written "Earn GGPro tokens by playing games"
What that means?
Do we play the game and then we get the item and we can sell that items with GGPro tokens payment?

Yes, our monetization system for gamers based on promoting sponsors brand through gamers nicknames in DOTA2, CS:GO, Battlerite, and on promoting new games from game developers just for play in it.

This method is based on the players promoting the product among themselves.

Professional cybersport teams now promoting sponsors in nicknames and team name/logo.

And all of your earned GGP tokens you can spend in intraplatform services, like for buy items and game devices from sponsors
Geek8Cryptoz
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October 05, 2018, 09:15:18 AM
 #79

PreICO is live
What will do for unsold token ?
It will be burned or it become airdrop?
GGProTeam
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October 05, 2018, 10:34:13 AM
 #80

PreICO is live
What will do for unsold token ?
It will be burned or it become airdrop?

If tokens remain - we add all of this tokens in our reserve fund, yes, like airdrop, smartdrop on our platform, where you can earn GGP tokens for play in games and for social tasks (like Twitter), try it!
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