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Author Topic: 🔥[ANN][ICO] GameLife — Decentralized Marketplace Games Platform🔥  (Read 183 times)
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January 24, 2019, 07:56:59 AM
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January 24, 2019, 08:18:57 AM
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I've already seen hundreds of similar projects.  It seems to me that Gamelife won’t succeed.
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January 24, 2019, 08:30:43 AM
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I've already seen hundreds of similar projects.  It seems to me that Gamelife won’t succeed.
All the projects you mention are centralized, it’s unlikely that they will be really interesting for the users.
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January 24, 2019, 08:37:05 AM
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I've already seen hundreds of similar projects.  It seems to me that Gamelife won’t succeed.
All the projects you mention are centralized, it’s unlikely that they will be really interesting for the users.
Maybe, but I still don’t understand how Gamelife will use decentralization and smart contracts.   
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January 24, 2019, 08:45:51 AM
 #5

I've already seen hundreds of similar projects.  It seems to me that Gamelife won’t succeed.
All the projects you mention are centralized, it’s unlikely that they will be really interesting for the users.
Maybe, but I still don’t understand how Gamelife will use decentralization and smart contracts.   
Smart contracts replace the sale intermediaries, decentralization allows to make deals directly, avoiding huge commissions which are a common thing for centralized platforms.
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January 24, 2019, 09:03:32 AM
 #6

I've already seen hundreds of similar projects.  It seems to me that Gamelife won’t succeed.
All the projects you mention are centralized, it’s unlikely that they will be really interesting for the users.
Maybe, but I still don’t understand how Gamelife will use decentralization and smart contracts.   
Smart contracts replace the sale intermediaries, decentralization allows to make deals directly, avoiding huge commissions which are a common thing for centralized platforms.
But centralized projects sometimes don’t have sale intermediaries, too, so I can’t say that this is n incredible advantage. 
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January 24, 2019, 09:10:08 AM
 #7

Looking for a moment on the website, it seems that sales have reached the soft cap and the team looks young and creative. The achievements of young people who will have a future, Game Life is made in such a way as to be able to attract many users even though there are so many projects but GameLife deserves to grow.

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angercoin
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January 24, 2019, 09:13:07 AM
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I've already seen hundreds of similar projects.  It seems to me that Gamelife won’t succeed.
All the projects you mention are centralized, it’s unlikely that they will be really interesting for the users.
Maybe, but I still don’t understand how Gamelife will use decentralization and smart contracts.   
Smart contracts replace the sale intermediaries, decentralization allows to make deals directly, avoiding huge commissions which are a common thing for centralized platforms.
But centralized projects sometimes don’t have sale intermediaries, too, so I can’t say that this is n incredible advantage. 
If there’s no intermediary, than it takes long to decide who’ll be the first to act: a seller or a buyer, that’s why the risk is just hug.
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January 24, 2019, 09:24:32 AM
 #9

I've already seen hundreds of similar projects.  It seems to me that Gamelife won’t succeed.
All the projects you mention are centralized, it’s unlikely that they will be really interesting for the users.
Maybe, but I still don’t understand how Gamelife will use decentralization and smart contracts.   
Smart contracts replace the sale intermediaries, decentralization allows to make deals directly, avoiding huge commissions which are a common thing for centralized platforms.
But centralized projects sometimes don’t have sale intermediaries, too, so I can’t say that this is n incredible advantage. 
If there’s no intermediary, than it takes long to decide who’ll be the first to act: a seller or a buyer, that’s why the risk is just hug.
Sure it isn’t less risky when a centralized platform representative acts as an representative. Just think about it: they make the users agree with a long list of conditions, and there’s denial of responsibility among them. I’d better wait for release of Gamelife and then sell all my in-game items.
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January 24, 2019, 10:01:41 AM
 #10

Are you going to cooperate with game producers? Some of them can be against selling in-game items in the secondary market.
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January 24, 2019, 10:22:21 AM
 #11

Will I be able to sell the items for internal tokens and then exchange them to fiat right on the platform? 
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January 24, 2019, 11:12:10 AM
 #12

I’ve reputedly heard that your commission will be very small, but could you please specify its exact amount? 
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January 24, 2019, 11:26:55 AM
 #13

i see there is a bounty allocation for this project, but i don't see any thread regarding gamelife bounty
did you already start the bounty or no?

I see members of this team and it looks like they are from Indonesia. Can you share on which location your office in Indonesia?

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January 24, 2019, 11:35:41 AM
 #14

How many languages will your project support? In particular, how many languages will your support team speak? It’s very important for many players!
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January 24, 2019, 12:13:11 PM
 #15

Hi. Are you focused on some particular region or are you planning to launch a global project available to players from all over the world?
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January 24, 2019, 12:36:08 PM
 #16

Hi. What’s the project’s hard cap?
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January 24, 2019, 12:55:16 PM
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Hi. What’s the project’s hard cap?
If I’m not wrong, it’s just 1500 ETH – it’s possible to collect it quite rapidly.
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January 24, 2019, 01:27:43 PM
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Where can I get acquainted with your marketing strategy? How much are you planning to spend on marketing?   
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January 24, 2019, 01:49:10 PM
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Hello. What currency will you set the prices on your platform in? It seems to me that USD will be an optimal option.   
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January 24, 2019, 02:17:10 PM
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Hello. How many tokens were put on sale?   
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