I'm trying your game. First of all, I'm curious, why do you come to bitcointalk to promote your work?
If I guess correctly, you want to make this game a web3 game based on blockchain. In this way, it has the meaning of "PLAY-TO-EARN". From this perspective, there's a lot to think about in your game.
First: your game is a Sims-like work. Games like this seem to be rare in the P2E mode, maybe it’s a gimmick. However, P2E games have a typical problem: "playability" and "payback cycle" are difficult to balance. If players come for P2E purposes, then the importance of "playability" will give way to the "recovery cycle."
Second: the production speed of gold coins. If gold coins correspond to game tokens on the chain, inflation must be considered. How to achieve balance between "output and consumption" and whether you have reliable market-making means to control the depreciation speed of gold coins are issues that need to be considered.
Third: the balance of characters. I found that among the characters that can be created, Superman seems to have the best attributes. Why did you design it this way?
Fourth: interactivity. I'm personally very interested in street racing and fights. Based on your game, I have an idea. If a dual-token system is implemented, gold coins are the base currency and diamonds are in limited supply. Then we could set up a leaderboard based on street races and fights. Statistics are conducted daily or weekly, and the top 100 or even the top 1,000 on the list will be awarded different amounts of diamonds. Diamonds can buy more advanced equipment and more special assets. In this mode, gold coins will only serve the character's attributes, and players need more gold coins to exchange for resources to strengthen themselves.
Fifth: Web games seem outdated. You should have the idea of making an APP.
If you think my suggestion is good, I hope we can communicate in more detail. This is my email:
qzl9799@gmail.com.
At the same time, I also hope to join your team and try an interesting thing together.