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Author Topic: [FRSH] FreshCoin | Freshcoin for 1$ into game | LOW ALGO | POM | FRESH online!*  (Read 334848 times)
Frangomel
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February 11, 2015, 10:50:43 PM
 #4101

So you tried it?
Litejavichu
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February 12, 2015, 06:44:39 AM
 #4102

So you tried it?
Yes, it's the least I can do for someone who works for free as MAX, try the miner M8M again and again for each new modification . Perhaps in other algorithms is working, but I've only tested with Freshcoin and the pool of hashlink and Supra for few minuts two past days.
The mining is not stable with M8M, many rejected that cause a drop strong in hashrate. 10 ° C temperature increases compared to standard.
At the moment I am very satisfied with the work Freshcoin. We have had many weeks with medium difficulty of 5 and some difficulty 2-3  Grin ;Dmuch better than squeezing cards. Cheesy Cheesy

Frangomel
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February 12, 2015, 07:34:37 AM
 #4103

I have tried it but didn't know to start mining...if max make it right we could award him as community because we could implemeent that miner into games if it is optimized.
MaxDZ8
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February 12, 2015, 07:39:24 AM
 #4104

Of course we need to make dedicated software for all platforms...which will not use 100% of CPU/GPU power, but less.
The point I'm trying to get across is that you don't need to dumb down the miner. Both sgminer and M8M work at "full speed" but they give very different results in terms of framerate loss.
A future version will implement a work dispatch method taken from games. I expect this to reduce the framerate loss even further. Not that this is a problem now, but game can get some hiccups.
Someone is testing the "mod" version of MAX in Supra-fresh.
This Mod is not efficient for the moment Undecided, causes many rejections apparently a calculation of the difference that is not supported in MPOS correctly.
That's most likely not a problem with MPOS by itself but rather some pools where share difficulty is premultiplied by a pool-specific term.

This problem has been signaled multiple times, I attempted to fix it already twice but always seems to come back relating to high hash miners so odds are I cannot reproduce. I have a suspect and I am thinking about a more exhaustive test. Shall this fail to signal mismatches, I will have to mark this as wontfix. In the meanwhile, next version will detect mis-compiled kernels so hopefully we can separate those two problems. I'm even thinking about integrating unit tests in the executable itself so this can be detected before we trash useful work.
I have tried it but didn't know to start mining...if max make it right we could award him as community because we could implemeent that miner into games if it is optimized.
First run & configuration. Keep in mind documentation is updated sporadically as I have no point in do so before the system is finalized.
BaraxLo
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February 12, 2015, 09:30:59 AM
 #4105

when it is all ready? how many games do you provide?
Litejavichu
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February 12, 2015, 09:56:39 AM
 #4106

I have tried it but didn't know to start mining...if max make it right we could award him as community because we could implemeent that miner into games if it is optimized.

It is a great idea!!


Quote
This problem has been signaled multiple times, I attempted to fix it already twice but always seems to come back relating to high hash miners so odds are I cannot reproduce. I have a suspect and I am thinking about a more exhaustive test. Shall this fail to signal mismatches, I will have to mark this as wontfix. In the meanwhile, next version will detect mis-compiled kernels so hopefully we can separate those two problems. I'm even thinking about integrating unit tests in the executable itself so this can be detected before we trash useful work.

the mining works great first 5 minutes, but when they start to rejected after all are rejected, it is as if he stayed without measuring difficulty.
Now I'm in mining pool, I can do more tests when you want or need, I subscribe to your git and receipt by email every move  Smiley Cool


Litejavichu
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February 12, 2015, 10:06:33 AM
 #4107

I have tried it but didn't know to start mining...if max make it right we could award him as community because we could implemeent that miner into games if it is optimized.
in the "miner" folder you have the executable. The first asks you how you want (something, pool etc) and only connected to the pool. Then in Windows Task window, you have the monitor, you enable "Web Monitor" then click on "connet to web monitor" to see how it works etc.

Not if I helped or confused more... Tongue

Frangomel
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February 12, 2015, 10:24:57 AM
 #4108

@MAX

If you could make it work like you have defined using of GPU/CPU processors, like 20%, 30%, 40%, 50% (so we can use it in game depends of game hardness - to use 20,30,40,50% of processing power) then it will be possible to play games and mine simultaneously. And of course those freshcoins would be in game instantly!

@Barax

waiting I talked with game developer they are finishing it!



oknast
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February 12, 2015, 11:04:57 AM
 #4109

Great idea!

@MAX

If you could make it work like you have defined using of GPU/CPU processors, like 20%, 30%, 40%, 50% (so we can use it in game depends of game hardness - to use 20,30,40,50% of processing power) then it will be possible to play games and mine simultaneously. And of course those freshcoins would be in game instantly!

@Barax

waiting I talked with game developer they are finishing it!




MaxDZ8
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February 12, 2015, 01:49:41 PM
 #4110

the mining works great first 5 minutes, but when they start to rejected after all are rejected, it is as if he stayed without measuring difficulty.
Now I'm in mining pool, I can do more tests when you want or need, I subscribe to your git and receipt by email every move  Smiley Cool
Very interesting. Another suspect I have is the target difficulty calculation might be off. This is another thing I'm going to test. Thank you very much.
If you could make it work like you have defined using of GPU/CPU processors, like 20%, 30%, 40%, 50% (so we can use it in game depends of game hardness - to use 20,30,40,50% of processing power) then it will be possible to play games and mine simultaneously. And of course those freshcoins would be in game instantly!
It is already possible by intensity! I can play Qbeh-1 at 50+ fps while mining neoscrypt (60+ while not mining)! Simple games are most likely bandwidth bound, no need to save on compute. Besides, just pull down intensity. GPUs have superior threading capabilities.
Frangomel
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February 12, 2015, 02:04:23 PM
 #4111

Great...but I will need lets say 5 different fixed patches with that intensities, for example I10 I11 I12 etc, so gamers could choose which to use!!!

Just optimize it and we will open dedicated pool for gamers and you will receive award Smiley
Litejavichu
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February 12, 2015, 02:55:05 PM
 #4112

Great...but I will need lets say 5 different fixed patches with that intensities, for example I10 I11 I12 etc, so gamers could choose which to use!!!

Just optimize it and we will open dedicated pool for gamers and you will receive award Smiley
By default, calculate intensity according to workload is best solution. In Sgminer is "I d"

Frangomel
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February 12, 2015, 04:53:29 PM
 #4113

Yes, it must be calculated according to percentage of 10,20,30,40,50% using of processor (GPU/CPU) power
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February 12, 2015, 05:00:25 PM
 #4114



@Barax

waiting I talked with game developer they are finishing it!




I feel some big things will happen Grin
fz82896326
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February 13, 2015, 12:05:37 PM
 #4115

Someone buy fresh at 2900sat in bter !!!!!
pagona
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February 13, 2015, 12:20:06 PM
 #4116

i bet there is plenty of tears now from people selling in 500-1000sat range  Cheesy

life is amazing
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February 13, 2015, 12:46:00 PM
 #4117

i bet there is plenty of tears now from people selling in 500-1000sat range  Cheesy

I`m 100% sure!
Frangomel
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February 13, 2015, 05:11:46 PM
 #4118

Patience is treasure!!! Smiley
Litejavichu
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February 13, 2015, 06:24:38 PM
 #4119

I think we have a Multipool doing freshcoin mining.
They only come when  price-diff is good. Now it seems that push prices to 2000satos, but they have the cap in 1500.

wait time..... price drop Grin Grin

Frangomel
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February 13, 2015, 07:56:25 PM
 #4120

I think also that multipool is going on and off from freshcoin...depending of profitability price/diff...now is off.
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