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Author Topic: [ANN][SKULL] ☠ SkullCoin | in-Game Treasure Hunt | PoQ  (Read 61147 times)
SkullCoin (OP)
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September 08, 2014, 07:35:42 PM
 #381

Market Open

You can start trading here

https://masterxchange.com/market.php?currency=xcpskul
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tiger5056
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September 08, 2014, 08:33:37 PM
 #382

are we still looking for poloniex?

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September 08, 2014, 08:50:30 PM
Last edit: September 08, 2014, 09:43:51 PM by SkullCoin
 #383

are we still looking for poloniex?

Polo is only listing larger coins/assets right now, but if they do list us, yes. I want to get on as many exchanges as possible.
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September 08, 2014, 11:49:13 PM
 #384

Great !

We are very happy to see skullcoin on masterXchange. I'll try your game when I get the time Smiley

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September 09, 2014, 04:49:41 AM
 #385

Great !

We are very happy to see skullcoin on masterXchange. I'll try your game when I get the time Smiley

We are still looking for the perfect game that works best with the "Treasure Hunt" model.

This is why we test out and experiment with different games types every week.

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September 09, 2014, 06:26:37 AM
 #386

is der skull coin left in SC survival?
SkullCoin (OP)
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September 09, 2014, 12:51:39 PM
 #387

is der skull coin left in SC survival?

you can check the remaining addresses here
http://www.reddit.com/r/SkullCoin/comments/2fm3uw/treasure_keys_for_sc_survival/


---


The next game will be SC Minecraft. It's a wide open world in Roblox with 20 treasures filled with "3000 SKUL" each randomly positioned across the map. They stay in place for 5min.

I need the next "200,000 SKUL" to last at least 48 hours this time. I want to do more testing this week.

Friend me if you want to help test.
http://www.roblox.com/SC-Minecraft-srv-1-place?id=177056807
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September 09, 2014, 01:42:59 PM
 #388

I need the next "200,000 SKUL" to last at least 48 hours this time.

I think this can't happen until you get onto a platform that is much more secure than Roblox.  New Roblox `sploits hit the net almost daily, lately.  From what I understand from asking around to some old players, the pile of 0days beyond the published hacks is simply massive.

(EDIT: If you watch "the forums" where these Roblox sploits are developed/discussed, the 0day situation becomes pretty self-evident, too.  They are pretty obvious about the fact that the "inner circle" doesn't like to share anything but the most simple exploits, leaving the juicy stuff for either themselves or to turn in to Roblox admins for favor.  Undecided)

My real concern, and why I have not joined in any more SKULL hunts on roblox platform, is that some of these exploits occasionally have gone beyond breaking game mechanics and allowing for things like accessing data in memory or file-system, circumventing firewalls, etc.  "Real" security concerns.

Get onto a platform that is secure ASAP (or better yet get off of centralized "platforms" entirely and move to actual human mining or even proof-of-play models!) and this coin might have a chance.  If you keep running these "treasure hunts" where almost all of the coin is going to 1 or 2 "script kiddies," the whole thing can never take off. (Particularly if some Roblox hack leads to players' wallet.dat getting stolen.  Murphy's law will kick in here eventually.)
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September 09, 2014, 02:12:30 PM
 #389

I need the next "200,000 SKUL" to last at least 48 hours this time.

I think this can't happen until you get onto a platform that is much more secure than Roblox.  New Roblox `sploits hit the net almost daily, lately.  From what I understand from asking around to some old players, the pile of 0days beyond the published hacks is simply massive.

(EDIT: If you watch "the forums" where these Roblox sploits are developed/discussed, the 0day situation becomes pretty self-evident, too.  They are pretty obvious about the fact that the "inner circle" doesn't like to share anything but the most simple exploits, leaving the juicy stuff for either themselves or to turn in to Roblox admins for favor.  Undecided)

My real concern, and why I have not joined in any more SKULL hunts on roblox platform, is that some of these exploits occasionally have gone beyond breaking game mechanics and allowing for things like accessing data in memory or file-system, circumventing firewalls, etc.  "Real" security concerns.

Get onto a platform that is secure ASAP (or better yet get off of centralized "platforms" entirely and move to actual human mining or even proof-of-play models!) and this coin might have a chance.  If you keep running these "treasure hunts" where almost all of the coin is going to 1 or 2 "script kiddies," the whole thing can never take off. (Particularly if some Roblox hack leads to players' wallet.dat getting stolen.  Murphy's law will kick in here eventually.)

Yep thats a good point.
But i didnt encounter one real script kiddie that took all the coins. (Btw: I played every round)
And from my experience i can say that it is still possible to get a lot of the treasures without using scripts. Only investing 3 hours of playtime is needed Wink

But yeah if the coin gets more attention, then the exploits will be definetely used.
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September 09, 2014, 03:40:40 PM
 #390

But i didnt encounter one real script kiddie that took all the coins. (Btw: I played every round)

So you missed the part in the first round where that scripter blew up the whole world, then broke the game for everyone else and took over half of the coin?

You also missed the part in subsequent rounds where the (likely same) scripter temporarily changed the running code to make it almost impossible to find the tokens before him?  (I didn't play but I still watched the fun unfold, heh.)

After a few more rounds I suspect those shenanigans will become almost undetectable, too, but they certainly haven't been yet.  In fact, they've been somewhat blatant.
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September 09, 2014, 03:54:12 PM
 #391

But i didnt encounter one real script kiddie that took all the coins. (Btw: I played every round)

So you missed the part in the first round where that scripter blew up the whole world, then broke the game for everyone else and took over half of the coin?

You also missed the part in subsequent rounds where the (likely same) scripter temporarily changed the running code to make it almost impossible to find the tokens before him?  (I didn't play but I still watched the fun unfold, heh.)

After a few more rounds I suspect those shenanigans will become almost undetectable, too, but they certainly haven't been yet.  In fact, they've been somewhat blatant.

Yeah i was playing when that happend. But it wasnt half of the coins. It was only a little piece.

But yeah there should be something done about that before someone figures out how to easily read out all codes at once.
SkullCoin (OP)
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September 09, 2014, 10:06:58 PM
Last edit: September 10, 2014, 12:47:42 AM by SkullCoin
 #392

I need the next "200,000 SKUL" to last at least 48 hours this time.

Get onto a platform that is secure ASAP (or better yet get off of centralized "platforms" entirely and move to actual human mining or even proof-of-play models!) and this coin might have a chance.

We know that eventually actions will be required to increase security and we do want to develop a more secure platform.

There is always a way to increase security. I never need to leave all of the coins in the game at one time. I can replace found "Treasure Keys" as they are found. Making the game last for 48 hours is more about finding the right difficulty rather than increasing security.

Like Simpson93 said we are watching very closely for shenanigans and haven't seen anything so far. The basic exploits aren't a problem because we can just move to another server(and severs can be made by the dozen). This kind of protection isn't even necessary right now because the rewards are not high enough yet. This has always been about testing and figuring out what works best. When the time is right we will make the necessary changes.

We are also always on the lookout for new platforms to use if anyone has any suggestions for us to test out.


---

Testing out SC Minecraft right now for a bit
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September 10, 2014, 02:20:03 PM
 #393

No one buy the coin at counterwallet exchange market...... Cry Cry Cry Cry Cry
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September 11, 2014, 09:19:54 AM
 #394

No one buy the coin at counterwallet exchange market...... Cry Cry Cry Cry Cry

The idea and implementation of the coin is great.
However, marketing is terrible, what making trading impossible.
 
SkullCoin (OP)
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September 11, 2014, 11:37:55 AM
Last edit: September 11, 2014, 11:54:05 AM by SkullCoin
 #395

No one buy the coin at counterwallet exchange market...... Cry Cry Cry Cry Cry

The idea and implementation of the coin is great.
However, marketing is terrible, what making trading impossible.
 

We are working on alternative/new ways of mining 2.0 asset coins. SkullCon is about innovation and finding new ways of mining/distribution. We will try anything to see if it has potential.

During our market research so far it becomes painfully clear that most people don't want to mine in games(at-lease none that we have been testing yet or that have been tested by other in-game crypto projects).

We will continue to have "Treasure Hunt" events but we also want to allow those that want to mine with GPU's to also participate.

The introduction of conventional mining should provide some additional marketing to the project.
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September 11, 2014, 12:15:35 PM
 #396

i think that would be good idea. this will generate interest to larger community.

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September 11, 2014, 02:49:24 PM
 #397

No one buy the coin at counterwallet exchange market...... Cry Cry Cry Cry Cry

The idea and implementation of the coin is great.
However, marketing is terrible, what making trading impossible.
 

We are working on alternative/new ways of mining 2.0 asset coins. SkullCon is about innovation and finding new ways of mining/distribution. We will try anything to see if it has potential.

During our market research so far it becomes painfully clear that most people don't want to mine in games(at-lease none that we have been testing yet or that have been tested by other in-game crypto projects).

We will continue to have "Treasure Hunt" events but we also want to allow those that want to mine with GPU's to also participate.

The introduction of conventional mining should provide some additional marketing to the project.

Sounds like a brilliant idea !
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September 11, 2014, 06:36:57 PM
Last edit: September 14, 2014, 03:48:11 AM by SkullCoin
 #398

1). Go to http://folding.stanford.edu/ and download the FAH client onto all of your mining rigs.



2). Start the installation and go through the windows prompt.



3). Allow the program thru your firewall.



4). After installation you will see in your taskbar a new icon, right click that icon and go to advanced control.



5). You will see the control panel and you will see that your work has already begun for all your computer resources. Click Configure in the upper left.



6). Click the passkey hotlink.



7). Sign up to recieve a passkey and make your donor name the bitcoin address from the counterwallet.



Cool. Then with your emailed passkey go back to the "configure" window in the FAH program and enter your information. Put your Bitcoin address from counterwallet as the donor name, team number 227054 (you must be in this team to receive your tokens) and the passkey.



9). You're done Smiley SkullCoin will be paid out weekly depending on how you have done. You can go to the http://fah-web2.stanford.edu/cgi-bin/main.py?qtype=teampage&teamnum=227054 (team statistic website) to check up on all of your stats and the rest of the team. Enjoy earning "SkullCoin" and helping science at the same time!

200,000 SKUL will be divided and distributed weekly.
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September 11, 2014, 08:00:54 PM
 #399

this cost high cost electricity?
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September 11, 2014, 08:10:29 PM
 #400

Did the guide and folding works perfectly. I'll give it a try.
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