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Author Topic: [Seeking Funding] Crypto-Minecraft Server - BitCraft  (Read 12092 times)
Vortex20000 (OP)
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December 24, 2014, 12:55:22 PM
 #21

Any update on how the server is progressing?
I wish. I'm on holiday and I've got no access to any computer, only got my phone and iPad. It's not enough to debug/write Java code.

I'm learning PHP for some other projects while I'm on holiday, because since PHP is a server-side language I can run it on some online emulators.

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December 27, 2014, 10:45:15 AM
 #22

Do we need to have any software to get in this server when it launches?
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December 27, 2014, 11:56:12 AM
 #23

Good luck Vortex with this, someone needs to really take this idea seriously as it would be huge if done correctly...

If you need anything give me a shout.
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December 27, 2014, 01:10:21 PM
 #24

Do we need to have any software to get in this server when it launches?
Just Minecraft.
Good luck Vortex with this, someone needs to really take this idea seriously as it would be huge if done correctly...

If you need anything give me a shout.
Ok, thanks!

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December 27, 2014, 02:25:36 PM
 #25

BitQuest is doing this (check recent coindesk article), however, I'd prefer one where you can buy in. They are free to play but if you built an economy in-game where you could invest in ventures in game and profit from them virtually, you'd really be onto something.

Willing to invest BTC in this idea if needed (and of course under correct circumstances).

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December 27, 2014, 03:09:17 PM
 #26

BitQuest is doing this (check recent coindesk article), however, I'd prefer one where you can buy in. They are free to play but if you built an economy in-game where you could invest in ventures in game and profit from them virtually, you'd really be onto something.

Willing to invest BTC in this idea if needed (and of course under correct circumstances).
First I need to get this show on the road! Smiley

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December 27, 2014, 07:47:27 PM
 #27

BitQuest is doing this (check recent coindesk article), however, I'd prefer one where you can buy in. They are free to play but if you built an economy in-game where you could invest in ventures in game and profit from them virtually, you'd really be onto something.

Willing to invest BTC in this idea if needed (and of course under correct circumstances).

Seconded! I love the idea of virtual economies using real money, and Minecraft seems like the perfect way of going about it. The concept of being able to start up a "business" in a Minecraft server and actually getting something out of it is very, very interesting to me.

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December 27, 2014, 08:47:22 PM
 #28

This is a great idea Smiley I love Minecraft.

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December 28, 2014, 11:36:38 AM
 #29

BitQuest is doing this (check recent coindesk article), however, I'd prefer one where you can buy in. They are free to play but if you built an economy in-game where you could invest in ventures in game and profit from them virtually, you'd really be onto something.

Willing to invest BTC in this idea if needed (and of course under correct circumstances).

Seconded! I love the idea of virtual economies using real money, and Minecraft seems like the perfect way of going about it. The concept of being able to start up a "business" in a Minecraft server and actually getting something out of it is very, very interesting to me.
Am making something like a real, fluctuating currency. Also making a Reseller rank that can get this currency at a lower rate.

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December 28, 2014, 01:02:00 PM
 #30

BitQuest is doing this (check recent coindesk article), however, I'd prefer one where you can buy in. They are free to play but if you built an economy in-game where you could invest in ventures in game and profit from them virtually, you'd really be onto something.

Willing to invest BTC in this idea if needed (and of course under correct circumstances).

Seconded! I love the idea of virtual economies using real money, and Minecraft seems like the perfect way of going about it. The concept of being able to start up a "business" in a Minecraft server and actually getting something out of it is very, very interesting to me.
Am making something like a real, fluctuating currency. Also making a Reseller rank that can get this currency at a lower rate.

Well in theory you could do that by making an altcoin specifically for the server.

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December 29, 2014, 12:31:12 AM
 #31

BitQuest is doing this (check recent coindesk article), however, I'd prefer one where you can buy in. They are free to play but if you built an economy in-game where you could invest in ventures in game and profit from them virtually, you'd really be onto something.

Willing to invest BTC in this idea if needed (and of course under correct circumstances).

Seconded! I love the idea of virtual economies using real money, and Minecraft seems like the perfect way of going about it. The concept of being able to start up a "business" in a Minecraft server and actually getting something out of it is very, very interesting to me.
Am making something like a real, fluctuating currency. Also making a Reseller rank that can get this currency at a lower rate.

Well in theory you could do that by making an altcoin specifically for the server.
Right now it is based on in-game emeralds (quite hard to find, using anticheat plugin so users cannot find easily). Their value goes up and down by me running a check everyday at midnight GMT to select a random number from 1-100. If the number is <= 10 and the emeralds are currently rising in value, then the emeralds are made to start decreasing in value by a random slope. If the number is <= 10 and the emeralds are decreasing in value, then the emeralds are made to start increasing in value by a random slope. If the number is > 10, nothing happens.

Should make for an interesting market.

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December 29, 2014, 01:40:59 AM
 #32

Are there any updates on the plugin you're developing Vortex?


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Vortex20000 (OP)
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December 29, 2014, 05:08:22 AM
 #33

Are there any updates on the plugin you're developing Vortex?
Any update on how the server is progressing?
I wish. I'm on holiday and I've got no access to any computer, only got my phone and iPad. It's not enough to debug/write Java code.

I'm learning PHP for some other projects while I'm on holiday, because since PHP is a server-side language I can run it on some online emulators.

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December 30, 2014, 12:42:48 PM
 #34

BitQuest is doing this (check recent coindesk article), however, I'd prefer one where you can buy in. They are free to play but if you built an economy in-game where you could invest in ventures in game and profit from them virtually, you'd really be onto something.

Willing to invest BTC in this idea if needed (and of course under correct circumstances).

Seconded! I love the idea of virtual economies using real money, and Minecraft seems like the perfect way of going about it. The concept of being able to start up a "business" in a Minecraft server and actually getting something out of it is very, very interesting to me.
Am making something like a real, fluctuating currency. Also making a Reseller rank that can get this currency at a lower rate.

Well in theory you could do that by making an altcoin specifically for the server.
Right now it is based on in-game emeralds (quite hard to find, using anticheat plugin so users cannot find easily). Their value goes up and down by me running a check everyday at midnight GMT to select a random number from 1-100. If the number is <= 10 and the emeralds are currently rising in value, then the emeralds are made to start decreasing in value by a random slope. If the number is <= 10 and the emeralds are decreasing in value, then the emeralds are made to start increasing in value by a random slope. If the number is > 10, nothing happens.

Should make for an interesting market.

Interesting. Can't that be abused by people making massive villager farms though?

EDIT: Side note, if you are going to be using resources found in-game, the server will go down. Guaranteed. Dogecraft was a similar idea that initially gave value to diamonds. It got to the point where so many people were selling diamonds to the server that it just went under.

Point is, this concept is great if you want to make a faucet type system, but it is absolutely not sustainable.

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December 30, 2014, 04:37:45 PM
 #35

I'm very interested to see how this goes.
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December 30, 2014, 07:15:35 PM
 #36

BitQuest is doing this (check recent coindesk article), however, I'd prefer one where you can buy in. They are free to play but if you built an economy in-game where you could invest in ventures in game and profit from them virtually, you'd really be onto something.

Willing to invest BTC in this idea if needed (and of course under correct circumstances).

Seconded! I love the idea of virtual economies using real money, and Minecraft seems like the perfect way of going about it. The concept of being able to start up a "business" in a Minecraft server and actually getting something out of it is very, very interesting to me.
Am making something like a real, fluctuating currency. Also making a Reseller rank that can get this currency at a lower rate.
Why don't you just peg it to BTC. Makes a lot more sense.
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December 30, 2014, 08:39:15 PM
 #37

BitQuest is doing this (check recent coindesk article), however, I'd prefer one where you can buy in. They are free to play but if you built an economy in-game where you could invest in ventures in game and profit from them virtually, you'd really be onto something.

Willing to invest BTC in this idea if needed (and of course under correct circumstances).

Seconded! I love the idea of virtual economies using real money, and Minecraft seems like the perfect way of going about it. The concept of being able to start up a "business" in a Minecraft server and actually getting something out of it is very, very interesting to me.
Am making something like a real, fluctuating currency. Also making a Reseller rank that can get this currency at a lower rate.

Well in theory you could do that by making an altcoin specifically for the server.
Right now it is based on in-game emeralds (quite hard to find, using anticheat plugin so users cannot find easily). Their value goes up and down by me running a check everyday at midnight GMT to select a random number from 1-100. If the number is <= 10 and the emeralds are currently rising in value, then the emeralds are made to start decreasing in value by a random slope. If the number is <= 10 and the emeralds are decreasing in value, then the emeralds are made to start increasing in value by a random slope. If the number is > 10, nothing happens.

Should make for an interesting market.

Interesting. Can't that be abused by people making massive villager farms though?

EDIT: Side note, if you are going to be using resources found in-game, the server will go down. Guaranteed. Dogecraft was a similar idea that initially gave value to diamonds. It got to the point where so many people were selling diamonds to the server that it just went under.

Point is, this concept is great if you want to make a faucet type system, but it is absolutely not sustainable.

interesting, there is so much thought behind this. I see what you mean by giving value to in game resources to sell back to the server. What would be a work around? Only being able to sell resources to other players? I feel like there would be no one buying anything if that was the case so im not sure

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December 31, 2014, 03:50:53 AM
 #38

BitQuest is doing this (check recent coindesk article), however, I'd prefer one where you can buy in. They are free to play but if you built an economy in-game where you could invest in ventures in game and profit from them virtually, you'd really be onto something.

Willing to invest BTC in this idea if needed (and of course under correct circumstances).

Seconded! I love the idea of virtual economies using real money, and Minecraft seems like the perfect way of going about it. The concept of being able to start up a "business" in a Minecraft server and actually getting something out of it is very, very interesting to me.
Am making something like a real, fluctuating currency. Also making a Reseller rank that can get this currency at a lower rate.

Well in theory you could do that by making an altcoin specifically for the server.
Right now it is based on in-game emeralds (quite hard to find, using anticheat plugin so users cannot find easily). Their value goes up and down by me running a check everyday at midnight GMT to select a random number from 1-100. If the number is <= 10 and the emeralds are currently rising in value, then the emeralds are made to start decreasing in value by a random slope. If the number is <= 10 and the emeralds are decreasing in value, then the emeralds are made to start increasing in value by a random slope. If the number is > 10, nothing happens.

Should make for an interesting market.

Interesting. Can't that be abused by people making massive villager farms though?

EDIT: Side note, if you are going to be using resources found in-game, the server will go down. Guaranteed. Dogecraft was a similar idea that initially gave value to diamonds. It got to the point where so many people were selling diamonds to the server that it just went under.

Point is, this concept is great if you want to make a faucet type system, but it is absolutely not sustainable.

interesting, there is so much thought behind this. I see what you mean by giving value to in game resources to sell back to the server. What would be a work around? Only being able to sell resources to other players? I feel like there would be no one buying anything if that was the case so im not sure

I'm thinking of making only donors and veterans be able to sell to server shops, and everyone else has to sell to them at their prices.

BitQuest is doing this (check recent coindesk article), however, I'd prefer one where you can buy in. They are free to play but if you built an economy in-game where you could invest in ventures in game and profit from them virtually, you'd really be onto something.

Willing to invest BTC in this idea if needed (and of course under correct circumstances).

Seconded! I love the idea of virtual economies using real money, and Minecraft seems like the perfect way of going about it. The concept of being able to start up a "business" in a Minecraft server and actually getting something out of it is very, very interesting to me.
Am making something like a real, fluctuating currency. Also making a Reseller rank that can get this currency at a lower rate.
Why don't you just peg it to BTC. Makes a lot more sense.

Why do you say that?

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December 31, 2014, 08:11:10 AM
 #39

Hey, when will the server be open to the public? Will you only release it when it's completely finished, or are you going to get some users for private pre-release testing? I'd be quite interested and willing to participate!  Wink

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December 31, 2014, 10:28:01 AM
 #40

Hey, when will the server be open to the public? Will you only release it when it's completely finished, or are you going to get some users for private pre-release testing? I'd be quite interested and willing to participate!  Wink

Agreed, I'd like to participate in any initial testing phases too Smiley
I can provide good constructive criticism!


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