Bitcoin Forum

Alternate cryptocurrencies => Mining (Altcoins) => Topic started by: LEOS TOKEN on May 04, 2018, 07:50:25 AM



Title: Mining VS Rendering
Post by: LEOS TOKEN on May 04, 2018, 07:50:25 AM
https://i.imgur.com/zJylZ9p.png (https://leos.cryptonomos.com/Leos_WP_en.pdf)
https://i.imgur.com/HOeU29M.png (https://leos.cryptonomos.com/Leos_WP_en.pdf)



https://i.imgur.com/vbM5S94.png (http://d10e.biz/tokyo-2018/)


https://i.imgur.com/lnAj5vg.png (https://www.leonardorender.com/)           https://i.imgur.com/GMItae2.png (https://bitcointalk.org/index.php?topic=3504254.new#new)


https://i.imgur.com/nCHqV5x.jpg (https://goo.gl/forms/2rf92YzBUdlyJRG02)

If you have any further questions in regards to partnerships please reach out to support@leonardorender.com



Title: Re: High profitable alternate currency for mining.
Post by: LEOS TOKEN on May 04, 2018, 07:52:07 AM
https://i.imgur.com/L1xnj8E.png (https://bitcointalk.org/index.php?topic=4917997.msg44274522#msg44274522)


Title: Re: High profitable alternative for mining.
Post by: Dolphin_se on May 07, 2018, 09:19:52 AM
Nice thread ), just reserved msg)
Hey everybody! I have GPU mining facilities  4xGTX1060 and want to test your software, how can i do it?


Title: Re: High profitable alternative for mining.
Post by: igotek on May 07, 2018, 09:41:01 AM
i want to jump to rendering with my minig far. over 150 GPU.


Title: Re: High profitable alternative for mining.
Post by: KaydenC on May 07, 2018, 10:15:28 AM
Link to rendering software?


Title: Re: High profitable alternative for mining.
Post by: jk7ue on May 07, 2018, 10:57:51 AM
1752% better returns? Is it real?
How is that possible?


Title: Re: High profitable alternative for mining.
Post by: LEOS TOKEN on May 07, 2018, 11:31:16 AM
Nice thread ), just reserved msg)
Hey everybody! I have GPU mining facilities  4xGTX1060 and want to test your software, how can i do it?


i want to jump to rendering with my minig far. over 150 GPU.


Thanks for youк question.

We currently have minimum requirements for the miners - 100 GPUs. The reason is that the rendering should be made within one large enough GPU cluster to provide fast rendering services and avoid latency.

If you qualify, please specify your location, the number of GPUs and preffered method of contact. Our team will be in touch.

Best,
L


Title: Re: High profitable alternative for mining.
Post by: sahbibenayed on May 07, 2018, 12:58:15 PM
Link to rendering software please


Title: Re: High profitable alternative for mining.
Post by: MiningHelp.me on May 07, 2018, 01:10:34 PM
Link to rendering software please

also we want to try


Title: Re: High profitable alternative for mining.
Post by: LEOS TOKEN on May 07, 2018, 02:22:31 PM
Link to rendering software please

also we want to try

Thanks for your interest to the project.

Pls, notice text below)

We currently have minimum requirements for the miners - 100 GPUs. The reason is that the rendering should be made within one large enough GPU cluster to provide fast rendering services and avoid latency.

If you qualify, please specify your location, the number of GPUs and preffered method of contact. Our team will be in touch.

Best,
L


Title: Re: High profitable alternative for mining.
Post by: arielbit on May 07, 2018, 02:35:35 PM
in your announcement page, the visuals states 100 gpus but it is also stated that they are 1060 and 470...1080 ti are a lot more powerful than 1060s..maybe you have different minimum requirements for different graphic cards?


Title: Re: High profitable alternative for mining.
Post by: Mister1k on May 07, 2018, 02:37:12 PM
Link to rendering software please

also we want to try

Thanks for your interest to the project.

Pls, notice text below)

We currently have minimum requirements for the miners - 100 GPUs. The reason is that the rendering should be made within one large enough GPU cluster to provide fast rendering services and avoid latency.

If you qualify, please specify your location, the number of GPUs and preffered method of contact. Our team will be in touch.

Best,
L

I am completely understand this project at all. Hope after the conference has been held may get the clarification like how this work for us.

I own the 30 cards totally including me and my friend. I am from Sri lanka and I have Rx 470 cards rig in India as well.
Please confirm the profit I can make from this software and project.


Title: Re: High profitable alternative for mining.
Post by: arwita on May 07, 2018, 06:10:08 PM
hi, can you send me leonardo render? I own 900 gpu, my friend in the same location also has about 1000 gpu. We are from Poland, we have fiber optic internet. You can answer pm.


Title: Re: High profitable alternative for mining.
Post by: TeamGreen on May 07, 2018, 11:29:25 PM
Currently rolling about 200 GPUs - higher-end Nvidia cards (1070 Ti, 1080 Ti).  Located in the midwest.  Please contact by PM.

Thanks,

-TG


Title: Re: High profitable alternative for mining.
Post by: LEOS TOKEN on May 10, 2018, 11:40:19 AM
Link to rendering software please

hi, can you send me leonardo render? I own 900 gpu, my friend in the same location also has about 1000 gpu. We are from Poland, we have fiber optic internet. You can answer pm.


Thanks for the interest to our software

The software is currently not available for public test. We will make an announcement as soon as it will be released for the public. If you are a medium/large Nvidia GPU miner (100+ GPUs) and want to join Leonardo network, please send your geographic and equipment details to the email info@leonardorender.com, our team will be in touch.

Best,
L


Title: Re: High profitable alternative for mining.
Post by: LEOS TOKEN on May 10, 2018, 11:58:34 AM
Currently rolling about 200 GPUs - higher-end Nvidia cards (1070 Ti, 1080 Ti).  Located in the midwest.  Please contact by PM.

Thanks,

-TG


Thanks for your interest in Leonardo render
Check PM.
Best,
L


Title: Re: High profitable alternative for mining.
Post by: LEOS TOKEN on May 10, 2018, 12:10:58 PM
in your announcement page, the visuals states 100 gpus but it is also stated that they are 1060 and 470...1080 ti are a lot more powerful than 1060s..maybe you have different minimum requirements for different graphic cards?

Thank for the question.

100 GPU minimum requirement is based on our internal tests with 1060s that allows stable and quality rendering service. We will most probably finetune minimum requirements based on specific models a bit later when we run more tests and get more reliable data, at the moment it is a kind of simplification.

Best,
L


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on May 10, 2018, 12:57:25 PM
Should be hot discussion here very soon!


Title: Re: Mining VS Rendering
Post by: xpulse on May 10, 2018, 01:07:41 PM
HI,

I have a farm with 30 Cards, only 1080Ti/Titan Xp/Vega 64/FE. PM if farm is fit your requirements.


Title: Re: Mining VS Rendering
Post by: chup on May 10, 2018, 01:28:05 PM
Waiting for Leonardo Rendering pool. Or Leonardo Rendering Nicehash port.


Title: Re: Mining VS Rendering
Post by: 64dimensions on May 10, 2018, 02:04:52 PM
Hi,

Here are some suggestions:

1) Come up with an app that basically mirrors/simulates what performance any potential contractors should achieve with your rendering service. The goal for you is to check the particulars of the "horsepower" of the candidate farm under test. There are several configuration factors that may or may not be important such as employment of:

a) SSD's

b) high end CPU's

c) internet connection

d) MB idiosyncrasies


As a crude, at hand mining example using whattomine, 41 1080ti GPUS, have the equivalent ETH hashing power of about 100 1060 cards. Therefore GPU count can't be the sole criteria.

To try to avoid gaming the system you may want to spec also cclock, TDP, and Mclock of the FUT.



Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on May 10, 2018, 06:45:07 PM
https://i.imgur.com/rmr6cSl.jpg


Title: Re: Mining VS Rendering
Post by: Ariem on May 10, 2018, 07:08:47 PM
What speed of internet connection will be enough for rendering?  Maybe it is much profitable then mining but I think there will be no work for loading hardware for 24/7.


Title: Re: Mining VS Rendering
Post by: griffoncoin on May 10, 2018, 07:26:23 PM
they also need i7 at-least and all my rigs have dual core.


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on May 19, 2018, 06:31:25 AM

In order to answer a lot of questions regarding to the MVP availability:

As for the dates, we can't name a specific timing at the moment as the software is still in closed test, but it should be soon enough. We will make an announcement as soon as we can estimate the dates with high degree of certainty.


Best,
L


Title: Re: Mining VS Rendering
Post by: nsummy on May 19, 2018, 07:35:40 AM
Hi,

Here are some suggestions:

1) Come up with an app that basically mirrors/simulates what performance any potential contractors should achieve with your rendering service. The goal for you is to check the particulars of the "horsepower" of the candidate farm under test. There are several configuration factors that may or may not be important such as employment of:

a) SSD's

b) high end CPU's

c) internet connection

d) MB idiosyncrasies


As a crude, at hand mining example using whattomine, 41 1080ti GPUS, have the equivalent ETH hashing power of about 100 1060 cards. Therefore GPU count can't be the sole criteria.

To try to avoid gaming the system you may want to spec also cclock, TDP, and Mclock of the FUT.

Its a latency issue, not a computing issue.  100 gtx 1060s on the same network will greatly outperform 41 1080tis spread across the world.


Title: Re: Mining VS Rendering
Post by: hummer113 on May 19, 2018, 08:30:55 AM
will there be a demand for such services ? I know people in the freelance market who do rendering, but they often say that there are very few orders.


Title: Re: Mining VS Rendering
Post by: gameboy366 on May 19, 2018, 09:36:22 AM
Slightly misleading. As $.50 per hour for each gpu is the cost you are offering to your clients. You will also take commission for the service.


Title: Re: Mining VS Rendering
Post by: pennyman on May 19, 2018, 11:23:26 AM
Hi,

Here are some suggestions:

1) Come up with an app that basically mirrors/simulates what performance any potential contractors should achieve with your rendering service. The goal for you is to check the particulars of the "horsepower" of the candidate farm under test. There are several configuration factors that may or may not be important such as employment of:

a) SSD's

b) high end CPU's

c) internet connection

d) MB idiosyncrasies


As a crude, at hand mining example using whattomine, 41 1080ti GPUS, have the equivalent ETH hashing power of about 100 1060 cards. Therefore GPU count can't be the sole criteria.

To try to avoid gaming the system you may want to spec also cclock, TDP, and Mclock of the FUT.

Its a latency issue, not a computing issue.  100 gtx 1060s on the same network will greatly outperform 41 1080tis spread across the world.
Ah, good hint. I think you are right. Also the work has to be splitted, synced, updated etc. There‘s a lot of overhead.

will there be a demand for such services ? I know people in the freelance market who do rendering, but they often say that there are very few orders.
This service would be at a high scale and maybe a lower price as in the general rendering market. So, I would say yes.


Title: Re: Mining VS Rendering
Post by: Mike011 on May 19, 2018, 09:00:38 PM
Professional rendering is done on cpu`s, not gpu`s.


Title: Re: Mining VS Rendering
Post by: trader34 on May 20, 2018, 01:55:40 PM
Hello guys, very interesting project. I'm just reading your White Paper in these days and I see you are giving an excellent new opportunity to all the Ethreum mining hardware which have just become superseded by new ASIC. So I really think your project will be a success!


Title: Re: Mining VS Rendering
Post by: pennyman on May 20, 2018, 09:57:25 PM
Professional rendering is done on cpu`s, not gpu`s.
Why are you saying that? Even the specialized rendering hardware are modified gpus.


Title: Re: Mining VS Rendering
Post by: Elder III on May 20, 2018, 10:25:06 PM
Looking at the ANN, it shows that the final product isn't expected to be available until 2019.  If there will only be Alpha and Beta testing in 2018, will you be paying the miners thaty are helping to test your software in the early stages?


Title: Re: Mining VS Rendering
Post by: qbert7 on May 20, 2018, 11:14:14 PM
What speed of internet connection will be enough for rendering?  Maybe it is much profitable then mining but I think there will be no work for loading hardware for 24/7.

I built a render farm about a decade ago and it ran 24/7 365 a year. It was a large company though. Could totally see this being profitable but more profitable then mining I have my doubts.


Title: Re: Mining VS Rendering
Post by: tombronn on May 21, 2018, 02:00:09 PM
What speed of internet connection will be enough for rendering?  Maybe it is much profitable then mining but I think there will be no work for loading hardware for 24/7.

I built a render farm about a decade ago and it ran 24/7 365 a year. It was a large company though. Could totally see this being profitable but more profitable then mining I have my doubts.
It always depends on the current stage of the crypto market. It‘s too volatile to foresee this at current date I think.


Title: Re: Mining VS Rendering
Post by: pennyman on May 21, 2018, 02:03:28 PM
Looking at the ANN, it shows that the final product isn't expected to be available until 2019.  If there will only be Alpha and Beta testing in 2018, will you be paying the miners thaty are helping to test your software in the early stages?
Hope there are payouts or benefits like in the eventum alpha phase. It could be a nice way for initial token distribution and testing the token.


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on May 30, 2018, 07:30:11 PM
Hello everyone, We are happy to announce that our Beta Version of the Leonardo Render software is on the way. Many improvements and stability tests have been made. The Beta version will be accessible via free download and the rendering service will be available for free for the duration of the Beta-Stage. Stay Tuned for more info.

Best,
LT


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on May 30, 2018, 07:31:37 PM
Looking at the ANN, it shows that the final product isn't expected to be available until 2019.  If there will only be Alpha and Beta testing in 2018, will you be paying the miners thaty are helping to test your software in the early stages?

Thanks for your question.

We are happy to announce that our Beta Version of the Leonardo Render software is on the way. Many improvements and stability tests have been made. The Beta version will be accessible via free download and the rendering service will be available for free for the duration of the Beta-Stage. Stay Tuned for more info.

Best,
LT


Title: Re: Mining VS Rendering
Post by: darkie199 on June 01, 2018, 05:10:53 PM
Hello everyone, We are happy to announce that our Beta Version of the Leonardo Render software is on the way. Many improvements and stability tests have been made. The Beta version will be accessible via free download and the rendering service will be available for free for the duration of the Beta-Stage. Stay Tuned for more info.

Best,
LT

Simply great! Although i didn't ever did any rendering but after checking out the video that they share in the telegram chat i want to put my hands into it. It seems that rendering is now made easy with the introduction of LEOS. When will it be available in the website , any exact date?


Title: Re: Mining VS Rendering
Post by: darkie199 on June 05, 2018, 03:59:16 PM
Hello everyone, We are happy to announce that our Beta Version of the Leonardo Render software is on the way. Many improvements and stability tests have been made. The Beta version will be accessible via free download and the rendering service will be available for free for the duration of the Beta-Stage. Stay Tuned for more info.

Best,
LT

Simply great! Although i didn't ever did any rendering but after checking out the video that they share in the telegram chat i want to put my hands into it. It seems that rendering is now made easy with the introduction of LEOS. When will it be available in the website , any exact date?

Perhaps I am also interested in this question. I have long wanted to try to make 3D video in space with various satellites and the international space station. But my home computer's resources are not enough.

Yeah! Same here! My computer don't even meet the minimum requirements to do any type of rendering. A free trial will definitely a great idea to put my hands into in. I came to know that the Software is needed for receiving the jobs and process them through the network.


Title: Re: Mining VS Rendering
Post by: Vispilio on June 05, 2018, 04:04:41 PM
Some good questions have been raised, this project needs to clarify a few things before gaining any traction:

1) Exact profitability / card / month (also to consider if there will be ongoing non stop 24 / 7 demand for rendering as there is for mining).

2) The schedule. When will the final version of the software be ready and miners who sign up start to earn stable income ?



Title: Re: Mining VS Rendering
Post by: Novac on July 04, 2018, 02:29:29 PM
Want to know about your ongoing development process. What are your soft and hard caps? Is it mean, if you collect only soft cap, that project will develop further? What is the minimum of cap you need for growth and extension?


Title: Re: Mining VS Rendering
Post by: graxoff on July 04, 2018, 04:46:59 PM
Hey! Do gigawatt customers need 100 units to participate?


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on July 10, 2018, 08:52:46 PM


OUR BETA IS OUT AND READY TO BE TESTED

Join the Test Session by booking your slot at: info@leonardorender.com


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on July 13, 2018, 07:53:20 AM


All your question affiliated to the project you can ask in special form. Feel free and fill it in)

https://docs.google.com/forms/d/1qr_SVisN4zqsSvOtnwhtgrrzfINv8LMMUXp7Ub9KPzE/edit

Best,
LEOS TOKEN.


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on July 15, 2018, 07:13:31 AM
We successfully made several tests this week.
Each of them has a detailed feedback from the tester.
We are releasing a full doc with all the feedbacks.


Title: Re: Mining VS Rendering
Post by: Painfire on July 18, 2018, 12:20:40 PM
Interesting project. If it will be as profitable as mining right now or better I’ll try to participate in it. The idea is very good but how to realize it? Video files are big so there will be huge traffic consumption. Mining doesn’t need such a bandwidth.


Title: Re: Mining VS Rendering
Post by: ~Master~ on July 26, 2018, 07:47:28 PM
This is the first time i came across the word rendering. So what is Rendering actually?


Title: Re: Mining VS Rendering
Post by: OlgaKopotii on July 26, 2018, 07:56:41 PM
How does Leonardo Render ensure that the rendering process is done optimally and quickly?


Title: Re: Mining VS Rendering
Post by: tradeinvest.7vek on July 26, 2018, 07:57:54 PM
What are the benefits of partnering with Giga Watt?


Title: Re: Mining VS Rendering
Post by: hakumoo on July 26, 2018, 08:20:29 PM
We successfully made several tests this week.
Each of them has a detailed feedback from the tester.
We are releasing a full doc with all the feedbacks.


If you could test using a different font next time you post that'd be great.


Title: Re: Mining VS Rendering
Post by: Valareos on July 26, 2018, 09:19:05 PM
Which platforms have Leonardo support so far?


Title: Re: Mining VS Rendering
Post by: 063Myxa on July 27, 2018, 07:08:19 AM
Good afternoon. Please tell me. What is Leonardo Rendering aiming in cloud based technology?            


Title: Re: Mining VS Rendering
Post by: zahardarya on July 27, 2018, 09:29:52 AM
How will Leonardo Render help customers and miners in real-time?


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on July 27, 2018, 01:53:53 PM
How will Leonardo Render help customers and miners in real-time?

Using Leonardo, render customers will be able to watch their work rendered in real- time, on their computers, at a fraction of the cost of current industry service providers. Moreover, large scale GPU miners, farms, and hosting facilities will be able to reposition their businesses from Ethereum mining to render processing, earning multiples of current Ethereum mining profit levels.

Best,
LT


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on July 27, 2018, 01:55:06 PM
Which platforms have Leonardo support so far?

The Leonardo software package is currently available for the Windows and Mac operating systems. Also in V2, the Leonardo software package will be able to allocate GPU availability based not only on Giga Watt’s miners, but on all GPU miners stored in the farms and hosting facilities that constitute Leonardo protocol network participants.

Best,
LT


Title: Re: Mining VS Rendering
Post by: Momur0 on July 28, 2018, 03:59:38 PM
Is it planned to develop and maintain an own LEOS blockchain?


Title: Re: Mining VS Rendering
Post by: Olega252 on July 28, 2018, 04:01:49 PM
What is leonardo render providing? Do I need special software?


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on July 28, 2018, 04:08:38 PM


What is leonardo render providing? Do I need special software?

Thank you for the question.

Leonardo Render is providing all the key elements needed: The software for running rendering processes on your client machine and the blockchain based decentralized infrastructure/protocol for powering your rendering jobs.

Best,
LT.


Title: Re: Mining VS Rendering
Post by: brunocrypto on July 28, 2018, 07:16:25 PM
Hello, your website https://www.leonardorender.com/ do not work here from France, tried two times today


Title: Re: Mining VS Rendering
Post by: James Backer on July 29, 2018, 01:34:20 PM
What kind of token is LEOS?


Title: Re: Mining VS Rendering
Post by: Sunil Timo on July 29, 2018, 05:09:55 PM
HI,

Will I also be able to buy GPU Power with other currencies beside the LEOS token?


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on July 29, 2018, 05:19:24 PM
What kind of token is LEOS?

Thank you for the question.

The LEOS token is an Ethereum blockchain based token under the ERC-20 standard.

Best,
LT.


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on July 29, 2018, 05:26:33 PM
HI,

Will I also be able to buy GPU Power with other currencies beside the LEOS token?

Thank you for the question.

Yes, of course. In the Leonardo network you can use ETH, BTC and fiat currencies. To getting this done Leonardo will partner with fiat-crypto and crypto-crypto gateways.

Best,
LT.


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on July 30, 2018, 07:49:29 AM
How does Leonardo Render ensure that the rendering process is done optimally and quickly?

Thank you for the question.

We ensure the maximum reliability through many variables. First the customer can boost the speed of a given render by increasing the amount of GPU's and using of the Leonardo smart filter to determine which GPU(s) would best service his or her 3D or VFX software. But also the Leonardo's protocol algorithm will choose the best possible power for getting the job done. Including key factors like the performance of a miner's hardware, the proximity of the client from a given miner, the reliability and reputation score of the miner and the size of the requested task.

Best,
LT.


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on July 30, 2018, 07:52:54 AM
What are the benefits of partnering with Giga Watt?
Thank you for the question.

The vertical partnership established between Leonardo and Giga Watt ensures high levels of performance, GPU reliability, security, and a low cost model compared to notable competing providers. Giga Watt will be the initial backbone of the Leonardo ecosystem, powering its consumer facing, real-time, cloud-based rendering software with the largest GPU hosting platform in the United States, benefiting from 23,000 GPUs.

Best,
LT.



Title: Re: Mining VS Rendering
Post by: dzelenyanskiy on July 30, 2018, 11:04:12 AM
What happens if I'm unsatisfied with the work as a customer? For example if the rendering process didn't take place or started too late.                            


Title: Re: Mining VS Rendering
Post by: jorj_pay_UZ on July 30, 2018, 06:27:32 PM
How does the overall tokenization of the platform works? Can you explain all the steps to me?               


Title: Re: High profitable alternative for mining.
Post by: gefander on July 30, 2018, 06:44:16 PM
hi, can you send me leonardo render? I own 900 gpu, my friend in the same location also has about 1000 gpu. We are from Poland, we have fiber optic internet. You can answer pm.
While the Ethereum blockchain currently has its limitations, will LEOS token suffer from it? Like the scalability issues?


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on July 31, 2018, 01:32:53 PM
What happens if I'm unsatisfied with the work as a customer? For example if the rendering process didn't take place or started too late.                            

Thank you for the question.

In the end you have to confirm for the miner to receive his reward. If you are not satisfied with the miner's work, a dispute can be opened. If the dispute is resolved in your favor, you will receive a refund of your payment plus additional compensation that is taken from the miner’s staked security deposit. This staking system provides a major benefit to Leonardo customers, as it makes miners accountable for their work, and helps to achieve a persistently high quality of rendering services despite system decentralization.

Best,
LT.



Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on July 31, 2018, 01:37:07 PM
How does the overall tokenization of the platform works? Can you explain all the steps to me?               

Thank you for the question.

For taking part in the Leonardo network as a miner, he needs to stake a certain amount of LEOS token to provide the rendering services. Several values influence the stake size and will be dynamically adjusted, for example proportional to the rendering performance of the miner's GPU. While rendering, this stake will be locked. The job starts after an upfront payment, which can be also done in LEOS token, of the customer that corresponds to the amount of work needed. When the work is done and confirmed by the customer, the upfront payming excluding Leonardo network fees will be provided as a payment to the miner. If there are issues with the work, a refund can be claimed plus an additional compensation that is taken from the miner's staked security deposit.

Best,
LT.


Title: Re: Mining VS Rendering
Post by: artdata on July 31, 2018, 02:08:57 PM
are old gpu can randering on leonardo?


Title: Re: Mining VS Rendering
Post by: yon on July 31, 2018, 02:12:57 PM
okey i'll try my rig  ;D


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on July 31, 2018, 02:17:21 PM
Is it planned to develop and maintain an own LEOS blockchain?

Thank you for the question.

As a part of the plans to combat the threat of the Ethereum blockchain scalability issue Leonardo is also exploring the possibility of the development of its own public blockchain to maximize the speed and efficiency of the system.

Best,
LT.



Title: Re: Mining VS Rendering
Post by: tradeinvest.7vek on August 01, 2018, 05:11:31 PM
are old gpu can randering on leonardo?
It depends. At the moment our software is compatible with Nvidia GPUs only as we use a library called CUDA driver developed by Nvidia. We are planning to implement OpenCL framework support that will enable using AMD cards.


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on August 02, 2018, 07:47:40 AM
are old gpu can randering on leonardo?
It depends. At the moment our software is compatible with Nvidia GPUs only as we use a library called CUDA driver developed by Nvidia. We are planning to implement OpenCL framework support that will enable using AMD cards.

Thank you tradeinvest.7vek, you quite right and fully answered the question from our early supporter.
Very glad to see the real interest to the project!

Best,
LT.


Title: Re: High profitable alternative for mining.
Post by: Novac on August 02, 2018, 11:33:27 AM
hi, can you send me leonardo render? I own 900 gpu, my friend in the same location also has about 1000 gpu. We are from Poland, we have fiber optic internet. You can answer pm.
While the Ethereum blockchain currently has its limitations, will LEOS token suffer from it? Like the scalability issues?
We are aware of this limitations which might have a negative impact on the growth and economics of the network. To overcome this threat, Leonardo will explore the development and implementation of alternative blockchain ecosystems.


Title: Re: Mining VS Rendering
Post by: GeePeeU on August 02, 2018, 02:55:43 PM
What would be necessary for a system to perform rendering tasks reasonably?


PCI bandwidth?
Ram?
CPU?
Up/down bandwidths?

This looks like a good project. I just hope it is as it seems.


Title: Re: Mining VS Rendering
Post by: Privatoria on August 02, 2018, 06:02:35 PM
You have very interesting project especially now, when mining profitability is getting down. I read your FAQ about rendering but I didn’t find all answers how to participate in your project, what is exact amount of tokens do I need to have to participate. I hope that after pre-sale you’ll have more detailed guide on your site.


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on August 03, 2018, 09:33:12 AM
WE ARE IN CHINA AT THE MOMENT)!

Our CEO Marco Iodice with IT guys from VHQ, a big production studio in Asia.



Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on August 03, 2018, 10:26:47 AM
What would be necessary for a system to perform rendering tasks reasonably?


PCI bandwidth?
Ram?
CPU?
Up/down bandwidths?

This looks like a good project. I just hope it is as it seems.

Thank you for interest in our project.

At the moment our suggestion is:

Internet speed: minimum 10/mbit•s

Cpu Ram: min 8Gb

Gpu: Nvidia/AMD min 4gb ram

Our CTO @Goocek can answer more detailed IT questions if needed. Join the telegram chat https://t.me/leonardorender

Best,
LT.


Title: Re: Mining VS Rendering
Post by: eTherertradderr on August 03, 2018, 02:42:47 PM
It is really a nice and useful thread and I have reserved my message.


Title: Re: High profitable alternative for mining.
Post by: vados333 on August 05, 2018, 09:46:36 PM
Nice thread ), just reserved msg)
Hey everybody! I have GPU mining facilities  4xGTX1060 and want to test your software, how can i do it?
The beta version from Leonardo is already ready for use. I think even here you can apply for it's testing.


Title: Re: High profitable alternative for mining.
Post by: LEOS TOKEN on August 06, 2018, 10:50:32 AM
1752% better returns? Is it real?
How is that possible?


Thank you for the question.

After the getting results of last researches we has updated that information in our WP.
The number of returns we have received is 1150%, you can find all information in White paper (link in the first msg of the thread).
BUT IT REALLY MORET HAN 1000% RETURNS.
Check it yourself.

Best,
LT.


Title: Re: Mining VS Rendering
Post by: williet on August 06, 2018, 07:06:20 PM
Hi I also have a farm

Would like to join your project.
Please PM me details.


Title: Re: High profitable alternative for mining.
Post by: zahardarya on August 07, 2018, 10:50:09 AM
Link to rendering software please

hi, can you send me leonardo render? I own 900 gpu, my friend in the same location also has about 1000 gpu. We are from Poland, we have fiber optic internet. You can answer pm.


Thanks for the interest to our software

The software is currently not available for public test. We will make an announcement as soon as it will be released for the public. If you are a medium/large Nvidia GPU miner (100+ GPUs) and want to join Leonardo network, please send your geographic and equipment details to the email info@leonardorender.com, our team will be in touch.

Best,
L
Thanks for the coordinates. I'd like to personally test the software and feel all its advantages. I will follow the updates.


Title: Re: Mining VS Rendering
Post by: OlgaKopotii on August 07, 2018, 12:49:42 PM
How will Leonardo Render help customers and miners in real-time?

It is stated that the customer will be able to track the rendering of his object online from his computer. But this requires a good speed and therefore a considerable cost. How will this issue be addressed?


Title: Re: High profitable alternative for mining.
Post by: Momur0 on August 07, 2018, 01:23:35 PM
Link to rendering software please

also we want to try

Thanks for your interest to the project.

Pls, notice text below)

We currently have minimum requirements for the miners - 100 GPUs. The reason is that the rendering should be made within one large enough GPU cluster to provide fast rendering services and avoid latency.

If you qualify, please specify your location, the number of GPUs and preffered method of contact. Our team will be in touch.

Best,
L

I am completely understand this project at all. Hope after the conference has been held may get the clarification like how this work for us.

I own the 30 cards totally including me and my friend. I am from Sri lanka and I have Rx 470 cards rig in India as well.
Please confirm the profit I can make from this software and project.
Judging by the description, Leonardo will provide a good opportunity to implement people with skills in the field of rendering. Do I understand correctly that the work can be done from home, sitting at my computer?


Title: Re: Mining VS Rendering
Post by: wastetimer1 on August 07, 2018, 01:25:29 PM
the 150 GPU is something that I want to jump in and start rendering.


Title: Re: Mining VS Rendering
Post by: 063Myxa on August 07, 2018, 05:27:02 PM
Will you need to install special programs to work ? Or will it be possible to work directly through your website?


As far I understand you do not have to install anything. With the program you can work in the cloud - without clogging the memory of your computer and having complete confidentiality of data.                              


Title: Re: Mining VS Rendering
Post by: ~Master~ on August 08, 2018, 09:36:53 AM
Want to know about your ongoing development process. What are your soft and hard caps? Is it mean, if you collect only soft cap, that project will develop further? What is the minimum of cap you need for growth and extension?


If the hardcap reaches $ 18 million the sale of the tokens will end prematurely. If Leonard does not receive a minimum of $ 4 million during the sale, the funds will be returned to their depositors. We'll see what happens from this.


Title: Re: Mining VS Rendering
Post by: astrong on August 08, 2018, 02:12:54 PM
Will this be a fresh breeze for miners? maybe this will also be the reason why GPUs will still be needed than ASIC. But wait, can ASIC be used for rendering? Somehow I hope not.


Title: Re: Mining VS Rendering
Post by: boatswaincreditE on August 08, 2018, 03:41:19 PM
Is there any particular link for the rendering software?


Title: Re: Mining VS Rendering
Post by: Marvell2 on August 08, 2018, 04:27:01 PM
pm me as well , i have 200 nvidia gpu , most 8gb 1070 and 1070ti


Title: Re: High profitable alternative for mining.
Post by: Galley on August 08, 2018, 06:48:43 PM
i want to jump to rendering with my minig far. over 150 GPU.

As far as I know, while there is a fund-raising in private and from August to October it will be already possible to purchase Leos publicly. Are you planning to become part of the Leonardo project? Are you not afraid of the responsibility of your Leos before the customers of rendering?


Title: Re: Mining VS Rendering
Post by: MAXE on August 08, 2018, 10:43:35 PM
How does Leonardo Render ensure that the rendering process is done optimally and quickly?
I read that for a quick rendering Leonardo will summarize the power of the GPU from several miners, but since the large distances between the miners cause a system delay, it makes sense to combine the power of the miners located in one place. While it is difficult to imagine how this will be implemented in practice.      


Title: Re: Mining VS Rendering
Post by: Valareos on August 08, 2018, 11:32:22 PM
What are the benefits of partnering with Giga Watt?
One of the main advantages in my opinion is that Diga Watts is the largest GPU hosting that has capacity and processors that work 24 hours 7 days a week. I think not many can afford it.      


Title: Re: Mining VS Rendering
Post by: MaxiMan on August 08, 2018, 11:54:21 PM
Will this be a fresh breeze for miners? maybe this will also be the reason why GPUs will still be needed than ASIC. But wait, can ASIC be used for rendering? Somehow I hope not.
Waiting to bring back to life my D3... :D


Title: Re: Mining VS Rendering
Post by: dzelenyanskiy on August 09, 2018, 09:38:07 AM
Good afternoon. Please tell me. What is Leonardo Rendering aiming in cloud based technology?            
"Cloud programming, data computation and storage are more flexible, powerful and safe" - so described in the program. But how much does this work in reality? Keeping a photo in the cloud is one thing, but work on a large, expensive order is a serious and responsible business. I would have thought before using ...


Title: Re: Mining VS Rendering
Post by: cuurtissss on August 09, 2018, 04:49:34 PM
It is a good thread and is also very useful as well.


Title: Re: Mining VS Rendering
Post by: Novac on August 09, 2018, 05:58:08 PM
What would be necessary for a system to perform rendering tasks reasonably?


PCI bandwidth?
Ram?
CPU?
Up/down bandwidths?

This looks like a good project. I just hope it is as it seems.

Thank you for interest in our project.

At the moment our suggestion is:

Internet speed: minimum 10/mbit•s

Cpu Ram: min 8Gb

Gpu: Nvidia/AMD min 4gb ram

Our CTO @Goocek can answer more detailed IT questions if needed. Join the telegram chat https://t.me/leonardorender

Best,
LT.
Quite acceptable conditions, that's only at the speed of the Internet at 10 Mb / s is not very fast. I think this is not enough for rendering.


Title: Re: Mining VS Rendering
Post by: creepas on August 09, 2018, 06:01:33 PM
Hello,

we have 5000+ GPUs pls contact us.

vladimir.vencalek@invictusmining.com

cReepas


Title: Re: Mining VS Rendering
Post by: biznes35 on August 09, 2018, 06:06:31 PM
I also read the white paper. I did not think that the project would interest me since I am not a miner. But graphics in our time becomes an integral part of life and if Leonardo succeeds in achieving the goal then it is possible to further develop the project, because the idea is actually relevant.


Title: Re: Mining VS Rendering
Post by: tradeinvest.7vek on August 10, 2018, 09:48:02 AM
Hi I also have a farm

Would like to join your project.
Please PM me details.
I see that interest in the project is growing and the people with suitable technical parameters are tightening up. Only very little is said on what terms the miners will work. What will be their share of compensation?


Title: Re: Mining VS Rendering
Post by: Bl4ckw00d on August 10, 2018, 12:56:11 PM
How does the overall tokenization of the platform works? Can you explain all the steps to me?               
The issues of tokenization can also be considered in White Paper. I'm interested in something else. You have installed a $ 18 million hardcap. Why did Leonardo need so much money?


Title: Re: Mining VS Rendering
Post by: graxoff on August 10, 2018, 03:03:38 PM
What would be necessary for a system to perform rendering tasks reasonably?


PCI bandwidth?
Ram?
CPU?
Up/down bandwidths?

This looks like a good project. I just hope it is as it seems.

Thank you for interest in our project.

At the moment our suggestion is:

Internet speed: minimum 10/mbit•s

Cpu Ram: min 8Gb

Gpu: Nvidia/AMD min 4gb ram

Our CTO @Goocek can answer more detailed IT questions if needed. Join the telegram chat https://t.me/leonardorender

Best,
LT.
Quite acceptable conditions, that's only at the speed of the Internet at 10 Mb / s is not very fast. I think this is not enough for rendering.      


Title: Re: Mining VS Rendering
Post by: jorj_pay_UZ on August 10, 2018, 06:07:22 PM
How does Leonardo Render ensure that the rendering process is done optimally and quickly?

Thank you for the question.

We ensure the maximum reliability through many variables. First the customer can boost the speed of a given render by increasing the amount of GPU's and using of the Leonardo smart filter to determine which GPU(s) would best service his or her 3D or VFX software. But also the Leonardo's protocol algorithm will choose the best possible power for getting the job done. Including key factors like the performance of a miner's hardware, the proximity of the client from a given miner, the reliability and reputation score of the miner and the size of the requested task.

Best,
LT.
Leonardo imposes on itself a sufficiently large-scale tasks which can be done by professionals. Who is in your team?                  


Title: Re: Mining VS Rendering
Post by: Novac on August 11, 2018, 06:36:25 AM
Should be hot discussion here very soon!
I do not know how it will turn out, but now the project is  interesting for its novelty and I think it will attract the attention of creative  people. And interesting ideas always cause a lot of questions. Leonardo will have to go through this.


Title: Re: Mining VS Rendering
Post by: vincl on August 11, 2018, 06:49:35 AM
so why not do both?
found this. very interesting

https://www.genesiscloud.com/


Title: Re: High profitable alternative for mining.
Post by: farlack on August 11, 2018, 09:27:39 AM
1752% better returns? Is it real?
How is that possible?

Maybe you're right! If only for students this service will be available for the price. But it seems to me that rendering itself is not a cheap pleasure (.


Title: Re: Mining VS Rendering
Post by: johnreese5895 on August 11, 2018, 10:31:27 AM
Hi, Is it Possible to join with 8 GPUs ?


Title: Re: Mining VS Rendering
Post by: Thekool1s on August 11, 2018, 11:39:01 AM
Interesting project to say the least. Looks like Golem has a competitor. From what I have studied and tested GeePeeU PCI bandwidth isn't an issue for rendering as compared to AI training. I got the following results.

Vray Benchmark:
https://benchmark.chaosgroup.com/gpu/details?hw=Intel%28R%29+Core%28TM%29+i5-2300+CPU+%40+2.80GHz+x4%2C+GeForce+GTX+1070+8192MB+x4&id=16244

System Specs: i5 2300
Ram: 10 GB
GPUs: 4 x 1070s

The difference is of +/- 2 seconds. Keep in mind I used a PCI-express 4x Splitter and these results are from a single PCI-lane.

Here is another result from octane bench:
https://s3.amazonaws.com/s3.cgsociety.org/forums/84/650084/o_OdKBpXLolLbZmR4fKUpkzaK7Jl7yCp.png

I saw a 10% performance loss while using the "splitter". Still isn't that much IMO.



What I am more interested in is why they are worried about the latency issues and how golem will tackle it. From what I have researched there are plugins already available for connecting up multiple machines for rendering in a LAN environment. Are you guys using one of these? That's the only logical explanation for me to not accept people with less than 100 GPUs. Cause their "software" isn't made to do rendering on the global scale i.e is to split up the task and send it around the globe to an average user/miner.

Also, what will happen with GPUs who will stand idle for most cases? Are you going to support mining as a backup for them? I can't imagine these GPUs are being used 24/7 unless you have managed to land every single Animation studio on the planet to use your service, which I highly doubt at this stage.


Title: Re: Mining VS Rendering
Post by: Galley on August 11, 2018, 07:59:46 PM
Hello everyone, We are happy to announce that our Beta Version of the Leonardo Render software is on the way. Many improvements and stability tests have been made. The Beta version will be accessible via free download and the rendering service will be available for free for the duration of the Beta-Stage. Stay Tuned for more info.

Best,
LT

It's a good news. The team moved noticeably and the interest of the public began to grow in parallel with doubts. I hope soon we will be able to evaluate everything in practice. On access to the beta version, there will be no restrictions?


Title: Re: Mining VS Rendering
Post by: Mister11 on August 11, 2018, 08:05:32 PM
What are the benefits of partnering with Giga Watt?
One of the main advantages in my opinion is that Diga Watts is the largest GPU hosting that has capacity and processors that work 24 hours 7 days a week. I think not many can afford it.      

This is basically the core reason which drove me to Giga Watt.


Title: Re: Mining VS Rendering
Post by: ChubarV on August 12, 2018, 03:26:07 PM
How will Leonardo Render help customers and miners in real-time?

It is stated that the customer will be able to track the rendering of his object online from his computer. But this requires a good speed and therefore a considerable cost. How will this issue be addressed?

Thank you for asking. Yes, you are right, to realize this task you will need considerable resources. Thanks to a partnership with Giga Watt, the work will be done with 23,000 graphics processors around the clock. This is the largest computing power in the USA. And after Leonardo starts working on additional GPU farms and hosting the power of his network will begin to grow exponentially.


Title: Re: Mining VS Rendering
Post by: kkrectorden on August 12, 2018, 10:07:13 PM
Would be great if someone can provide the link to the rendering software.


Title: Re: Mining VS Rendering
Post by: MAXE on August 13, 2018, 10:53:24 AM
I got acquainted with the percent distribution of tokens. But I would like to see a well-written, detailed budget for roadmap implementation.
Does it Leonardo has?


Title: Re: Mining VS Rendering
Post by: zahardarya on August 13, 2018, 04:13:25 PM
This is the first time i came across the word rendering. So what is Rendering actually?
If I understand correctly in simple words rendering is the process of creating photorealistic images from 2D or 3D models. Today rendering is used in animation, film production, construction and architecture, surgery and dentistry, etc. But is it really so far, if it is so in demand, that there are no worthy companies rendering rendering? What is the advantage of Leonardo?


Title: Re: Mining VS Rendering
Post by: Thekool1s on August 13, 2018, 04:45:44 PM
This is the first time i came across the word rendering. So what is Rendering actually?
If I understand correctly in simple words rendering is the process of creating photorealistic images from 2D or 3D models. Today rendering is used in animation, film production, construction and architecture, surgery and dentistry, etc. But is it really so far, if it is so in demand, that there are no worthy companies rendering rendering? What is the advantage of Leonardo?

Basically none right now! They are just another ICO trying to grab money. Unless they manage to land every single AAA animation studio out there to use their "Revolutionary" app for rendering. Most of the GPUs listed on the software will be sitting idle. Plus it doesn't make any sense to me why Any AAA Animation studio would use them in the first place. If they are going to pay $11,000 for an hour of rendering. Imagine the Scene of "Frozen (Castle Scene) " which took 72 hours to render will cost them $792,000. Also, keep in mind There are some effects which only CPUs can compute. So this "rendering" will be only effective for scenes which take advantage of GPUs mostly.

Plus they have failed to respond to my previous question, which makes me believe they are here to just grab the money.


Title: Re: Mining VS Rendering
Post by: ChubarV on August 13, 2018, 08:00:27 PM
Want to know about your ongoing development process. What are your soft and hard caps? Is it mean, if you collect only soft cap, that project will develop further? What is the minimum of cap you need for growth and extension?

If the hardcap reaches $ 18 million the sale of the tokens will end prematurely. If Leonard does not receive a minimum of $ 4 million during the sale, the funds will be returned to their depositors. We'll see what happens from this.


Title: Re: Mining VS Rendering
Post by: Galley on August 14, 2018, 01:50:08 PM
Should be hot discussion here very soon!
I do not know how it will turn out, but now the project is  interesting for its novelty and I think it will attract the attention of creative  people. And interesting ideas always cause a lot of questions. Leonardo will have to go through this.

I have the same expectation from this project. I don't know about large productions where rendering is quite in a high level but average/medium users will find it really useful. Many among us work on small projects/industry where purchasing a system to afford fast rendering isn't possible, I hope LEOS will solve this problem. Now it's only the charge they gonna come up with per hour or GPU based.


Title: Re: High profitable alternative for mining.
Post by: Novac on August 14, 2018, 03:52:33 PM
Link to rendering software please

also we want to try

Thanks for your interest to the project.

Pls, notice text below)

We currently have minimum requirements for the miners - 100 GPUs. The reason is that the rendering should be made within one large enough GPU cluster to provide fast rendering services and avoid latency.

If you qualify, please specify your location, the number of GPUs and preffered method of contact. Our team will be in touch.

Best,
L

I am completely understand this project at all. Hope after the conference has been held may get the clarification like how this work for us.

I own the 30 cards totally including me and my friend. I am from Sri lanka and I have Rx 470 cards rig in India as well.
Please confirm the profit I can make from this software and project.
Judging by the description, Leonardo will provide a good opportunity to implement people with skills in the field of rendering. Do I understand correctly that the work can be done from home, sitting at my computer?
Yes, that's the point mate! If we had to go out, purchase a brand new GPU and then start rendering, waiting for long hours for a single frame to render then there won't be no necessity for LEOS. We can use their GPU's to do the rendering part relaxing back at home. The more GPU’s selected, the faster the render will complete.


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on August 15, 2018, 05:08:46 AM
This is the first time i came across the word rendering. So what is Rendering actually?
If I understand correctly in simple words rendering is the process of creating photorealistic images from 2D or 3D models. Today rendering is used in animation, film production, construction and architecture, surgery and dentistry, etc. But is it really so far, if it is so in demand, that there are no worthy companies rendering rendering? What is the advantage of Leonardo?

Basically none right now! They are just another ICO trying to grab money. Unless they manage to land every single AAA animation studio out there to use their "Revolutionary" app for rendering. Most of the GPUs listed on the software will be sitting idle. Plus it doesn't make any sense to me why Any AAA Animation studio would use them in the first place. If they are going to pay $11,000 for an hour of rendering. Imagine the Scene of "Frozen (Castle Scene) " which took 72 hours to render will cost them $792,000. Also, keep in mind There are some effects which only CPUs can compute. So this "rendering" will be only effective for scenes which take advantage of GPUs mostly.

Plus they have failed to respond to my previous question, which makes me believe they are here to just grab the money.

Thank you for the comment!

We are not sure where this $11K comes from but thisd is the answer:

Agree. The AAA animation studios require a lot of memory for their renderings, so far they use CPU rendering on own render farms but revolution is comming with hardware like 24GB or even 32GB on GPU card. The best example is new RenderMan V22 with hybrid engine and ability to offload the hard tasks to GPU. Pixar is looking into the future, toward GPU. GPU rendering is already a large market and it's share will only grow in the future.

Best,
LT




Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on August 15, 2018, 05:11:16 AM
Interesting project to say the least. Looks like Golem has a competitor. From what I have studied and tested GeePeeU PCI bandwidth isn't an issue for rendering as compared to AI training. I got the following results.

Vray Benchmark:
https://benchmark.chaosgroup.com/gpu/details?hw=Intel%28R%29+Core%28TM%29+i5-2300+CPU+%40+2.80GHz+x4%2C+GeForce+GTX+1070+8192MB+x4&id=16244

System Specs: i5 2300
Ram: 10 GB
GPUs: 4 x 1070s

The difference is of +/- 2 seconds. Keep in mind I used a PCI-express 4x Splitter and these results are from a single PCI-lane.

Here is another result from octane bench:
https://s3.amazonaws.com/s3.cgsociety.org/forums/84/650084/o_OdKBpXLolLbZmR4fKUpkzaK7Jl7yCp.png

I saw a 10% performance loss while using the "splitter". Still isn't that much IMO.



What I am more interested in is why they are worried about the latency issues and how golem will tackle it. From what I have researched there are plugins already available for connecting up multiple machines for rendering in a LAN environment. Are you guys using one of these? That's the only logical explanation for me to not accept people with less than 100 GPUs. Cause their "software" isn't made to do rendering on the global scale i.e is to split up the task and send it around the globe to an average user/miner.


Thank you for the interest to the project

We use our own software for GPU virtualization. Not all render engines work well with virtual GPU, moreover, license could not allow to do this. Our solution is to split and distribute only in local network single rendering task among hundreds of GPU.


Quote
Also, what will happen with GPUs who will stand idle for most cases? Are you going to support mining as a backup for them? I can't imagine these GPUs are being used 24/7 unless you have managed to land every single Animation studio on the planet to use your service, which I highly doubt at this stage.

Our software allows to run other tasks, while miner is not rendering. Mining is great example of such a task, it can be closed and restarted at any time. So miners can't earn less with Leonardo, they can only increase their income due to higher rendering profitability vs mining.

Best,
LT


Title: Re: Mining VS Rendering
Post by: Bl4ckw00d on August 15, 2018, 05:23:45 AM
Hello everyone, We are happy to announce that our Beta Version of the Leonardo Render software is on the way. Many improvements and stability tests have been made. The Beta version will be accessible via free download and the rendering service will be available for free for the duration of the Beta-Stage. Stay Tuned for more info.

Best,
LT

It's a good news. The team moved noticeably and the interest of the public began to grow in parallel with doubts. I hope soon we will be able to evaluate everything in practice. On access to the beta version, there will be no restrictions?
I think there will be restrictions as it's the beta version and there gonna be many bugs that are yet to be discovered. Upon checking their roadmap i found that they have delivered the Beta version One Month in advance than was mentioned. I don't think they will allow mining currently or else peoples will jump for the free service haha.


Title: Re: Mining VS Rendering
Post by: Thekool1s on August 15, 2018, 10:08:40 AM
Quote
Our solution is to split and distribute only in local network single rendering task among hundreds of GPU.

That's your problem there are 3rd party plugins available which do the exact same thing? what is the "Innovation" here? A true innovation would have been if you could have distributed the divided tasks across the internet. But that isn't the case. What are your plans for small miners? What if a miner who has 10K GPUs buys this plugin and get clients on his own? He wouldn't have to go through the trouble of exchanging tokens or staking any. This is one of the reasons you should start working on "Global" Version instead of just sticking with a "Local" Version.

Quote
Our software allows to run other tasks, while miner is not rendering. Mining is great example of such a task, it can be closed and restarted at any time. So miners can't earn less with Leonardo, they can only increase their income due to higher rendering profitability vs mining.

Alright.

Quote
We are not sure where this $11K comes from but thisd is the answer:

Seriously? It says on your infographic. Here let me point that out.

https://i.imgur.com/0HlbnpB.png

Pixar may be moving, but there are still many tasks which can only be performed by a CPU, Rendering is not mining. GPUs currently can't meet the "precision" which CPUs are able to achieve. Hence why we haven't seen a total shift towards GPUs for rendering. As I said in my previous post. Only a handful of effects can be rendered via GPUs. CPUs are still here and they will be here for a decade more.


Title: Re: Mining VS Rendering
Post by: IshakDib on August 15, 2018, 11:17:26 AM
can explain more about rendering option? and how confgurer my craphic card with this aption?
thans befor


Title: Re: Mining VS Rendering
Post by: peteycamey on August 15, 2018, 01:44:58 PM
4,000+ gpus.

mixture of 470-570-1070-1080-580

please contact me.


Title: Re: Mining VS Rendering
Post by: graxoff on August 15, 2018, 02:24:46 PM
the 150 GPU is something that I want to jump in and start rendering.

You are absolutely right. If your available power is not less than 100 GPU, then you can join Leonardo.
      


Title: Re: High profitable alternative for mining.
Post by: zahardarya on August 15, 2018, 04:54:47 PM
Link to rendering software please

hi, can you send me leonardo render? I own 900 gpu, my friend in the same location also has about 1000 gpu. We are from Poland, we have fiber optic internet. You can answer pm.


Thanks for the interest to our software

The software is currently not available for public test. We will make an announcement as soon as it will be released for the public. If you are a medium/large Nvidia GPU miner (100+ GPUs) and want to join Leonardo network, please send your geographic and equipment details to the email info@leonardorender.com, our team will be in touch.

Best,
L
Thanks for the coordinates. I'd like to personally test the software and feel all its advantages. I will follow the updates.
Did you test out the sofrware yet? I am currently having some issues with my computer so i won't be but i really wanted to check it out just to check out how promising they are. They have mentioned in their Whitepaper that LEOS is much faster than the other competators in the market , so basically i am hoping that the beta version should show some positivivity about it.


Title: Re: Mining VS Rendering
Post by: ChubarV on August 15, 2018, 08:06:08 PM
This is the first time i came across the word rendering. So what is Rendering actually?
If I understand correctly in simple words rendering is the process of creating photorealistic images from 2D or 3D models. Today rendering is used in animation, film production, construction and architecture, surgery and dentistry, etc. But is it really so far, if it is so in demand, that there are no worthy companies rendering rendering? What is the advantage of Leonardo?

You got it right. If you have used or checked rendering task are done you will find it very fascinating. It's like applying a coat to the bare particular. The advanatage of using Leonardo it takes seconds to render a single image, and mere minutes to render one second of animation. Not only does Leonardo provide the fastest cloud-based rendering process on the planet, but it also provides the most flexibility - users will be able to select the amount of GPU’s employed in the completion of their render. The more GPU’s selected, the faster the render will complete.


Title: Re: Mining VS Rendering
Post by: iSparta on August 15, 2018, 10:20:59 PM
I think that it very good project with brilliant future. There is a huge stagnation on the crypto market and crisis with PoW mining. That’s why this project will have a lot of potential hashpower and as I know, there are practically no such competing similar projects.


Title: Re: Mining VS Rendering
Post by: timberfox on August 15, 2018, 11:53:00 PM
Quite acceptable conditions, that's only at the speed of the Internet at 10 Mb / s is not very fast. I think this is not enough for rendering.
Leonardo is not all about mining. They have a tie up with Gigawatt so basically anyone can choose mining directly without being a part of LEOS.
The main theme for them is rendering, they aims to be the fastest, simplest, and most affordable cloudbased rendering solution on the planet.
I also came to know that the mining process won't affect the rendering as they already have a script which will  close the mining software when the rendering jobs comes in.


Title: Re: Mining VS Rendering
Post by: angelinakorenovskaya on August 16, 2018, 07:42:09 AM
Will this be a fresh breeze for miners? maybe this will also be the reason why GPUs will still be needed than ASIC. But wait, can ASIC be used for rendering? Somehow I hope not.
Waiting to bring back to life my D3... :D
It has always been interesting why the major well-known companies are going to cooperate with still dubious projects ?! After all, in fact, GigaWatt takes on the main burden, in this situation. Their equipment and capacity is used.      


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on August 16, 2018, 08:00:17 AM
Will this be a fresh breeze for miners? maybe this will also be the reason why GPUs will still be needed than ASIC. But wait, can ASIC be used for rendering? Somehow I hope not.
Waiting to bring back to life my D3... :D
It has always been interesting why the major well-known companies are going to cooperate with still dubious projects ?! After all, in fact, GigaWatt takes on the main burden, in this situation. Their equipment and capacity is used.      

Thank you for the question.

Your question already contains part of the answer - "still a dubious project." GigaWatt does not lose anything and does not bear additional costs (since the necessary equipment already was). The company provides its services and name in an interesting idea which, if successful, will bring benefits to each party.
            
Best,
LT.


Title: Re: Mining VS Rendering
Post by: tradeinvest.7vek on August 16, 2018, 12:02:59 PM
It is really a nice and useful thread and I have reserved my message.
Yes, nice and useful ...... if you can realize the real global decentralization of the network infrastructure of Leonardo Render. But this will take at least 2-3 years. Ready to wait?


Title: Re: Mining VS Rendering
Post by: graxoff on August 16, 2018, 04:14:30 PM
Professional rendering is done on cpu`s, not gpu`s.
Why are you saying that? Even the specialized rendering hardware are modified gpus.
For me, too, this issue remains open. Still rendering is a serious and time-consuming work. I want to be sure that no one has broken it or spoiled it (((.            


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on August 16, 2018, 05:28:39 PM
Would be great if someone can provide the link to the rendering software.

Hello,

You may download Blender from blender.org  (http://blender.org) to create a 3D scene, you may also download premade scenes https://www.blender.org/download/demo-files/ (https://www.blender.org/download/demo-files/). If you are familiar with the workings of Blender you may then head to our website and download the Qbik software and email us to organize the creation of your account along with a 2 hour time frame in which you can test the Beta.


Title: Re: Mining VS Rendering
Post by: Zaicheg1001 on August 16, 2018, 05:33:21 PM
This is the first time i came across the word rendering. So what is Rendering actually?
If I understand correctly in simple words rendering is the process of creating photorealistic images from 2D or 3D models. Today rendering is used in animation, film production, construction and architecture, surgery and dentistry, etc. But is it really so far, if it is so in demand, that there are no worthy companies rendering rendering? What is the advantage of Leonardo?

I have seen many other projects are tying up with Giga Watt as a very responsible and transparent company. Founded in 2017, Giga Watt has been servicing its mining customers from its location in Washington State. Also Giga Watt’s infrastructure is extremely scalable and flexible, allowing for a continuous evolution in its compute ability.                                                         


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on August 16, 2018, 05:35:19 PM
How does the overall tokenization of the platform works? Can you explain all the steps to me?               
The issues of tokenization can also be considered in White Paper. I'm interested in something else. You have installed a $ 18 million hardcap. Why did Leonardo need so much money?

We will be releasing the Miners Handbook in the upcoming weeks! Join our Newsletter or our social media channels in order to stay up to date.


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on August 16, 2018, 05:48:31 PM
I got acquainted with the percent distribution of tokens. But I would like to see a well-written, detailed budget for roadmap implementation.
Does it Leonardo has?

We have this but are not currently making this public knowledge due to it containing proprietary information we do not want leaked at the moment. Our roadmap is ever expanding far beyond the few years that are currently public.


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on August 16, 2018, 05:53:38 PM
Hello everyone, We are happy to announce that our Beta Version of the Leonardo Render software is on the way. Many improvements and stability tests have been made. The Beta version will be accessible via free download and the rendering service will be available for free for the duration of the Beta-Stage. Stay Tuned for more info.

Best,
LT

It's a good news. The team moved noticeably and the interest of the public began to grow in parallel with doubts. I hope soon we will be able to evaluate everything in practice. On access to the beta version, there will be no restrictions?
I think there will be restrictions as it's the beta version and there gonna be many bugs that are yet to be discovered. Upon checking their roadmap i found that they have delivered the Beta version One Month in advance than was mentioned. I don't think they will allow mining currently or else peoples will jump for the free service haha.

You are correct. We have launched our Beta early and there are bugs to be found still. Since we have begun the Beta we are thrilled we have in fact found a number of bugs and have been able to solve all of them very quickly and easily.

Our beta is currently open ONLY to 3D artists...which honestly is a great opportunity for them(artists) to take advantage even if only for two hours the ability to render for free on many GPUs.



Title: Re: High profitable alternate currency for mining.
Post by: JOEESPN1 on August 16, 2018, 05:55:17 PM
Can I buy altcoin at a % of the whole coin..Like 1 dlr. of it.....Then use that asset to buy HEMPCOIN or other smaller coins.? Joe


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on August 16, 2018, 06:03:57 PM
Interesting project to say the least. Looks like Golem has a competitor. From what I have studied and tested GeePeeU PCI bandwidth isn't an issue for rendering as compared to AI training. I got the following results.

Vray Benchmark:
https://benchmark.chaosgroup.com/gpu/details?hw=Intel%28R%29+Core%28TM%29+i5-2300+CPU+%40+2.80GHz+x4%2C+GeForce+GTX+1070+8192MB+x4&id=16244

System Specs: i5 2300
Ram: 10 GB
GPUs: 4 x 1070s

The difference is of +/- 2 seconds. Keep in mind I used a PCI-express 4x Splitter and these results are from a single PCI-lane.

Here is another result from octane bench:
https://s3.amazonaws.com/s3.cgsociety.org/forums/84/650084/o_OdKBpXLolLbZmR4fKUpkzaK7Jl7yCp.png

I saw a 10% performance loss while using the "splitter". Still isn't that much IMO.



What I am more interested in is why they are worried about the latency issues and how golem will tackle it. From what I have researched there are plugins already available for connecting up multiple machines for rendering in a LAN environment. Are you guys using one of these? That's the only logical explanation for me to not accept people with less than 100 GPUs. Cause their "software" isn't made to do rendering on the global scale i.e is to split up the task and send it around the globe to an average user/miner.

Also, what will happen with GPUs who will stand idle for most cases? Are you going to support mining as a backup for them? I can't imagine these GPUs are being used 24/7 unless you have managed to land every single Animation studio on the planet to use your service, which I highly doubt at this stage.

Hi,

To answer Your question, we have to go a bit backwards to the main purpose of Leonardo and the way our system faces the rendering task.

Simple Case:

1 computer with 1 GPU

This Computer can run a rendering on 1 GPU. Fine.

2 Computers 1GPU Each

Each computer can run a portion of the rendering, installing 2 times the 3D software (one on each computer), then each computer runs a piece of the task that the user has to assemble together somehow. ( not ideal at all for designers )

What if You want both GPUs ( in 2 separated computers ) work on the same frame? How do You  combine them together?
If You know a solution that can solve this problem i'll be more than happy to try it. But for what we know, there's none, unfortunately.

Leonardo can do it.
Our solution can allocate nearly infinite number of GPUs and work on a single frame. This is GPU virtualization.
In order to work, all the GPUs must be wired inside the same network. For this reason, our ideal provider has 50+ GPUs, so each render client can connect to the infrastructure and run rendering without queue and shortage of GPUs.

Latency is not an issue in Leonardo. Not our problem.
We ran hi-speed tests from China using US infrastructures. Not a single second of delay.

Try to believe.

Regarding your point about existing plugins. I am sure there are some plugs around that can split each frame on a single GPU node ( doesn't mean that you can combine gpus on a single frame ) also Blender Network Render can do it, and it's a free Addon. Not crazy magic.

My question is: if someone says that our solution is not so innovative, why there's no market leader for Cloud Rendering? I don't know any render farm that can count 250,000 GPUs aroud the world, a proprietary GPU virtualization software and a platform that eliminates queue.
All of this for a price that is 30-40% cheaper than any competitor.

Including a open Beta Test delivered before the ICO.

I hope you will give our software a try and let us know.

Thanks,

Marco






Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on August 16, 2018, 06:11:29 PM
This is the first time i came across the word rendering. So what is Rendering actually?
If I understand correctly in simple words rendering is the process of creating photorealistic images from 2D or 3D models. Today rendering is used in animation, film production, construction and architecture, surgery and dentistry, etc. But is it really so far, if it is so in demand, that there are no worthy companies rendering rendering? What is the advantage of Leonardo?

There are other companies doing renderings(they are known as render farms) these render farms have access to a limited number of GPUs, are expensive, and you must send your work off to them and then once it has finished you will receive your project back.

One of the many benefits of Leonardo is we are developing a real time view...this is INCREDIBLY helpful for everybody but most helpful for students/teachers who might be learning 3D design.

Let me give you an example: You are new to the 3D world and you have been preparing a huge scene for the last two weeks. Now you want this scene to be rendered, your computer comes back and says that will take 2 years to do on your computer, not only is that ridiculous BUT you are learning what if you made a lighting mistake, or you decide you don't like the color on one of your buildings. We are developing a live view giving you the ability to watch your render be completed in real time, giving you the student and opportunity to correct your mistake before a)waiting 10 years on your computer or b) spending money on a render farm just to find out that you need to have it rendered again once you have fixed the error.

Another advantage of Leonardo is how easy the software is, the affordability, and how scalable it is. We give you the option to decide if you want to use 5 GPUs or 10,000 GPUs. We are putting the power in your hands depending on your budget, time constraints, and needs. All without compromising the integrity of your work.

Hope this helps you realize some of the advantages of Leonardo Render.


Title: Re: Mining VS Rendering
Post by: OlgaKopotii on August 16, 2018, 06:14:40 PM
You have very interesting project especially now, when mining profitability is getting down. I read your FAQ about rendering but I didn’t find all answers how to participate in your project, what is exact amount of tokens do I need to have to participate. I hope that after pre-sale you’ll have more detailed guide on your site.

Indeed, the organizers should not interrupt contact with the participants, should constantly talk about the progress of the project, the implementation of the roadmap, the partnerships concluded. All this will help to strengthen the growth of Leos.


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on August 16, 2018, 06:18:32 PM
Quote
Our solution is to split and distribute only in local network single rendering task among hundreds of GPU.

That's your problem there are 3rd party plugins available which do the exact same thing? what is the "Innovation" here? A true innovation would have been if you could have distributed the divided tasks across the internet. But that isn't the case. What are your plans for small miners? What if a miner who has 10K GPUs buys this plugin and get clients on his own? He wouldn't have to go through the trouble of exchanging tokens or staking any. This is one of the reasons you should start working on "Global" Version instead of just sticking with a "Local" Version.

Quote
Our software allows to run other tasks, while miner is not rendering. Mining is great example of such a task, it can be closed and restarted at any time. So miners can't earn less with Leonardo, they can only increase their income due to higher rendering profitability vs mining.

Alright.

Quote
We are not sure where this $11K comes from but thisd is the answer:

Seriously? It says on your infographic. Here let me point that out.

https://i.imgur.com/0HlbnpB.png

Pixar may be moving, but there are still many tasks which can only be performed by a CPU, Rendering is not mining. GPUs currently can't meet the "precision" which CPUs are able to achieve. Hence why we haven't seen a total shift towards GPUs for rendering. As I said in my previous post. Only a handful of effects can be rendered via GPUs. CPUs are still here and they will be here for a decade more.


Hi, again.

When You talk about ''precision'' i am a bit confused.
It's the first time I hear that the CPU is more precise than a GPU. So I can't say anything about it. 
But when You mention that ''precision'' is the reason why CPU is still used more than GPU i am sorry but You are wrong.

Big studios use CPU rendering because it's possible to combine RAM on CPU to extremely large numbers. So 100GB scenes can be hosted in large CPU render farms with huge RAM.

On the other side, GPU Ram cannot be summed. If a GPU has 11GB of RAM, it will only be able to host a scene that is Max 11GB of Ram. That's the real limitation of GPU.

So large studios will be able to render on GPU only when GPU producers will invent an hardware with 100GB of RAM. (I think V ray is working on something like this, to confirm my theory).

Now, You may say that BIG studios won't be interested in GPU rendering. Fair enough, if their scene is bigger than 11GB unfortunately we can't host.
But there are tens of millions of users that produce every day the same amount of media that Hollywood will probably produce in ten thousand years. Talking about:
Architects, Illustrators, Product designers, animators, Gaming Companies, Events Producers, Light Designers, Engineers, Car Producers, Boat Producers, Advertising Agencies......etc etc etc

All of them make our market, filling a nice 85% of the entire industry, and believe me, they hardly hit more than 12GB.

That's the story according to Leonardo.

ah, one more thing. about CPU precision.

Ask Tesla why the use GPU in self driving cars instead of CPU.

 ;D

Cheers,

Marco


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on August 16, 2018, 06:30:03 PM
You have very interesting project especially now, when mining profitability is getting down. I read your FAQ about rendering but I didn’t find all answers how to participate in your project, what is exact amount of tokens do I need to have to participate. I hope that after pre-sale you’ll have more detailed guide on your site.

Indeed, the organizers should not interrupt contact with the participants, should constantly talk about the progress of the project, the implementation of the roadmap, the partnerships concluded. All this will help to strengthen the growth of Leos.

Hi,

If You guys want to participate, You can find all the answers on the Product Website, ICO website and for special requests: info@leonardorender.com
Our Telegram channel is always active and all the news, partnerships, updates are always there, on time, before any other channel.
You are more than welcome to join.

If You are a miner and want to join Leonardo, please write to:
support@leonardorender.com

or

info@leonardorender.com

You will get a form to participate and the number of TOKENS needed to allocate Your GPUs.

Thanks,

Team Leonardo


Title: Re: Mining VS Rendering
Post by: Thekool1s on August 16, 2018, 06:32:18 PM
Quote
Each computer can run a portion of the rendering, installing 2 times the 3D software (one on each computer), then each computer runs a piece of the task that the user has to assemble together somehow. ( not ideal at all for designers )

What if You want both GPUs ( in 2 separated computers ) work on the same frame? How do You  combine them together?
If You know a solution that can solve this problem i'll be more than happy to try it. But for what we know, there's none, unfortunately.

This is quite innovative indeed.

Quote
Our solution can allocate nearly infinite number of GPUs and work on a single frame. This is GPU virtualization. In order to work, all the GPUs must be wired inside the same network.

Why tho? What is stopping Leonardo to work with other GPUs outside of the network? Also, Isn't the internet one big network of computers? Plus you didn't mention what your plans are for the smaller miners.

Quote
Architects, Illustrators, Product designers, animators, Gaming Companies, Events Producers, Light Designers, Engineers, Car Producers, Boat Producers, Advertising Agencies

Indeed these are your "potential" clients. How are you going to promote this? or to be more "Precise" Break the norm? Most Animators are patient enough to sit out the rendering time :D

Quote
ah, one more thing. about CPU precision.

Ask Tesla why the use GPU in self driving cars instead of CPU.

Cuz its uses AI, not rendering :P And AI performs better on GPUs.


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on August 16, 2018, 09:20:18 PM
Quote
Each computer can run a portion of the rendering, installing 2 times the 3D software (one on each computer), then each computer runs a piece of the task that the user has to assemble together somehow. ( not ideal at all for designers )

What if You want both GPUs ( in 2 separated computers ) work on the same frame? How do You  combine them together?
If You know a solution that can solve this problem i'll be more than happy to try it. But for what we know, there's none, unfortunately.

This is quite innovative indeed.

Quote
Our solution can allocate nearly infinite number of GPUs and work on a single frame. This is GPU virtualization. In order to work, all the GPUs must be wired inside the same network.

Why tho? What is stopping Leonardo to work with other GPUs outside of the network? Also, Isn't the internet one big network of computers? Plus you didn't mention what your plans are for the smaller miners.

Quote
Architects, Illustrators, Product designers, animators, Gaming Companies, Events Producers, Light Designers, Engineers, Car Producers, Boat Producers, Advertising Agencies

Indeed these are your "potential" clients. How are you going to promote this? or to be more "Precise" Break the norm? Most Animators are patient enough to sit out the rendering time :D

Quote
ah, one more thing. about CPU precision.

Ask Tesla why the use GPU in self driving cars instead of CPU.

Cuz its uses AI, not rendering :P And AI performs better on GPUs.

We are currently working on a proposal for smaller miners. I think we can find a happy medium for everybody.

Hopefully in the future we can expand our development and certain restrictions won't be in place. But as of right now we have yet to see a project that has successfully produced renderings whilst combining GPUs not within the same network.



Title: Re: Mining VS Rendering
Post by: Elder III on August 16, 2018, 11:29:29 PM
Quote
Each computer can run a portion of the rendering, installing 2 times the 3D software (one on each computer), then each computer runs a piece of the task that the user has to assemble together somehow. ( not ideal at all for designers )

What if You want both GPUs ( in 2 separated computers ) work on the same frame? How do You  combine them together?
If You know a solution that can solve this problem i'll be more than happy to try it. But for what we know, there's none, unfortunately.

This is quite innovative indeed.

Quote
Our solution can allocate nearly infinite number of GPUs and work on a single frame. This is GPU virtualization. In order to work, all the GPUs must be wired inside the same network.

Why tho? What is stopping Leonardo to work with other GPUs outside of the network? Also, Isn't the internet one big network of computers? Plus you didn't mention what your plans are for the smaller miners.

Quote
Architects, Illustrators, Product designers, animators, Gaming Companies, Events Producers, Light Designers, Engineers, Car Producers, Boat Producers, Advertising Agencies

Indeed these are your "potential" clients. How are you going to promote this? or to be more "Precise" Break the norm? Most Animators are patient enough to sit out the rendering time :D

Quote
ah, one more thing. about CPU precision.

Ask Tesla why the use GPU in self driving cars instead of CPU.

Cuz its uses AI, not rendering :P And AI performs better on GPUs.

We are currently working on a proposal for smaller miners. I think we can find a happy medium for everybody.

Hopefully in the future we can expand our development and certain restrictions won't be in place. But as of right now we have yet to see a project that has successfully produced renderings whilst combining GPUs not within the same network.



When you say that your ideal rendering farm must be 50+ GPUs, are you taking into consideration that 25 GTX 1080 Ti are significantly more powerful then 50 GTX 1060 GPUs?  Wouldn't it be better to say that a farm must meet a certain amount of rendering power (similar to a fixed hashrate for mining etc.) rather then a certain number of GPUs since not all GPUs are created equal...?

thanks


Title: Re: Mining VS Rendering
Post by: finaleshot2016 on August 17, 2018, 12:26:47 AM
Since my build is for rendering purposes then I think it's my time to gain profit in my rig.  ;)
I have my 2nd rig with a specs of;

AMD Ryzen 5 2600 and only a 1050 Ti Oc single + 8 GB Ram;

Do you think it's enough for me to do the rendering process? I just have a little idea that I should add more RAM like 8gb 4x 3200 MHz for multitasking.



edited; but the problem is 1GPU only gains 0.50 USD. I think i will consume more elec. before gaining huge income. It's better to have multiple GPUs for great income. Or maybe, 1 GPU and the 6 core cpu might have a possibilty to add more atleast 0.25usd. Any recommendation to the pro's?


Title: Re: Mining VS Rendering
Post by: Sophia Audley on August 17, 2018, 08:44:58 AM
Will you need to install special programs to work ? Or will it be possible to work directly through your website?


As far I understand you do not have to install anything. With the program you can work in the cloud - without clogging the memory of your computer and having complete confidentiality of data.                              

Yes, that are the positive points. I think the software will act like a VPS, another virtual machine where we don't have to use our computer resource and can completely rely about the security of our datas. The platform’s blockchain-based supercomputer protocol delivers customers the fastest, simplest, and most affordable cloud-based rendering solution on the market.      


Title: Re: Mining VS Rendering
Post by: on.live on August 17, 2018, 09:13:31 AM
Great project guys. I think using less and less profitable gpu mining rigs for rendering is a great idea, especially as it opens animation rendering which can take a lot of time with GI theese days.


Title: Re: Mining VS Rendering
Post by: Thekool1s on August 17, 2018, 09:38:31 AM
Since my build is for rendering purposes then I think it's my time to gain profit in my rig.  ;)
I have my 2nd rig with a specs of;

AMD Ryzen 5 2600 and only a 1050 Ti Oc single + 8 GB Ram;

Do you think it's enough for me to do the rendering process? I just have a little idea that I should add more RAM like 8gb 4x 3200 MHz for multitasking.



edited; but the problem is 1GPU only gains 0.50 USD. I think i will consume more elec. before gaining huge income. It's better to have multiple GPUs for great income. Or maybe, 1 GPU and the 6 core cpu might have a possibilty to add more atleast 0.25usd. Any recommendation to the pro's?

You got it all wrong bud. Leonardo isn't for users with less than 50 GPUs. I will recommend you to go through the whole thread again. If you are having trouble understanding the thread/English then please stick to your local section. Cuz this post was pure garbage and an attempt to bump your signature posts. Talk with Zapo and see if you guys can figure something out. Else you will look like a spammer and may get blacklisted by SMAS.

Quote
We are currently working on a proposal for smaller miners. I think we can find a happy medium for everybody.

Alrighty...

Quote
But as of right now we have yet to see a project that has successfully produced renderings whilst combining GPUs not within the same network.

Golem is trying to do this. They have already achieved this for the CPUs. Currently, they are working to support Nvidia GPUs. So you do have a competitor in Golem. Guess whoever will achieve it first will be the market leader in the future.

Quote
We are currently working on a proposal for smaller miners. I think we can find a happy medium for everybody.

Good luck!


Title: Re: Mining VS Rendering
Post by: 063Myxa on August 17, 2018, 04:25:41 PM
Will this be a fresh breeze for miners? maybe this will also be the reason why GPUs will still be needed than ASIC. But wait, can ASIC be used for rendering? Somehow I hope not.


I would advise paying attention to projects with hardcap up to 15 million or for ambitious, but adequate projects. Anything higher is worth checking carefully.                        


Title: Re: Mining VS Rendering
Post by: Momur0 on August 17, 2018, 06:40:43 PM
It is a good thread and is also very useful as well.
Of course, it is worth more thoroughly familiarize yourself with this project. But on the other hand, working in the cloud at the moment increases the flexibility of processes and gives an opportunity to save money as you will not spend money on the purchase of expensive servers for storing information. And if Leonardo will use the cloud to fulfill orders, I think this is very profitable.


Title: Re: High profitable alternative for mining.
Post by: limpopo poni on August 18, 2018, 01:59:10 PM
Nice thread ), just reserved msg)
Hey everybody! I have GPU mining facilities  4xGTX1060 and want to test your software, how can i do it?


i want to jump to rendering with my minig far. over 150 GPU.


Thanks for youк question.

We currently have minimum requirements for the miners - 100 GPUs. The reason is that the rendering should be made within one large enough GPU cluster to provide fast rendering services and avoid latency.

If you qualify, please specify your location, the number of GPUs and preffered method of contact. Our team will be in touch.

Best,
L

That's huge! A 100 GPU's will make a large GPU farm, i don't think any miner will be interested in using their GPU to supply for rendering purpose. A lot more can be earned by simply mining using those GPU's. Though Bitcoin value keeps fluctuating, it rises and drops and mining can be done until the prices rise.


Title: Re: Mining VS Rendering
Post by: Novac on August 18, 2018, 02:29:55 PM
Is it planned to develop and maintain an own LEOS blockchain?
I agree, a good implementation opportunity for the owners of farms but not for the private user. In essence, this is leasing its computing power for a fee.


Title: Re: Mining VS Rendering
Post by: alex bugor on August 19, 2018, 05:42:17 PM
Hi,

Here are some suggestions:

1) Come up with an app that basically mirrors/simulates what performance any potential contractors should achieve with your rendering service. The goal for you is to check the particulars of the "horsepower" of the candidate farm under test. There are several configuration factors that may or may not be important such as employment of:

a) SSD's

b) high end CPU's

c) internet connection

d) MB idiosyncrasies


As a crude, at hand mining example using whattomine, 41 1080ti GPUS, have the equivalent ETH hashing power of about 100 1060 cards. Therefore GPU count can't be the sole criteria.

To try to avoid gaming the system you may want to spec also cclock, TDP, and Mclock of the FUT.

These are good suggestions regarding the platform.  GPU mining is still profitable and anyone saying something different is uninformed or trying to keep you from raising the difficulty on their miners! Over the next 12 months and beyond the picture will become clear what projects truly believe the concept and technology of decentralized blockchains and which ones are out for greed.       


Title: Re: High profitable alternative for mining.
Post by: DrLexer on August 19, 2018, 05:49:52 PM
location: russia, GPUs: 250 nvidia p106-100, preffered method of contact - this forum


Title: Re: High profitable alternative for mining.
Post by: DrLexer on August 19, 2018, 05:52:22 PM
Nice thread ), just reserved msg)
Hey everybody! I have GPU mining facilities  4xGTX1060 and want to test your software, how can i do it?


i want to jump to rendering with my minig far. over 150 GPU.


Thanks for youк question.

We currently have minimum requirements for the miners - 100 GPUs. The reason is that the rendering should be made within one large enough GPU cluster to provide fast rendering services and avoid latency.

If you qualify, please specify your location, the number of GPUs and preffered method of contact. Our team will be in touch.

Best,
L

That's huge! A 100 GPU's will make a large GPU farm, i don't think any miner will be interested in using their GPU to supply for rendering purpose. A lot more can be earned by simply mining using those GPU's. Though Bitcoin value keeps fluctuating, it rises and drops and mining can be done until the prices rise.


if they raly give 0.5$\hour - why not?


Title: Re: Mining VS Rendering
Post by: OlgaKopotii on August 20, 2018, 11:08:42 AM

The GPU prices of the currently available GPUs may go down with the release of a new generation, but that won't change the performance of the cards you already have. Radeon always sell their products at a low price for introduction, so it will be easier to recovery your investment in a short time. On the other hand, NVIDIA says their profits are going to decrease for they do not expect people buy GPU for mining like the others years. So what can expect a decrease in the GPU price?


Title: Re: Mining VS Rendering
Post by: graxoff on August 20, 2018, 02:35:36 PM


What is leonardo render providing? Do I need special software?

Thank you for the question.

Leonardo Render is providing all the key elements needed: The software for running rendering processes on your client machine and the blockchain based decentralized infrastructure/protocol for powering your rendering jobs.

Best,
LT.
The idea really causes interest. But until the end it is not clear how everything will work and what are the advantages of this project. Why should the client prefer Leonardo? Just because the rendering will be faster ?!   


Title: Re: Mining VS Rendering
Post by: tradeinvest.7vek on August 20, 2018, 05:43:31 PM
will there be a demand for such services ? I know people in the freelance market who do rendering, but they often say that there are very few orders.
Leonardo offers a high level of rendering in combination of time / quality, high protection of intellectual property, a system of encouraging miners, the ability to watch real-time rendering at your desk and so on. To implement this, a rather large professional team will be required. By what principle do you plan to select the miners?


Title: Re: Mining VS Rendering
Post by: Bl4ckw00d on August 20, 2018, 07:20:42 PM
Good afternoon. Please tell me. What is Leonardo Rendering aiming in cloud based technology?            
"Cloud programming, data computation and storage are more flexible, powerful and safe" - so described in the program. But how much does this work in reality? Keeping a photo in the cloud is one thing, but work on a large, expensive order is a serious and responsible business. I would have thought before using ...
Cloud computing is a term that has gained widespread use over the last few years. They are cost saving alongside the pay-as-you-go system also applies to the data storage space needed to service your stakeholders and clients. Security, flexibility and many other advantages makes cloud programming one of the best in this decade. With a managed service platform, cloud programming is much more reliable and consistent than in-house IT infrastructure.


Title: Re: Mining VS Rendering
Post by: timberfox on August 20, 2018, 09:21:13 PM
One of the main advantages in my opinion is that Diga Watts is the largest GPU hosting that has capacity and processors that work 24 hours 7 days a week. I think not many can afford it.      
Interest in the project is becoming more and more animated, by the chat.
Next week updates are expected with more specific information. Perhaps then everything will become clearer)


Title: Re: High profitable alternative for mining.
Post by: jorj_pay_UZ on August 21, 2018, 06:03:24 AM
in your announcement page, the visuals states 100 gpus but it is also stated that they are 1060 and 470...1080 ti are a lot more powerful than 1060s..maybe you have different minimum requirements for different graphic cards?
Actually with one single GPU it can't be of much. Minimum GPU number requirement is needed to provide fast rendering and good customer experience. Indeed there is difference, 1080 is generally 20-30% faster than 1070.  1080 ti is an expensive card but I prefer to manage the minimum number of rigs possible.                                                                  


Title: Re: Mining VS Rendering
Post by: vmozara on August 21, 2018, 07:16:21 AM
What about RX Vega cards? Are these less or more preferred to other type of cards?


Title: Re: Mining VS Rendering
Post by: Fanomoello on August 21, 2018, 07:37:39 AM
Hi, so if I want to render something in 3Dmax, how should I do it? Provide the scene to you or do in my own pc?


Title: Re: Mining VS Rendering
Post by: m0Ray on August 21, 2018, 09:28:27 AM
So far I have no reason to lose, so I'm not taking any risks. But I want to participate because it is a great chance to try to realize my abilities.


Title: Re: Mining VS Rendering
Post by: 063Myxa on August 21, 2018, 09:44:32 AM
Hello,

we have 5000+ GPUs pls contact us.

vladimir.vencalek@invictusmining.com

cReepas



Well, here's how to look. The main factors affecting the download speed on the local computer - memory, disk, processor. Accordingly, the download speed on a weak computer is often tens of times slower.                                 


Title: Re: Mining VS Rendering
Post by: ahmed04 on August 21, 2018, 12:09:22 PM
I do not have enough GPU power to become part of Leonardo's team too, unfortunately. But I really hope that I will be able to use the resources of the project personally, as I'm fond of animation.


Title: Re: Mining VS Rendering
Post by: mini max on August 22, 2018, 01:32:40 PM
What would be necessary for a system to perform rendering tasks reasonably?


PCI bandwidth?
Ram?
CPU?
Up/down bandwidths?

This looks like a good project. I just hope it is as it seems.

Thank you for interest in our project.

At the moment our suggestion is:

Internet speed: minimum 10/mbit•s

Cpu Ram: min 8Gb

Gpu: Nvidia/AMD min 4gb ram

Our CTO @Goocek can answer more detailed IT questions if needed. Join the telegram chat https://t.me/leonardorender

Best,
LT.
Quite acceptable conditions, that's only at the speed of the Internet at 10 Mb / s is not very fast. I think this is not enough for rendering.      

Thank you for asking! In new version of our documetnation will be presented the budget for the use of funds. Be patient, we are gonna share it with the community.      


Title: Re: Mining VS Rendering
Post by: Toby Benson on August 22, 2018, 06:50:38 PM
What speed of internet connection will be enough for rendering?  Maybe it is much profitable then mining but I think there will be no work for loading hardware for 24/7.
Based on the suggestion from Leos team a minimum internet speed of 10 mbit/s , 8 GB Ram and Nvidia/AMD min 4gb GPU is recommended. They already have the script to close the mining software when the rendering jobs comes in.The system re-start the mining software immediately after the render job is completed.      


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on August 23, 2018, 07:32:03 AM
Hello,

we have 5000+ GPUs pls contact us.

vladimir.vencalek@invictusmining.com

cReepas

Hi! We never pm first.
 I wanted to share with you our Official Miners Application form( https://goo.gl/forms/2rf92YzBUdlyJRG02 (https://goo.gl/forms/2rf92YzBUdlyJRG02) ). If you are interested in partnering with Leonardo Render please fill out the form through the link. If you have any further questions in regards to partnerships please reach out to support@leonardorender.com

Best,
LT


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on August 23, 2018, 07:35:35 AM
4,000+ gpus.

mixture of 470-570-1070-1080-580

please contact me.

Hi! We never pm first.
 I wanted to share with you our Official Miners Application form( https://goo.gl/forms/2rf92YzBUdlyJRG02 (https://goo.gl/forms/2rf92YzBUdlyJRG02) ). If you are interested in partnering with Leonardo Render please fill out the form through the link. If you have any further questions in regards to partnerships please reach out to support@leonardorender.com

Best,
LT


Title: Re: Mining VS Rendering
Post by: angelinakorenovskaya on August 23, 2018, 10:54:03 AM
Hi! The requirements for rendering?


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on August 23, 2018, 10:57:42 AM
https://i.imgur.com/4E50Pat.png


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on August 23, 2018, 12:24:22 PM
Hi! The requirements for rendering?

Thank you for the question.
Pleasu figure out your question in our WP https://leos.cryptonomos.com/Leos_WP_en.pdf

Best,
LT








Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on August 23, 2018, 12:31:38 PM
https://i.imgur.com/L1xnj8E.png (https://bitcointalk.org/index.php?topic=4917997.msg44274522#msg44274522)


Title: Re: Mining VS Rendering
Post by: m0Ray on August 23, 2018, 02:10:18 PM
Has any others industrys use rendering?


Title: Re: Mining VS Rendering
Post by: farlack on August 23, 2018, 05:38:04 PM
so why not do both?
found this. very interesting

https://www.genesiscloud.com/
Yes, the ideas of the projects are really very similar but the information on the link is not enough, it is not entirely clear how exactly the work is carried out. Accordingly, it is not clear what the similarity and difference from Leonardo Render.


Title: Re: Mining VS Rendering
Post by: finaleshot2016 on August 24, 2018, 02:06:57 AM
snip

You got it all wrong bud. Leonardo isn't for users with less than 50 GPUs. I will recommend you to go through the whole thread again. If you are having trouble understanding the thread/English then please stick to your local section. Cuz this post was pure garbage and an attempt to bump your signature posts. Talk with Zapo and see if you guys can figure something out. Else you will look like a spammer and may get blacklisted by SMAS.


Bud I'm not just spammin' around. I recently bought my first rig specialized in render. I admit it that i don't have enough idea about it but I'm open for any suggestions. I thought this kind of process is applicable for personal rig. My bad @Thekool1s



If ever i bought 50 GPUs, does 1050 Ti is enough for this?
1050 Ti is cheap now becaus of the RTX 20xx.

I'm just getting started in mining


Title: Re: Mining VS Rendering
Post by: ojcrisanto on August 24, 2018, 02:31:28 AM
How about AMD cards? I hope they will support Red cards.


Title: Re: Mining VS Rendering
Post by: Katy Brown on August 24, 2018, 11:05:17 AM
How safe Leonardo Render for my intellectual property?


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on August 24, 2018, 11:08:35 AM
How safe Leonardo Render for my intellectual property?

Thank you for the question.

"The main priority for Leonardo Render is the protection of Intellectual property of our customers
security protocol and data encryption, user files are always protected."

Best,
LT


Title: Re: Mining VS Rendering
Post by: Sunil Timo on August 24, 2018, 02:44:11 PM
How much will one LEOS token cost? Anything to expect for buying more?


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on August 24, 2018, 03:26:39 PM
How much will one LEOS token cost? Anything to expect for buying more?

Thank you for the question.

Price of one LEOS token is determined to be 0.00025 ETH. We offer various bonuses for customer's buying bigger quantities.

Best,
LT


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on August 25, 2018, 09:33:51 AM
https://i.imgur.com/nCHqV5x.jpg (https://goo.gl/forms/2rf92YzBUdlyJRG02)

If you have any further questions in regards to partnerships please reach out to support@leonardorender.com


Title: Re: Mining VS Rendering
Post by: vados333 on August 25, 2018, 05:37:14 PM
Looking at the ANN, it shows that the final product isn't expected to be available until 2019.  If there will only be Alpha and Beta testing in 2018, will you be paying the miners thaty are helping to test your software in the early stages?
CPU-based rendering is the old fashion way to compute things. CPU does most of the rendering, so cpu is basically important than gpu for rendering. Gpu rendering will nearly always be faster, but may make your windows feel laggy during rendering when you use your card as the display output (my experience).      


Title: Re: Mining VS Rendering
Post by: mini max on August 26, 2018, 08:08:16 AM
Hello Team !
How i can increase speed for rendering???


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on August 26, 2018, 08:39:26 AM
Hello Team !
How i can increase speed for rendering???

Thank you for the question.

It`s up to you,you can choice any amout of GPUs depnce how fast you want

Best,
LT


Title: Re: Mining VS Rendering
Post by: vados333 on August 26, 2018, 12:13:55 PM
Looking at the ANN, it shows that the final product isn't expected to be available until 2019.  If there will only be Alpha and Beta testing in 2018, will you be paying the miners thaty are helping to test your software in the early stages?

Thanks for your question.

We are happy to announce that our Beta Version of the Leonardo Render software is on the way. Many improvements and stability tests have been made. The Beta version will be accessible via free download and the rendering service will be available for free for the duration of the Beta-Stage. Stay Tuned for more info.

Best,
LT

Hi Leos!
I don't see an option to down the beta version of the software in the website. How to opt for it and what features are available for the free beta version ?      


Title: Re: Mining VS Rendering
Post by: biznes35 on August 26, 2018, 06:55:42 PM
CPU-based rendering is the old fashion way to compute things. CPU does most of the rendering, so cpu is basically important than gpu for rendering. Gpu rendering will nearly always be faster, but may make your windows feel laggy during rendering when you use your card as the display output (my experience).


Title: Re: Mining VS Rendering
Post by: vodafone228 on August 26, 2018, 07:05:26 PM
Wow!  Love the idea, at least the gpu is actually doing something in the real world, instead of solving algo which has no value in reality.  Too bad I don't have 50+ gpu to participate!  But will keep an eye on this project!


Title: Re: Mining VS Rendering
Post by: Novac on August 27, 2018, 01:18:15 PM
Is there a certain amount of LEOS tokens I have to stake?


Title: Re: Mining VS Rendering
Post by: beachbummer on August 27, 2018, 02:09:27 PM
Wow!  Love the idea, at least the gpu is actually doing something in the real world, instead of solving algo which has no value in reality.  Too bad I don't have 50+ gpu to participate!  But will keep an eye on this project!

Well, if you like the idea of your hashing actually providing some real world benefits, you can also look at Gridcoin. It is used as a reward for contributing to BOINC.


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on August 27, 2018, 03:16:47 PM
https://i.imgur.com/twsL1GR.jpg (info@leonardorender.com)

https://i.imgur.com/nCHqV5x.jpg (https://goo.gl/forms/2rf92YzBUdlyJRG02)

If you have any further questions in regards to partnerships please reach out to support@leonardorender.com


Title: Re: Mining VS Rendering
Post by: Kashif009 on August 27, 2018, 03:39:27 PM
so why not do both?
found this. very interesting

https://www.genesiscloud.com/
Yes, the ideas of the projects are really very similar but the information on the link is not enough, it is not entirely clear how exactly the work is carried out. Accordingly, it is not clear what the similarity and difference from Leonardo Render.


Title: Re: Mining VS Rendering
Post by: Tuan Kuan on August 28, 2018, 10:30:47 AM
Hello everyone, We are happy to announce that our Beta Version of the Leonardo Render software is on the way. Many improvements and stability tests have been made. The Beta version will be accessible via free download and the rendering service will be available for free for the duration of the Beta-Stage. Stay Tuned for more info.

Best,
LT

Simply great! Although i didn't ever did any rendering but after checking out the video that they share in the telegram chat i want to put my hands into it. It seems that rendering is now made easy with the introduction of LEOS. When will it be available in the website , any exact date?

Perhaps I am also interested in this question. I have long wanted to try to make 3D video in space with various satellites and the international space station. But my home computer's resources are not enough.

Yeah! Same here! My computer don't even meet the minimum requirements to do any type of rendering. A free trial will definitely a great idea to put my hands into in. I came to know that the Software is needed for receiving the jobs and process them through the network.

Cloud Computing is the use of hardware and software to deliver a service over a network so there is no minimal requirements from the user end and it won't use user resource. Only a stable internet connection will be enough in case of cloud based appllications. As cloud-based programming,computing, and storage becomes exponentially more flexible, powerful, and secure, both new companies and longstanding industrial powerhouses will alter their operating methods and innovate new ones that better incorporate cloud usage.       


Title: Re: Mining VS Rendering
Post by: Zaicheg1001 on August 28, 2018, 04:05:52 PM
I welcome the development team. What is Leonardo?


Title: Re: Mining VS Rendering
Post by: graxoff on August 28, 2018, 05:10:19 PM
What would be necessary for a system to perform rendering tasks reasonably?


PCI bandwidth?
Ram?
CPU?
Up/down bandwidths?

This looks like a good project. I just hope it is as it seems.

Thank you for interest in our project.

At the moment our suggestion is:

Internet speed: minimum 10/mbit•s

Cpu Ram: min 8Gb

Gpu: Nvidia/AMD min 4gb ram

Our CTO @Goocek can answer more detailed IT questions if needed. Join the telegram chat https://t.me/leonardorender

Best,
LT.
Quite acceptable conditions, that's only at the speed of the Internet at 10 Mb / s is not very fast. I think this is not enough for rendering.

As for the need and usefulness will become clear after public sales, when the level of interest in it will be clear. In the meantime, I can say that the idea is good, but you need to work hard to promote it.


Title: Re: Mining VS Rendering
Post by: Irma nurfalah on August 28, 2018, 07:27:06 PM
I not really understood this project. can you be explained about this project.?


Title: Re: Mining VS Rendering
Post by: erhmutlu on August 29, 2018, 04:08:40 PM
Do you think this for AMD cards ?


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on August 29, 2018, 08:14:49 PM
Do you think this for AMD cards ?

Hi! Thank you for the question.

We will accept AMD to leonardo render around November 2018.

Best,
LT


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on August 30, 2018, 06:46:09 AM
I welcome the development team. What is Leonardo?

Thank you for the question.

The largest render farm ever constructed, Leonardo makes cloud rendering easy, affordable and secure.Take full control over your projects using the power of Leonardo’s GPU infrastructure.

Best,
LT


Title: Re: Mining VS Rendering
Post by: Evelyn Abramson on August 30, 2018, 06:55:13 AM
How many GPUs i need to have to start mining?


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on August 30, 2018, 09:39:54 AM
How many GPUs i need to have to start mining?

Thank you for the question.

We currently have minimum requirements for the miners - 50 GPUs.

Best,
LT


Title: Re: Mining VS Rendering
Post by: serhanni on August 30, 2018, 11:49:42 AM
Will there be enough work or guaranteed work to cover 7/24 instead of mining?


Title: Re: Mining VS Rendering
Post by: Toby Benson on August 30, 2018, 03:32:53 PM
I also read the white paper. I did not think that the project would interest me since I am not a miner. But graphics in our time becomes an integral part of life and if Leonardo succeeds in achieving the goal then it is possible to further develop the project, because the idea is actually relevant.
It's nice to see that Leonardo is gaining momentum and is attracting interest from the miners. I hope the cooperation will be productive.      


Title: Re: Mining VS Rendering
Post by: Thekool1s on August 30, 2018, 03:34:22 PM
Will there be enough work or guaranteed work to cover 7/24 instead of mining?

No, They explained it earlier, They will use mining as a backup, So when there won't be any jobs running, The software will mine for you. Expect most of the time being spent on mining. An Average commercial would take a mere hour or two to render with 100 GPUs. As I said in my previous post Unless they land every single Animation studio out there, there isn't much stuff to render.


Title: Re: Mining VS Rendering
Post by: 063Myxa on August 30, 2018, 05:21:54 PM
Good evening. How do you ensure that customers will get the highest work quality from your miners?            


Title: Re: Mining VS Rendering
Post by: serhanni on August 30, 2018, 05:32:49 PM
Will there be enough work or guaranteed work to cover 7/24 instead of mining?
No, They explained it earlier, They will use mining as a backup, So when there won't be any jobs running, The software will mine for you. Expect most of the time being spent on mining. An Average commercial would take a mere hour or two to render with 100 GPUs. As I said in my previous post Unless they land every single Animation studio out there, there isn't much stuff to render.
Thank you very much for the detailed explanation.
I hope they can find a big partner because their idea is very brilliant.


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on August 30, 2018, 09:28:25 PM
Good evening. How do you ensure that customers will get the highest work quality from your miners?            

Thank you for the question.

The miners on our platform have significant good performances. If the work is delivered poorly, the miner pays to compensate the customer.

Best,
LT


Title: Re: Mining VS Rendering
Post by: Marvell2 on August 31, 2018, 12:55:16 AM
If you are mining ethereum or its forks with gpus and have a github account you ahould flood this post
by the eth devs and asic shills discussing reducting block reward only, or forking Asics and reducing blook reward.
So far most of the support serms to be for Asics.  They are discussing all this in a meeting tomorrow so leave your imput as gpu miners.
 
https://github.com/ethereum/pm/issues/55


Title: Re: Mining VS Rendering
Post by: mirny on August 31, 2018, 09:52:29 AM
If you are mining ethereum or its forks with gpus and have a github account you ahould flood this post
by the eth devs and asic shills discussing reducting block reward only, or forking Asics and reducing blook reward.
So far most of the support serms to be for Asics.  They are discussing all this in a meeting tomorrow so leave your imput as gpu miners.
 
https://github.com/ethereum/pm/issues/55

Yep, today will be fun!


Title: Re: Mining VS Rendering
Post by: tolstolob on August 31, 2018, 01:40:30 PM
Should be hot discussion here very soon!
I do not know how it will turn out, but now the project is  interesting for its novelty and I think it will attract the attention of creative  people. And interesting ideas always cause a lot of questions. Leonardo will have to go through this.

Thank you! Our team includes specialists in 3D modeling, animation, architectural rendering, design, finance etc. With Leonardo's executive team you can learn more about White Paper https://drive.google.com/open?id=1Vi1NwO4GAiHghsR14vPmQ9bQExkhph2n      


Title: Re: Mining VS Rendering
Post by: farlack on August 31, 2018, 06:04:13 PM
How will Leonardo Render help customers and miners in real-time?

It is stated that the customer will be able to track the rendering of his object online from his computer. But this requires a good speed and therefore a considerable cost. How will this issue be addressed?

Thank you for asking. Yes, you are right, to realize this task you will need considerable resources. Thanks to a partnership with Giga Watt, the work will be done with 23,000 graphics processors around the clock. This is the largest computing power in the USA. And after Leonardo starts working on additional GPU farms and hosting the power of his network will begin to grow exponentially.
The possibilities are certainly impressive, but what about the cost of these services? Rendering itself is not cheap!


Title: Re: Mining VS Rendering
Post by: John Richards on September 01, 2018, 11:03:45 AM
Interesting project. If it will be as profitable as mining right now or better I’ll try to participate in it. The idea is very good but how to realize it? Video files are big so there will be huge traffic consumption. Mining doesn’t need such a bandwidth.

Well the fact is mining is profitable keeping several factors in mind. If i am not wrong, mining requires much knowledge about the market in order to keep on shifting to the proper coin to make profit out of it. I believe LEOS in general is a good option for miners as they can make some extra dollars by lending their GPU's for rendering.      


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on September 01, 2018, 04:31:11 PM
How will Leonardo Render help customers and miners in real-time?

It is stated that the customer will be able to track the rendering of his object online from his computer. But this requires a good speed and therefore a considerable cost. How will this issue be addressed?

Thank you for asking. Yes, you are right, to realize this task you will need considerable resources. Thanks to a partnership with Giga Watt, the work will be done with 23,000 graphics processors around the clock. This is the largest computing power in the USA. And after Leonardo starts working on additional GPU farms and hosting the power of his network will begin to grow exponentially.
The possibilities are certainly impressive, but what about the cost of these services? Rendering itself is not cheap!

Thank you for the question.

As stated in the White Paper, the cost of the Leonardo service will cost up to $ 0.50 dollars per GPU per hour depending on the capacity of the selected GPU. This is in my opinion even a good price for rendering high quality.      

Best,
LT


Title: Re: Mining VS Rendering
Post by: Sophia Audley on September 02, 2018, 05:59:42 PM
Hey. You claim that the cost of the Leonardo service will only be up to $ 0.50 per hour from the GPU. But the achievement of high quality and speed of rendering requires certain software, special equipment, use of electricity, etc., which in itself is quite expensive.  Of course in this plan, Leonardo will compete with other projects, but why is a good price set at a fairly high current cost ???      


Title: Re: Mining VS Rendering
Post by: tradeinvest.7vek on September 03, 2018, 10:18:43 AM
What would be necessary for a system to perform rendering tasks reasonably?


PCI bandwidth?
Ram?
CPU?
Up/down bandwidths?

This looks like a good project. I just hope it is as it seems.

Thank you for interest in our project.

At the moment our suggestion is:

Internet speed: minimum 10/mbit•s

Cpu Ram: min 8Gb

Gpu: Nvidia/AMD min 4gb ram

Our CTO @Goocek can answer more detailed IT questions if needed. Join the telegram chat https://t.me/leonardorender

Best,
LT.
Quite acceptable conditions, that's only at the speed of the Internet at 10 Mb / s is not very fast. I think this is not enough for rendering.      
It seems to me that the main drawbacks in rendering today are the long terms of the rendering process, inaccessible prices, the shortage of professionals performing jobs of varying complexity. Leonardo sets itself the task of eliminating all these shortcomings. I wish you success, because such project is really necessary.


Title: Re: Mining VS Rendering
Post by: Katy Brown on September 03, 2018, 11:36:42 AM
I have GPUs lot more powerful than 1060s..but less then 100,maybe you have different minimum requirements for different graphic cards?


Title: Re: Mining VS Rendering
Post by: limpopo poni on September 05, 2018, 05:59:54 PM
Hi, Is it Possible to join with 8 GPUs ?

I'm afraid that this is not enough (for a qualitative rendering you need a certain capacity of at least 100 GPU. Perhaps you should find a company and merge for a common goal)      


Title: Re: Mining VS Rendering
Post by: serhanni on September 05, 2018, 06:59:40 PM
Hi, Is it Possible to join with 8 GPUs ?

I'm afraid that this is not enough (for a qualitative rendering you need a certain capacity of at least 100 GPU. Perhaps you should find a company and merge for a common goal)      
As far as I remember you need at least 50 gpus now to being accepted to project


Title: Re: Mining VS Rendering
Post by: OlgaKopotii on September 05, 2018, 07:41:08 PM
Interesting project to say the least. Looks like Golem has a competitor. From what I have studied and tested GeePeeU PCI bandwidth isn't an issue for rendering as compared to AI training. I got the following results.

Vray Benchmark:
https://benchmark.chaosgroup.com/gpu/details?hw=Intel%28R%29+Core%28TM%29+i5-2300+CPU+%40+2.80GHz+x4%2C+GeForce+GTX+1070+8192MB+x4&id=16244

System Specs: i5 2300
Ram: 10 GB
GPUs: 4 x 1070s

The difference is of +/- 2 seconds. Keep in mind I used a PCI-express 4x Splitter and these results are from a single PCI-lane.

Here is another result from octane bench:
https://s3.amazonaws.com/s3.cgsociety.org/forums/84/650084/o_OdKBpXLolLbZmR4fKUpkzaK7Jl7yCp.png

I saw a 10% performance loss while using the "splitter". Still isn't that much IMO.



What I am more interested in is why they are worried about the latency issues and how golem will tackle it. From what I have researched there are plugins already available for connecting up multiple machines for rendering in a LAN environment. Are you guys using one of these? That's the only logical explanation for me to not accept people with less than 100 GPUs. Cause their "software" isn't made to do rendering on the global scale i.e is to split up the task and send it around the globe to an average user/miner.

Also, what will happen with GPUs who will stand idle for most cases? Are you going to support mining as a backup for them? I can't imagine these GPUs are being used 24/7 unless you have managed to land every single Animation studio on the planet to use your service, which I highly doubt at this stage.


A very informative post and a detailed study are described. You did a lot of work and analyzed it. Apparently, the project really hooked you)


Title: Re: High profitable alternative for mining.
Post by: Tata_Coinbaby on September 06, 2018, 05:46:45 PM
Link to rendering software please

also we want to try

Thanks for your interest to the project.

Pls, notice text below)

We currently have minimum requirements for the miners - 100 GPUs. The reason is that the rendering should be made within one large enough GPU cluster to provide fast rendering services and avoid latency.

If you qualify, please specify your location, the number of GPUs and preffered method of contact. Our team will be in touch.

Best,
L

I am completely understand this project at all. Hope after the conference has been held may get the clarification like how this work for us.

I own the 30 cards totally including me and my friend. I am from Sri lanka and I have Rx 470 cards rig in India as well.
Please confirm the profit I can make from this software and project.
Judging by the description, Leonardo will provide a good opportunity to implement people with skills in the field of rendering. Do I understand correctly that the work can be done from home, sitting at my computer?
Yes, that's the point mate! If we had to go out, purchase a brand new GPU and then start rendering, waiting for long hours for a single frame to render then there won't be no necessity for LEOS. We can use their GPU's to do the rendering part relaxing back at home. The more GPU’s selected, the faster the render will complete.
And all this will become possible for a little money. If the calculations are accurate and the price does not exceed 0.50 dollars for GPU per hour then Leonardo will become a serious competitor in this market.      


Title: Re: Mining VS Rendering
Post by: euclidnw on September 06, 2018, 05:57:32 PM
Going through the thread now, I'm on the West coast of the US, got 100 gpu's (mix of 1060's, 570/580s) and a dozen fpga's.


Title: Re: Mining VS Rendering
Post by: serhanni on September 06, 2018, 06:56:23 PM
Going through the thread now, I'm on the West coast of the US, got 100 gpu's (mix of 1060's, 570/580s) and a dozen fpga's.
I hope you have got at least 50 nvidia gpus. It is not available for amd cards at the moment.


Title: Re: Mining VS Rendering
Post by: revenant2017 on September 06, 2018, 11:35:47 PM
I hope someone put up the idea of the pool. I also ready somewhere that one project that has been posted on reddit is renting out GPU's for AI compute capability. Can't remember the name of that project.


Title: Re: Mining VS Rendering
Post by: abctoz on September 07, 2018, 03:31:54 AM
i didn't see any discussion on this, wouldn't the 20 series cards be better for rendering?


Title: Re: Mining VS Rendering
Post by: revenant2017 on September 07, 2018, 05:16:34 PM
i didn't see any discussion on this, wouldn't the 20 series cards be better for rendering?
Nope. The card designed for 3D rendering available in the market now is the Nvidia Volta architecture. Those cards are expensive ranging from thousands of dollars. NVIDIA Quadro is much more efficient because both Turing and Pascal is designed to be for games. The addition of Raytracing in 20 series have no impact in rendering environment.


Title: Re: Mining VS Rendering
Post by: Max Likelihood on September 08, 2018, 02:54:11 AM
Is 25 1070s + 25 1070 ti's sufficient to participate?


Title: Re: Mining VS Rendering
Post by: Momur0 on September 08, 2018, 06:21:37 AM
Hello everyone, We are happy to announce that our Beta Version of the Leonardo Render software is on the way. Many improvements and stability tests have been made. The Beta version will be accessible via free download and the rendering service will be available for free for the duration of the Beta-Stage. Stay Tuned for more info.

Best,
LT

It's a good news. The team moved noticeably and the interest of the public began to grow in parallel with doubts. I hope soon we will be able to evaluate everything in practice. On access to the beta version, there will be no restrictions?
I think there will be restrictions as it's the beta version and there gonna be many bugs that are yet to be discovered. Upon checking their roadmap i found that they have delivered the Beta version One Month in advance than was mentioned. I don't think they will allow mining currently or else peoples will jump for the free service haha.
I do not think that the beta version provides for any payment. Rather, it is necessary for users to be able to test the future application and evaluate its value and for developers - to identify and fix the shortcomings.


Title: Re: Mining VS Rendering
Post by: yamshee970 on September 08, 2018, 04:47:16 PM
We have 130+ ASUS P104 -4GB mining card. We have fiber optic internet , we are from Hungary.


Title: Re: Mining VS Rendering
Post by: tradeinvest.7vek on September 09, 2018, 04:33:50 PM
This is the first time i came across the word rendering. So what is Rendering actually?
If I understand correctly in simple words rendering is the process of creating photorealistic images from 2D or 3D models. Today rendering is used in animation, film production, construction and architecture, surgery and dentistry, etc. But is it really so far, if it is so in demand, that there are no worthy companies rendering rendering? What is the advantage of Leonardo?

You got it right. If you have used or checked rendering task are done you will find it very fascinating. It's like applying a coat to the bare particular. The advanatage of using Leonardo it takes seconds to render a single image, and mere minutes to render one second of animation. Not only does Leonardo provide the fastest cloud-based rendering process on the planet, but it also provides the most flexibility - users will be able to select the amount of GPU’s employed in the completion of their render. The more GPU’s selected, the faster the render will complete.


"The fastest cloud-based rendering process on the planet" .... sounds very self-confident. Technical power is certainly a big advantage but people will do the rendering work themselves. So there is one more difficult task - to pick up professional staff.


Title: Re: Mining VS Rendering
Post by: blacq on September 09, 2018, 06:50:52 PM
i think this i pretty interesting, is there available sites to start rendering. mining isn't bad either it has end me so much but it's time to consider Rendering too.


Title: Re: Mining VS Rendering
Post by: charles2k on September 09, 2018, 11:08:47 PM
Any estimate when will the version for AMD be available?
Some of my friends have big AMD farms with several thousands GPUs.


Title: Re: Mining VS Rendering
Post by: deadsix on September 10, 2018, 05:45:18 AM
Interesting thread. Me and my 70 x GTX 1060s will be keeping a close watch on Leonardo.


Title: Re: Mining VS Rendering
Post by: Greenparkzhiv on September 11, 2018, 02:10:54 PM
This is the first time i came across the word rendering. So what is Rendering actually?
If I understand correctly in simple words rendering is the process of creating photorealistic images from 2D or 3D models. Today rendering is used in animation, film production, construction and architecture, surgery and dentistry, etc. But is it really so far, if it is so in demand, that there are no worthy companies rendering rendering? What is the advantage of Leonardo?

Basically none right now! They are just another ICO trying to grab money. Unless they manage to land every single AAA animation studio out there to use their "Revolutionary" app for rendering. Most of the GPUs listed on the software will be sitting idle. Plus it doesn't make any sense to me why Any AAA Animation studio would use them in the first place. If they are going to pay $11,000 for an hour of rendering. Imagine the Scene of "Frozen (Castle Scene) " which took 72 hours to render will cost them $792,000. Also, keep in mind There are some effects which only CPUs can compute. So this "rendering" will be only effective for scenes which take advantage of GPUs mostly.

Plus they have failed to respond to my previous question, which makes me believe they are here to just grab the money.

I was already a little interested in this issue. Other rendering companies exist but they usually have a narrow specialization, for example, provide rendering on cartographic design. Leonardo does not put before us limitations in the complexity of the order. This is a big plus. In addition, at this stage, no one is risking their contributions. Even if the necessary amount of money is not collected, then all returns to investors ..... at least so to say ...


Title: Re: Mining VS Rendering
Post by: Perilace on September 11, 2018, 07:50:26 PM
Will this be a fresh breeze for miners? maybe this will also be the reason why GPUs will still be needed than ASIC. But wait, can ASIC be used for rendering? Somehow I hope not.
Waiting to bring back to life my D3... :D
It has always been interesting why the major well-known companies are going to cooperate with still dubious projects ?! After all, in fact, GigaWatt takes on the main burden, in this situation. Their equipment and capacity is used.      

Even established companies need to maintain their reputation, must reflect the progress ahead of the times. To do this, new projects are needed and you need to take risks. Agree, the opportunity to become the best in rendering is a good incentive).


Title: Re: Mining VS Rendering
Post by: cryptodrunk on September 12, 2018, 12:46:25 AM
Will there be enough work or guaranteed work to cover 7/24 instead of mining?

No, They explained it earlier, They will use mining as a backup, So when there won't be any jobs running, The software will mine for you. Expect most of the time being spent on mining. An Average commercial would take a mere hour or two to render with 100 GPUs. As I said in my previous post Unless they land every single Animation studio out there, there isn't much stuff to render.

That is precisely one of my concerns about the performance of this project, if your GPUs are not powerful enough for a certain project, almost all the time they will be doing mining not rendering, and if there are too many powerful GPU farms running the competition among them the price of the rendering will decrease. Regards.


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on September 12, 2018, 09:29:26 AM
I have GPUs lot more powerful than 1060s..but less then 100,maybe you have different minimum requirements for different graphic cards?

Thank you for the question.

"100 GPU minimum requirement is based on our internal tests with 1060s that allows stable and quality rendering service.
We will most probably finetune minimum requirements based on specific models a bit later when we run more tests and get more reliable data."

Best,
LT


Title: Re: Mining VS Rendering
Post by: eestimees on September 12, 2018, 02:09:32 PM
I have GPUs lot more powerful than 1060s..but less then 100,maybe you have different minimum requirements for different graphic cards?

Thank you for the question.

"100 GPU minimum requirement is based on our internal tests with 1060s that allows stable and quality rendering service.
We will most probably finetune minimum requirements based on specific models a bit later when we run more tests and get more reliable data."

Best,
LT


Do you plan to have a linux based client? I have bunch of machine all running linux... Don't want to buy windows for that..


Title: Re: Mining VS Rendering
Post by: legendster on September 12, 2018, 02:12:06 PM
Renderfarm on the blockchain!
Now this is what I needed 7 years ago!!



Title: Re: Mining VS Rendering
Post by: clara.zetkin91 on September 12, 2018, 10:42:10 PM
This is the first time i came across the word rendering. So what is Rendering actually?
If I understand correctly in simple words rendering is the process of creating photorealistic images from 2D or 3D models. Today rendering is used in animation, film production, construction and architecture, surgery and dentistry, etc. But is it really so far, if it is so in demand, that there are no worthy companies rendering rendering? What is the advantage of Leonardo?

Basically none right now! They are just another ICO trying to grab money. Unless they manage to land every single AAA animation studio out there to use their "Revolutionary" app for rendering. Most of the GPUs listed on the software will be sitting idle. Plus it doesn't make any sense to me why Any AAA Animation studio would use them in the first place. If they are going to pay $11,000 for an hour of rendering. Imagine the Scene of "Frozen (Castle Scene) " which took 72 hours to render will cost them $792,000. Also, keep in mind There are some effects which only CPUs can compute. So this "rendering" will be only effective for scenes which take advantage of GPUs mostly.

Plus they have failed to respond to my previous question, which makes me believe they are here to just grab the money.


I believe so. They want to build not just the best decentralized rendering service, but also be better than centralized services like AWS. As stated the Giga Watt infrastructure is the starting point of their decentralized ecosystem.


Title: Re: Mining VS Rendering
Post by: Greenparkzhiv on September 13, 2018, 10:36:38 AM
What are the benefits of partnering with Giga Watt?
One of the main advantages in my opinion is that Diga Watts is the largest GPU hosting that has capacity and processors that work 24 hours 7 days a week. I think not many can afford it.      

This is basically the core reason which drove me to Giga Watt.

Giga Watt is a solid company with a reputation. I think this is a great advantage for Leonardo to be in partnership with such a large GPU hosting. This greatly increases interest in the project and its credibility.


Title: Re: Mining VS Rendering
Post by: su1kata on September 13, 2018, 02:02:33 PM
I'm proud to announce, german Mining Thread is now available: https://bitcointalk.org/index.php?topic=5028111.0 (https://bitcointalk.org/index.php?topic=5028111.0)

Have a nice day  ;)


Title: Re: Mining VS Rendering
Post by: SirNeo on September 13, 2018, 07:16:27 PM
Is it possible for two GTX 1060 GPU farms (one with 40 GPUs and the other-one with 60) to render for Leo?


Title: Re: Mining VS Rendering
Post by: revenant2017 on September 13, 2018, 10:31:58 PM
Is it possible for two GTX 1060 GPU farms (one with 40 GPUs and the other-one with 60) to render for Leo?

I think it is possible for this as long as you own the GPU's. So GPU pooling is quite an idea to this kind of project for rendering.


Title: Re: Mining VS Rendering
Post by: Greenparkzhiv on September 14, 2018, 09:46:44 AM
Professional rendering is done on cpu`s, not gpu`s.
Why are you saying that? Even the specialized rendering hardware are modified gpus.
For me, too, this issue remains open. Still rendering is a serious and time-consuming work. I want to be sure that no one has broken it or spoiled it (((.            

I think it's for exiting miners who already are using mining equipments. Purchasing mining equipments and starting from zero will rather be an expensive investment. And they will be paying in fiat or tokens though accepting tokens are much better as it includes further benefits.


Title: Re: Mining VS Rendering
Post by: revenant2017 on September 14, 2018, 03:37:44 PM
Professional rendering is done on cpu`s, not gpu`s.
Why are you saying that? Even the specialized rendering hardware are modified gpus.
For me, too, this issue remains open. Still rendering is a serious and time-consuming work. I want to be sure that no one has broken it or spoiled it (((.            

I think it's for exiting miners who already are using mining equipments. Purchasing mining equipments and starting from zero will rather be an expensive investment. And they will be paying in fiat or tokens though accepting tokens are much better as it includes further benefits.
2 years from now, Pascal or Vega will just be a history. The era of FPGA is beginning to start. The ASICS are dominating now the ETH and ZCASH. This Rendering thing will be good for disposal of the remaining over supplied, Graphics Card.


Title: Re: Mining VS Rendering
Post by: crypt_farid on September 14, 2018, 05:41:11 PM

 Will pool be able to exist, 100 GPU really is far out


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on September 17, 2018, 11:12:33 AM

 Will pool be able to exist, 100 GPU really is far out

Start with an application for miners:
https://goo.gl/forms/2rf92YzBUdlyJRG02.
 If you are interested in partnering with Leonardo Render please fill out the form through the link. If you have any further questions in regards to partnerships please reach out to support@leonardorender.com


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on September 17, 2018, 11:14:34 AM
Interesting thread. Me and my 70 x GTX 1060s will be keeping a close watch on Leonardo.

Start with an application for miners:
https://goo.gl/forms/2rf92YzBUdlyJRG02.
 If you are interested in partnering with Leonardo Render please fill out the form through the link. If you have any further questions in regards to partnerships please reach out to support@leonardorender.com


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on September 21, 2018, 05:32:42 PM
Hello Leonardos! Check out the most recent article on Leonardo! https://uk.advfn.com/newspaper/luisaureliano/48644/new-initiatives-point-to-a-bullish-case-for-iqiyi


Title: Re: Mining VS Rendering
Post by: revenant2017 on September 21, 2018, 11:13:33 PM

 Will pool be able to exist, 100 GPU really is far out

Start with an application for miners:
https://goo.gl/forms/2rf92YzBUdlyJRG02.
 If you are interested in partnering with Leonardo Render please fill out the form through the link. If you have any further questions in regards to partnerships please reach out to support@leonardorender.com

He was actually talking about a pool for gpu holders like what mining pool looks like. Is it even possible for a pool of GPU from different gpu holders?


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on September 25, 2018, 04:59:44 PM

 Will pool be able to exist, 100 GPU really is far out

Start with an application for miners:
https://goo.gl/forms/2rf92YzBUdlyJRG02.
 If you are interested in partnering with Leonardo Render please fill out the form through the link. If you have any further questions in regards to partnerships please reach out to support@leonardorender.com

He was actually talking about a pool for gpu holders like what mining pool looks like. Is it even possible for a pool of GPU from different gpu holders?

They cannot be a pool they need to be on the same network, so no,  pools do not fit for LR.

Best,
LR


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on October 01, 2018, 11:33:07 AM
https://i.imgur.com/nCHqV5x.jpg (https://goo.gl/forms/2rf92YzBUdlyJRG02)

If you have any further questions in regards to partnerships please reach out to support@leonardorender.com


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on October 16, 2018, 12:39:02 PM
BCON 2018 - the world famous Blender conference for 3D designers is coming (25-26-27 October, De Balie, Amsterdam).
Leonardo Render presents for the first time Qbik. Our game changing render software available now for Mac, PC, and Linux. Leonardo Render is honored to be attending this event as a Platinum sponsor and looks forward to sharing our software with the Blender community. Happy Rendering!

Leonardo Render website link https://leonardorender.com/


https://i.imgur.com/3W08gse.jpg (https://leonardorender.com/)


Title: Re: Mining VS Rendering
Post by: lunobird on October 16, 2018, 04:27:31 PM
BCON 2018 - the world famous Blender conference for 3D designers is coming (25-26-27 October, De Balie, Amsterdam).
Leonardo Render presents for the first time Qbik. Our game changing render software available now for Mac, PC, and Linux. Leonardo Render is honored to be attending this event as a Platinum sponsor and looks forward to sharing our software with the Blender community. Happy Rendering!

Leonardo Render website link https://leonardorender.com/


https://i.imgur.com/3W08gse.jpg (https://leonardorender.com/)

When will Maya version be released. I'd like to try it out.


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on October 16, 2018, 05:34:05 PM
Join our Telegram chat and check for updates


Title: Re: Mining VS Rendering
Post by: LEOS TOKEN on October 16, 2018, 05:34:13 PM
We want to reward our most active followers and subscribers.
What you need to do is very simple:

1)  Follow our official Facebook/Instagram and like the page.

2) Share Your favorite post from our Facebook or Instagram Profile

3) Comment and tag a friends below!

We will announce the winners' list on the official launch date. Three winners will be selected to get Leonardo’s gadgets.

Facebook link https://goo.gl/NpEjF7 .
Instagram link https://goo.gl/26h25D .