Hidden premine warningWarning people, this coin has 11200000000 premined coins in the first block!int64 static GetBlockValue(int nHeight, int64 nFees) { int64 nSubsidy = 10000 * COIN; if(nHeight == 1) { nSubsidy = 11200000000 * COIN; } // Subsidy is cut in half every 840000 blocks nSubsidy >>= (nHeight / 840000);
return nSubsidy + nFees; }
nSubsidy = 11200000000 * COIN; What you say about this you french pig?
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Hidden premine warningWarning people, this coin has 11200000000 premined coins in the first block!int64 static GetBlockValue(int nHeight, int64 nFees) { int64 nSubsidy = 10000 * COIN; if(nHeight == 1) { nSubsidy = 11200000000 * COIN; } // Subsidy is cut in half every 840000 blocks nSubsidy >>= (nHeight / 840000);
return nSubsidy + nFees; }
nSubsidy = 11200000000 * COIN; lol, that's one serious number If he sells them all for 1 satoshi it would be 112 BTC.
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Avertissement de premine cachéAvertissement personnes, cette médaille a 11200000000 pièces premined dans le premier bloc!int64 static GetBlockValue(int nHeight, int64 nFees) { int64 nSubsidy = 10000 * COIN; if(nHeight == 1) { nSubsidy = 11200000000 * COIN; } // Subsidy is cut in half every 840000 blocks nSubsidy >>= (nHeight / 840000);
return nSubsidy + nFees; }
nSubsidy = 11200000000 * COIN;
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Hidden premine warningWarning people, this coin has 11200000000 premined coins in the first block!int64 static GetBlockValue(int nHeight, int64 nFees) { int64 nSubsidy = 10000 * COIN; if(nHeight == 1) { nSubsidy = 11200000000 * COIN; } // Subsidy is cut in half every 840000 blocks nSubsidy >>= (nHeight / 840000);
return nSubsidy + nFees; }
nSubsidy = 11200000000 * COIN;
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These are undefined references to old objects in src/leveldb directory. Navigate to that directory and run rm rf *.o. Make sure all objects in parent directories helpers include port etc are removed. Then recompile again.
ahh ok, I went into leveldb and did a make clean and then make finished successfully. So ended up with just the one code change to get compiling working. You should use boost 1.57 then no code change is required at all. Can I if I'm on the latest ubuntu (willy)? Yes sure mr Wilson. Why not? You can compile it from source and use it. I do not see the issue.
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These are undefined references to old objects in src/leveldb directory. Navigate to that directory and run rm rf *.o. Make sure all objects in parent directories helpers include port etc are removed. Then recompile again.
ahh ok, I went into leveldb and did a make clean and then make finished successfully. So ended up with just the one code change to get compiling working. You should use boost 1.57 then no code change is required at all.
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Actually seems, I'm stuck further along... g++ -O2 -pthread -Wall -Wextra -Wno-ignored-qualifiers -Wformat -Wformat-security -Wno-unused-parameter -Wunused-function -Wunused-variable -fpermissive -Wconversion-null -g -DBOOST_SPIRIT_THREADSAFE -DUSE_SECP256K1 -I/home/crackers/src/AmsterdamCoin/src -I/home/crackers/src/AmsterdamCoin/src/obj -DUSE_UPNP=1 -DENABLE_WALLET -I/home/crackers/src/AmsterdamCoin/src/leveldb/include -I/home/crackers/src/AmsterdamCoin/src/leveldb/helpers -DHAVE_BUILD_INFO -fno-stack-protector -fstack-protector-all -Wstack-protector -D_FORTIFY_SOURCE=2 -o amsterdamcoind obj/alert.o obj/version.o obj/checkpoints.o obj/netbase.o obj/addrman.o obj/crypter.o obj/key.o obj/eckey.o obj/init.o obj/bitcoind.o obj/keystore.o obj/core.o obj/main.o obj/net.o obj/protocol.o obj/rpcclient.o obj/rpcprotocol.o obj/rpcserver.o obj/rpcmisc.o obj/rpcnet.o obj/rpcblockchain.o obj/rpcrawtransaction.o obj/rpcsmessage.o obj/timedata.o obj/script.o obj/scrypt.o obj/sync.o obj/txmempool.o obj/util.o obj/hash.o obj/noui.o obj/kernel.o obj/pbkdf2.o obj/chainparams.o obj/stealth.o obj/activemasternode.o obj/darksend.o obj/eccryptoverify.o obj/instantx.o obj/masternodeconfig.o obj/masternode.o obj/rpcdarksend.o obj/spork.o obj/crypto/hmac_sha256.o obj/crypto/hmac_sha512.o obj/crypto/rfc6979_hmac_sha256.o obj/crypto/ripemd160.o obj/crypto/sha1.o obj/crypto/sha256.o obj/crypto/sha512.o obj/smessage.o obj/aes_helper.o obj/blake.o obj/bmw.o obj/groestl.o obj/jh.o obj/keccak.o obj/skein.o obj/db.o obj/miner.o obj/rpcdump.o obj/rpcmining.o obj/rpcwallet.o obj/wallet.o obj/walletdb.o obj/txdb-leveldb.o -Wl,-z,relro -Wl,-z,now -Wl,-Bdynamic -l secp256k1 -Wl,-Bdynamic -l boost_system -l boost_filesystem -l boost_program_options -l boost_thread -l db_cxx -l ssl -l crypto -l miniupnpc -Wl,-Bdynamic -l z -l dl -l pthread /home/crackers/src/AmsterdamCoin/src/leveldb/libleveldb.a /home/crackers/src/AmsterdamCoin/src/leveldb/libmemenv.a obj/smessage.o: In function `SecMsgDB::Open(char const*)': /home/crackers/src/AmsterdamCoin/src/smessage.cpp:209: undefined reference to `leveldb::DB::Open(leveldb::Options const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, leveldb::DB**)' /home/crackers/src/AmsterdamCoin/src/smessage.cpp:213: undefined reference to `leveldb::Status::ToString[abi:cxx11]() const' obj/smessage.o: In function `SecMsgDB::ScanBatch(CDataStream const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >*, bool*) const': /home/crackers/src/AmsterdamCoin/src/smessage.cpp:271: undefined reference to `leveldb::Status::ToString[abi:cxx11]() const' obj/smessage.o: In function `SecMsgDB::TxnCommit()': /home/crackers/src/AmsterdamCoin/src/smessage.cpp:299: undefined reference to `leveldb::Status::ToString[abi:cxx11]() const' obj/smessage.o: In function `SecMsgDB::ReadPK(CKeyID&, CPubKey&)': /home/crackers/src/AmsterdamCoin/src/smessage.cpp:342: undefined reference to `leveldb::Status::ToString[abi:cxx11]() const' obj/smessage.o: In function `SecMsgDB::WritePK(CKeyID&, CPubKey&)': /home/crackers/src/AmsterdamCoin/src/smessage.cpp:383: undefined reference to `leveldb::Status::ToString[abi:cxx11]() const' obj/smessage.o:/home/crackers/src/AmsterdamCoin/src/smessage.cpp:490: more undefined references to `leveldb::Status::ToString[abi:cxx11]() const' follow obj/txdb-leveldb.o: In function `init_blockindex(leveldb::Options&, bool)': /home/crackers/src/AmsterdamCoin/src/txdb-leveldb.cpp:61: undefined reference to `leveldb::DB::Open(leveldb::Options const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, leveldb::DB**)' /home/crackers/src/AmsterdamCoin/src/txdb-leveldb.cpp:63: undefined reference to `leveldb::Status::ToString[abi:cxx11]() const' obj/txdb-leveldb.o: In function `bool CTxDB::Read<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >&)': /home/crackers/src/AmsterdamCoin/src/txdb-leveldb.h:84: undefined reference to `leveldb::Status::ToString[abi:cxx11]() const' obj/txdb-leveldb.o: In function `bool CTxDB::Write<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)': /home/crackers/src/AmsterdamCoin/src/txdb-leveldb.h:119: undefined reference to `leveldb::Status::ToString[abi:cxx11]() const' obj/txdb-leveldb.o: In function `bool CTxDB::Read<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, int>(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, int&)': /home/crackers/src/AmsterdamCoin/src/txdb-leveldb.h:84: undefined reference to `leveldb::Status::ToString[abi:cxx11]() const' obj/txdb-leveldb.o: In function `bool CTxDB::Read<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, uint256>(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, uint256&)': /home/crackers/src/AmsterdamCoin/src/txdb-leveldb.h:84: undefined reference to `leveldb::Status::ToString[abi:cxx11]() const' obj/txdb-leveldb.o:/home/crackers/src/AmsterdamCoin/src/txdb-leveldb.h:119: more undefined references to `leveldb::Status::ToString[abi:cxx11]() const' follow collect2: error: ld returned 1 exit status makefile.unix:219: recipe for target 'amsterdamcoind' failed make: *** [amsterdamcoind] Error 1 Sure you have leveldb installed?
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Many thanks Paul. I will put this listing on the OP tomorrow.
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This coin needs more promotion. The excitement is going up, but the price is going down.
This is not good. The price should be at least 1000 satoshi by now.
Yes, you are right, we need more promotion. To be honest I am not a very good marketing person. I hope that someone with that skills will join the team. It doesn't have to do with skills, but with funds. The coin needs a marketing fund, and a manager that will buy advertisements with that fund. I know a few tips about advertising, however I`m busy currently with my own projects.
Then free advertisment in forms of articles of cryptocurrency blogs are a good way too to spread the word. What I am planning to do is to create a flyer and go to Bitcoin wednesday to spread it around. It would be great if someone can get us on the right track with marketing.
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something is wrong with linking words and images on the op. fix needed.
Thanks I overlooked. It is fixed.
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Symbol AMS Algo Quark 84 Million coins available PoW block reward 10 AMS halving every 840000 blocks PoS 8% reward Masternodes (50% of PoS blocks) 100000 AMS collateral Automatic TOR client Encrypted messages Stealth Address Darksend Built-in block explorer 60 seconds block time 24 hours staking time RPC Port 61511 P2P Port 61510
The specs show a POS of 8% but I only get 0.5 AMS per stake. Does the OP need to be updated? It is really 0.5 AMS per stake?
The POS interest rate is an average of 8% per year. For best results you should split your blocks into small pieces using the "Coin control features". The reward is 0.5AMS fixed per stake so if you have lots of small blocks it will generate stake more frequent.
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This coin needs more promotion. The excitement is going up, but the price is going down.
This is not good. The price should be at least 1000 satoshi by now.
Yes, you are right, we need more promotion. To be honest I am not a very good marketing person. I hope that someone with that skills will join the team.
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Do you have a good idea for AmsterdamCoin?
well, apart from that wallet already spruced up with some nice features that at least I haven't noticed anywhere else before (eg. the integrated ez as cake masternode setup), I actually have an idea esp. for this being a local coin that hopefuly will have real-world acceptance in the future so long story short: an integrated list of locations that accepts AMS as a means of payment, i.e. where you actually can buy stuff or exchange AMS with fiat or other crypto currencies the brick-n-mortar way. this of course could be enhanced with: - an integrated open street map view - a link to osm, something like eg. http://www.openstreetmap.org/note/471587#map=15/52.3747/4.9004&layers=NDthere might as well be some ways to create additional long term revenue for the developer/initiator crew. real-world market integration with selected shop owners whosoever (hardware/software) could be as well refunded with such an integration. however, it basically depends on how many actual real-persons and/or individual brick-and-mortar business' could/would participate in a localy accepted cryptop payment network. in line with the latter i'd say there as well stands a big bright YES to: I see instaX as a crucial feature for acceptance in b-n-m stores I'd love to see signs like [we accept AMS, BTC, DASH, LTC (and of course your fiat money if you do insist)] in real shops next time I walk through nieuwmarkt guys, I have a hunch this coin could actually become sort of game changer - at least I recognise there's a lot potential... Thanks for your suggestion! The list of locations where you can spend AMS will be available. I also would love to see AMS accepted in the nieuwmarkt stores. We are working on that and we will succeed.
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May I know what is this new InstantX proposal?
It sounds exciting to be a new feature of AMS.
This is the InstantX whitepaper: https://www.dashpay.io/instantx/In short words it means that transaction are sent faster. This is good for payments in real world shops.
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I was under the impression that it would be 50% of the POS, shouldn't that figure be different every time ? depending on the amounts people are staking?
Staking has a fixed reward per block. Lots of people are staking so the numbers are correct.
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It appears as though it's working now, 0.5 AMS every 5 minutes or so comes in under stake. does that sound right?
Thanks for your help! Much appreciated!
I don't know if that's right, but those are the numbers I'm getting too. Yes that is OK
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It appears as though it's working now, 0.5 AMS every 5 minutes or so comes in under stake. does that sound right?
Thanks for your help! Much appreciated!
Yes great! You're welcome.
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I did, i forwarded 9999 on router. Something is wrong though
And the firewall on your computer? Does it allow incomming connections on port 9999? Can you post your config? Without password and masternode key rpcallowip=127.0.0.1 externalip=69.176.164.75 rpcuser=Hidden rpcpassword=Hidden server=1 listen=1 port=9999 masternode=1 masternodeaddr=69.176.164.75:9999 masternodeprivkey=Hidden staking=0 The masternode address should be your local address if you are behind a router with network address translation aka port forwarding. Please also double check that your computer firewall allows the incomming traffic on port 9999 tcp. If it won't work I will help you with TeamViewer if you like.
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