Bitcoin Forum
May 12, 2024, 09:46:07 AM *
News: Latest Bitcoin Core release: 27.0 [Torrent]
 
  Home Help Search Login Register More  
  Show Posts
Pages: « 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 [17] 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 ... 75 »
321  Economy / Securities / Re: S.DICE - SatoshiDICE 100% Dividend-Paying Asset on MPEx on: June 22, 2013, 09:02:37 AM
Again, not a shareholder, but S.DICE holders might wish to know:

Eric stated that the betting pool was 6100 BTC.
The lessthan 64 bet has a payout of 999.429x and a max bet of 6.4100 BTC.
999.429 * 6.4100 = 6406.33989

6406.33989 > 6100

That is all. Draw your own conclusions. I am not a laywer or broker, and this is not financial advice.

This (and dooglus' comment) together about made me fall off my chair. It's on reddit now too http://www.reddit.com/r/BitcoinStocks/comments/1gujup/satoshidice_bankroll_rumored_insufficient/
322  Economy / Scam Accusations / Re: Garr255/Werner - Auction shilling on: June 21, 2013, 05:26:10 PM
Rampion: I'm saddened that you don't think I'm worthy of participating in the community because of one blatantly stupid mistake. I've never done anything else wrong and do not plan to ever again.

Well, as long as you've learned something from this, that's all that really matters, right? If you apply it in your life and your relationships with others you'll come out a better person.

Your running 7/0 on COGNITIVE, I don't think you have anything to worry about.
323  Other / Off-topic / Re: The Official "First Word that Comes to Mind" Thread on: June 20, 2013, 03:41:32 PM
Ninakupenda!

Nuka-Cola.
324  Economy / Securities / Re: S.MG - The Ministry of Games. on: June 20, 2013, 05:02:15 AM
WoW focuses on the destination, FFXI the journey. WoW became more accessible, and subsequently extremely profitable.

Well WoW is an old game now, so declining subscription rates are not as meaningful as they may have been earlier -- but I was under the impression that WoW has been hemorrhaging players for quite some time. They made a very dramatic shift from focusing on the early and middle progression of the game to the late game, and destroyed new player's experience of the early game entirely. It began with flying mounts, which removed the need to explore the land on quests. It's like a trope, walking form one place to another repeatedly. In Ultima it was, Lord British tells you to find Mariah in the Lycaeum, (or in Moonglow in one version), then when you find her you have to go back to Lord British, who then sends you after someone else. Back and forth. It was an impetus to explore and just dick around in the game and have fun in your role. Something which I have only really seen expressed well recently in Fallout 3 -- a game I enjoyed much more than WoW and which I feel has a greater replay value.

It's the irony of it all. And then you try to make it personal. I'm a child-politician engrossed in welfarism, so you don't have to take my advice. Or I don't have a job. Or whatever. You reek of failure and incompetence. If I was the only person telling you these things it would be different, but I'm not.
I hope you're not saying I'm saying that, because I'm not.

No, MPOE-PR likes to make quips at me for some reason, that was in response to her.

They do listen, and in particular Mr. Popescu is willing to listen to reason. Perhaps the reason S.MG is hyperfocused on the business plan is because whatever the designer is doing will not be seen by us unless approved by Mr. Popescu. The designer (if they have one yet), is locked in a box, far way from the public. MPOE-PR even stated that as one of the benefits of being a developer in contract with S.MG.

I'm flattered at people thinking I should be a game design consultant, but I'm just pointing out the fundamentals. Anyone significantly more experienced than I, and is a designer by trade will point out similar things.

Well like I said, I'm interested to see what they will put out.
325  Economy / Securities / Re: S.MG - The Ministry of Games. on: June 20, 2013, 04:02:07 AM
right now you have nothing, no projections, no dates.

To be fair, PR's game art contest has been attracting some really serious contenders. It should just be a matter of time before they assemble an entire team of top-shelf undiscovered talent.

I would like to see a great new game as much as anyone.
326  Economy / Securities / Re: S.MG - The Ministry of Games. on: June 20, 2013, 03:36:59 AM
The problem is that you want to make money from all this.

Get a job already.

No, you don't get it. You have to listen to what people tell you and stop being such a kid. The problem is you want to make money from your game in a "fuck the player as long as we get paid" way. You are putting the money first and it will ruin your game. I am not even close to the first person who has told you this, which is why I quoted thestringpuller. S.MG should probably hire him as a consultant. After what I read from him, I would do so myself if I was involved in game design. He is spot on about everything, although notably he missed with Richard Garriot, who was the producer of Lineage and Lineage II, City of Heroes, etc. as well as a designer and/or producer of a number of other recent games. The next WoW could very well come from him, I wouldn't have characterized him as someone with a small at-home following at all.

Or how he paid people to write MPEX (he didn't write it himself).

You say that as if it's a bad thing. I can't begin to contemplate what must be going on inside the skullous cavity of some dood imagining exchange executives write the code the exchange works on. Because Bitcoin, still?

It's not a bad thing. It's that you seem to place a great deal of value on success and the ability to get things done, yet you reject advice which comes to you (albeit through others) from successful, accomplished game designers. It's this:

Absolutely nobody ever involved in game production to date was, and consequently this impression that "it's easy" and a solved problem simply belies a lot of Dunning-Kruger effect (ie, people are too clueless to even realize how clueless they are).

It's the irony of it all. And then you try to make it personal. I'm a child-politician engrossed in welfarism, so you don't have to take my advice. Or I don't have a job. Or whatever. You reek of failure and incompetence. If I was the only person telling you these things it would be different, but I'm not.

We'll see how far you get in game design, it will be interesting to watch. But right now you have nothing, no projections, no dates. Nothing but a lot of talk. The way this is going I'll finish kongzi.ca before you even have a zone editor.
327  Economy / Securities / Re: S.MG - The Ministry of Games. on: June 20, 2013, 01:43:00 AM
This is completely false, for the record. It is impossible to control the cashflow of fiat gold in a game even if you are exceptionally gifted in the field [of finance]. Absolutely nobody ever involved in game production to date was, and consequently this impression that "it's easy" and a solved problem simply belies a lot of Dunning-Kruger effect (ie, people are too clueless to even realize how clueless they are).

It's called education; those without it often berate those with. You and Mr. Popescu are no different. You will attack someone for not having an education or not being a success; all the while not having an education and not being responsible for your own success as well.

So, first off: a BAD design requires grinding. That's all. It has nothing to do with RPGs; a bad marriage design requires marriage grinding, a badly organized job requires job grinding, a badly designed RPG requires RPG grinding.

Second: farming is the act of playing half the game. If the flow of gameplay can be divided into two portions, portion A and portion B, where A is perceived by players as extraneous to their enjoyment of the game, then A will be outsourced (to Chinese businesses, of course) and the game is broken. This is exactly what farming proves (to the hardheaded idiots who think "they solved currency" above): the game is badly designed.

Having actually played nearly every RPG game in existence, I can at least say something about what keeps me coming back to the genre. It's precisely the opposite of CSR racing. In CSR racing, you have a 10-15 second car race, and you spend about the same time upgrading your car between races if you're quick. And once the game is over, it's really over -- there is no "endgame", and you didn't really earn anything, because you have no skin in the game. Part of the appeal of a RPG is in fact farming and grinding. The journey -- not the destination. And in a MMORPG it's doing that together with (and at times against) others you meet online. This is something that you appear not to get. The problem is not the economy or the gold flow, which is just something you tune to the progression. The problem is that you want to make money from all this. You want to charge a subscription, or have a real money economy, or whatever. And that brings out the farmers. Because as soon as you make people pay for their success one way or another, they will find a way to pay someone else to have that success for them.

Kind of like how Mr. Popescu pays you to argue on his behalf. Or how he paid people to write MPEX (he didn't write it himself).

The same problem exists in a different form in games like Tomb Raider. People will go look up a walkthrough to the game instead of sitting there trying to figure it out themselves. Not all the time mind you -- just on the 5% of the game they don't enjoy. There is pretty much nothing you can do to prevent this from happening to your game. People will not play your game if they can not be entertained and get a sense of achievement from it, and nothing you can do to give a player a sense of achievement can be made non-transferable. In days gone past this means people would often not finish games. Nowadays, everyone finishes every game. If they can't finish it, they just open up a walkthough-FAQ for the game. You can see this in how games like Half-life have changed over the years. Half-life contained many jump and platform puzzles that Half-life 2 did not contain. It's not because the puzzles were too difficult. It's because some people found them tedious or boring. So the game was made easier, and as a result the story had to be a lot stronger and more involving. The puzzles had to be more cranial and less in-game-physical. But you do not have this luxury with a RPG, if that is really what you are attempting to design. Screwing with the genre will just make you turn out a shitty game. We know this now. Being honest I don't know what your plan is for your in-game-economy but I am pretty sure you will not be reinventing the genre any time soon ;-)

Third: farming always inflates the economy. It makes no difference if it is or if it isn't combined with mass sell-offs of anything, this is clueless voodooman blaming one of the symptoms, much akin to medieval minds thinking that the coughing is what makes phthisic patients lose weight and there's no such thing as Koch's bacillus. The presence of meaningless crap that's money in name only is the problem, and the game designer trying to apply Western welfarism to "make the game better" (or moreover, just because he's culturally immersed in welfarism and can't quite think outside of Weber for lack of any exposure to actual culture, or even to first hand Weber crap for that matter) fails for the same reason the same nonsense fails when applied by politicians (who often seem children who aspired to design games but never got anywhere, much like our friend usagi). IRL they tend to blame "speculators" (look at Venezuela) for the IRL equivalent of "massive sell-offs". Nonsense & poppycock, they broke it, not the Chinese businessmen providing the very valuable and very respectable service of making it plain how stupid Mr. Designerman was.

You're being an idiot again. Based on what you've said (i.e. "Farming always inflates the economy") can't we conclude you don't really understand progression or economy? In any RPG game there is a progression, not an economy. An 'economy' is just a means to control progression. It means that certain people who have reached a certain level no longer need to look for certain items or go to certain areas anymore.

Other means of controlling progression are level caps, item levels, skill points/skills which unlock at a certain level, time-based controls (such as the pulleys in Act III of Diablo III) and so forth. It's just a method of controlling how long players need to spend in a certain level before they can progress to the next area. Metering content. That is all. I find it so telling how you are discussing the gold and economy of a RPG in place of progression, when discussing problems like "Chinese farmers". You need to understand game design before you can start talking about a revenue model, or you get trainwrecks like trying to put me down by comparing me to a politician immersed in welfarism (another one of the "MPOE-PR talks game design" wtf moments, I suppose?)

I really can't wait to see what you guys are going to come up with. I'll be honest, I never once thought anything connected to MPEX would ever fail, and I was really surprised when MPOE bond had back to back double digit losses. But this is the first project associated with Mr. Popescu that I am sure will fail. It's the way you spurn advice. Let me clue you in. You're the cheezball who thinks they have a new concept for a social network. You know, the marketing genius or fresh MBA grad that thinks they're going to hire their way into running the next twitter. It's just not going to happen. It's your attitude -- not enough that you succeed but that others fail  sort of thing -- combined with trying to break into game design it makes you look and sound like a total douche. You guys are clearly in way over your head on this one. I cannot possibly imagine you guys coming up with any sort of MMORPG at all.
328  Economy / Securities / Re: [BitFunder] TU.SILVER -- News & Reports on: June 19, 2013, 09:54:47 AM
Dear Investors;

I am happy to report the results of our third week under the daily distribution policy! (previous week | next week).

Code:
2013-06-18 08:24:04 -- 1832 * ฿0.00003000 per share -- Total Payment ฿0.05496000
2013-06-17 07:55:37 -- 1832 * ฿0.00003000 per share -- Total Payment ฿0.05496000
2013-06-16 06:12:50 -- 1832 * ฿0.00003000 per share -- Total Payment ฿0.05496000
2013-06-15 04:00:41 -- 1832 * ฿0.00002900 per share -- Total Payment ฿0.05312800
2013-06-14 08:28:24 -- 1832 * ฿0.00002800 per share -- Total Payment ฿0.05129600
2013-06-13 00:55:30 -- 1832 * ฿0.00002700 per share -- Total Payment ฿0.04946400
2013-06-12 05:48:09 -- 1832 * ฿0.00002600 per share -- Total Payment ฿0.04763200
2013-06-11 08:07:28 -- 1832 * ฿0.00002500 per share -- Total Payment ฿0.04580000
2013-06-10 14:43:20 -- 1832 * ฿0.00002400 per share -- Total Payment ฿0.04396800

Management Guidance: We are confident that we can maintain current cashflow into the forseeable future.

This week's report will be delayed again because I spent the entire week coding a new database schema for kongzi.ca and fixing up BMF. o_O

Good luck and happy stacking!

Sincerely,
usagi

Oh -- wait a minute. I almost forgot. There's just one more thing... Smiley

Our latest shipment has arrived, and new pictures have been added to our profile page on BitFunder!
Here's a look at some of the glorious new silver we've received today, which is backing YOUR shares of TU.SILVER!


Freedom Girl 1oz Rounds!


Canadian Maples (gram-sized!)


Lakota Nation "Crazy Horse" 1oz rounds!


... and "Sitting Bull" half-oz are available too!


We also carry John Galt rounds!


Please ask if you have any questions.
Make no mistake, TU.SILVER is the most trustworthy fund in the entire community, or my name isn't Tsukino Usagi!
329  Bitcoin / Hardware / Re: Is Avalon mining with customer hardware? Answer is here. on: June 17, 2013, 04:29:19 PM
Today I finally received my units from Feb. 2 order. One unit was almost clean, while other one is moderate dusty. After checking all connections and desoldering F1 fuse, I started to configure units. First unit has been tuned to ozco.in and that is not surprise, cos same config was on my unit from batch one. Second unit has more interesting config:
http://puu.sh/3hrak.png
As you can see, first pool is eligius.st and most important is address: https://blockchain.info/address/1AYdAw8CcrQ2wx55LTbFHRn5bxgNZhaRLW?offset=0&filter=0
716.40851602 BTC was mined from April 22 by various units. And only gods know, how much was mined on ozco.in.
So, regardles what said Yifu, the answer is: YES, Team Avalon is mining with customer units.

PS: I'm don't have any problems with fact, that Avalon is mining with my units, if this is burn test and not introducing shipment delays.

716 btc is not a burn test. It's $100k, and it looks like fraud to me. 716 btc. Oh really. So lets see. April 22 to 30 (10 days), all of may, and say a week in june. Quite the burn test. More like fuck the customer test.

If I ordered a new-batch ASIC unit and discovered it premined almost $100k USD before it got to my door I would be a lot more than livid.
330  Economy / Scam Accusations / Re: Phinnaeus Gage scammer tag request on: June 17, 2013, 01:15:43 PM
I would like to nominate Phinnaeus Gage for a scammer tag.  He has openly admitted that he made a promise to donate and now intends to break that promise to donate $200 to a charity of my choice because he simply doesn't feel like parting with $200 now.

I know this is the wrong place to ask, but I'm having a devil of a time getting you to acknowledge your PMs. I sold some shares of BFLS.RIG or whatever it's called to Blank around six months ago, and despite several PMs cc's to both you and blank (and I assume some PMs from blank as well) we haven't heard a peep. I'm at the end of my rope on how to resolve this situation, it's just a pain in the neck, I'm sorry to bother you here but could you please give us a statement one way or the other, can you please change the payment address on file for my shares? Thanks.
331  Economy / Securities / Re: S.MG - The Ministry of Games. on: June 15, 2013, 09:13:41 AM
Quote
The significant advantage of RCE over all other game implementations (absolutely all, including D3, WoW, FF and literally any other RPG) is that it removes the problem of farming.

An RPG by design requires grinding, some force it by design. You can't beat a boss, you grind levels until you're strong enough to do so. Farming, (if you're defining it as the act of grinding mobs for the sole purpose of acquiring loot), on it's own accord doesn't inflate the economy. When it's combined with mass sell-offs, like anything else, then the economy in the game tanks due to inflationary reasons. This I completely understand. Final Fantasy XI suffered massive inflation due to Chinese farmers selling Gil as a business. The only option Square had was to delete some billion+ Gil to force deflation.

I've been a gamer almost all my life, and I got into coding because of gaming. I've written several games including a fully playable nethack clone. And it always shocks me how few people in the industry really understand game design. The massive screwup that was Diablo III is a testament to that. It has been suggested many times that a great way to learn game design is to study the massive number of failures that comprise Diablo III.

You want to understand game design? Listen to a Dio or Gene interview when they talk about how to treat fans and get into the industry (here's one). Then you will understand game design.

D3 is actually a great example for this thread because it shows that billions of dollars and a (really huge) team of very experienced developers still has the chance to fail. I'd like to contrast this with CSR racing, which makes $12 million a month right now, and had a small team of (relatively) inexperienced developers.

I don't want to see S.MG fail but it is obvious to me that Mircea is in way over his head on this one. I don't know what he is thinking. He can't code and he thinks tech people are a lower form of life. He has no idea what he wants to produce or how to do it, but he expects people to come to him with completed projects. All I can say is that this will be an interesting company to watch but I liken it to a gold exploration company -- I wouldn't even consider investing until they pour their first dole bar. Good luck S.MG, you will need it.
332  Economy / Securities / Re: Major securities that invest in alts? on: June 15, 2013, 09:03:04 AM
I believe the answer is no.

Alt trading is a pretty risky albiet sometimes rewarding business.

It would be hard for someone to develop a solid security fund operating around alts due to the risks they present.

Like said above, if you want to try your luck with alts it's best to just have a go yourself and open an account at btce or cryptsy.



The two community funds I know of which deal in altcoin invetsment are #1 LTC-ATF and LTC-ATF.B1 which operate on LTC-GLOBAL, and #2 BMF, which is not approved for trading yet (but you can buy and sell shares in it manually, if you send me a PM). I run BMF. I'm not aware of any others that specifically invest in and/or trade LTC.
333  Economy / Securities / Re: [BTC-TC] BMF -- The Return of the Original Mining Fund on: June 13, 2013, 04:29:17 AM
Now that I've stabilized the value of the fund, it's possible to start publishing results again to see how we're doing. These are from the internal calculation which we use to internally price the units, and you can always verify the holdings for yourself by checking our public portfolios (see FAQ). I'll be updating these figures each week as well as reporting the dividends paid.

June 13th, 2013: 0.03610483 NAV/U (3,822 outstanding shares).

As a reminder, we are currently buying back shares at and above this price -- PM for details!


----

Edit: June 25th udpate:


All of Usagi's securities have a long track record of failure.

Go through and read a few of Usagi's posts and you can see that he has a tenuous grasp of finance.

Don't compare Deprived's listings to Usagi's.

No, let's. It will be very educational. A date of June 13th was chosen since it marked the date I published a NAV for the reconstituted BMF.

ISSUEJUNE 2013TODAYCHANGERANKNOTES
ASICMINER (G-PT)2.753.527.27%#1.
BMF0.03610.03764.03%#2.
COGNITIVE0.30000.30872.90%#3.COGNITIVE is non-deterministic, like BMF.
LTC-ATF.B10.480.46-4.17%
DMS.MINING0.01830.017488-4.44%Start date June 18th
S.DICE (G-PT)0.00270.0025-9.42%
PAJKA.BOND0.08800.0500-43.18%
TAT.VIRTUALMINE0.00730.003403-53.38%Start date June 13th on BitFunder, 20th on BTC-TC
B.YABMC0.01250.0040-68.00%
334  Economy / Securities / Re: [BTC-TC] BMF -- The Return of the Original Mining Fund on: June 11, 2013, 04:49:27 AM
All BMF shareholders please vote. Please visit https://btct.co/security/BMF and click on "Motions".
-----
Motion for New Contract
Begins: 2013-06-11 13:48:15 (JST)
Ends: 2013-06-30 00:00:00 (JST)


This vote will run for the month of June.

In order to do things right, we should vote on our new contract. Please be aware that a YES vote also implies you wish BMF to relist, and a NO vote implies you don't want it to relist. This vote may or may not affect LTC-GLOBAL moderator sentiment. Please carefully review our new contract on the DETAILS page. You may change your vote at any time prior to closing.

I've also decided to permanently donate the current holdings of the usagiBMF accounts to BMF regard. This means that the outcome of your vote will not affect how much money you will recieve. After the 100BTC in assets I've donated to relaunch the fund, the current NAV/U of BMF stands at approximatelty 0.05. There have been 0.0873 already paid to investors.

Of course I would love to relaunch the fund, and I hope you can see I am trying to do the right thing here.

Management suggests that you vote YES.
335  Economy / Securities / Re: [BTC-TC] BMF -- The Return of the Original Mining Fund on: June 11, 2013, 03:38:44 AM
Quick update.

I've done some calculations and determined that the remaining value of BMF shares is going to wind up at approximately (edit: 0.0361) per unit. This doesn't include the 0.0873 already paid out and more to be paid in June. (Note: There are about 40 un-invested BTC in the account right now, and we follow a 50%-50% program of reinvestment and dividends).

As a show of good faith, until the end of the month I am willing to manually buy back shares at this price on a first-come-first-served basis -- which is what the market would be like if we could trade. Hopefully by that time we will list and I can just place the orders on the exchange like a normal person  Wink

If you think BMF is worth more than this, just send me a PM with how much you think it's worth, and we can discuss that. I'm also more than willing to discuss it here in the thread. So if I missed something, let me know! Thanks and good luck.
336  Economy / Securities / Re: Example of extremely poor moderation on: June 11, 2013, 03:17:27 AM
Upon review you are probably right
+1 great place to have stopped

they felt I was untrustworthy despite it being obviously untrue.
Do you know how they feel? I can understand feeling slighted, but this just begins to sound like whining.

Something I've wondered for a long while is why you need to reopen an asset for trading to pay off investors when you already have their addresses from the GLBSE shutdown stuff? Besides that, even if someone is voting against you, there are still at least 12 moderators who can vote (at time of writing BASIC-MINING has 11 Yes votes and 1 abstain). Given 9 total votes there are still three other people who haven't voted, easily enough to pass the security, however if half of the voting members don't want you to list you're going to have a hard time and coming back to declare the injustice and bias just makes you look like a whiny ass to me.

Bonus round: I don't see a comment from BTC-TRADING-PT, so that may be one of the votes you can attempt to recruit.

It's not that there is a particularly large amount of money owed. I've shown that the shareholders on BTC-TC, for BMF, are pretty much all paid out (sans about 40 BTC). It's more along the lines that I was forced to shut down BMF by a bunch of trolls. It's not really something you can argue. I was looked into by people like augusto croppo and BCB. It's over btharper. Deprived lied about me. EskimoBob lied about me. Ian Bakewell and BitcoinOZ lied about me in order to steal from me and my companies.

Now, it's my duty to take another shot at BMF. That's all this is. And if it doesn't work I'll make the final payment and walk away. I guess you forgot how much people liked BMF back in the day. It was because I did a really good job.
337  Economy / Securities / Re: Example of extremely poor moderation on: June 10, 2013, 04:44:45 PM
Whoever made the old one (and the old YES vote) would not have been able to change their votes or comments prior to burnside's fix - as the nature of the bug was such that whilst it didn't remove old invalid votes it would not allow those invalid votes to be edited or changed between YES/NO/ABSTAIN.

Upon review you are probably right, but the issue behind the vote itself is still valid. Someone voted NO because they felt I was untrustworthy despite it being obviously untrue. Let's be honest -- I've been running Tu.SILVER for 6 months, and what I am promising to do for BMF holders is extremely nice. There is a great amount of personal honor at stake for me here. I guarantee you, deprived -- you will not win this little troll campaign you started. I will find a way to list BMF, if not here then somewhere else, and it will exist in order to show you what a shitty human being you've been to me.

You have shamed yourself and done this community a terrible disservice.
338  Economy / Securities / Re: [BTC-TC] BMF -- The Return of the Original Mining Fund on: June 10, 2013, 04:00:30 PM
Quick update:

3. How can I get access to the Holdings & NAV page?
To make things simple and transparent we've opened our portfolios on BTC-TC and LTC-TC to the public. You can view them at:
BTC-TC: https://btct.co/portfolio/gbo5Dg==
LTC-TC: https://www.litecoinglobal.com/portfolio/fsA1Dg==

I've taken the liberty of moving over the re-list securities so you can see what we will be starting with.
As soon as the security is approved for trading, the shown assets will instantly become property of BMF.

My estimates indicate a 2.54% ROI and the ability to sustain a daily distribution payment of 0.00001 per share while investing 0.00001 as well. As a result I have gone ahead and scheduled payments for the rest of June. If you're a BMF shareholder, you will now start receiving daily payments.

Check it out, the schedule is for the next 15 days: https://btct.co/security/BMF (click on 'history' to see scheduled payments).

Thanks and have a nice day! Smiley
339  Economy / Securities / Example of extremely poor moderation on: June 10, 2013, 02:47:47 PM
A moderator has changed their vote on BMF from:

Anonymous voted NO with comment: 6 months after GLBSE shut down and still no list of assets (specifically mining rigs/ASIC orders). Seems abandoned to focus on new silver asset.

to

Anonymous voted NO with comment: Asset issuer is untrustworthy.

Burnside, when are you going to change your system? First, the original NO vote was simply wrong, I had a list of assets on the forums for longer than six months. Second, once I had conclusively provided a list of assets, the vote was changed to "Asset issuer is untrustworthy". It's almost as if the original comment was a simple lie the moderator told because they didn't want to have to vote NO with a garbage reason. And it really is a garbage reason. The voter is clearly aware of TU.SILVER and must certainly be aware of how well it has been run over the past six months. What gives?

Your moderators are unfair and biased. Deprived just launched three assets which got 5 votes in a matter of days. Have you seen his contracts? Labrynthine. No comment on it other than to say, I am supposed to believe 5 people checked out those contracts in a matter of a day or two, and found nothing wanting? At all? Yet your moderators give "ancient one" companies the community desperately needs -- producers like BitVPS -- a devil of a time. It is abundantly clear your moderators are operating as a clique, and issuers are pre-approved based on social reputation with a specific set of people on the forums. Your system is NOT OPEN, not FAIR, and NOT SANE.

Look what you had to do -- you went back and changed the contract of LTC-GLOBAL without a vote. You must have done it for a reason. Surely you realize things need to be changed big time. Here's your bugle call: You will need outside help to modify your contract if you want it to be fair and sane. Find someone you trust and take their advice. Here's my advice.

- There's not enough moderators. I believe it is due to the $5000+ barrier to entry. Anyone with shares should have a proportional vote. Your idea was nice but as it turns out it doesn't work well in practice. Change it.
- Issuers must have the right to face their accusers. Your system was surely never designed to allow anonymous libel and slander in comments, and to not be held accountable for their votes. But that is exactly what is happening, right now.
- The system must allow issuers to link a response to individual NO votes. There is currently no way to respond to NO votes.
- Moderators must have training and oversight. If a moderator votes NO they must provide a reasonable explanation. I suggest constructive criticism. And if that criticism should be handled appropriately by the issuer, the moderator MUST change their vote. Right now there is no accountability and it is NOT WORKING. Moderators must not lie about why they are voting NO. There must be a punishment for this. You or someone must be able to step in and veto any untenable (code word for 'stupid') moderator vote.

This is the 'usenet principle'. We had usenet for 20 or 30 years. It failed. Get over it. Unmoderated forums, unmoderated moderation, fails and sucks and drives people away. Why? Because a very small number of people wield disproportionate power to their ability and/or interest. If you do not learn from history it will repeat by causing your exchange to fail.

I can't tell you how disappointed I am in how this turned out. Your system is unique. It's special. It's the only exchange you can own a share in. It could have been this great thing -- it really could have been #1 -- but your policies are so restrictive and so unusual that they have created a situation where it is actually a net negative to invest in LTC-GLOBAL. Let's say I wanted to buy 100 shares of LTC GLOBAL. Well it would set me back over 500 BTC, but can anyone tell me why I would want to do that? What the point is? There's no benefit. I wouldn't have any greater say than someone with just 10 shares. That is a very poor policy. There's no reason to invest in your company. That makes me sad. It feels like the community lost something important.
340  Economy / Securities / Re: [BitFunder] TU.SILVER -- News & Reports on: June 09, 2013, 05:44:39 PM
Dear Investors;

I am happy to report the results of our second week under the daily distribution policy! (previous week | next week)

Code:
2013-06-09 12:40:53 -- 1832 * ฿0.00002300 -- total payment of ฿0.04213600.
2013-06-08 07:30:38 -- 1832 * ฿0.00002200 -- total payment of ฿0.04030400.
2013-06-07 01:07:06 -- 1832 * ฿0.00002100 -- total payment of ฿0.03847200.
2013-06-06 05:38:07 -- 1832 * ฿0.00002000 -- total payment of ฿0.03664000.
2013-06-05 00:30:18 -- 1832 * ฿0.00001900 -- total payment of ฿0.03480800.
2013-06-04 13:09:31 -- 1832 * ฿0.00001800 -- total payment of ฿0.03297600.
2013-06-03 02:31:56 -- 1832 * ฿0.00001700 -- total payment of ฿0.03114400.

This week's report will be delayed because I spent the entire weekend restoring some backups o_o

Good luck and happy stacking!

Sincerely,
usagi
Pages: « 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 [17] 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 ... 75 »
Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2006-2009, Simple Machines Valid XHTML 1.0! Valid CSS!