Ok Dev - What's next??
Alright. Time to catch everyone up with what I'm thinking.
Greed and Greed Evolved have both been very interesting experiments.
The goal of both was simple.
Experiment with creating cryptos that do not require waiting on the promise of outside technology to add value. See if it's possible to hard code in very simple points for speculation, competition, and even entertainment while keeping everything as clear cut and transparent as possible. Figure out if people like this type of coin, and if they do maybe the concept will catch on and become the next "flavor of the week" by all the repeated clones and eliminate some of the pure scam coins.
Greed 1 went well, but had setbacks. It only caught the attention of a small community of traders due to those setbacks, but amazingly turned out to be one of the most positively received coins I've been apart of in a good while. The lack of trolls and negative feedback just floored me.
That being said, there were issues. Overlooking the mistakes that needed to be updated and caused it to lose a lot of attention, the coin was rough. People seemed to enjoy the competition aspect quite a bit, however it seemed the ones finding the most success ended up being just a few of the players. The inflation rate was too fast as well. While it was needed for the strategic gameplay I was going for it caused too rapid of a decrease in price making it hard for much of an upswing.
In Greed Evolved I learned from these issues. I intentionally made the rounds more complicated, making it harder to catch every round for the non-insomniac (which resulted in a significantly better distribution). I also added in a couple new elements to test. The super blocks seemed to grab the majority of the attention this game, with everyone fighting very intensely over them. I tried strategically placing a few both between HiPos rounds and in the middle of them to shake things up. That way those hunting for just the HiPos round rewards found competition from those hunting the super blocks some rounds. We also tried out a very simple method if inflation control / supply blocking with POS. This added yet another layer of strategy, while securing the network from blockchain halts.
In the end roughly 23% of the potential supply was blocked from coming into existence by POW miners. We currently have a supply of only 1,514,207 coins.
GE saw even more interest and participation than GREED, and the high acceptance rate continued strong. The lack of trolls and negative feedback has honestly blown my mind here. There was however still a lot of room for improvement in GE. The inflation issues was still present. While it was needed to create the elements of gameplay we used, the supply grew at such a pace that the value has fallen to 150 - 250 sats. Which when you think about it is kinda crazy considering someone could afford to buy the entire supply with only 2 - 5 btc. I think part of the reason we ended up at this price is the 100:1 tie to GREED. Even though GREED as almost entirely been swapped over and could be considered dead, the fact that yobit has not removed it is probably causing people to use it as a base for valuation in GE. Finally, I believe the rounds were not quite as clear cut as I had intended. I found all the way through there were traders confused about the rounds and what rewards to expect.
So. Where do we go from here?
I've been doing a lot of thinking about that.
I'd like to continue my experiments into the creation of coins with hard coded speculation points.
However, this time around things would be slightly different. I'd like to test out a new experiment I've cooked up, learning from GE and GREED.
The plan would be to reduce the supply proportionately yet again, down to about 150,000 to 200,000, making your holdings the majority of a very rare and hard to get crypto. The inflation issue will be removed, in favor of a much slower rate of creation in which POW and HiPOS miners can earn the same rates equally (and perpetually, there will be no serious hard coded end to this one other than a max supply variable). With these specs so far we've got a very rare coin with a lack of inflation that's been fairly distributed over two games worth of competitive acquisition.
Here's the fun part. I have two ideas that I want to test out to see if we can create a hard coded cause for a natural back and forward swing in the market. We'll call this "The
Sine Wave Ideal". The ideas are simple and may or may not work very effectively, but to my knowledge have never been tried before. One of the ideas requires some alteration to the transaction tax code to implement, which could take me a good deal of time to figure out if I can accomplish it at all. The other does not require this, but implements an extremely similar concept that I think I have the means to build in the normal amount of time it takes to build a new crypto + all the materials that go with it.
Now I could abandon the greed series and start this new coin from scratch. I think most coin creators these days would, but I really don't want to do that. All of you that took part in my experiments have been incredibly positive and open towards them and the ideas we're chasing here. I think it would be a shame to do anything other than keep nurturing that. I want to keep working with you guys and reward your participation with a rare, unique coin that you all hold the vast majority of for as long as you choose to keep holding it. Even if it fails, it will be something that is (to my knowledge) new and different.
I respect your participation and holdings though so I want to hear your opinions. Is this something that interests you all? Should we keep evolving into something more?
Let me hear your thoughts!