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Author Topic: [ANN][ICO] MARK.SPACE - 3D/VR ecosystem on blockchain  (Read 162075 times)
Yasemin
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December 22, 2017, 09:32:24 AM
 #1901

I never used VR set before, is it possible to wear it for a longer period of time or do you eyes get tired from close distance which is not natural for humans?

I tried VR before, you just get dizzy a little after using it. Your brain needs to adapt. I dont know what they recommend for how long to wear

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December 22, 2017, 10:05:55 AM
 #1902

I never used VR set before, is it possible to wear it for a longer period of time or do you eyes get tired from close distance which is not natural for humans?

I tried VR before, you just get dizzy a little after using it. Your brain needs to adapt. I dont know what they recommend for how long to wear

Really? Can I ask with which application? Imagine if you have to use it in a space like mark.space, you would fill confortable?

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December 22, 2017, 10:20:31 AM
 #1903

This project has similarity with Decentraland, is going to be interesting to see how the virtual world will evolve and grow. Probably people will come up with all sort of creative stuff as well

Yes, this similarity with MANA came already to my mind, too. And looking how good it performed in the recent time, it can give you an idea how well Mark.Space can do when it hits the exchanges.
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December 22, 2017, 10:28:24 AM
 #1904

I never used VR set before, is it possible to wear it for a longer period of time or do you eyes get tired from close distance which is not natural for humans?

I tried VR before, you just get dizzy a little after using it. Your brain needs to adapt. I dont know what they recommend for how long to wear

I tried with my friend, he was telling the same experience.

But i didn't have any issues with it. He used like 30 minutes and he was dizzy and feeling akward. I used it 2 hours and i didn't feel any bad feeling.

I think it vary from person to person.

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December 22, 2017, 10:59:05 AM
 #1905

This project has similarity with Decentraland, is going to be interesting to see how the virtual world will evolve and grow. Probably people will come up with all sort of creative stuff as well

so is it, virtual world will evolve and grow in 2018. There is a huge market and mark space will find a place Wink

So many projects focusing on VR now means there are opportunities, must be a reason why they all focus on VR, I am guessing it is going to be a big market in the future
I think that in addition to the market relations it also becomes the sphere of entertainment . I can not even imagine the opportunities that open before us!

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December 22, 2017, 11:01:13 AM
 #1906

A very promising project! Nowadays, computer technology is the primary development branch!
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December 22, 2017, 11:23:56 AM
 #1907

I never used VR set before, is it possible to wear it for a longer period of time or do you eyes get tired from close distance which is not natural for humans?

I tried VR before, you just get dizzy a little after using it. Your brain needs to adapt. I dont know what they recommend for how long to wear

I tried with my friend, he was telling the same experience.

But i didn't have any issues with it. He used like 30 minutes and he was dizzy and feeling akward. I used it 2 hours and i didn't feel any bad feeling.

I think it vary from person to person.

I never had the possibility to try it myself but I heard as well that some people will get VR motion sickness. But I think there are already tips how to overcome it and your body has just to adapt to the new technology.
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December 22, 2017, 11:40:36 AM
 #1908

I never used VR set before, is it possible to wear it for a longer period of time or do you eyes get tired from close distance which is not natural for humans?

I tried VR before, you just get dizzy a little after using it. Your brain needs to adapt. I dont know what they recommend for how long to wear

I tried with my friend, he was telling the same experience.

But i didn't have any issues with it. He used like 30 minutes and he was dizzy and feeling akward. I used it 2 hours and i didn't feel any bad feeling.

I think it vary from person to person.

I never had the possibility to try it myself but I heard as well that some people will get VR motion sickness. But I think there are already tips how to overcome it and your body has just to adapt to the new technology.

it's true there are side effects. maybe the tech will develop to bypass that. otherwise a significant chunk of the market will be left out.

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December 22, 2017, 11:42:21 AM
 #1909

This project has similarity with Decentraland, is going to be interesting to see how the virtual world will evolve and grow. Probably people will come up with all sort of creative stuff as well

so is it, virtual world will evolve and grow in 2018. There is a huge market and mark space will find a place Wink

I think it will be further than 2018

It will happen when the technology becomes accesible as well as practical. currently VR headsets are more of a curiosity that anything for the mass market. only hardcore consumers use them.

That is true, at the moment VR set are expensive and not very comfortable but changes will happen fast

when you say VR set do you mean controllers too, or just the cardboard box
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December 22, 2017, 11:54:21 AM
 #1910

I never used VR set before, is it possible to wear it for a longer period of time or do you eyes get tired from close distance which is not natural for humans?

I tried VR before, you just get dizzy a little after using it. Your brain needs to adapt. I dont know what they recommend for how long to wear

I tried with my friend, he was telling the same experience.

But i didn't have any issues with it. He used like 30 minutes and he was dizzy and feeling akward. I used it 2 hours and i didn't feel any bad feeling.

I think it vary from person to person.

I never had the possibility to try it myself but I heard as well that some people will get VR motion sickness. But I think there are already tips how to overcome it and your body has just to adapt to the new technology.

it's true there are side effects. maybe the tech will develop to bypass that. otherwise a significant chunk of the market will be left out.

Or simply it's just a new tech and we need to adapt to it. We never used such things like VR/AR in the past, I'm sure our grandparents suffered headache when they first watched television for 4-5 hours straight Grin

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December 22, 2017, 11:55:04 AM
 #1911

btw, vibehub is rising dramatically in price, therefore, mark space will rise in price brutally too!

get ready for take off in 2018!!! vr blockchain will fly off totally!
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December 22, 2017, 12:05:42 PM
 #1912

I never used VR set before, is it possible to wear it for a longer period of time or do you eyes get tired from close distance which is not natural for humans?

I tried VR before, you just get dizzy a little after using it. Your brain needs to adapt. I dont know what they recommend for how long to wear

I think VR technology is now rapidly advancing all those issues will be resolved accordingly. VR should be comfortble and adaptable to everybody.

Also I think every person reacts a bit different. Same is with 3D movies in cinema. Some get's sick or tired eyes from it, some have no problems at all.

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December 22, 2017, 12:07:02 PM
 #1913

btw, vibehub is rising dramatically in price, therefore, mark space will rise in price brutally too!

get ready for take off in 2018!!! vr blockchain will fly off totally!

Is Vibehub a vr related ICO?

Do we believe the world is ready for VR in 2018? Are they even ready for blockchain products/

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December 22, 2017, 12:12:23 PM
 #1914

I never used VR set before, is it possible to wear it for a longer period of time or do you eyes get tired from close distance which is not natural for humans?

Not possible to wear the cardboard one for a longer period but professional ones like vive and oculous you can wear them all day long.
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December 22, 2017, 12:15:57 PM
 #1915

This project has similarity with Decentraland, is going to be interesting to see how the virtual world will evolve and grow. Probably people will come up with all sort of creative stuff as well

so is it, virtual world will evolve and grow in 2018. There is a huge market and mark space will find a place Wink

I think it will be further than 2018

My guess is that mass market adoption is atleast 3-5 years from now.
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December 22, 2017, 12:51:44 PM
 #1916

Hello everyone,

This is a message for Spanish speakers as the translation for the updated version of the ANN Thread of this project is already on the forum.

¡Hola a todos!:

Os informo de que el anuncio de la ICO del proyecto MARK.SPACE ya está disponible en español.

¡Sois los bienvenidos a participar en el siguiente hilo!: https://bitcointalk.org/index.php?topic=2622040.0




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December 22, 2017, 01:11:19 PM
 #1917

This project has similarity with Decentraland, is going to be interesting to see how the virtual world will evolve and grow. Probably people will come up with all sort of creative stuff as well

so is it, virtual world will evolve and grow in 2018. There is a huge market and mark space will find a place Wink

I think it will be further than 2018

My guess is that mass market adoption is atleast 3-5 years from now.

It could be possible. But I think VR needs a killer app that will have a ripple effect that could ignite mass adoption rapidly. And it could be MARK.SPACE. Smiley
Personally I know a lot of people who are using VR technology but they are looking for some kind platform or marketplace for VR applications
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December 22, 2017, 01:21:13 PM
 #1918

This project has similarity with Decentraland, is going to be interesting to see how the virtual world will evolve and grow. Probably people will come up with all sort of creative stuff as well

so is it, virtual world will evolve and grow in 2018. There is a huge market and mark space will find a place Wink

I think it will be further than 2018

My guess is that mass market adoption is atleast 3-5 years from now.

It could be possible. But I think VR needs a killer app that will have a ripple effect that could ignite mass adoption rapidly. And it could be MARK.SPACE. Smiley
I think it will be a  gaming or a porn app, mass market is not ignited by industry.

 
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December 22, 2017, 01:57:50 PM
 #1919

This project has similarity with Decentraland, is going to be interesting to see how the virtual world will evolve and grow. Probably people will come up with all sort of creative stuff as well

so is it, virtual world will evolve and grow in 2018. There is a huge market and mark space will find a place Wink

I think it will be further than 2018

My guess is that mass market adoption is atleast 3-5 years from now.
With the advancement of the crypto and People's constant need for new technologies and new facilities, I think this estimate may even drop more, coming to a mass adoption of 1 to 2 years, but for Mark.Space it will all depend heavily on the work presented in the course of Ico, up to here I am very excited
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December 22, 2017, 02:00:37 PM
 #1920

What a crazy thing is Markspace. If i had imagined that one project like Markspace could be possible i won't be human. Do you imagine you to be able to buy what you want in an universe which seems real but which is not. Don't speak about this project to your grand father he won't understand it, so crazy. Where am i ? On mars ? XD
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