ibrahim4115
Newbie
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Activity: 12
Merit: 0
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November 08, 2017, 12:22:43 PM |
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I don´t think, this is a good way.. You are punishing us, that we are actively playing, clicking and using our CPU for mining and generating profit .. I have a lot of cannon balls now and I will have to wait for somebody, who has same power like me... So I won´t click now on generating cannon balls...
And on the other side, if I´ll play only against one or two strong players, because nobody else has so many power, we will still gain more points than those who has 10-10-10.., so those weak players, will have to play like two or three times more battles to catch us..
It should be balanced to be profitable for anybody..
Just thinking how to solve this out.. I have this idea:
What about make some automated opponent, which we could play against, if nobody is on battles list (with random power)?? Then everybody could gain their points and grow stronger faster.. If weak loose battle aginst stronger, they still gain some points and top players will gain nothing, because they played automated opponent (bot)...
Or possibility to create more battles to battles list..
I don´t mind loosing to stronger player at all, I still gain some points and grow stronger.. It should be all about activity of players.. If somebody plays 1 hour daily he should have less profit than players, who plays this game 8 hours and so on.. Now I spend all day waiting for somebody to join my battle..
Don´t be mad at me.. Just trying to discuss how to improve this game to be better for anybody, even begginers, which wants to play actively..
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tomos81 (OP)
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November 08, 2017, 12:31:23 PM |
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I don´t think, this is a good way.. You are punishing us, that we are actively playing, clicking and using our CPU for mining and generating profit .. I have a lot of cannon balls now and I will have to wait for somebody, who has same power like me... So I won´t click now on generating cannon balls...
And on the other side, if I´ll play only against one or two strong players, because nobody else has so many power, we will still gain more points than those who has 10-10-10.., so those weak players, will have to play like two or three times more battles to catch us..
It should be balanced to be profitable for anybody..
Just thinking how to solve this out.. I have this idea:
What about make some automated opponent, which we could play against, if nobody is on battles list (with random power)?? Then everybody could gain their points and grow stronger faster.. If weak loose battle aginst stronger, they still gain some points and top players will gain nothing, because they played automated opponent (bot)...
Or possibility to create more battles to battles list..
I don´t mind loosing to stronger player at all, I still gain some points and grow stronger.. It should be all about activity of players.. If somebody plays 1 hour daily he should have less profit than players, who plays this game 8 hours and so on.. Now I spend all day waiting for somebody to join my battle..
Don´t be mad at me.. Just trying to discuss how to improve this game to be better for anybody, even begginers, which wants to play actively..
agree with you, i am working on that right now, game must have some balance
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kiwi15
Newbie
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Activity: 16
Merit: 0
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November 08, 2017, 12:33:22 PM |
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i don't know if you know pokebits, there you can battle only pokemons about 10 lower than you but you can accepted any challenge from stronger ones, you loose but your character gain really big amout of XPs so there is normal that someone with really weak pokemons fight with the strongest ones, they know they loose but the amound of XPs is still rentable
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tomos81 (OP)
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November 08, 2017, 12:44:03 PM Last edit: November 08, 2017, 01:02:15 PM by tomos81 |
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i don't know if you know pokebits, there you can battle only pokemons about 10 lower than you but you can accepted any challenge from stronger ones, you loose but your character gain really big amout of XPs so there is normal that someone with really weak pokemons fight with the strongest ones, they know they loose but the amound of XPs is still rentable
i changed formula for battles: you can join battles with at least 60% of your skills, max is unlimited. also i will make some extra benefits for small players that kicks stornger ones (at least 2x stronger) , he will get skill points, i htink it's fair UPDATE I updated the battles code, when small player beats big one (1.8x or higher skills) , he gets some skill points. for example if he beating 3x bigger opponent, he gets 3 skill points, etc....
i hope this one will make some more balance
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kiwi15
Newbie
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Activity: 16
Merit: 0
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November 08, 2017, 01:03:09 PM |
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doesn't work, i have skill 10-14-10 and just have battle with someone 14-14-20, i created the battle so i think this strong players can't join now... and also i can't see summary of this battle because of erroer 500
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tomos81 (OP)
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November 08, 2017, 01:27:08 PM |
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doesn't work, i have skill 10-14-10 and just have battle with someone 14-14-20, i created the battle so i think this strong players can't join now... and also i can't see summary of this battle because of erroer 500
your skill is 34, you must beat at least player with skills 62.. i got error in battle stats, but i fixed that.. working on update
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tomos81 (OP)
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November 08, 2017, 05:43:13 PM |
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Today's first upgrade (of 2):
New building: gold mine. mining coins ( without using your CPU . It's just a waiting thing. More about gold mine you can find in how-to / buildings
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rafolon
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November 08, 2017, 06:33:49 PM |
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Today's first upgrade (of 2):
New building: gold mine. mining coins ( without using your CPU . It's just a waiting thing. More about gold mine you can find in how-to / buildings Great job thanks
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tomos81 (OP)
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November 08, 2017, 09:08:25 PM |
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just a friendly info, in the next 30-40 minutes, i will release new game update and testing... the game can be buggy/slower responses, so please be patient but hopefully everything will work ok and there will be no bugs
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tomos81 (OP)
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November 08, 2017, 10:36:37 PM |
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UPDATE: (second and last today)New defense item added: - Radar You must place exactly 1 radar to your defense field, radar field must be empty, cannot contain defender or goalkeeper (also you cannot put goalkeeper line that collides tiwh radar).. What radar does: If the attacker hits your radar position, he will got 0 damage points for this field, and you getting your defense skill + goalkeeping skill points to your score. this way, also weaker players have more real chance to kick some big player ass.. more info: ask here, or read how-to in the game enjoy tomos
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rudion
Newbie
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Activity: 11
Merit: 0
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November 09, 2017, 04:37:44 AM |
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i'm agree with ibrahim about battle list, player can choose opponent but if strong player choose weak player with skill below 20-20-20 will get no point, get point while meet player with skill above 20-20-20 to 30-30-30, then above 30-30-30 to 40-40-40, or above 20-20-20 to 40-40-40 ..... continue to max skill.
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tomos81 (OP)
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November 09, 2017, 06:26:27 AM |
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i'm agree with ibrahim about battle list, player can choose opponent but if strong player choose weak player with skill below 20-20-20 will get no point, get point while meet player with skill above 20-20-20 to 30-30-30, then above 30-30-30 to 40-40-40, or above 20-20-20 to 40-40-40 ..... continue to max skill.
there is no max skill and better to tell in % skill difference, not in numbers. Now you can join 60% weaker opponents battles, i think it's fair enough.. i will see how big the gap will be, but i cannot do nothing with other players activity
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rubillo15
Newbie
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Activity: 27
Merit: 0
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November 09, 2017, 07:43:07 AM |
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UPDATE: (second and last today)New defense item added: - Radar http://bitfootball.net/images/def/radar.gifYou must place exactly 1 radar to your defense field, radar field must be empty, cannot contain defender or goalkeeper (also you cannot put goalkeeper line that collides tiwh radar).. What radar does: If the attacker hits your radar position, he will got 0 damage points for this field, and you getting your defense skill + goalkeeping skill points to your score. this way, also weaker players have more real chance to kick some big player ass.. more info: ask here, or read how-to in the game enjoy tomos I think that after these improvements the game is balanced, now a small level player can win a high level one.
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tomos81 (OP)
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November 09, 2017, 08:28:16 PM |
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guys is everything ok with game? no bugs? i hope so if you have some bugs, or some suggestions, post there.. happy fighting
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rafolon
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November 09, 2017, 09:52:06 PM |
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Any active player with big skills to join at my alliance? Your welcome to "El Cid Campeador"
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tomos81 (OP)
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November 10, 2017, 05:34:27 PM |
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12.november 2017: 180.000 satoshis will be splitted and available to withdraw for players
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venkyrockzz15
Member
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Activity: 98
Merit: 10
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November 10, 2017, 06:18:42 PM |
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hey it would be better if there was a chat in the game
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tomos81 (OP)
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November 10, 2017, 06:28:17 PM |
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hey it would be better if there was a chat in the game
lol are you a mind reader? i am working on it 2 hours
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venkyrockzz15
Member
Offline
Activity: 98
Merit: 10
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November 10, 2017, 06:38:07 PM |
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hey it would be better if there was a chat in the game
lol are you a mind reader? i am working on it 2 hours oops!!!
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