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Author Topic: [ANN][ICO] FLUX - DECENTRALIZED GLOBAL GAMING ECOSYSTEM  (Read 28871 times)
FLUX-project
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April 15, 2018, 08:07:01 PM
 #1221

How often do you plan to host e-sports tournaments on your platform? Will you attract sponsors for them?
This information will be available later, and yes we will attract sponsors.
gazman
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April 15, 2018, 09:15:06 PM
 #1222

Do you guarantee the protection of the confidentiality of the personal data of each Flux user?
FLUX-project
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April 15, 2018, 09:42:57 PM
 #1223

Do you guarantee the protection of the confidentiality of the personal data of each Flux user?

FLUX won't save any personal user information. The system will have an universal ID of the user, and all the personal info will be held by the game vendor. We will access some of information via API - this is games history which is usually available for everyone.
Private keys will be held by users themselves and each account will have a mandatory 2FA.
Veecker
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April 15, 2018, 10:44:03 PM
 #1224

If I watch commercials, will I receive games for free forever or only for a certain period of time?
FLUX-project
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April 15, 2018, 11:01:31 PM
 #1225

If I watch commercials, will I receive games for free forever or only for a certain period of time?

Viewing an advertising video will give you free plays, not the game itself. Additional details will be available soon, stay tuned!
matthewtalbot
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April 16, 2018, 07:04:42 AM
 #1226

When does Token Sale start?
FLUX-project
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April 16, 2018, 07:06:48 AM
 #1227

When does Token Sale start?

Public token sale will start on April 17, 2018!
energycrypt
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April 16, 2018, 07:11:02 AM
 #1228

When does Token Sale start?

Sale of Flux tokens starts on April 17! You have to wait just a little.
onebtcforlife
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April 16, 2018, 07:29:39 AM
 #1229

If I watch commercials, will I receive games for free forever or only for a certain period of time?

Viewing an advertising video will give you free plays, not the game itself. Additional details will be available soon, stay tuned!


For viewing an advertising video we are going to get credit for playing free games, instead of games why can't you give the FLUX tokens because many people won't showing interest for playing games and watching videos. I hope you need research on the question i raised to you?
FLUX-project
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April 16, 2018, 07:49:56 AM
Last edit: April 16, 2018, 08:00:27 AM by FLUX-project
 #1230

If I watch commercials, will I receive games for free forever or only for a certain period of time?

Viewing an advertising video will give you free plays, not the game itself. Additional details will be available soon, stay tuned!


For viewing an advertising video we are going to get credit for playing free games, instead of games why can't you give the FLUX tokens because many people won't showing interest for playing games and watching videos. I hope you need research on the question i raised to you?
First of all, we are a gaming platform and we have to engage players to play games because we want to develop the gaming industry! And secondly, we believe that watching videos for the possibility of playing for free is a good and reliable way to draw the attention of users to advertising!
If you are interested in getting free tokens, than note that FLUX bounty program is live! Subscribe to our social channels and follow the bounty rules to get FREE tokens!
Link: http://bit.ly/2tVs1kA
Also, there's FLUX referral campaign!
Get a referral link from your personal account (account address tab) and share it with your friends to receive 5% of their contributions in ETH!

In case your referral links brings more than 20 ETH, each next contribution will grant you 10% (TEN PERCENT) of it in ETH!
Register here: https://ico.flux.fund/user/register
MkrKing
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April 16, 2018, 09:54:13 AM
 #1231

Is the cost of one token known without discount?
gavrosh
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April 16, 2018, 10:00:49 AM
 #1232

Is the cost of one token known without discount?
Yes, this information is publicly available - $ 0.5 per token
Neo501
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April 16, 2018, 11:26:03 AM
 #1233

Do you plan to adapt the mobile application Flux to Windows Phone?
FLUX-project
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April 16, 2018, 12:03:07 PM
 #1234

Do you plan to adapt the mobile application Flux to Windows Phone?
We do!
seriosman
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April 16, 2018, 01:01:46 PM
 #1235

When can I expect the appearance of CS: GO in the alpha version of Flux?
FLUX-project
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April 16, 2018, 01:03:13 PM
 #1236

When can I expect the appearance of CS: GO in the alpha version of Flux?
It is already available!
sinfazat22ron
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April 16, 2018, 07:15:18 PM
 #1237

It's cool that Flux will not charge developers a commission when selling copies of games and in-game items. This will allow developers to get the most revenue.
spottcoin
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April 16, 2018, 07:34:43 PM
 #1238

It's cool that Flux will not charge developers a commission when selling copies of games and in-game items. This will allow developers to get the most revenue.
Are you sure that Flux will not charge a commission? How will they earn money then?
FLUX-project
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April 16, 2018, 07:38:30 PM
 #1239

It's cool that Flux will not charge developers a commission when selling copies of games and in-game items. This will allow developers to get the most revenue.
Are you sure that Flux will not charge a commission? How will they earn money then?

These are the commissions FLUX platform will charge:
1. FLUX Market is a marketplace for developers which is geared towards the monetization of competitive games. FLUX takes 0% commission for downloads or in-game purchases made via mobile applications for such types of games.
2. FLUX's matchmaking system usually takes a 1% to 7% commission on each bet placed by a gamer. It is distributed among FLUX to cover platform’s needs (10% of commission amount for SaaS, 15% for Marketing, 10% for Operations and Support, 10% for rewards and referral system payouts, 5% are saved as platform’s savings) and up to 50 % for Game Owner (Developer).
3. There is no commission for Virtual Goods (VG) VG to VG trading in FLUX. However, FLUX takes commission for VG buy/sell process between users in amount of 2%.
4. It will be possible to create skins in Steam workshop and by using a FLUX audience vote for accepting a certain skin. In case of acceptance, 20% of sales split between voters, 60% go to skin author, 20% go to FLUX.
sinfazat22ron
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April 16, 2018, 07:52:19 PM
 #1240

It's cool that Flux will not charge developers a commission when selling copies of games and in-game items. This will allow developers to get the most revenue.
Are you sure that Flux will not charge a commission? How will they earn money then?
Very simple! Do not forget that their main asset is the Matchmaking platform. The main income will go from there, so the creators of the project do not make sense to take money from developers.
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