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Author Topic: Altitude graphic design service.  (Read 4181 times)
Altitude (OP)
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November 05, 2013, 02:38:16 AM
 #1


Altitude's graphic design service!

We know how hard it is to make good look, beautiful graphics for your products/business. So we thought we could help you there.

If you own/know someone who owns a product, business, or other that needs custom built graphics for their project send us a PM we will get on it immediately! Simply send us the details of the logo/graphics you want included in it and we will start making it immediately. And when we are done we will simply send you the graphic and you can use it how you like.

Nothing is too big or too small for us

So please feel free to PM us for a quote on your graphics you would like.

Enjoy!

Altitude,
Simplicity in everything
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rimbit
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November 05, 2013, 02:46:40 AM
 #2

Any samples you can show the forum?

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Altitude (OP)
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November 05, 2013, 02:59:01 AM
 #3

We'll be uploading samples shortly. Thanks for your patience and cooperation!

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November 05, 2013, 03:38:11 AM
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thank you. samples are uploading now.

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November 05, 2013, 03:40:20 AM
 #5

Here we go. here are a few of our designs:
















Simple, but flashy at the same time. That's how we do it.

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November 05, 2013, 10:13:55 AM
 #6

You dont use Anti Aliasing?

Keep up the good work  Wink

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Altitude (OP)
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November 05, 2013, 08:38:45 PM
 #7

Thanks. We do use anti-aliasing, we just didnt on these particular samples.

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Altitude (OP)
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November 05, 2013, 11:01:07 PM
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Let us know if you want a logo.

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November 06, 2013, 12:42:41 AM
 #9

Thanks. We do use anti-aliasing, we just didnt on these particular samples.

Uhhhh.... Lol. Good luck! Cheesy
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November 06, 2013, 09:17:24 PM
 #10

Hi can you send me an email on webmaster@bitcoinspot.nl, i need a new logo for my dutch bitcoin website (bitcoinspot.nl) and i need it soon, (within 3-4 days) Smiley Maybe we can work something out.?

Roland.

- bitcoinspot.nl - Alles over bitcoin! -
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November 06, 2013, 09:53:47 PM
 #11

Sent! The message will be in your inbox!

Altitude,
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Altitude (OP)
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November 07, 2013, 10:38:19 PM
 #12

If anyone needs a logo, we will be very happy to make one for you!!

**Bump**

BTC

Altitude,
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November 08, 2013, 09:27:37 AM
 #13

Share all the works you have done so far
Altitude (OP)
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November 08, 2013, 08:53:28 PM
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those are the ones. we have been doing private projects, but are opening ourselves up to the public.

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November 09, 2013, 02:22:06 PM
 #15

What version of mspaint do you use?

I use Windows 95 for professional graphics design, and I'm having trouble making my images look as blurry as yours.
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November 09, 2013, 03:19:51 PM
 #16

I use gimp and photoshop. very funny. these are just low-res versions that we uploaded as sample files. we do work in any size.

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November 09, 2013, 06:16:23 PM
 #17

@Altitude

Mate, why would anyone show potential clients sub-standard work?

If you have those images at better quality, then that maybe your selling point. You need to give potential customers some credit, they are not idiots.

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Altitude (OP)
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November 09, 2013, 08:11:45 PM
 #18

I am really not sure. no one ever appreciates my work, not even the software i make. i guess I'm better at software than graphic design.

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November 09, 2013, 10:05:50 PM
 #19

Quote
You haven't really posted your work right? Have you done any projects so far?
I have not yet done projects. I posted a few samples I made, but i am looking for my first project to do.

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November 10, 2013, 12:44:49 AM
Last edit: November 10, 2013, 01:12:36 AM by rimbit
 #20

Unfortunately, that means you lied to the entire forum and took it upon yourself to con the forum.

A logo or banner is a serious issue as its not just throwing junk at more junk. There are people who trust a Graphic Designer to know what they are doing as a good banner will increase revenue and a bad banner can harm a reputation.

I was being polite before.   Angry



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November 10, 2013, 12:54:33 AM
 #21

What version of mspaint do you use?

I use Windows 95 for professional graphics design, and I'm having trouble making my images look as blurry as yours.

lol  Grin
Altitude (OP)
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November 10, 2013, 01:37:57 AM
 #22

Unfortunately, that means you lied to the entire forum and took it upon yourself to con the forum.

A logo or banner is a serious issue as its not just throwing junk at more junk. There are people who trust a Graphic Designer to know what they are doing as a good banner will increase revenue and a bad banner can harm a reputation.

I was being polite before.   Angry




I didnt lie. I havent had  projects done for customers, but i have done small jobs for friends and family. I am only 15 years old, and just wanted to be discovered. instead its just a giant mess.

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November 10, 2013, 06:53:53 AM
 #23

I didnt lie. I havent had  projects done for customers, but i have done small jobs for friends and family. I am only 15 years old, and just wanted to be discovered. instead its just a giant mess.

Don't worry, I'm here to help you.

I made a nice logo for your service:


It features Windows 8 styled minimalist Metro design, and modern typography.
Altitude (OP)
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November 10, 2013, 07:21:31 PM
 #24

I didnt lie. I havent had  projects done for customers, but i have done small jobs for friends and family. I am only 15 years old, and just wanted to be discovered. instead its just a giant mess.

Don't worry, I'm here to help you.

I made a nice logo for your service:


It features Windows 8 styled minimalist Metro design, and modern typography.
It looks pretty cool, but the contrast with the green letters on the green background is a little hard to read. Thank you. Could you give me any tips on how to be better at this?

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November 10, 2013, 07:53:59 PM
 #25

It looks pretty cool, but the contrast with the green letters on the green background is a little hard to read. Thank you. Could you give me any tips on how to be better at this?
There's some good design tips here: http://justcreative.com/

For tutorials you might want to have a look at:
http://www.smashingmagazine.com/2009/03/04/50-stunning-photoshop-text-effect-tutorials/
http://abduzeedo.com/tutorials
Altitude (OP)
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November 10, 2013, 07:54:23 PM
 #26

okay. I am now goign to build free logos for anyone who wants them, and in return could you guys give me some feedback so i can get better? Thanks!

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November 10, 2013, 08:03:15 PM
 #27

This offer will always be open: build a logo that says "Mike's Art Shop"

If it's good, I'll use it, and give a link back to your thread.  If not, I'll explain why it's no good and you can try again.  You should be following all the tutorials you can find so you can improve; once you create something to my standards, consider yourself good enough for paid service.  Send me a PM whenever you're ready.

Good luck Grin

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November 11, 2013, 12:39:48 AM
 #28

Here is version one:

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November 11, 2013, 12:49:57 AM
 #29

Obviously didnt take anyones advice and look at tutorials.

@Altitude --- Try cropping your images and respecting some of the people on this forum  Wink

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November 11, 2013, 01:07:48 AM
 #30

Here is version one:


There are multiple problems with this design; for one, and this is the biggest problem, it's not attractive; when people see a design, it must draw them into it and make them want to understand the product in question more.  There are many ways to attract a person; one way is through beauty.  So what is beauty?  There is beauty in symmetry; I can find no symmetry in this design, the words "art shop" are small and misaligned with "Mike's", it's not uniform.  The image size itself is also a problem; the whole logo is shifted away from any identifiable center, not to mention all the blank space where the logo doesn't inhabit.  There is beauty in uniformity; neither the top half of the logo or the bottom half of the logo agree; one wants to be outspoken and chaotic, the other wants to refined and pleasant.  However, there is also beauty in compliment; a pairing which opposes each other can often be beautiful, for example, if the bottom half wanted to be the polar opposite of the top half, or perhaps in opposing colors.  These two do not fit well together.  There is beauty in organization; neither the top half or the bottom half want to agree on where they should be placed, and even if they aren't uniform, they should follow some logical reasoning for why they are placed where they are, which I cannot see in this design.  Sometimes designs follow a pattern of shape, or line; sometimes they want to be symbolic.  There's no organization being expressed in this design.

The next problem, which will vary from person to person, is the theme; I tend to work with art that's often quirky and dark, but this logo doesn't bring such qualities out; I would've liked something perhaps in a red/black pattern, maybe a tinge of blue, something with a limited pallet or some kind of pattern that way, in a more refined, square, and "individualistic" typeset; the fonts given here do not say "This is Mike", they seem to say, "This is Altitude"; when creating a design for a person, you must let go of your own image and succumb to the image your client is attempting to portray.  In this case, I can't say this is anywhere close to how my artwork is; I'm seeking something more elegant, but odd; something smooth but unusual; something which might be described as "bohemian".

My advice on where to go from here is to scrap this version entirely, take out a pencil and paper (or just type it somewhere), brainstorm on what you believe my intentions are for this logo and see if you can't come to a conclusion as to how this logo should turn out; give your sense of intuition a workout.  Look up examples on the web for various designs, especially ones which catch your eye; remember, if you don't like what you're making, there's not a lot of hope anyone else will.  You must be your own worst critic before you can ever hope to create something that will appeal to others.

I'll be waiting for your next attempt Grin  Make sure you refer to those tutorials and try your hand at drawing; it'll help, believe me.

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November 11, 2013, 01:50:48 AM
 #31

Well, here goes version 2. I did watch most of those tutorials, the only problem is that they are for photoshop and illustrator, and I use gimp. Those tutorials use tools that are found in photoshop and illustrator, but are not included in gimp, so there is no way to follow them if i cant find the proper tools in gimp for what the tutorials require.

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November 11, 2013, 01:55:40 AM
 #32

Get a copy of Photoshop and Illustrator. Legit or otherwise (torrents), if you're serious about Graphic Design you'll need to get them.

lllustrator especially is vector based and should be your first choice for designing a logo. Logo's should be vectored graphics not rastered for infinite scaling without loss of image quality. You should probably abandon gradients in your logo's as well as they display badly if saved in a shitty format (.gif) and has very limited printing options (can't be silkscreened/screenprinted, can't be etched, can't be stitched, foil-blocked, letterpressed, etc). Limits its versatility which should be one of the top goals for a logo. How the image displays at small sizes is also very important.
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November 11, 2013, 01:59:40 AM
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sorry. i forgot to upload the logo.   Embarrassed

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November 11, 2013, 02:08:54 AM
 #34

I'd stack the words rather than set them like that, and focus on the shape of the logo rather than the texture in order to convey an 'Art shop', which seems to be the angle you're going for.
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November 11, 2013, 02:39:44 AM
 #35

could you explain what you mean by stack them?

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November 11, 2013, 02:42:58 AM
 #36

Mike's
Art
Shop



or


Mike's
Art Shop




as opposed to



Mike's Art Shop



'Stack' probably wasn't the best way to describe it. You'd want to centrally align the words as well rather than having them aligned left.
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November 11, 2013, 04:33:49 AM
Last edit: November 11, 2013, 04:47:21 AM by rimbit
 #37

sorry. i forgot to upload the logo.   Embarrassed


Understand what Mikes Art shop is.... One thing it is not is a rusty old steel mill that is cracked and dead.

I hope a mod comes in and removes this from services...
It belongs in another forum... Perhaps some graphics website, but definitely not here...

Take your puppet bitcoinspot.nl with you  Undecided

You really undermine people that have worked hard to develop their skills. You have none and I gave you the benefit of the doubt before... Never again (prove me wrong)

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November 11, 2013, 01:11:07 PM
 #38

It is not rusty. Actually, If you look closely at the deisgn, it uses a lava texture, and contains the reds and blacks. It also has a gothic or bohemian, just like mike wanted.

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November 11, 2013, 01:56:13 PM
Last edit: November 11, 2013, 02:07:23 PM by rimbit
 #39

Here is a wallpaper i did for myself, which I submitted to a steampunk website many years ago.
The clock is from a photo of an old train station tower clock in some baltic country.
I couldnt find a good leather background, so I made it from scratch using floral swirls and cracks (you can see them if you look close enough)

First I did the center logo which took 2 days to get it right, then I experimented with the BG and that took a few hours before I was satisfied with it.

I wanted the centre peice to look pushed into the leather, so I did some research to see what that would look like, then I created the effect.

The logo has been used in a steam punk play as a backdrop and it was also used as the pamphlet. Really proud of that Smiley
I also owned www.customsteampunk.com (long gone now)

@Altitude... I doubt you spend more than 5 minutes on your work...


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November 11, 2013, 02:32:15 PM
 #40

I actually spent 2 hours on version 1 yesterday, then again i was using gimp. I have photoshop now, so I will have access to more powerful tools.

Altitude,
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November 11, 2013, 03:10:55 PM
 #41

Now that I have photoshop, I took a go at a new revision of the WebX logo. I hope you guys like it. If you don't, please feel free to give me all the criticism in you so I can be better at this.

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November 11, 2013, 06:07:28 PM
 #42

don't use bevel, its old and looks from the 90's

keep it simple strong and flat design
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November 11, 2013, 06:27:44 PM
 #43

don't use bevel, its old and looks from the 90's

keep it simple strong and flat design
okay, no more bevel it is. I followed another tutorial, and have another sample. Here it is:

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November 11, 2013, 11:05:20 PM
 #44

Looking a lot better, but any client will tell you that these aren't what they were asking for Wink  Take a look at some popular graphic designs, i.e. band logos or browse deviantART for them, and try to imitate their design; it's no good for professional work (unless you're purposefully attempting a parody), but it is good practice.

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November 11, 2013, 11:15:33 PM
 #45

Looking a lot better, but any client will tell you that these aren't what they were asking for Wink  Take a look at some popular graphic designs, i.e. band logos or browse deviantART for them, and try to imitate their design; it's no good for professional work (unless you're purposefully attempting a parody), but it is good practice.
Thank you. I know these aren't built for the industry. I just designed them as samples to familiarize myself with the adobe layout so I could make the switch and know the ins and outs of photoshop. I did make a close replica of the iOS photo app icon and learned how to use multiply on the layer mode. I will actually attach it to this post for you to take a look at it.

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November 11, 2013, 11:19:35 PM
 #46

You really undermine people that have worked hard to develop their skills. You have none and I gave you the benefit of the doubt before... Never again (prove me wrong)

Rimbit why are so being so critical of such a young designer? He's eager to learn and has taken some pretty harsh criticism far better than I've ever seen most designers take. He has every right to offer his services and isn't undermining anything.

okay, no more bevel it is. I followed another tutorial, and have another sample. Here it is:


Really nice man. Like Mike said it wouldn't be suitable as a logo, but would look really good as CD cover art.
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November 11, 2013, 11:36:01 PM
 #47

Another member had messaged me asking for a critical analysis of his logos and advice on making the exchange with a potential client; I'll go ahead and post it here, since we're on the topic of budding designers.



hey,

in this Thread you did make the offer to give feedback for logos with the name of your shop, here we go:

#1 Was the first idea that came to my mind. Hope you have such a big smile in reallife =D


#2 The square with "shop" in it is a drawboard Wink


#3 Just had to do this one too, Art is the sun and it spins like our creative minds some times


You can freely use these logos and ill make changes if you want. I work with illustrator cs4 and can send you the .ai files. The logos are vector based, so you can scale them to whatever format you like.

Do you think i can earn btc here with such logos? Your artwork is really good, did you earn btc with them? Do you use an escrow service to handle orders, or how does it work?

Thanks for the attention =)

Sincerely,
neo2040

Hey there; I'm glad you've trusted my taste in graphic, it's a compliment in and of itself Tongue  Forgive me if I'm brash in my review, but I'd rather you hear the honest truth than get a pat on the back.

The best one would probably be #3; in my first critique for Altitude, I had mentioned that beauty can be found in symmetry, which is this logo's strongest point; also, it just so happens that my signature is in the shape of the sun--I'm not sure if that was intentional, but that is another strong point, understanding what the client is seeking and giving them just what they want.  However, the logo doesn't quite have a 'punch'; I believe it can have more of a bite to it.  For example, the sun is viewed as something with rays of light and fire stemming from it, in which it becomes an unmistakeable ball of fire; this sun, frankly, had you not alerted me, looks more like a button, and I wouldn't have thought it anything different otherwise.  Likewise, the fonts used are "safe", meaning you can't really go wrong with using them, but the problem with safe fonts is that, though they're not risky, they're really more of a last resort if nothing else works; a font like this doesn't draw the viewer in, though it is readable.  Specifically dealing with my taste, I would've preferred something both readable but more extreme, perhaps in (legible) cursive or something gothic.  None of these logos really say "Mike's Art Shop", though they might appeal to a local store brand, where such qualities would be preferable; in other words, I'm trying to sell art, not cereal! Grin

Anyway, I'm not really appealed to the first or second logo; the first one is very clever and cute, but what really kills it is twofold: first, the least of your problems, is the decision to point out "shop" instead of "art"; for example, "Mike's" is the first word, and "Shop" has the focus; though art is in the title, it's kinda pushed to the side, despite it being the most important factor, since "Mike's Shop" has no real appeal to the clients I'm looking for.  This is a small issue however; the greater issue is with the smiley face.  If you are to include a graphic (and you really should, they're great fun), you have to ensure that is either beautiful, impressive, wild etc., anything which is interesting, otherwise it will have the opposite effect, a repulsion, which can drag down the rest of the logo.  Make no mistake, iconic images are paramount to identity; everyone knows who deadmau5 is not by "Joel Zimmerman" or by the appearance of his face, but that iconic mouse's head that he wears; place this image anywhere and you know who it belongs to.  The same goes for any icon; you have to put a lot of thought into it, as much as the rest of the logo, to ensure it is appealing and individualistic; this is something you'll pick up only with practice, and you'll get better at it the more often you practice other creative areas, especially drawing.  I wouldn't personally recommend offering people stick figure designs from now on--some friendly advice Tongue

The second one is a bit better than the first namely because the gimmick isn't present; the positioning of the words are both legible and unusual, which does draw the viewer in.  However, the word "shop" is both on a slanted plane and yet not; it's a bit awkward, since you'd expect the word to either slant with the plane or for the plane to not be slanted, unless it was apart of a montage of slanted planes on different colors for example, with the logo on top.  Not much else to say about this one; it otherwise has many of the ailments of the last ones, being the "safe" font and a bit of a mishmash of different styles which loosely relate to each other.

At such a point, I do believe you're capable of doing something great, but you must first develop a deeper understanding of what an artist is and how this can be expressed in words.  For example, if you were doing a logo for, let's say, a biker gang, the logos you've presented would fall greatly short; see for yourself:



If you wanted to create a logo for a pop band, you might go for something like this:



If you were to create a logo for a grocery store, you would rather create something like so:



What you're essentially creating, when developing a logo, is a brand, a way for a person to say, "Oh yeah I recognize this"; a great logo says a lot more than the words it displays, but just as well what to expect from the person/organization behind the logo.  Though these logos can say "Friendly, fast service", they don't really say what I'd like them to; I want a logo which will scream uniqueness, originality, "bohemian" as I described it elsewhere, and most of all talent, qualities anyone searching for an artist would be appealed to.  I'm not sure how long you've been practicing your skill, but always remember that there's no good enough, you can always get better and I would recommend to you trying new logo designs, unusual logo designs, designs people might describe as "quaint" or strange; you have to get out of the safe zone and try something people might not like before being able to determine whether your work is something people would like; once you understand what isn't preferable, you can then understand what is.

Anyway, aside from all that, whether or not you'll find work is entirely dependent on your competition: see here, here and here.  The reason why I can find a decent amount of work is due to there being few fine artists working for Bitcoin; graphic designers, OTOH, are a lot more common if you look around, and they're all competing with one another for work.  A potential client is going to side with whoever is going to provide the best service for the best price; if you can't compete with these fellows and all the others, you'll likely not find a lot of work.  A potential client may ask you for a number of things; if your only option is to say, "Sorry, but I can't/don't know how to do that", then you can't expect to find a lot of business.  Of course, my request wasn't too difficult; it was very open so anyone could potentially accomplish it.  However, if I asked you for a man-banana with a sombrero eating the moon with the words "Life's like a Mexican man-banana: I don't get it either", you might have a lot more trouble with it.  You don't wanna be the guy who turns down money for that reason, so make sure you're ready for such a request.

Typically when I find a client, they'll explain to me what it is they want--let's say, they want a portrait of their daughter.  So I'd ask for an image of the daughter (i.e. the reference material) and quote them a price, with an explanation that I will expect payment about halfway through the painting; if they agree to the price and the conditions (nobody has ever turned me down yet fyi) then I get started.  After a little while, I'll have, for example, a refined sketch, and I'll show the client that I've accomplished the painting halfway through; if they don't like it (nobody has ever done this yet), then we walk away from the deal and I don't work on the painting any further; otherwise, they pay me in the desired amount of BTC and once I have the money in hand, I work on getting the painting done.  Occasionally I will be asked to change something, such as the color of some object, and I'm happy to oblige there; if I were asked to repaint the entire thing, I'd have to ask for compensation again or refuse and risk the negative feedback--so far this hasn't happened.

In another situation, I've been working with an author to draw accompanying images for his novelette; because he and I have worked together several times in the past, I'm allowed full creative control over the drawings and all I have to do is show them to him at the end of the week and he pays me at the rate we agreed on (in this case, $50 per drawing.)  It's usually new clients that you have to take caution with, which is going to be the bulk of your cash.  However, if someone failed to pay me once, I'd have to refuse working for them until payment was received; it's easy to get scammed if you don't stand by your principles.  I haven't personally used escrow yet, but I would recommend it if you're dealing with a risky client who has a history of failing to pay.  The system I've been using so far hasn't let me down, and it doesn't have to deal with a third party which is always a plus; slows down the whole process I think.

I hope this all helps you; as Bob Ross said, “Talent is a pursued interest. Anything that you're willing to practice, you can do.”  So long as you continue at the trade, you'll continue to improve.

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November 12, 2013, 12:03:00 AM
 #48

Surprised no one's busted this cliché out yet.  Cool



I kid. Futura doesn't deserve that kind of bastardisation. I do admittedly quite like the concept just needs better execution.

Edit: That Lunar Pilots logo is so clean.
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November 12, 2013, 12:16:02 AM
 #49

Rimbit why are so being so critical of such a young designer? He's eager to learn and has taken some pretty harsh criticism far better than I've ever seen most designers take. He has every right to offer his services and isn't undermining anything.
Thank you! I am going to keep up the practice and eventually I will have something others can use.
Mike,
I agree with you about the other person's 3rd logo being the best one. I can try and improve that one and see how you like it. I will keep you posted.

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Simplicity in everything
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November 12, 2013, 12:22:13 AM
 #50

Surprised no one's busted this cliché out yet.  Cool



I kid. Futura doesn't deserve that kind of bastardisation. I do admittedly quite like the concept just needs better execution.

Edit: That Lunar Pilots logo is so clean.

Throw in a paintbrush and a twirly moustache and I'm in business Cool

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November 12, 2013, 12:30:05 AM
 #51

Thank you Mike, your advise is very valuable for me.

I'll try to improve upon it and come back with better results!

ninjaflex, your logo rocks =)
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November 12, 2013, 12:31:15 AM
 #52

You really undermine people that have worked hard to develop their skills. You have none and I gave you the benefit of the doubt before... Never again (prove me wrong)

Rimbit why are so being so critical of such a young designer? He's eager to learn and has taken some pretty harsh criticism far better than I've ever seen most designers take. He has every right to offer his services and isn't undermining anything.

Firsts, this is services and not art school
Secondly, how do you break a shell and bring whats inside, outside?

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November 12, 2013, 12:40:55 AM
 #53

Throw in a paintbrush and a twirly moustache and I'm in business Cool



10btc pls
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November 12, 2013, 12:43:57 AM
 #54

Throw in a paintbrush and a twirly moustache and I'm in business Cool



LOL

Now I gotta use it Tongue

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November 12, 2013, 12:55:02 AM
 #55

Mike, I have modified neo2040's logo, well, actually designed one similar to it, and added some of the details and symmetry, using precise guides, grids, and typography from online tutorials. I now present Mike's Art Shop 3.0:

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November 12, 2013, 12:56:46 AM
 #56

LOL

Now I gotta use it Tongue

It almost works!

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November 12, 2013, 01:04:44 AM
 #57

ninjaflex, you logo does look very good. what do you guys think of mine?

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November 12, 2013, 01:18:39 AM
Last edit: November 12, 2013, 01:28:56 AM by Mike Christ
 #58

Mike, I have modified neo2040's logo, well, actually designed one similar to it, and added some of the details and symmetry, using precise guides, grids, and typography from online tutorials. I now present Mike's Art Shop 3.0:


This faces the same problems as before; the typeset is much too bland and uninteresting, and it doesn't fit well as it's own individual logo; it has no individualistic characteristic that would separate it from another logo; if I were to use this logo, one might mistake me as one who was uninspiring, perhaps "default".  What's worse is the glow; this entirely and thoroughly prevents this logo from sitting by itself; try removing the opaque background to a transparency and the glow easily clips on the top and bottom corners.  If you decide to use a glow, it must be a part of the logo itself; think of the logo as a unit, the entire logo as one whole unit, instead of a combination of parts.  Take another look at the logos I presented in the last critique; there's a staunch difference, right?  There's  many differences; one of which is energy.  There is strength behind those words, there's symbolism; the biker logo is dark, gritty, dangerous, because that's how bikers like to be portrayed; the logo for the band makes perfect sense, the whole thing, being one unit, appears as though it is some kind of aerial craft flying upwards; very fitting.  Although they are a mixture of different bits, they all fit together seamlessly and elegantly, forming one individual logo.

Again, I encourage you to take a long, long look at popular logos; look at the logos of your favorite shows, your favorite bands, your favorite video games, and recognize that there is always a theme to every logo:



For example, let's practice some theory: why does this logo look this way?  What kind of game will you expect out of a logo like this?



And again here: what would you expect from a game with this type of logo?  Why did they choose these specific elements to illustrate what to expect out of this title?

Edit: Just to point out, Eddie's logo was just for laughs; don't try that with any artists, unless not being mainstream is too mainstream for your client Grin

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November 12, 2013, 01:19:34 AM
 #59

Maybe it's worth taking a look at a page like this http://www.smashingmagazine.com/2009/04/30/60-beautiful-logo-design-tutorials-and-resources/ or any tutorial site really. Pick one and try and copy it exactly. It'll really help you learn. It's ok to copy stuff to start with to get a grasp of the software and how to make something look good. After you've got the hang of that then have a go at your own using the things you've just learnt.

Hope that helps

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November 12, 2013, 01:34:28 AM
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Maybe it's worth taking a look at a page like this http://www.smashingmagazine.com/2009/04/30/60-beautiful-logo-design-tutorials-and-resources/ or any tutorial site really. Pick one and try and copy it exactly. It'll really help you learn. It's ok to copy stuff to start with to get a grasp of the software and how to make something look good. After you've got the hang of that then have a go at your own using the things you've just learnt.

Hope that helps
I've been following the tutorials on abduzeedo. Those tutorials are what I followed to get the A underwater, and the WebX design, except i screwed it up with the retro-looking bevel.

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Simplicity in everything
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November 12, 2013, 01:44:48 AM
 #61

I just had a quick look at abduzeedo it seems pretty good for more art work kind of things. If you're look to make a logo though it's quite a different process (though of course you might use some of the things you've learnt from abduzeedo). Here's a good article from the site I gave you that walks you through the whole process from initial sketch to final graphic. It's really good to show you how to think about logo creation http://blog.spoongraphics.co.uk/tutorials/logo-design-process-and-walkthrough-for-vivid-ways

Here's another that's probably a bit easier to start with http://abduzeedo.com/brainstorm-9-logo-process see if you can copy it exactly. It doesn't matter if it's a little different but trying to get it as close as possible will improve your skills no end.

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November 12, 2013, 02:03:14 AM
 #62

Thanks. I'll have a look.

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November 12, 2013, 03:22:10 AM
 #63

Has anyone ever heard of autodesk, the 3d and CAD design software? If you have, do you know of the new "flat ribbon" style logo? I have illustrator now, and im going to try and make a lookalike of that logo.

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November 12, 2013, 07:40:54 AM
 #64

Why dont you start a thread somewhere else... There are people offering their services here and some make a living from it.

This is just a tutorial thread.

Try https://bitcointalk.org/index.php?board=9.0

Its the off topic thread  Wink

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November 12, 2013, 11:28:29 AM
 #65

Altitude, i think you are making it to hard on yourself
make it more easy, that makes it more classy and simple.

Also, make sure you present you work:

here is a quick example for "mikes art shop"

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November 12, 2013, 01:21:35 PM
 #66

Why dont you start a thread somewhere else... There are people offering their services here and some make a living from it.

This is just a tutorial thread.

Try https://bitcointalk.org/index.php?board=9.0

Its the off topic thread  Wink

Take it easy on him, rimbit. It's his thread, and not yours, after all.
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November 12, 2013, 08:50:44 PM
 #67

Thank you. I could try to present my work similar to that. I basically need to get the basics of photoshop down, and learn how to make logos attractive and market-ready. Yuor logo is a very nice one by the way.

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November 12, 2013, 09:13:39 PM
 #68

Altitude - It's getting better. You're doing really good for your age keep in mind it takes tons of hours and tons of studying to become good at this stuff. Even if you have an eye for design, being able to use tools like Photoshop efficiently takes a ton of practice.
A good way to start is to look at logos or art direction for products that you like. Whether it's a video game or snack, whatever it is, take some time to look at the artwork for the packaging of the product and see what you like about it. Artwork like that was probably put together by a team of people who spent hours planning before they spent hours designing. Look at what color palate the designers used, the layout, the textures, the fonts and really break down what they did. Trying to completely recreate a logo or art style you like is good practice too. Check out adobe kuler for color palates and dafont.com and whatthefont for fonts and font recognition analysis to find the names of fonts you might like that others have used. These are just a few great free tools for designers.

Professional companies spend hours and hours and have years of experience.
When you said no one appreciates your graphics or software, you'll get there. Don't quit, you're on the right track.
Do you know the difference between vector and bitmap?
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November 13, 2013, 01:29:30 AM
 #69

Thank you. Yes, I do know the difference between vector and bitmap. bitmap uses single-bit pixels with color info, vector uses mathematical equations and factoring to increase the size infinitely without pixelation.

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November 13, 2013, 01:33:45 AM
 #70

I'd genuinely be interested in seeing your progress, keep us updated.

I don't think anyone who designs, creates music or any type of art for that matter starts off brilliant. Everyone had to start somewhere. It's how much you love it and how hard you work at it that makes you good in the end.

Good luck!

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November 13, 2013, 01:35:54 AM
 #71

I'd genuinely be interested in seeing your progress, keep us updated.

I don't think anyone who designs, creates music or any type of art for that matter starts off brilliant. Everyone had to start somewhere. It's how much you love it and how hard you work at it that makes you good in the end.

Good luck!

Precisely; the notion that there are geniuses is false, there are only people with pursued interests and those without Grin

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November 14, 2013, 02:37:22 AM
 #72

Indeed.

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November 14, 2013, 05:10:32 AM
 #73


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