Ok so a few days ago I made made a topic asking about how I might integrate Bitcoin into a game that I have been developing. The topic got 0 replies so I figured if I create some previews of what I have created some of you guys might be more interested lol. So here is what I have created to date, I have not even posted all of this on my own blog yet, I am just interested in adding a Bitcoin component to this project.
As you can see I am going for realism and I plan to create large open landscapes. I will do my best to optimize for all systems but ultimately I want to create the best looking game without limiting the visual experience.
Model Video:
http://www.youtube.com/watch?v=DMs8hYF_2hM&list=UUMQxI1EMZWnwW_89977CGlwThis initial models shows a large hover battleship, the idea behind this particular design is that the player can see 360 degrees from inside in the cockpit. All my design ideas will have virtual reality HMD in mind, you will actually feel as though you are sitting inside the vehicle! In my opinion tech like the Oculus Rift is next big thing *wink* just in case you are looking for new tech investments.
A demo will launch at some point, technically I could package one now but there would not be much to do other that drive around. These previews are from the Unreal Development Kit, the mountain is ridiculously big, I did not get the same sense of scale when creating it ha.
Last but not least... Bitcoin. I honestly have no idea how to integrate Bitcoin into a game engine, I am merely a designer who gets around most programming obstacles by sourcing tuts, forums etc lol. An ideal solution would be to allow online players to trade with each other, and buy items with Bitcoin in game. I could also resort to just creating a generic game currency and linking that to a Bitcoin system out of game on the official website.
Anyway thanks for checking out this project and feel free to share your ideas, whether it be potential story plots, game mechanics ideas or Bitcoin integration advice.