why don't appear in my transaction when my human was killed ? don't appear . i can't see this . Why ?
Only generals show as killed.
2014-02-19 09:07:50 Sell 0.00083 63.5 0.052705
you idiots doing?
snailbrain , I'm very sorry.
But we must continue to engage coins with double force, then we will achieve the desired result.
he probably needs some cash..
I've not sold any coins
I intend to continue working on Huntercoin. And it will be the birth of things you probably cannot imagine. Huntercoin is not just about a game.
I have done a Press Release yesterday, which should go out this week. I used a premium company. Huntercoin's problem has been that no one even knows it exists, they soon will.
I was hoping to get refunded some of this cost from the pre-allocated bounty. This bounty is unfortunately no more. I also paid the last bounties out of my own coins as I did not know the fate of Mikhail. The reason Mikhail kept the bounties was because I did not want him to send me the privkey (for the genesis block) over the communication we was using, so I just had him send the bounties on demand.
http://huc.explorer.dot-bit.org/a/HVguPy1tWgbu9cKy6YGYEJFJ6RD7z7F7MJSo there is 50k+ coins less in circulation.
This is the plan atm :
Main Issues:
1. Fix a Crash with the daemon - the daemon can crash once every couple of hours (a bitcoin dev is looking into it atm) - for now exchanges/pools have been auto restarting the crashed daemon. The QT works fine, so I believe this isn't a major issue - maybe a small mistake in the code (although may be a pain to find). I have the backtraces.
2. Improve performance of syncing (and can be ported to namecoin)
3. Fix pauses of the client - This is either related to the above, or possible QT issue (as per community member in this thread).
OR
4. Stop progression of improving the qt for "playing the game", and use External Game interfaces, such as MithralMans.
also small gui fix, should take 5 minutes for a good coder, anyone want to do?
Add arrows where the team names are, so many names can be added (so the map does not get smaller). This functionality is already there but for some reason does not display (it's possible the expansion of this dialog area stops the arrows from showing).
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My end goal is to create a centralized server of which Players (harvesters) will be able to play in:
1. Browser
2. Iphone/Ipad
3. Android
I already have a team who are waiting for me to go ahead with this, but I was waiting till everything had settled down. I may need extra help from some/a cryptocurrency security experts (PM if interested).
This will be a paid for service...
The advantage for players will be a smooth client, no download, login anywhere (work/home) and play (work?) on practically any device.
One of the reasons I had Mikhail add the reward address was originally for this purpose. So we do not need to store any coins, only those for creating new characters (to limit liability) - characters can be created off server and transferred to further limit hacks (and loss of coins).
2FA will be required to change the reward address. People can set an exchange as the reward address, or their encrypted home wallet.
Of course the other advantages is for the savings wallet and for Guilds/Groups who want to "pool" their HUCs.
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If anyone wants to take part, send a PM.