Hi there,
I want to share some news and thought about my Huntercoin: Mithril Edition client
In few days i should be able to publish my playable client (it's a beta, but full playable).
I've though a lot about how to release it and I ended up with a client that could be extended with future upgrades and not only client side but even server side (I kept an eye for centralized future solution and other things i've in mind that would be very nice)
I'm telling this because i had to introduce two things:
-
Account-
FeeAccount is needed to play the game, when snailbrain will release centralized version of the cryptogame, it could be merged/shared with official account system, meanwhile (don't know about snailbrain ETA), I'll use it for some ideas i have:
bot market:
I've a plan about implementing a BOT interface into the game, that will allow players to code their bots and command them and share their creation with others players, using a market system (bot code uploaded to a server and then sold
social:
using my account system, i would be able to implement an offchain chat where people could send message to other players, private messages too, having a buddy list, etc...
bounties: e.g. someone could ask for help performing an action, and could put a bounty for that and people interested could join the action and get a share of the bounty
ladder system: to actract players, a ladder system could be funny: (e.g. the user with most kills, death, loot, hearts collected, etc...) (not based on player in game, but grouped on account, just for fun
(some of this features will be available only after the centralized system come out)
Feecrypto world is about currency, people want to have a chance to gain something with that, me too.
while other invest, trade, etc..., i focused on creating a service that could give value to the coin
this mean i didn't played at all this game (except 1st week) because i'm coding, testing, releasing, explaining my client, so the only income i could have is with a fee system, after all this client could help a lot and this would give you chance to gain more HUCs (and save some, since with multiwaypoint feature you could save tx)
It's hard to implement a charge system out of the blockchain, so i tried something and i'll explain how the client works and behave when i'll release it.
At the moment, i've implemented a daily based fee: with 2 hucs you have access to the client for 24 hours, in a simple way
this value could change before release and will change in time, based on interest/usage, anyway with current huc value compared to $, it's really cheap (less then 0.2$) but i don't want to talk about fiat currency
after testing this fee system, if i found it works fine, i'll setup a weekly and monthly plan too to save even more hucs
fee collected will be used to implement ideas mentioned above (and new one, you are free to suggest new ideas!)
Sorry for the long post, but i've invested so much time on this coin because i believe in the idea behind it, that I'll do my best to enhance the cryptogame experience and i need the support of the community to go on along this way
P.S.
i've updated my website and you can already register here:
http://www.mithrilman.com/Account/Registerso you'll be ready when the client will be released